2010-09-23T00:02:15 *** medice has joined #aichallenge 2010-09-23T00:07:11 *** Naith has quit IRC (Quit: Naith) 2010-09-23T00:09:49 *** Naith has joined #aichallenge 2010-09-23T00:11:16 *** rogue780 has quit IRC (Read error: Connection reset by peer) 2010-09-23T00:11:37 *** hellman has joined #aichallenge 2010-09-23T00:14:27 *** rwa has joined #aichallenge 2010-09-23T00:15:16 is contestbot going to do that all night? 2010-09-23T00:15:31 *** phreeza has joined #aichallenge 2010-09-23T00:15:49 I wonder if anyone will talk besides contestbot... 2010-09-23T00:22:06 *** dufflebunk has quit IRC (Ping timeout: 252 seconds) 2010-09-23T00:24:15 *** Zaphus has joined #aichallenge 2010-09-23T00:25:22 somehow my new bot hasn't lost on main server since last night 2010-09-23T00:25:37 although hasn't really been challenged yet either, i expect it to crumple when it does following tcp testing of it 2010-09-23T00:28:18 which one is yours ? youwillfail ? 2010-09-23T00:28:56 yep 2010-09-23T00:29:24 nice, I expect we'll play off soon since we're ranked next to each other - I dont like my chances there :-) 2010-09-23T00:29:56 i'm pretty sure this bot is much better than my other, i just haven't had time to debug everything and iron things out 2010-09-23T00:30:03 what time did you upload ? 2010-09-23T00:30:04 it's certainly beatable 2010-09-23T00:30:09 like 3 40am :P 2010-09-23T00:30:38 ouch, I hit my midnight target more or less - and was in the top 20 just 8-10 hours later 2010-09-23T00:31:01 i didn't have to get up till 10 so wasn't too bad 2010-09-23T00:31:37 *** Naith has quit IRC (Quit: Naith) 2010-09-23T00:32:50 if sigh had uploaded his new bot he'd be in the top 10 now I'm sure 2010-09-23T00:35:18 *** smhanov has quit IRC (Ping timeout: 272 seconds) 2010-09-23T00:41:10 *** jesionaj has quit IRC (Ping timeout: 272 seconds) 2010-09-23T00:41:29 *** hellman has quit IRC (Remote host closed the connection) 2010-09-23T00:42:18 *** smhanov has joined #aichallenge 2010-09-23T00:47:07 *** presto8 has joined #aichallenge 2010-09-23T00:53:41 *** jesionaj has joined #aichallenge 2010-09-23T00:56:51 Top 10 players: kcm1700(3586), adumlah(3508), McLeopold(3506), wagstaff(3421), EBraun(3413), dmj111(3371), goldman(3361), felixcoto(3318), Tracer(3315), paulus(3304) 2010-09-23T01:16:09 *** AlliedEnvy has joined #aichallenge 2010-09-23T01:16:55 So. I think best strategy, i just need a line of code that reverts to RageBot if the starting planets are close together. 2010-09-23T01:18:04 i don't think that's a very good strategy at all 2010-09-23T01:18:19 but it's not hard to fix it up so that you at least draw with ragebot 2010-09-23T01:23:54 damnit i wish the server would give me another game 2010-09-23T01:24:04 although even time i wait like this i always end up losing aha 2010-09-23T01:24:08 haha story of my life 2010-09-23T01:28:27 *** rwa has quit IRC (Quit: rwa) 2010-09-23T01:29:52 *** Naith has joined #aichallenge 2010-09-23T01:31:09 *** kozlovsky has joined #aichallenge 2010-09-23T01:38:06 *** Palmik has joined #aichallenge 2010-09-23T01:38:11 What's the chart on the below the replays signify just the total number of ships? 2010-09-23T01:39:06 *** naglijo has quit IRC (Ping timeout: 252 seconds) 2010-09-23T01:42:05 Naith: pretty much 2010-09-23T01:44:27 Ah, okay thanks! 2010-09-23T01:52:36 *** tapwater has quit IRC (Quit: tapwater) 2010-09-23T01:56:52 Top 10 players: kcm1700(3592), adumlah(3516), McLeopold(3504), EBraun(3434), wagstaff(3429), dmj111(3362), felixcoto(3357), goldman(3350), Tracer(3331), paulus(3328) 2010-09-23T01:57:34 *** danielvf_ has joined #aichallenge 2010-09-23T01:59:42 *** naglijo has joined #aichallenge 2010-09-23T02:01:01 *** danielvf has quit IRC (Ping timeout: 255 seconds) 2010-09-23T02:01:01 *** danielvf_ is now known as danielvf 2010-09-23T02:21:48 *** kozlovsky has quit IRC (Ping timeout: 252 seconds) 2010-09-23T02:22:29 *** icky has joined #aichallenge 2010-09-23T02:26:57 *** icky has quit IRC (Ping timeout: 252 seconds) 2010-09-23T02:29:28 *** delt0r_ has quit IRC (Ping timeout: 272 seconds) 2010-09-23T02:33:29 *** EvGenius has joined #aichallenge 2010-09-23T02:33:59 are there any admins? 2010-09-23T02:34:08 please, fix submissions! 2010-09-23T02:37:13 *** Olathe has quit IRC (Read error: Connection reset by peer) 2010-09-23T02:37:19 *** Olathe has joined #aichallenge 2010-09-23T02:39:10 *** boegel has joined #aichallenge 2010-09-23T02:41:01 *** delt0r has joined #aichallenge 2010-09-23T02:41:30 *** smhanov has quit IRC (Ping timeout: 272 seconds) 2010-09-23T02:43:47 *** mega1 has joined #aichallenge 2010-09-23T02:44:08 *** Olathe has quit IRC (Ping timeout: 240 seconds) 2010-09-23T02:50:19 *** delt0r has quit IRC (Ping timeout: 276 seconds) 2010-09-23T02:56:52 Top 10 players: kcm1700(3586), adumlah(3528), McLeopold(3508), EBraun(3429), wagstaff(3397), dmj111(3367), goldman(3359), felixcoto(3357), paulus(3342), Tracer(3336) 2010-09-23T02:59:49 *** madsy has joined #aichallenge 2010-09-23T03:02:24 *** jaspervdj has joined #aichallenge 2010-09-23T03:03:51 *** naglijo has quit IRC (Ping timeout: 240 seconds) 2010-09-23T03:13:14 *** Olathe has joined #aichallenge 2010-09-23T03:13:52 *** Nuriaion has joined #aichallenge 2010-09-23T03:18:13 *** Nuriaion has quit IRC (Client Quit) 2010-09-23T03:18:30 *** Utkarsh has quit IRC (Ping timeout: 265 seconds) 2010-09-23T03:23:12 *** Utkarsh has joined #aichallenge 2010-09-23T03:36:47 *** sigh has quit IRC (Remote host closed the connection) 2010-09-23T03:37:53 *** edcba has quit IRC (Ping timeout: 272 seconds) 2010-09-23T03:38:38 *** edcba has joined #aichallenge 2010-09-23T03:40:10 *** presto8 has quit IRC (Read error: Operation timed out) 2010-09-23T03:44:02 *** wvdschel has joined #aichallenge 2010-09-23T03:44:07 Hi. I've got a few suggestions for the site. 2010-09-23T03:44:13 1st: maybe mention the android version of Galcon, since you're google sponsored and all 2010-09-23T03:45:01 2nd: galcon is not an original idea. it's been in kde-games for years under the name of Konquest. I'm pretty sure that's not original either, but I don't know any earlier example of the same idea 2010-09-23T03:45:21 so you might want to look up what the real origin of the game is 2010-09-23T03:47:26 meh 2010-09-23T03:47:38 would you like people to find the absolute origin of anything when referring to it? 2010-09-23T03:47:58 also, i'm pretty sure galcon is actually older than most people think 2010-09-23T03:49:19 antimatroid1, are you an admin or a participant? 2010-09-23T03:52:35 *** aerique has joined #aichallenge 2010-09-23T03:56:53 Top 10 players: kcm1700(3616), McLeopold(3537), adumlah(3537), wagstaff(3452), EBraun(3448), dmj111(3407), Tracer(3378), paulus(3377), goldman(3368), felixcoto(3346) 2010-09-23T03:57:14 *** Itkovian has joined #aichallenge 2010-09-23T03:57:31 is it normal that when the enemy bot fails due to invalid input, I'm not seeing a WIN message on my end with tcp? it's annoying :) 2010-09-23T03:57:52 boegel: I do see WINs then 2010-09-23T03:58:02 try playing wvdschel :-) 2010-09-23T03:58:08 Itkovian: well, that's when I noticed 2010-09-23T03:58:17 was this fixed recently in tcp.c or something? 2010-09-23T03:58:37 my version is from 2 days ago 2010-09-23T03:59:13 no, seems not, hmm 2010-09-23T04:00:03 (brb) 2010-09-23T04:00:24 EvGenius: i am a participant 2010-09-23T04:01:27 errr, when my friend and i run out bot against dualbot on map 44 with the exact same engine we get different results :S 2010-09-23T04:03:14 *** criis has quit IRC (Remote host closed the connection) 2010-09-23T04:04:49 *** hellman has joined #aichallenge 2010-09-23T04:05:18 I dream about a contest where when you submit a bot it always gets compiled or you get errors emailed. and then, if it's compiled, it always starts playing matches, without the need for you to contact admins every time. I dream about a contest where starter packs contain proper PlayGame and ShowGame that doesn't have stupid bugs that cause differences in results 2010-09-23T04:06:21 EvGenius: get coding then! 2010-09-23T04:06:37 bah, they try, host your own if you can do better, well participate 2010-09-23T04:08:35 too much work :) I hardly can get spare time to code my bot 2010-09-23T04:09:43 EvGenius: i've been dreaming about good OSes and programming languages for 20+ years now :) 2010-09-23T04:11:30 aerique: and now you stopped dreaming and started coding them? :) 2010-09-23T04:16:32 EvGenius: too much work 2010-09-23T04:18:19 we found our bug aha, i was using me as player 1 and them us as player 2 2010-09-23T04:19:18 What I'm trying to say is, despite the amazing idea of this contest, it has frustrating poor management. Many bugs, poor servers. Look at starter packs. They look like they've been written in an hour without any testing by people who hardly know the programming language. 2010-09-23T04:20:00 buggy protocol that causes problems with newlines on different platforms 2010-09-23T04:21:28 you get what you pay for ? 2010-09-23T04:22:16 the fact it is as good as it is and most of us have contributed nothing at all to it is amazing 2010-09-23T04:24:34 EvGenius: some people are working very hard to make the competition much better 2010-09-23T04:24:50 and the og organisers have done A LOT 2010-09-23T04:24:59 it's hard to not make some fuck ups, yet they are what are highlighted 2010-09-23T04:25:08 look at how many awesome things the competition has 2010-09-23T04:25:48 I hope someday they'll finally fix all annoying bugs 2010-09-23T04:26:51 because it's Sep 22nd and my bot still doesn't play matches after it compiled. seems like nothing's changed 2010-09-23T04:27:12 it should be playing a match pretty much straight away these days 2010-09-23T04:27:22 and my bot usually gets some kind of ranking within a day or so 2010-09-23T04:27:33 it's undesirable, but again, they're working on it 2010-09-23T04:27:39 you can get more test games on the tcp server 2010-09-23T04:27:50 I thought they already fixed it 2010-09-23T04:28:30 what about tcp server, I can't play on it. maybe my ping to the server is too big 2010-09-23T04:29:03 i have 500ms pings and manage to play on it 2010-09-23T04:29:18 but I'm constantly getting timeout errors. and locally my bot never show timeouts 2010-09-23T04:29:36 set timer for much less when playing on tcp? 2010-09-23T04:29:47 *** jesionaj has quit IRC (Ping timeout: 276 seconds) 2010-09-23T04:36:08 *** sigh has joined #aichallenge 2010-09-23T04:39:59 can anyone tell me what happened here? did I time out? http://ai-contest.com/visualizer.php?game_id=4660650 2010-09-23T04:41:18 maybe you, maybe your enemy 2010-09-23T04:41:35 or somebody issued a wrong order 2010-09-23T04:41:36 EvGenius: well, I lost, so it must be me 2010-09-23T04:41:52 EvGenius: I'd like to know whether it's a time-out or an invalid input though 2010-09-23T04:42:11 *** perror has joined #aichallenge 2010-09-23T04:42:22 try to run your bot locally with the input from this game 2010-09-23T04:42:43 how? :) 2010-09-23T04:42:57 somewhere on forums there is a script to parse game data from replay and feed it to your bot 2010-09-23T04:42:58 which map, and how do I emulate the enemy's moves? :) 2010-09-23T04:43:20 EvGenius: how would I get game data? 2010-09-23T04:45:49 you can't emulate enemy moves, but you can emulate your moves when the engine gaves you the same input (if your bot is the same and doesn't contain randomness, off course) 2010-09-23T04:46:22 I believe there is a script that somehow gets game data from canvas visualizer 2010-09-23T04:46:33 i'm pretty sure it'd be an illegal move 2010-09-23T04:46:40 timeouts cause bots to be disabled yeah? 2010-09-23T04:53:19 antimatroid1: is that marked? 2010-09-23T04:53:34 antimatroid1: I'd be surprised if it's an illegal move 2010-09-23T04:53:44 but if it is, I'd like to fix it 2010-09-23T04:54:04 EvGenius: any idea where I can find that script? 2010-09-23T04:54:42 boegel: http://www.ai-contest.com/forum/viewtopic.php?f=17&t=628 2010-09-23T04:54:48 I didn't see any illegal move on the tcp server with the same bot in 50 games 2010-09-23T04:54:53 *** Utkarsh has quit IRC (Ping timeout: 265 seconds) 2010-09-23T04:55:22 I think server load is causing some unexpected timeouts 2010-09-23T04:55:34 *** Olathe has quit IRC (Ping timeout: 240 seconds) 2010-09-23T04:56:16 sigh: thx 2010-09-23T04:56:36 sigh: if that's the case, then that's fine for now, because it's not my fault : 2010-09-23T04:56:37 :) 2010-09-23T04:56:54 Top 10 players: kcm1700(3632), adumlah(3545), McLeopold(3530), wagstaff(3450), EBraun(3449), dmj111(3409), Tracer(3371), goldman(3370), paulus(3365), felixcoto(3359) 2010-09-23T04:57:18 boegel: I would still check, just to be sure 2010-09-23T04:57:28 *** phreeza has quit IRC (Quit: Computer has gone to sleep) 2010-09-23T04:57:40 but I had the same problem, and I couldn't replicate it even with the playback from the visualiser 2010-09-23T04:59:18 *** Utkarsh has joined #aichallenge 2010-09-23T05:02:45 sigh: I did check, no time out on my end 2010-09-23T05:03:02 sigh: so seems like the server is to blame, thx 2010-09-23T05:03:09 How could I know if a planet is closer to my planets than to enemy planets? 2010-09-23T05:03:40 sigh: hmm, wait, does the replay thing even check for time-outs? 2010-09-23T05:03:51 Tempest: check the distance :) 2010-09-23T05:03:52 *** hellman has quit IRC (Remote host closed the connection) 2010-09-23T05:03:59 *** Zaphus has quit IRC (Quit: Page closed) 2010-09-23T05:04:02 Tempest: what part of that are you getting stuck on? 2010-09-23T05:04:06 *** EvGenius has left #aichallenge 2010-09-23T05:04:11 Now I'm using the geometric mean of distances 2010-09-23T05:04:30 Tempest: why geometric? 2010-09-23T05:04:57 boegel: If you just feed the replay into your bot, it won't check time... to check time you need to log it yourself 2010-09-23T05:05:25 boegel: same with illegal moves 2010-09-23T05:08:26 Tempest: the geomean seems like the wordt choice 2010-09-23T05:08:57 Is there any difference? 2010-09-23T05:09:09 Tempest: yes :-) 2010-09-23T05:09:14 between arithmetic, geometric, or harmonic means 2010-09-23T05:09:33 the geomean is not suitable almost everything :-) 2010-09-23T05:10:04 so it's best to use the simple arithmetic mean? 2010-09-23T05:10:04 sigh: hmmk 2010-09-23T05:11:22 Tempest: I think so. You use the harmonic mean when the nominator is the constant, the arithmetic when the denominator is the constant 2010-09-23T05:11:28 *** phreeza has joined #aichallenge 2010-09-23T05:47:44 *** sinan has joined #aichallenge 2010-09-23T05:48:41 what are the possible reasons for an invalid input? too many ships sent, non-existing source/dest, anything else? 2010-09-23T05:53:34 boegel: src == dst I think 2010-09-23T05:53:55 0 ships sent? 2010-09-23T05:54:14 boegel: http://ai-contest.com/specification.php#endgame-conditions 2010-09-23T05:56:53 Tempest: that's not invalid imho, just stupid :) 2010-09-23T05:56:55 Top 10 players: kcm1700(3628), adumlah(3540), McLeopold(3512), wagstaff(3466), EBraun(3441), dmj111(3418), goldman(3402), paulus(3378), Tracer(3360), felixcoto(3355) 2010-09-23T06:06:03 I thought they made sending 0 ships invalid now? Ever since that one bot that sent over 9000 zeros to time out other bots 2010-09-23T06:06:39 *** EvGenius has joined #aichallenge 2010-09-23T06:29:48 *** EvGenius has left #aichallenge 2010-09-23T06:38:08 *** dmj111` has quit IRC (Quit: ERC Version 5.3 (IRC client for Emacs)) 2010-09-23T06:42:39 *** maiden has joined #aichallenge 2010-09-23T06:42:43 hello 2010-09-23T06:45:14 hello 2010-09-23T06:49:44 *** Naktibalda has joined #aichallenge 2010-09-23T06:50:41 boegel: I think sending blank lines is also invalid 2010-09-23T06:50:56 Though I could be wrong 2010-09-23T06:51:22 nice, #rank 33 and a possibility to rise a little bit more. #1 PHP bot at the momen 2010-09-23T06:56:41 Naktibalda: cool 2010-09-23T06:56:55 Top 10 players: kcm1700(3642), adumlah(3544), McLeopold(3508), wagstaff(3471), EBraun(3469), dmj111(3431), goldman(3423), felixcoto(3386), paulus(3369), Loks1982(3351) 2010-09-23T06:57:00 danielvf: hmm, not my concern, I'm using a starter package and that kind of prevents such problems 2010-09-23T06:57:35 starter pack doesn't prevent anything 2010-09-23T06:58:14 do we have max distances specified yet? and max growth? and do players always start with a planet with max growth? and has it been decided if all maps are to have 23 planets or not? 2010-09-23T07:07:23 *** smhanov has joined #aichallenge 2010-09-23T07:13:18 do you want to hardcode it? 2010-09-23T07:13:22 anyone else seeing a lot of lost games supposedly due to server time-outs? 2010-09-23T07:13:46 imho, all three games I lost are due to server time-outs (see http://ai-contest.com/profile.php?user_id=7846) 2010-09-23T07:13:59 is there a way to check? 2010-09-23T07:14:14 locally and on TCP, my bot isn't yielding any time-outs at all 2010-09-23T07:14:37 runs under 100ms locally per turn 2010-09-23T07:16:57 *** mightybyte has joined #aichallenge 2010-09-23T07:19:13 *** dhartmei has joined #aichallenge 2010-09-23T07:22:14 *** antimatroid1 has quit IRC (Ping timeout: 240 seconds) 2010-09-23T07:25:03 *** maiden has quit IRC (Ping timeout: 252 seconds) 2010-09-23T07:26:54 *** antimatroid has joined #aichallenge 2010-09-23T07:28:50 *** Itkovian has quit IRC (Quit: Itkovian) 2010-09-23T07:42:21 *** criis has joined #aichallenge 2010-09-23T07:42:40 *** Utkarsh has quit IRC (Ping timeout: 252 seconds) 2010-09-23T07:47:12 *** Zaphus has joined #aichallenge 2010-09-23T07:47:51 Has anyone tried that Osmos game for iPhone/iPad? I think that would be a pretty awesome AI Challenge. http://www.google.ca/images?q=osmos 2010-09-23T07:50:28 Osmos is a nice game. 2010-09-23T07:50:53 *** FlagCapper has quit IRC (Quit: Page closed) 2010-09-23T07:52:37 *** kjeldahl has joined #aichallenge 2010-09-23T07:52:58 *** Utkarsh has joined #aichallenge 2010-09-23T07:55:36 *** Olathe has joined #aichallenge 2010-09-23T07:55:36 *** Naith has quit IRC (Read error: Connection reset by peer) 2010-09-23T07:55:46 *** Naith has joined #aichallenge 2010-09-23T07:56:56 Top 10 players: kcm1700(3653), adumlah(3543), McLeopold(3492), EBraun(3471), wagstaff(3461), dmj111(3439), goldman(3408), felixcoto(3399), paulus(3369), Loks1982(3363) 2010-09-23T08:02:44 *** Naith has quit IRC (Read error: Connection reset by peer) 2010-09-23T08:03:14 *** Naith has joined #aichallenge 2010-09-23T08:05:05 *** ermau has joined #aichallenge 2010-09-23T08:08:09 *** s_denchev has joined #aichallenge 2010-09-23T08:11:54 *** phreeza has quit IRC (Ping timeout: 240 seconds) 2010-09-23T08:11:58 *** Snellface has quit IRC (Quit: Page closed) 2010-09-23T08:12:33 *** ermau is now known as ermau|work 2010-09-23T08:12:34 *** SophieB is now known as zz_SophieB 2010-09-23T08:12:43 *** ermau|work has left #aichallenge 2010-09-23T08:13:57 *** phreeza has joined #aichallenge 2010-09-23T08:18:35 *** zz_SophieB is now known as SophieB 2010-09-23T08:20:33 *** customKoncept has joined #aichallenge 2010-09-23T08:24:53 *** customKoncept has quit IRC (Client Quit) 2010-09-23T08:34:50 *** Demerzel[1] has joined #aichallenge 2010-09-23T08:35:15 is there a single working tester lol 2010-09-23T08:35:26 i'm about to just pull the source code down and compile python 2010-09-23T08:37:30 oh thank god there's an svn 2010-09-23T08:37:45 *** Demerzel[1] has left #aichallenge 2010-09-23T08:38:28 what was all that about? 2010-09-23T08:42:13 quiet in here tonight... 2010-09-23T08:42:23 D: 2010-09-23T08:43:12 *** Naith has quit IRC (Quit: Naith) 2010-09-23T08:43:27 very 2010-09-23T08:43:35 *** Naith has joined #aichallenge 2010-09-23T08:43:53 ah, so there are people here :P 2010-09-23T08:44:02 I'm sitting here waiting for Civ V to be released.. it says 11 hours to go :-) 2010-09-23T08:44:16 would love to do some bot work, but just can't get into the mood 2010-09-23T08:44:45 I can't do anything else :) 2010-09-23T08:45:09 I know the next fix I need to do requires a rewrite of a bunch of code, and throwing away code that has me in the top 20 - I know it's flawed and will never get me into the top 5 2010-09-23T08:45:46 yeah, I know that feeling 2010-09-23T08:46:10 I think I'm due for another re-write on the weekend 2010-09-23T08:46:17 I really need a test bot that behaves like the other top bots - something I can test with locally, seems wrong to have to write a top bot just to test against! 2010-09-23T08:46:31 :P 2010-09-23T08:47:03 then again, maybe I should concentrate on beating RageBot - it still beats me on 8/100 levels I think 2010-09-23T08:47:27 I implemented rage protection just now 2010-09-23T08:47:49 how well does it work against non-rage bots ? thats the dilemma 2010-09-23T08:48:27 it's about as good as without 2010-09-23T08:48:44 it owns on maps where the planets are close though 2010-09-23T08:49:08 thats not bad then. I think I know what I want to do in those cases, just have to figure out how to code it without breaking the rest of my code 2010-09-23T08:49:40 yeah, that's always the issue 2010-09-23T08:49:51 it's always easy to say what you want 2010-09-23T08:50:32 my bot keeps on attacking enemies that are too far away, but I haven't been able to stop it doing that without hurting its results 2010-09-23T08:50:44 everytime I try to change it, it makes it worse 2010-09-23T08:50:46 mine too 2010-09-23T08:51:07 * Naktibalda added an attack range limit 2010-09-23T08:51:34 so in one map an opponent remained in corner plants because planets in diagonal "galaxy" were too far 2010-09-23T08:52:12 galaxy? 2010-09-23T08:52:28 sigh: groups of planets probaly 2010-09-23T08:52:51 yeah, that would be my guess to just wanted to confirm 2010-09-23T08:53:12 fun thing about talking about this game is that everyone has come up with their own terminology :D 2010-09-23T08:53:31 *** choas has joined #aichallenge 2010-09-23T08:54:12 sigh - you going to upload your new killer bot soon ? 2010-09-23T08:54:41 I guess I should... I'm not completely satisfied with it though 2010-09-23T08:55:07 if you were there would be nothing left to do 2010-09-23T08:55:11 hehe 2010-09-23T08:55:26 sigh: I'm seeing a similar problem, with attacking planets which are too far 2010-09-23T08:56:26 there is always the possiblity that it isnt a bad strategy, we just think it is 2010-09-23T08:56:56 Top 10 players: kcm1700(3659), adumlah(3550), McLeopold(3530), EBraun(3477), wagstaff(3476), dmj111(3435), goldman(3409), felixcoto(3406), Tracer(3353), Loks1982(3350) 2010-09-23T08:57:53 Zaphus: yeah, I've certainly considered that, but I'm pretty sure that there are cases where my bot is just outright wrong 2010-09-23T08:58:39 Zaphus: I think that to fix it, I have to start predicting/anticipating my opponent's actions 2010-09-23T08:58:55 which is what requires a big re-write 2010-09-23T08:59:11 sigh: same, but I think maybe it's more rare than you think that it's wrong, which is why stopping it generally makes the bot dumber. 2010-09-23T08:59:47 sigh: I've thought about predicting the opponent too... or at least to pretend I'm playing against myself anyway 2010-09-23T09:00:13 nah, pretending to play yourself would be bad, I think 2010-09-23T09:00:41 it's also very dangerous, because if you are testing locally you get into a closed feedback loop 2010-09-23T09:00:55 anyway, I'd better get some sleep - got an early morning tomorrow. talk to you guys on the weekend, and lets see if we can get a couple of aussies into the top 10 (we've got 3 in the top 20 more or less now) 2010-09-23T09:01:10 see you 2010-09-23T09:01:29 *** Zaphus has quit IRC (Quit: Page closed) 2010-09-23T09:09:51 seeing a lot of time-outs on TCP again :( 2010-09-23T09:10:05 *** Nuriaion has joined #aichallenge 2010-09-23T09:10:11 makes it hard to evalaute the quality of a bot 2010-09-23T09:10:58 13 time-outs in 38 games, and I'm pretty sure I'm not to blame 2010-09-23T09:13:31 *** Demerzel[1] has joined #aichallenge 2010-09-23T09:13:36 *** Naith has quit IRC (Quit: Naith) 2010-09-23T09:14:06 ok i need a little help - pulled the svn but have zero idea how to actually duplicate the backend game process 2010-09-23T09:14:12 too many files 2010-09-23T09:14:49 nm finally found the right page to be reading 2010-09-23T09:14:54 *** Demerzel[1] has quit IRC (Client Quit) 2010-09-23T09:15:43 @Demerzel can you send me the link to page (so i don't have to search it ;) 2010-09-23T09:15:44 Nuriaion: I'm sorry Dave, I cannot Demerzel. 2010-09-23T09:16:07 i wan't to add scala or jar support to the server 2010-09-23T09:16:40 @where issues 2010-09-23T09:16:40 Naktibalda: issues = http://code.google.com/p/ai-contest/issues/list 2010-09-23T09:17:03 Scala has an issue allready http://code.google.com/p/ai-contest/issues/detail?id=154 2010-09-23T09:18:02 it looks like devs don't pay a lot of attention to issues, Haskel support issue isn't closed yet 2010-09-23T09:19:59 and none of the new languages were added to Starter pack page yet 2010-09-23T09:20:09 thats why i wanted to look into it. I believe it should be easy to add scala support. (similar to java) 2010-09-23T09:20:09 they are losing users 2010-09-23T09:20:50 * Naktibalda was a lost user too 2010-09-23T09:21:20 I have read about AI contest in DZone or reddit, came to site, saw "no PHP", went away. 2010-09-23T09:22:01 but a 2 days later I had found that it's possible to add new languages to contest (in one of these sites), so I came back 2010-09-23T09:25:01 *** Blkt has joined #aichallenge 2010-09-23T09:25:35 good day everyone 2010-09-23T09:25:36 yeah 2010-09-23T09:26:07 I use java for the first versions of my bot but seems that the support is not the best 2010-09-23T09:28:54 somebody shoot me a game_id 2010-09-23T09:37:25 *** s_denchev has quit IRC (Quit: Page closed) 2010-09-23T09:38:11 *** smellyhippy has quit IRC (Ping timeout: 252 seconds) 2010-09-23T09:42:13 *** pjreddie has quit IRC (Ping timeout: 252 seconds) 2010-09-23T09:42:57 *** smellyhippy has joined #aichallenge 2010-09-23T09:49:01 *** Titankiller has joined #aichallenge 2010-09-23T09:52:26 *** Appleman1234 has joined #aichallenge 2010-09-23T09:52:26 *** justin_pdx has joined #aichallenge 2010-09-23T09:53:16 *** hellman has joined #aichallenge 2010-09-23T09:56:21 *** iouri_ has joined #aichallenge 2010-09-23T09:56:45 *** justin_pdx has quit IRC (Client Quit) 2010-09-23T09:56:56 Top 10 players: kcm1700(3635), adumlah(3535), McLeopold(3523), EBraun(3491), wagstaff(3471), dmj111(3412), felixcoto(3401), goldman(3389), Yhlonx(3362), youwillfail(3359) 2010-09-23T09:59:18 Olathe: ping 2010-09-23T10:00:42 *** justin_pdx has joined #aichallenge 2010-09-23T10:00:42 *** Titankiller has quit IRC (Quit: Nettalk6 - www.ntalk.de) 2010-09-23T10:01:07 *** Titankiller has joined #aichallenge 2010-09-23T10:01:56 *** justin_pdx has quit IRC (Client Quit) 2010-09-23T10:07:51 mightybyte: pong 2010-09-23T10:08:42 *** boegel has quit IRC (Ping timeout: 252 seconds) 2010-09-23T10:09:13 *** Blkt has quit IRC (Remote host closed the connection) 2010-09-23T10:10:46 *** danielvf_ has joined #aichallenge 2010-09-23T10:10:46 *** danielvf has quit IRC (Read error: Connection reset by peer) 2010-09-23T10:10:47 *** danielvf_ is now known as danielvf 2010-09-23T10:11:20 *** boegel has joined #aichallenge 2010-09-23T10:11:40 *** Nuriaion has quit IRC (Quit: Nuriaion) 2010-09-23T10:13:45 Olathe: I'm looking at your Haskell starter package. 2010-09-23T10:14:03 mightybyte: Ahh, OK. What do you think? 2010-09-23T10:14:06 I like it. 2010-09-23T10:14:25 I was thinking about how to modify it to facilitate games between two haskell bots. 2010-09-23T10:14:37 But I need to understand a bit more about how it works first. 2010-09-23T10:14:43 *** Blkt has joined #aichallenge 2010-09-23T10:15:13 What is the purpose of the reverse state monad? 2010-09-23T10:15:37 Oh, it's like the state monad, except you can see things in the "future" instead of the past. 2010-09-23T10:15:56 Yeah, but what are you using it for? 2010-09-23T10:16:25 Oh, I'm using it to get the tail of the output list of each turn's moves. 2010-09-23T10:16:48 Ahhh. Why? 2010-09-23T10:16:52 Like in map f (x:xs) = f x:map f xs, you need the map f xs part. 2010-09-23T10:16:58 It lets me access that. 2010-09-23T10:17:25 I wrote a post on it, actually. 2010-09-23T10:17:29 Oh, cool. 2010-09-23T10:17:35 http://optimi.wordpress.com/2010/09/23/the-mapper-monad/ 2010-09-23T10:19:21 *** Cosmo` has joined #aichallenge 2010-09-23T10:19:30 Any chance you'll add an in-process game facilitator to the package? 2010-09-23T10:20:03 What's a game facilitator? 2010-09-23T10:20:53 this is starting to baffle me 2010-09-23T10:21:04 my bot works with the test rigs they provide but falls over when i submit it! 2010-09-23T10:21:20 The equivalent of PlayGame.jar, but looks like "playGame :: (Bot a, Bot b) => a -> b -> Map -> GameResult. 2010-09-23T10:21:39 Ahh, OK. 2010-09-23T10:21:41 Hmm... 2010-09-23T10:21:49 Let me take a look at what would be needed. 2010-09-23T10:21:57 Basically, it would avoid the need to do any game serialization. 2010-09-23T10:22:37 And it would all be in-process, so you could experiment by making two different bots and then playing against each other in ghci. 2010-09-23T10:23:00 Ahh, I see. 2010-09-23T10:23:30 Something like 'playGame rageBot dualBot "map42.txt"' 2010-09-23T10:25:14 I'd need to reorganize things somewhat. Let me take a look into it for a while. 2010-09-23T10:25:22 Ok. 2010-09-23T10:25:30 You'd also need some code to resolve battles. 2010-09-23T10:26:07 interesting question ... 2010-09-23T10:26:19 are the PlayGame and ShowGame jar's supposed to spit out stderr ? 2010-09-23T10:26:28 as it seems to be consumed on my machine 2010-09-23T10:28:03 Olathe: So you basically need functions departure, advancement, arrival :: BMIState -> BMIState 2010-09-23T10:28:11 ...or something along those lines. 2010-09-23T10:29:57 *** sigh has quit IRC (Remote host closed the connection) 2010-09-23T10:32:28 Ahh, OK. 2010-09-23T10:36:03 *** Titankiller has quit IRC (Quit: Nettalk6 - www.ntalk.de) 2010-09-23T10:37:26 *** aerique has quit IRC (Quit: ...) 2010-09-23T10:39:16 hur 2010-09-23T10:39:26 even if i upload the unmodified MyBot from the python starter pack it doesn't work 2010-09-23T10:41:28 doesn't compile or timeouts on first turn? 2010-09-23T10:42:20 times out on the first turn ... 2010-09-23T10:42:21 hmm 2010-09-23T10:42:30 I hate it how the server time-outs cause my bot to drop in rank :( 2010-09-23T10:42:58 boegel: have you got an explanation why does it happen? 2010-09-23T10:43:34 ah, i see the problem 2010-09-23T10:43:39 fucks sake it's always something stupid 2010-09-23T10:50:20 *** delt0r has joined #aichallenge 2010-09-23T10:50:58 *** Nuriaion has joined #aichallenge 2010-09-23T10:51:15 Naktibalda: server load, I guess 2010-09-23T10:51:30 Naktibalda: I don't think it's my bot, it only needs 100ms locally 2010-09-23T10:51:30 *** Cosmo` has left #aichallenge 2010-09-23T10:51:59 Naktibalda: I'm currently also seeing quite a few time-outs on tcp, but that may be the network here (and server load?) 2010-09-23T10:52:12 maybe I'm just in denial, but I don't think it's my bot 2010-09-23T10:52:27 when it's server issue in TCP, result is Draw T 2010-09-23T10:55:04 Naktibalda: really? 2010-09-23T10:55:16 Naktibalda: how does the server tell it caused the time-out itself? 2010-09-23T10:56:57 Top 10 players: kcm1700(3648), adumlah(3559), McLeopold(3542), EBraun(3497), wagstaff(3493), dmj111(3426), Loks1982(3402), goldman(3394), felixcoto(3392), Tracer(3365) 2010-09-23T10:57:25 it doesn't but both clients disconnect at the same turn :) 2010-09-23T10:57:33 not disconnect, but timeout 2010-09-23T10:57:48 Naktibalda: hmm, right 2010-09-23T10:58:22 Naktibalda: so you're saying if I'm seeing a lot of time-outs on TCP, it's probably due to my bot? 2010-09-23T10:58:39 it may be your network too 2010-09-23T10:58:50 *** dhartmei has quit IRC (Quit: bbl) 2010-09-23T10:59:33 *** justin_pdx has joined #aichallenge 2010-09-23T11:01:02 Naktibalda: just played against RageBot on the 100 example maps at 200ms, no time-outs whatsoever locally 2010-09-23T11:02:15 *** delt0r has quit IRC (Ping timeout: 276 seconds) 2010-09-23T11:05:17 Naktibalda: any way to tell if it is indeed my network that's to blame? logs at TPC? 2010-09-23T11:07:15 *** Nuriaion has quit IRC (Quit: Nuriaion) 2010-09-23T11:08:11 my latency was horrible 0.5s on average, 1s max 2010-09-23T11:08:19 that's result of ping 2010-09-23T11:10:30 Oh motherfucker amstan 2010-09-23T11:10:46 my svn trunk command failed and I commited twice to the trunk 2010-09-23T11:10:49 bklnasdjaghfhi8aiusdhgajkgsdit67agvfai8duyh 2010-09-23T11:11:11 *** Blkt has quit IRC (Remote host closed the connection) 2010-09-23T11:12:23 Nothing gamebreaking though.... I should be more careful 2010-09-23T11:19:58 *** Appleman1234 has quit IRC (Quit: Leaving) 2010-09-23T11:20:44 *** Appleman1234 has joined #aichallenge 2010-09-23T11:20:50 *** kozlovsky has joined #aichallenge 2010-09-23T11:28:39 *** wvdschel has quit IRC (Quit: ragequit) 2010-09-23T11:30:05 *** presto8 has joined #aichallenge 2010-09-23T11:32:46 *** sinan has quit IRC (Quit: WeeChat 0.2.6.3) 2010-09-23T11:33:53 *** Naktibalda has quit IRC (Ping timeout: 240 seconds) 2010-09-23T11:42:18 *** cbeck has joined #aichallenge 2010-09-23T11:43:25 @url repo 2010-09-23T11:43:25 Tempest: repo = http://code.google.com/p/ai-contest/ 2010-09-23T11:44:28 Any ideas for a way to show game replays in a series? 2010-09-23T11:44:34 *** MarcAndrePC has joined #aichallenge 2010-09-23T11:47:15 *** Appleman1234 has quit IRC (Ping timeout: 276 seconds) 2010-09-23T11:50:36 cbeck: the order of the games are arbitrary, what order would this sequence be in? 2010-09-23T11:51:00 Random, or simply ordered by id 2010-09-23T11:51:59 using what visualizer? 2010-09-23T11:52:03 *** xvinyl has joined #aichallenge 2010-09-23T11:52:42 *** justin_pdx has quit IRC (Quit: justin_pdx) 2010-09-23T11:52:55 The visualizer at ai-contest.com/visualizer.php 2010-09-23T11:53:13 *** presto8 has quit IRC (Ping timeout: 252 seconds) 2010-09-23T11:57:04 Top 10 players: kcm1700(3620), McLeopold(3535), adumlah(3528), EBraun(3478), wagstaff(3474), felixcoto(3397), dmj111(3394), Loks1982(3384), goldman(3361), youwillfail(3348) 2010-09-23T11:59:57 cbeck: it may be possible to do completely clientside, actually, but you can put a request to the issue list as an enhancement 2010-09-23T12:00:00 @url issues 2010-09-23T12:00:00 pgpaskar_: issues = http://code.google.com/p/ai-contest/issues/list 2010-09-23T12:00:05 ^ 2010-09-23T12:00:14 Danke, I'll look at it 2010-09-23T12:00:34 I think I have a decent way of doing it client side, we'll see 2010-09-23T12:01:44 If you do and manage to get it working, create a branch for it, I'm sure that would be a good feature for eveyone :) 2010-09-23T12:01:54 s/eveyone/everyone 2010-09-23T12:07:49 *** Naktibalda has joined #aichallenge 2010-09-23T12:12:45 btw, anyone else had issues running example bots on windows with the example command line instruction? 2010-09-23T12:12:56 it just says both the bots time out 2010-09-23T12:13:47 *** JCS^ has joined #aichallenge 2010-09-23T12:17:50 *** choas has quit IRC (Quit: leaving) 2010-09-23T12:20:00 medice: try to start bot standalone for testing 2010-09-23T12:20:16 java -jar RageBot.jar 2010-09-23T12:21:37 goes in to some kind of input mode 2010-09-23T12:21:49 then it works 2010-09-23T12:23:30 *** antimatroid has quit IRC (Ping timeout: 240 seconds) 2010-09-23T12:24:26 perhaps it's playgame's working directory problem 2010-09-23T12:25:23 even worse, that wasn't it.. 2010-09-23T12:27:01 *** Alystair has quit IRC (Read error: Connection reset by peer) 2010-09-23T12:29:43 actually, it for some reason doesn't wait at all 2010-09-23T12:30:28 meh, no 2010-09-23T12:30:58 *** dhartmei has joined #aichallenge 2010-09-23T12:32:03 it does wait but increasing the allowed time doesn't help at all, no output from the bots 2010-09-23T12:37:06 also they dont seem to respond to "go" when i do the input manually 2010-09-23T12:37:16 @url spec 2010-09-23T12:37:16 Tempest: spec = http://ai-contest.com/specification.php 2010-09-23T12:37:21 *** Accoun has quit IRC (Ping timeout: 272 seconds) 2010-09-23T12:50:12 *** delt0r has joined #aichallenge 2010-09-23T12:50:56 *** delt0r has joined #aichallenge 2010-09-23T12:54:28 Is there any rule how fleets are ordered in map data? 2010-09-23T12:56:53 *** dzukpp has joined #aichallenge 2010-09-23T12:56:58 Top 10 players: kcm1700(3609), adumlah(3569), McLeopold(3533), EBraun(3469), wagstaff(3451), dmj111(3405), felixcoto(3391), Loks1982(3387), goldman(3364), Tracer(3351) 2010-09-23T12:59:22 Tempest: I'd say no 2010-09-23T12:59:39 *** coventry has joined #aichallenge 2010-09-23T12:59:47 CCCF-mof2-ex4's top ranking on the TCP server confuses me. In the available games with the top-ranking players I've been following, it consistently loses. What's put it at the top? 2010-09-23T13:00:39 @url source 2010-09-23T13:00:39 pgpaskar_: Error: No factoid matches that key. 2010-09-23T13:00:43 @url repo 2010-09-23T13:00:43 pgpaskar_: repo = http://code.google.com/p/ai-contest/ 2010-09-23T13:00:58 *** justin_pdx has joined #aichallenge 2010-09-23T13:04:34 Tempest: the string that builds the game is constructed as the game is played so I would wager in the order they are sent 2010-09-23T13:07:05 Has anyone posted instructions on how to construct a chroot jail with the same characteristics as the arena on the official server? Some processing speed benchmarks would be nice, too... 2010-09-23T13:07:51 (Just a list of installed ubuntu packages and changes in /etc would be a nice start, though.) 2010-09-23T13:09:52 *** dzukpp has quit IRC (Quit: Page closed) 2010-09-23T13:14:16 *** coventry has left #aichallenge ("ERC Version 5.3 (IRC client for Emacs)") 2010-09-23T13:31:51 *** ysulaiman has joined #aichallenge 2010-09-23T13:36:07 *** Naktibalda has left #aichallenge 2010-09-23T13:39:01 is there any way to tell whether or not I lost a game due to server load incuded time-out, or bot induced time-out (on the official server)? 2010-09-23T13:39:37 e.g. I see no reason why my bot would time-out in this game: http://ai-contest.com/visualizer.php?game_id=4668837 2010-09-23T13:39:48 few enemy planets, pretty straightforward attack 2010-09-23T13:40:29 any forum posts/bug reports on that I could follow up on? 2010-09-23T13:40:40 *** ssss has joined #aichallenge 2010-09-23T13:52:12 *** antimatroid has joined #aichallenge 2010-09-23T13:56:59 Top 10 players: kcm1700(3606), adumlah(3570), McLeopold(3531), wagstaff(3461), EBraun(3443), felixcoto(3409), dmj111(3408), Loks1982(3387), goldman(3369), Tracer(3348) 2010-09-23T13:59:17 *** sinan has joined #aichallenge 2010-09-23T13:59:33 *** perror has quit IRC (Quit: Bye all !) 2010-09-23T14:00:13 boegel: this functionality does not yet exist unfortunately... there is an issue created for it however 2010-09-23T14:01:24 *** Appleman1234 has joined #aichallenge 2010-09-23T14:01:44 pgpaskar_: can you point me to it? 2010-09-23T14:05:24 *** cobracom has joined #aichallenge 2010-09-23T14:07:49 which version of GHC is the server running? 2010-09-23T14:08:58 boegel: http://code.google.com/p/ai-contest/issues/detail?id=173 but it hasnt had any progress. Right now the main focus I believe is getting the site to not burn itself to the ground ;) 2010-09-23T14:10:50 pgpaskar_: :) 2010-09-23T14:11:35 pgpaskar_: thx for the link 2010-09-23T14:11:36 *** ysulaiman has quit IRC (Quit: Page closed) 2010-09-23T14:16:12 *** Naith has joined #aichallenge 2010-09-23T14:17:28 *** Arekku has joined #aichallenge 2010-09-23T14:18:27 *** noid01453 has joined #aichallenge 2010-09-23T14:23:10 *** giraclarc has joined #aichallenge 2010-09-23T14:28:22 *** giraclarc has quit IRC (Quit: Page closed) 2010-09-23T14:30:11 *** tapwater has joined #aichallenge 2010-09-23T14:38:30 After I make an organisation request how long does it take? 2010-09-23T14:41:35 pw.organization_request_time( Arekku, aichallenge ) 2010-09-23T14:43:20 compile error :( 2010-09-23T14:43:42 undefined symbol pw.organization_request_time 2010-09-23T14:45:31 *** cobracom has quit IRC (Quit: Page closed) 2010-09-23T14:51:27 *** hellman has quit IRC (Remote host closed the connection) 2010-09-23T14:51:43 *** noid01453 has quit IRC (Ping timeout: 276 seconds) 2010-09-23T14:53:10 *** gmop has joined #aichallenge 2010-09-23T14:53:16 *** graphitemaster has quit IRC (Quit: Leaving) 2010-09-23T14:56:59 Top 10 players: kcm1700(3603), McLeopold(3536), adumlah(3527), wagstaff(3456), EBraun(3445), felixcoto(3403), dmj111(3400), Loks1982(3367), goldman(3364), Tracer(3342) 2010-09-23T15:02:21 *** sinan has quit IRC (Ping timeout: 245 seconds) 2010-09-23T15:02:35 *** Bobng has joined #aichallenge 2010-09-23T15:06:31 *** ssss has quit IRC (Quit: Page closed) 2010-09-23T15:07:56 *** Bobng has quit IRC (Quit: Leaving) 2010-09-23T15:08:14 *** Bobng has joined #aichallenge 2010-09-23T15:13:30 *** Bobng has quit IRC (Quit: Leaving) 2010-09-23T15:13:50 *** Bobng has joined #aichallenge 2010-09-23T15:16:24 *** alexcg has joined #aichallenge 2010-09-23T15:27:43 *** asdf_ has joined #aichallenge 2010-09-23T15:27:58 what python version is supported on the server? 2010-09-23T15:35:43 *** boegel has quit IRC (Read error: Connection reset by peer) 2010-09-23T15:37:40 *** icky has joined #aichallenge 2010-09-23T15:38:11 found it: python 2.5. Bummer. It would be very nice if it was 2.6 2010-09-23T15:38:20 *** asdf_ has quit IRC (Quit: Page closed) 2010-09-23T15:39:51 *** _W_ <_W_!~w@irc.w-wins.com> has joined #aichallenge 2010-09-23T15:41:46 <_W_> I am uncertain about the rules point on "behaviour conditional on the opponent's identity" - this is still fine as long as it's indirect from opponent's behaviour, right? 2010-09-23T15:42:18 behavior is not identity 2010-09-23T15:43:20 yes no issues 2010-09-23T15:43:40 * _W_ nods at Arekku - thanks, I expected this, but wanted to be sure 2010-09-23T15:44:25 <_W_> I mean it /seems/ obvious, but then I don't see how you could figure out your opponent's identity without violating other rules in the first place 2010-09-23T15:44:30 btw 2010-09-23T15:44:41 anyone got any ideas how to reach the top in this game? 2010-09-23T15:44:57 true 2010-09-23T15:45:32 well if you for instance made your bot send 1 fleet to the enemy on the 5th turn 2010-09-23T15:45:48 and then made a bot to yield if it was sent a fleet on the 5th turn 2010-09-23T15:46:00 that wouldn't be allowed I reckon 2010-09-23T15:46:26 <_W_> you're allowed multiple bots/boths that play your own? 2010-09-23T15:48:01 nope 2010-09-23T15:48:13 *** Accoun has joined #aichallenge 2010-09-23T15:48:29 I wish though 2010-09-23T15:48:51 then I would upload fiftyeleven ai's 2010-09-23T15:50:12 <_W_> mean humor in letting "Are you aiming for the number one spot on the leaderboard? If so, you'll find some inspiring ideas here to get you started." link lead to a page with "I got nothin" :p 2010-09-23T15:53:40 :D 2010-09-23T15:53:43 *** phreeza has quit IRC (Quit: Computer has gone to sleep) 2010-09-23T15:54:57 *** alexcg has quit IRC (Quit: Leaving.) 2010-09-23T15:55:08 yeah 2010-09-23T15:55:43 well tbh I just wanted to make my best bot, try to not end up last 2010-09-23T15:55:44 and with some luck I would end up in the upper middle somewhere 2010-09-23T15:55:54 maybe even a 3 digit place 2010-09-23T15:56:59 Top 10 players: kcm1700(3575), McLeopold(3553), adumlah(3523), wagstaff(3458), EBraun(3438), felixcoto(3425), dmj111(3400), goldman(3363), Loks1982(3356), Tracer(3326) 2010-09-23T15:58:46 *** Utkarsh has quit IRC (Read error: Connection reset by peer) 2010-09-23T15:58:52 *** aerique has joined #aichallenge 2010-09-23T15:59:08 *** Utkarsh has joined #aichallenge 2010-09-23T16:00:08 *** kjeldahl has quit IRC (Remote host closed the connection) 2010-09-23T16:02:23 *** icky has quit IRC (Ping timeout: 252 seconds) 2010-09-23T16:03:03 <_W_> that's... quite some ELO score 2010-09-23T16:04:39 If I'm not mistaken they can't be compared across times, games, etc 2010-09-23T16:04:45 *** FlagCapper has joined #aichallenge 2010-09-23T16:07:04 *** antimatroid has quit IRC (*.net *.split) 2010-09-23T16:07:04 *** edcba has quit IRC (*.net *.split) 2010-09-23T16:07:04 *** mega1 has quit IRC (*.net *.split) 2010-09-23T16:07:04 *** Lithosphere has quit IRC (*.net *.split) 2010-09-23T16:07:04 *** dstufft has quit IRC (*.net *.split) 2010-09-23T16:07:09 *** mega1 has joined #aichallenge 2010-09-23T16:07:40 *** edcba has joined #aichallenge 2010-09-23T16:07:54 *** dstufft has joined #aichallenge 2010-09-23T16:08:01 *** antimatroid has joined #aichallenge 2010-09-23T16:08:20 *** dstufft is now known as Guest24905 2010-09-23T16:09:59 *** td123 has quit IRC (Quit: WeeChat 0.3.3) 2010-09-23T16:15:18 wish I had 3.5K 2010-09-23T16:15:47 well gg, bb 2010-09-23T16:15:47 *** Arekku has quit IRC (Quit: Page closed) 2010-09-23T16:16:36 *** Palmik has quit IRC (Remote host closed the connection) 2010-09-23T16:17:37 *** jesionaj has joined #aichallenge 2010-09-23T16:18:25 *** zacharyp has left #aichallenge 2010-09-23T16:31:42 is it only me or the tcp server Elo is rather volatile? 2010-09-23T16:32:26 maybe it needs to keep around old games longer 2010-09-23T16:32:45 *** cmatei has joined #aichallenge 2010-09-23T16:32:56 *** Lithosphere has joined #aichallenge 2010-09-23T16:34:28 cmatei: lisping this time around, too? 2010-09-23T16:35:36 very likely, unfortunately :) 2010-09-23T16:35:51 i'm going to "lose" 2 months again ... 2010-09-23T16:37:33 *** Naktibalda has joined #aichallenge 2010-09-23T16:37:36 welcome to the club 2010-09-23T16:37:46 early starters lose more 2010-09-23T16:39:12 *** jmreardon has joined #aichallenge 2010-09-23T16:39:24 *** jmreardon has left #aichallenge 2010-09-23T16:40:37 some bots run for 2 hours, then never again during the next 24 hours 2010-09-23T16:40:59 if you can't fight them, you can't beat them, they basically keep their rank 2010-09-23T16:43:06 *** Appleman1234 has quit IRC (Ping timeout: 252 seconds) 2010-09-23T16:43:41 dhartmei: not displaying the ranking of those bots but including them in the full calculation is not sensible? 2010-09-23T16:43:50 sensical, whatever 2010-09-23T16:46:57 *** MarcAndrePC has quit IRC (Quit: Page closed) 2010-09-23T16:48:17 i have to expire games at some point, running bayes elo over 100,000+ results takes a full minute already 2010-09-23T16:52:47 how does it scale? 2010-09-23T16:53:09 *** boiserm has joined #aichallenge 2010-09-23T16:53:27 *** gmop has quit IRC (Ping timeout: 252 seconds) 2010-09-23T16:54:37 *** cbeck has left #aichallenge 2010-09-23T16:56:59 Top 10 players: kcm1700(3578), McLeopold(3543), adumlah(3508), felixcoto(3465), wagstaff(3459), EBraun(3454), dmj111(3388), goldman(3378), Loks1982(3365), Tracer(3329) 2010-09-23T17:01:31 *** Mathnerd314 has quit IRC (Ping timeout: 252 seconds) 2010-09-23T17:06:35 *** RainCT has joined #aichallenge 2010-09-23T17:08:16 *** smellyhippy has quit IRC (Ping timeout: 255 seconds) 2010-09-23T17:09:02 *** nullkuhl has quit IRC (Read error: Connection reset by peer) 2010-09-23T17:09:43 *** nullkuhl has joined #aichallenge 2010-09-23T17:11:47 *** sigh has joined #aichallenge 2010-09-23T17:13:00 *** sigh has quit IRC (Remote host closed the connection) 2010-09-23T17:13:11 *** mega1 has quit IRC (Ping timeout: 245 seconds) 2010-09-23T17:13:23 *** Mathnerd314 has joined #aichallenge 2010-09-23T17:14:37 *** smellyhippy has joined #aichallenge 2010-09-23T17:14:37 *** smellyhippy has joined #aichallenge 2010-09-23T17:36:22 *** Zaphus has joined #aichallenge 2010-09-23T17:38:07 *** sinan has joined #aichallenge 2010-09-23T17:39:10 dhartmei: is it possible to adjust the Elo for each player after each game incrementally instead of doing a full recalculation? 2010-09-23T17:41:26 *** sigh has joined #aichallenge 2010-09-23T17:44:21 iouri_ if it were just Elo, then yes - but I dont thing Bayeselo works that way, it needs a full recalc 2010-09-23T17:44:24 *** customKoncept has joined #aichallenge 2010-09-23T17:44:46 aarrgghh... it takes ages to get anywhere near the top... 2010-09-23T17:44:51 *** RainCT has quit IRC (Remote host closed the connection) 2010-09-23T17:46:41 I made the top 10 after just 15 games yesterday (didnt last, but I'm hanging in there) 2010-09-23T17:46:53 *** aerique has quit IRC (Quit: ...) 2010-09-23T17:47:32 *** Zaphus has quit IRC (Quit: Page closed) 2010-09-23T17:54:24 Where can I get maps with numbers greater than 100? 2010-09-23T17:57:01 Top 10 players: kcm1700(3603), McLeopold(3539), adumlah(3491), felixcoto(3459), wagstaff(3449), EBraun(3440), goldman(3384), dmj111(3382), Loks1982(3360), Tracer(3338) 2010-09-23T17:57:28 *** iouri_ has quit IRC (Quit: Page closed) 2010-09-23T17:57:33 amstan: you around? 2010-09-23T17:57:40 maybe 2010-09-23T17:58:10 How difficult is it for you right now to change organizations 2010-09-23T17:58:15 Do you do it manually through phpbb? 2010-09-23T17:58:16 err 2010-09-23T17:58:19 phpmyadmin 2010-09-23T17:58:40 i made a little python script, which kinda works for most additions 2010-09-23T17:58:45 i used it last tim 2010-09-23T17:58:47 time* 2010-09-23T17:59:05 *** kozlovsky has quit IRC (Ping timeout: 252 seconds) 2010-09-23T17:59:09 amstan: can you change a country? 2010-09-23T17:59:17 define change 2010-09-23T17:59:35 assing another country to my profile 2010-09-23T17:59:52 Like when the soviet union broke appart 2010-09-23T17:59:54 *** sigh has quit IRC (Remote host closed the connection) 2010-09-23T18:00:20 amstan: Would it be difficult for you to throw a table up on the server so people can 'Request' a change and you can get around to it at some point? Right now people are spewing the requests in irc, forums, issue tracker... I feel this will be an issue for future contests as well lol 2010-09-23T18:00:25 Or I could do it. 2010-09-23T18:00:58 what we need is an interface to change password/profile 2010-09-23T18:01:14 Yes that too 2010-09-23T18:01:44 Oh also s/everything i said before about changing org/to adding new ones/ 2010-09-23T18:02:04 for organizations something new should be made 2010-09-23T18:02:16 something like google suggest 2010-09-23T18:02:25 so people can type it in 2010-09-23T18:02:37 but there will still be a way to group people from the same org 2010-09-23T18:03:13 You know what would be cool? Someone types in their org then it searches the org list and returns a list and then an "Add new" 2010-09-23T18:03:35 So they can type in w/e with caps or spaces or b/s and get a list of what already exists to help facilitate grouping of same org 2010-09-23T18:03:40 yep 2010-09-23T18:03:51 and if it doesn't they can submit an "add request" and then we'll enter it with proper caps and whatnot 2010-09-23T18:04:13 problem is that an org could have multiple names 2010-09-23T18:04:16 like acronyms 2010-09-23T18:04:26 yeah 2010-09-23T18:04:38 But we can put a red text block saying "Please type your organization name in full" 2010-09-23T18:07:09 *** coventry has joined #aichallenge 2010-09-23T18:07:49 Seems like the top three positions on the official board have been stable for 5 days or so. Were there similar plateaus in the last competition? 2010-09-23T18:10:34 Hmm, IRC activity seems to have died down, too... Maybe it's just that it's a weekend-type game... 2010-09-23T18:13:12 *** askhader has quit IRC (Ping timeout: 240 seconds) 2010-09-23T18:14:18 *** rogue780 has joined #aichallenge 2010-09-23T18:15:41 hey, so, uh, what's the prize for winning? 2010-09-23T18:18:30 *** madsy has quit IRC (Ping timeout: 265 seconds) 2010-09-23T18:18:55 a full premium edition of galcon :P 2010-09-23T18:19:03 lol 2010-09-23T18:21:31 *** rogue780 has quit IRC (Ping timeout: 240 seconds) 2010-09-23T18:22:20 This game is interesting. On move 10, both players simultaneously send reinforcements from their homeworld to the world they've taken near the center of the board. Neither target planet was under direct threat. Is there a common tactical or computational principle behind the simultaneous commitments? http://ai-contest.com/visualizer.php?game_id=4672451 2010-09-23T18:23:29 gives more support to the front line to make moves 2010-09-23T18:23:37 or to defend what you already own etc. 2010-09-23T18:24:19 Don't know if I 2010-09-23T18:24:37 ...buy that. Doesn't explain the simultaneous decision. 2010-09-23T18:24:51 both bots are very similar at the start 2010-09-23T18:25:06 neither sends enough bots that they'd lose their home planet should the other player send all their ships at them etc. 2010-09-23T18:25:13 enough ships* 2010-09-23T18:25:23 and the maps are completely asymetrical :P 2010-09-23T18:25:32 and they both reinforce the same "center" planet 2010-09-23T18:26:00 Yes, that's the part I find remarkable. Simultaneous, symmetrical commitments. 2010-09-23T18:26:22 it's just both bots picking fairly similar strategies at the start 2010-09-23T18:26:28 anyway i'm off to uni 2010-09-23T18:26:48 Thanks, have fun. 2010-09-23T18:27:02 *** customKoncept has quit IRC (Quit: Page closed) 2010-09-23T18:29:40 *** antimatroid has quit IRC (Read error: Connection reset by peer) 2010-09-23T18:33:58 *** Mathnerd314 has quit IRC (Ping timeout: 265 seconds) 2010-09-23T18:35:27 *** jorge has joined #aichallenge 2010-09-23T18:35:41 *** antimatroid has joined #aichallenge 2010-09-23T18:35:51 *** smhanov has quit IRC (Ping timeout: 252 seconds) 2010-09-23T18:36:26 hi 2010-09-23T18:36:53 are generics and other java 1.6 supported when uploading the code in Java??? 2010-09-23T18:37:15 I don't have problems here running the bot, but I got compilation errors when uploading... 2010-09-23T18:37:40 ...and I'm using LOTS of "for" generic loops in my code... :( 2010-09-23T18:38:57 *** Mathnerd314 has joined #aichallenge 2010-09-23T18:42:02 *** j3camero has quit IRC (Read error: Connection reset by peer) 2010-09-23T18:43:06 *** kmlarose has quit IRC (Read error: Connection reset by peer) 2010-09-23T18:46:09 coventry: What I find interesting about that game is blue's kill from 145-150. 2010-09-23T18:46:36 *** td123 has joined #aichallenge 2010-09-23T18:49:45 *** Guest24905 is now known as dstufft 2010-09-23T18:50:32 zomg! wtf? http://ai-contest.com/visualizer.php?game_id=4674723 2010-09-23T18:50:44 wait till the end 2010-09-23T18:54:29 *** delt0r has quit IRC (Ping timeout: 265 seconds) 2010-09-23T18:54:38 *** dstufft has joined #aichallenge 2010-09-23T18:55:51 *** coventry has quit IRC (Read error: Operation timed out) 2010-09-23T18:56:11 amstan: oh, I so wanted to see more turns 2010-09-23T18:56:18 *** coventry has joined #aichallenge 2010-09-23T18:57:00 Top 10 players: kcm1700(3581), adumlah(3512), McLeopold(3511), felixcoto(3467), Loks1982(3445), wagstaff(3436), EBraun(3432), goldman(3424), youwillfail(3359), Tracer(3353) 2010-09-23T18:58:15 *** sigh has joined #aichallenge 2010-09-23T18:58:33 hahaha 2010-09-23T18:58:34 *** spotter has joined #aichallenge 2010-09-23T18:59:10 amstan: any clue about java 1.6? 2010-09-23T18:59:15 anyone? 2010-09-23T19:00:19 amstan: Whoa! What a crazy game! 2010-09-23T19:01:10 *** coventry` has joined #aichallenge 2010-09-23T19:01:13 hi 2010-09-23T19:01:22 any admins here? :) 2010-09-23T19:03:06 <_W_> jorge, what about it? 2010-09-23T19:03:07 *** sinan has quit IRC (Ping timeout: 240 seconds) 2010-09-23T19:03:56 *** coventry has quit IRC (Ping timeout: 276 seconds) 2010-09-23T19:04:28 it's funny that they wrote versions of new languages, but forgot to add versions for old languages :) 2010-09-23T19:05:35 *** spotter has quit IRC (Quit: Page closed) 2010-09-23T19:07:20 *** coventry` has quit IRC (Ping timeout: 276 seconds) 2010-09-23T19:08:58 amstan: lol they camped then it ended :( 2010-09-23T19:11:14 *** antimatroid has quit IRC (Read error: Connection reset by peer) 2010-09-23T19:16:39 *** smhanov has joined #aichallenge 2010-09-23T19:17:06 *** antimatroid has joined #aichallenge 2010-09-23T19:21:56 *** MarcAndrePC has joined #aichallenge 2010-09-23T19:22:41 _W_: I mean, is java 1.5 supported? 2010-09-23T19:22:50 *** justin_pdx has quit IRC (Quit: justin_pdx) 2010-09-23T19:23:01 <_W_> I can't see why it wouldn't, it's many many years old 2010-09-23T19:23:22 can it be a cause of compile errors when uploading? 2010-09-23T19:23:38 I don't know what's wrong, but I can't upload my bot 2010-09-23T19:23:50 I'm using generics an for loops from java 1.5 2010-09-23T19:23:54 a lot 2010-09-23T19:24:06 <_W_> simple test: download the starter kit, make a simple generics modification, upload 2010-09-23T19:24:08 just want to be sure that may be that before changing everything :) 2010-09-23T19:24:24 hehe it's true 2010-09-23T19:24:31 let's see... 2010-09-23T19:24:50 jorge: how can i check java version? 2010-09-23T19:25:56 *** retybok has joined #aichallenge 2010-09-23T19:26:18 java -version 2010-09-23T19:26:40 wow i keep getting sidetracked 2010-09-23T19:26:44 i have this baby cs246 assignment 2010-09-23T19:26:48 that i haven't made any progress on lmfao 2010-09-23T19:26:57 emmm... Java 1.5 *is* supported: in the starting kit, line 22: for (Planet p : pw.MyPlanets()) { 2010-09-23T19:27:01 pgpaskar_: oh yeah, when's that due? 2010-09-23T19:27:10 so I don't know what's wrong with my code 2010-09-23T19:27:14 jorge: 1.6.0 2010-09-23T19:27:22 amstan: monday 2010-09-23T19:27:36 amstan: thanks 2010-09-23T19:27:44 I use generic and for loop and my code compile and play game when I upload it 2010-09-23T19:27:52 how can I know what's the problem then? 2010-09-23T19:27:54 pgpaskar_: it's like the easiest one 2010-09-23T19:28:00 amstan: i know lmao 2010-09-23T19:28:06 does anyone uses Collections.sort() ?? 2010-09-23T19:28:09 may be that? 2010-09-23T19:28:09 i keep reading the problem then opening reddit 2010-09-23T19:28:09 LOL 2010-09-23T19:28:29 im so bad at staying on task 2010-09-23T19:29:29 nested classes are allowed? I really don't know what can be the problem :( 2010-09-23T19:29:42 jorge: didn't you get an email? 2010-09-23T19:29:50 no, when it fails ther's no email 2010-09-23T19:30:06 jorge: is it runtime? 2010-09-23T19:30:11 I received emails with the first versions uploaded (slight modifications of the starting kit) 2010-09-23T19:30:23 and I run the same script here, and it works... 2010-09-23T19:30:32 jorge: do you have the same java version? 2010-09-23T19:30:34 I have 1.6 here 2010-09-23T19:30:36 *** Bobng has quit IRC (Quit: Leaving) 2010-09-23T19:30:55 java version "1.6.0_20" 2010-09-23T19:31:06 ours is 0_0 2010-09-23T19:31:39 amstan: "yours" you mean AI-challenge? the one used when I upload the code? 2010-09-23T19:31:46 yes 2010-09-23T19:32:12 can you see there the log of the error or something? 2010-09-23T19:32:20 there's no log that i know of 2010-09-23T19:32:28 there should be an email 2010-09-23T19:32:35 may I pass you the code (you cannot participate right? ;) ) 2010-09-23T19:32:35 unless it's a runtime error 2010-09-23T19:32:50 idk how to run it though 2010-09-23T19:32:55 i'll have to compile it manually 2010-09-23T19:33:02 and run it somehow 2010-09-23T19:33:09 I'm playing now with the TCP client-server, and my bot compiles and runs ok 2010-09-23T19:33:25 so what's the error? compile error? 2010-09-23T19:33:35 yes, when I try to upload to ai-challenge 2010-09-23T19:33:38 it uploads ok 2010-09-23T19:33:44 but it gives me a: 2010-09-23T19:34:04 Submission Time Status Language 2010-09-23T19:34:04 Sep 20th 17:09:20 error while compiling submission Java 2010-09-23T19:34:13 that was the last one I tried... 2010-09-23T19:34:28 (no email) 2010-09-23T19:34:49 when did you stop receiving emails(time)? 2010-09-23T19:35:17 when it compile ok I always received the email 2010-09-23T19:35:25 but not when it fails 2010-09-23T19:35:31 ic 2010-09-23T19:35:39 contestbot: seen j3camero 2010-09-23T19:35:39 amstan: j3camero was last seen in #aichallenge 1 week, 0 days, 20 hours, 45 minutes, and 29 seconds ago: Cyndre: are you interested in building it? That would be soooo bitchin. I have seen some simple online IDEs before, and I gotta say it's pretty cool. We could build something unprecedented! 2010-09-23T19:35:43 18/9 was my last ok uploaded 2010-09-23T19:35:52 danielvf: any ideas, can you help him? 2010-09-23T19:36:17 sorry? 2010-09-23T19:37:29 *** retybok has quit IRC (Quit: leaving) 2010-09-23T19:37:34 I'm going to try uploading it again now... 2010-09-23T19:37:54 jorge: the only thing i can suggest right now is for you to check spam folders... 2010-09-23T19:38:03 i did hear that some java emails problems were happening 2010-09-23T19:38:07 but... idk 2010-09-23T19:38:21 so I should receive emails with compilation errors? 2010-09-23T19:38:27 yes 2010-09-23T19:38:31 like all the time 2010-09-23T19:38:31 I use gmail, so it's strange... 2010-09-23T19:38:34 aha 2010-09-23T19:38:36 let's see 2010-09-23T19:38:38 *** drewrobb has joined #aichallenge 2010-09-23T19:39:06 ah no, I use yahoo's email for this 2010-09-23T19:39:08 let's check 2010-09-23T19:40:04 not in spam 2010-09-23T19:40:09 uploading again... 2010-09-23T19:41:18 *** jimmerton has joined #aichallenge 2010-09-23T19:44:47 anyway to test our bot against people here? 2010-09-23T19:45:06 MarcAndrePC: tcp server? 2010-09-23T19:45:54 main server? lol 2010-09-23T19:46:27 well, there's that too... but it's not as useful for testing :P 2010-09-23T19:46:44 how do you use the tcp server? 2010-09-23T19:47:02 MarcAndrePC: go here http://www.benzedrine.cx/planetwars/ 2010-09-23T19:47:22 I can't believe it 2010-09-23T19:47:23 xD 2010-09-23T19:47:27 "Invalid file type. Must be zip, tgz, or tar.gz" 2010-09-23T19:47:38 I can't even upload the zip file... 2010-09-23T19:47:48 *** Zaphus has joined #aichallenge 2010-09-23T19:48:21 contestbot rankings 2010-09-23T19:48:23 Zaphus: Top 10 players: kcm1700(3584), adumlah(3511), McLeopold(3510), felixcoto(3466), EBraun(3438), wagstaff(3429), goldman(3423), Loks1982(3420), zaphus(3362), youwillfail(3351) 2010-09-23T19:48:50 antimatroid: 10th - nice work... and two of us in the top 10 (for now) 2010-09-23T19:50:06 hm, if i get in the top ten i'll be pinged at least once an hour 2010-09-23T19:50:09 D: 2010-09-23T19:50:10 haha 2010-09-23T19:50:23 Sep 23rd 18:43:37 error while compiling submission Java 2010-09-23T19:50:28 the same thing again... 2010-09-23T19:50:35 I'll wait for an email 2010-09-23T19:50:39 :( 2010-09-23T19:52:16 it won't come 2010-09-23T19:53:46 Zaphus: nice work 2010-09-23T19:53:57 I uploaded a bot last night, it's not doing that well :( 2010-09-23T19:54:47 sigh: mine still suicides some matches (not on purpose, got some rogue code in there somewhere I'm trying to find... I have a planet with (say) 50 ships, there are 30 enemies arriving next turn, and it suddenly decides to send 40 off somewhere ! 2010-09-23T19:55:49 Zaphus: does your bot decide to abandon planets it can't defend? 2010-09-23T19:56:28 sigh: maybe, although I havent explicity coded for that - but these are defendable planets :-( 2010-09-23T19:56:33 *** aaaaa_ has joined #aichallenge 2010-09-23T19:57:00 Top 10 players: kcm1700(3585), McLeopold(3515), adumlah(3498), felixcoto(3467), wagstaff(3452), EBraun(3441), Loks1982(3423), goldman(3409), youwillfail(3402), zaphus(3364) 2010-09-23T19:57:06 I've received an email, because I uploaded (succesfully) the starting kit 2010-09-23T19:57:10 I have about 6 routines that run to send out fleets, one of them is a bit suicidal and I just need to work out which one it is... it's a horrible frankenstein of a program 2010-09-23T19:57:18 but didn't receive the email with the failure compilation 2010-09-23T19:57:29 any help? how can I know what's wrong? 2010-09-23T19:58:25 amstan: do you want me to pass you my code, and see what's wrong with the compilation? 2010-09-23T19:58:48 *** Appleman1234 has joined #aichallenge 2010-09-23T19:58:55 Zaphus: I would check the future state prediction for that planet... I bet you that you will be incorrectly calculating the number of ships on the planet :P 2010-09-23T19:58:58 jorge: i have no idea how to compile it 2010-09-23T19:59:08 it is not my job to debug code 2010-09-23T19:59:17 just use the script AI_Contest uses 2010-09-23T19:59:43 Found entry.zip. Attempting to unpack. 2010-09-23T19:59:43 unzip -u entry.zip > /dev/null 2> /dev/null 2010-09-23T19:59:44 Found MyBot.java. Compiling this entry as Java 2010-09-23T19:59:44 javac Default.java Fleet.java MyBot.java Planet.java PlanetWars.java 2010-09-23T19:59:44 jar cfe MyBot.jar MyBot Default.class Planet.class Fleet.class MyBot.class PlanetWars.class 2010-09-23T19:59:55 ah ok 2010-09-23T19:59:57 sorry 2010-09-23T20:01:01 I can't believe I'm the only one with this problem :| 2010-09-23T20:01:27 I dont use Java sorry 2010-09-23T20:01:34 what if you run those same commands locally ? 2010-09-23T20:01:44 Zaphus: I did, and they worked ok 2010-09-23T20:01:46 ?? 2010-09-23T20:02:00 can anyone tell me how to contact the ai-contest organizers or ai-contest web page administrator ? 2010-09-23T20:02:18 aaaaa_: I also want to know :) 2010-09-23T20:03:39 there is a FAQ at the web page, but I do not get how they got the questions to make a FAQ 2010-09-23T20:04:50 aaaaa_ have you tried the forums ? 2010-09-23T20:07:03 Zaphus: not yet, looking for simpler way 2010-09-23T20:07:26 I'll try changing the nested classes... :| 2010-09-23T20:07:49 the organisers read the forums, at least occasionally 2010-09-23T20:08:04 aaaaa_: what do you need 2010-09-23T20:08:04 they also hang out here if you pick the right time of the day 2010-09-23T20:10:40 thanks for advises 2010-09-23T20:15:57 omg amstan 2010-09-23T20:16:06 i finally managed to go 10 minutes without being distracted and i finished p2 2010-09-23T20:16:09 lmao 2010-09-23T20:23:16 *** aaaaa_ has left #aichallenge 2010-09-23T20:38:12 *** jorge has quit IRC (Remote host closed the connection) 2010-09-23T20:39:58 *** chrstfer has joined #aichallenge 2010-09-23T20:40:43 data after the game ends. 2010-09-23T20:40:52 i get random std out map data after the game ends* 2010-09-23T20:41:23 im guessing this is from my bot not knowing the game is over? (or maybe the exapmple bot? :P) 2010-09-23T20:41:56 if you are using playgame.jar it's probably the information for showgame.jar to play back the game 2010-09-23T20:42:35 ohhhhhhh, thats probly it, i didnt use show game 2010-09-23T20:43:01 in other words it's the result of the simulation you just ran ;) 2010-09-23T20:43:02 *** marcosd has joined #aichallenge 2010-09-23T20:43:03 hello 2010-09-23T20:43:18 any argentinian? 2010-09-23T20:44:49 whats the hardest to beat example bot? 2010-09-23T20:45:23 *** marcosd has quit IRC (Client Quit) 2010-09-23T20:45:27 dualbot and ragebot 2010-09-23T20:45:30 none of the example bots are particularly cunning 2010-09-23T20:45:33 :P 2010-09-23T20:46:04 dualbot is the better of the two, but ragebot will still take some wins from you even when you can consistently beat dualbot 2010-09-23T20:46:39 why? jw 2010-09-23T20:47:35 dualbot can be beaten with simple changes the attack strategies in the start packs, while beating ragebot consistently requires implementing defense 2010-09-23T20:48:09 any simple tips on implementing defence? 2010-09-23T20:49:17 chrstfer: read through this guide for some tips: http://ai-contest.com/forum/viewtopic.php?f=17&t=593 2010-09-23T20:49:49 *** td123 has quit IRC (Ping timeout: 240 seconds) 2010-09-23T20:54:53 *** td123 has joined #aichallenge 2010-09-23T20:55:16 thanks 2010-09-23T20:56:00 *** herschel has quit IRC (Remote host closed the connection) 2010-09-23T20:56:10 *** iFire has quit IRC (Read error: Connection reset by peer) 2010-09-23T20:56:24 chrstfer: also, try some stuff and fail before asking for advice 2010-09-23T20:57:02 Top 10 players: kcm1700(3545), McLeopold(3507), adumlah(3491), felixcoto(3440), EBraun(3438), wagstaff(3438), Loks1982(3392), goldman(3386), codeRage(3360), zaphus(3354) 2010-09-23T20:57:07 *** iFire has joined #aichallenge 2010-09-23T20:57:13 this is not something where strategies are easy to describe but hard to implement... if you haven't tried implementing anything, then you won't get as much out of the advice 2010-09-23T20:57:20 *this IS something 2010-09-23T20:58:53 ive looked at the cpp code. seems easy enough to follow. 2010-09-23T20:59:24 chrstfer: the start pack barely counts as a strategy :P 2010-09-23T20:59:30 *starter 2010-09-23T20:59:30 within the rules, i can change the IssueOrder command, right? 2010-09-23T20:59:41 you can change any part of the starter pack 2010-09-23T20:59:45 sigh, i know. :P but i mean the code itself seems readable 2010-09-23T20:59:57 and the way its implemented is easy enough 2010-09-23T21:00:03 you can change PlanetWars.cc or even the main function 2010-09-23T21:00:11 or even? :P 2010-09-23T21:00:29 *** td123 has quit IRC (Ping timeout: 240 seconds) 2010-09-23T21:01:11 You can submit a bot written entirely from scratch if you so desire, as long as it conforms to the io spec ;) 2010-09-23T21:01:12 well, if you screw around in the main function without knowing what you are doing, you might end up messing up the protocol and end up with a broken bot 2010-09-23T21:01:25 that was all I meant by "even" :P 2010-09-23T21:01:31 `git init` is helpful here :P 2010-09-23T21:01:48 git init? 2010-09-23T21:01:56 version control 2010-09-23T21:02:33 it creates a git version control repo int he folder so you can fiddle with changes and commit them. decide you don't like something? git checkout to rebert to an earlier state 2010-09-23T21:02:49 You can also branch to try new things, merge them back in if you like them, abandon otherwise... it's a great tool 2010-09-23T21:03:22 git is, truely, the bomb 2010-09-23T21:05:35 hrm. i didnt know git was easy to use locally. 2010-09-23T21:06:01 chrstfer: very easy 2010-09-23T21:06:13 awesome. how do i set it up? 2010-09-23T21:06:23 *** danielvf_ has joined #aichallenge 2010-09-23T21:06:50 install git... then to set up a repo, go a folder and type `git init` 2010-09-23T21:06:58 that's pretty much all... 2010-09-23T21:07:06 *** danielvf has quit IRC (Read error: Connection reset by peer) 2010-09-23T21:07:06 *** danielvf_ is now known as danielvf 2010-09-23T21:08:22 *** Baphomet has quit IRC (Ping timeout: 240 seconds) 2010-09-23T21:09:43 *** danielvf_ has joined #aichallenge 2010-09-23T21:09:44 *** danielvf has quit IRC (Read error: Connection reset by peer) 2010-09-23T21:09:44 *** danielvf_ is now known as danielvf 2010-09-23T21:13:07 *** Baphomet has joined #aichallenge 2010-09-23T21:13:19 *** danielvf has quit IRC (Read error: Connection reset by peer) 2010-09-23T21:13:38 *** danielvf has joined #aichallenge 2010-09-23T21:17:34 *** smhanov has quit IRC (Ping timeout: 252 seconds) 2010-09-23T21:24:42 i set up git, added files to the repo 2010-09-23T21:24:53 *** sigh has quit IRC (Remote host closed the connection) 2010-09-23T21:25:04 *** smhanov has joined #aichallenge 2010-09-23T21:25:06 but when i git commit i get an edit window.....and cant do much about it 2010-09-23T21:25:10 *** sigh has joined #aichallenge 2010-09-23T21:26:52 but when i git commit i get an edit window.....and cant do much about it 2010-09-23T21:26:57 i set up git, added files to the repo 2010-09-23T21:27:02 reverse those lol 2010-09-23T21:28:03 how do i commit my changes? 2010-09-23T21:28:15 *** Mathnerd314 has quit IRC (Ping timeout: 276 seconds) 2010-09-23T21:30:54 chrstfer: in the edit window, type your commit message and save 2010-09-23T21:31:23 and then? every time i save and then git commit it takes me to the dit window again 2010-09-23T21:32:10 does it give you an error message after you save and quit the editor? 2010-09-23T21:32:45 i type my message, then ctrl+O right? 2010-09-23T21:34:12 sorry, I've only use a command line interface, so I'm not sure of the exact instructions for you 2010-09-23T21:34:24 probably #git is better for this stuff 2010-09-23T21:36:10 *** Mathnerd314 has joined #aichallenge 2010-09-23T21:36:12 im using the command line too... 2010-09-23T21:37:24 ctrl+O is the write command for debians command line editor 2010-09-23T21:37:33 ah, ok 2010-09-23T21:37:46 after saving quit the editor 2010-09-23T21:38:19 i figured it out 2010-09-23T21:38:23 cool :) 2010-09-23T21:39:30 i never learned to write shellscript, do you know how? 2010-09-23T21:39:54 a bit... but why do you need to? 2010-09-23T21:40:04 i only ask because i want to write a shel script so i only need to specify bot name, enemy bot name and it runs the game/viewer for me... 2010-09-23T21:40:17 instead of the whole longass command 2010-09-23T21:41:57 oh just make an a function: playgame() { java -jar tools/PlayGame.jar maps/map7.txt 1000 1000 log.txt "$1" "$2" | java -jar tools/ShowGame.jar; } 2010-09-23T21:42:32 $1, $2... are the arguments 2010-09-23T21:42:46 thats the shellscript code? 2010-09-23T21:42:47 oh, map is fixed in that... you can adjust as required 2010-09-23T21:42:55 huh easier than i though 2010-09-23T21:42:59 that's a function, you should be able to type it into the prompt 2010-09-23T21:43:04 or put it in your bashrc 2010-09-23T21:43:36 and then you can just do: playgame bot1 bot2 2010-09-23T21:43:46 is it constant or do i have to do it every time i go onto the shell? 2010-09-23T21:43:59 put it in your .bashrc if you want it automatically loaded 2010-09-23T21:44:03 ok 2010-09-23T21:44:42 just append it to the end? 2010-09-23T21:44:47 yup 2010-09-23T21:45:08 your .bashrc is run when your shell starts 2010-09-23T21:45:14 yup 2010-09-23T21:45:51 no need for shell scripts to do something simple like this :P 2010-09-23T21:46:00 yaaaay! :) 2010-09-23T21:46:41 sigh: nice 2010-09-23T21:50:10 here, this will probably be more useful: playgame() { java -jar tools/PlayGame.jar maps/map$1.txt 1000 1000 log.txt "$2" "$3" | java -jar tools/ShowGame.jar; } 2010-09-23T21:50:30 `playgame n bot1 bot2` to play bot1 and bot2 on map n 2010-09-23T21:50:46 even more useful, dont call it log.txt because showgame.jar trashes that file :-) 2010-09-23T21:51:17 yeah i added tat already. :) thanks 2010-09-23T21:51:19 hmmm... I have never looked at log.txt -___- 2010-09-23T21:51:23 I probably should 2010-09-23T21:52:47 how does text get into log.txt? 2010-09-23T21:52:52 I only ever have the initalizing line 2010-09-23T21:53:27 it's the log from playgame, it does sometimes contain useful info 2010-09-23T21:54:03 *** smhanov has quit IRC (Ping timeout: 240 seconds) 2010-09-23T21:54:09 what does it tell you? (I'm not at home, so I can't check) 2010-09-23T21:55:45 how do i change a directory name from command line? 2010-09-23T21:55:47 it has every command that the playgame does - so you can see when illegal fleet commands were sent 2010-09-23T21:55:58 chrstfer: use the mv command 2010-09-23T21:56:27 Zaphus: ah, ok 2010-09-23T21:56:51 ty 2010-09-23T21:57:02 Top 10 players: kcm1700(3552), McLeopold(3512), adumlah(3496), EBraun(3446), wagstaff(3445), felixcoto(3426), Loks1982(3393), goldman(3390), codeRage(3366), zaphus(3361) 2010-09-23T21:57:10 sigh: handy when something breaks to see what you sent to the engine rather than what you *think* you coded :-) 2010-09-23T21:58:36 Zaphus: I log that myself anyway, I write my command to both stdout and my log file :) 2010-09-23T21:59:25 sigh: yeah, I'd do that if I wasnt lazy :-) but this actually shows that something was illegal rather than just what it is. it all helps 2010-09-23T21:59:37 yeah, makes sense 2010-09-23T22:06:06 hmm. I'll have to look at it again. I guess I've never happened to look at it when it had anything interesting in it? seems unlikely 2010-09-23T22:06:46 bah, can't seem to break past the top 300 or so :-/ 2010-09-23T22:07:00 yay for having two more months to play around 2010-09-23T22:07:01 *** smhanov has joined #aichallenge 2010-09-23T22:09:22 *** boiserm has quit IRC (Quit: Page closed) 2010-09-23T22:11:53 wooooo vim runs with syntax highlighting 2010-09-23T22:12:08 *** Naktibalda has quit IRC (Remote host closed the connection) 2010-09-23T22:13:25 *** jimmerton_ has joined #aichallenge 2010-09-23T22:14:07 *** jimmerton has quit IRC (Read error: Connection reset by peer) 2010-09-23T22:14:07 *** jimmerton_ is now known as jimmerton 2010-09-23T22:15:05 does the rankings page work for everyone else? 2010-09-23T22:15:38 chrstfer: works for me 2010-09-23T22:15:42 works for me in both IE and Firefox as of 10 seconds ago 2010-09-23T22:16:14 *** Zaphus has quit IRC (Quit: Page closed) 2010-09-23T22:16:19 my firefox in debian lenny doesnt display it. 2010-09-23T22:19:14 is there an easy way to display what rank youre at? 2010-09-23T22:20:43 click 'my profile" 2010-09-23T22:33:09 yeah lol i didnt see that before. 2010-09-23T22:37:10 *** icky has joined #aichallenge 2010-09-23T22:40:35 *** chrstfer has quit IRC (Quit: Lost terminal) 2010-09-23T22:43:42 *** td123 has joined #aichallenge 2010-09-23T22:47:33 *** jimmerton_ has joined #aichallenge 2010-09-23T22:49:29 *** jimmerton has quit IRC (Ping timeout: 240 seconds) 2010-09-23T22:49:29 *** jimmerton_ is now known as jimmerton 2010-09-23T22:54:06 *** Naith has left #aichallenge 2010-09-23T22:54:17 *** Naith has joined #aichallenge 2010-09-23T22:54:17 *** Naith has left #aichallenge 2010-09-23T22:54:28 *** Naith has joined #aichallenge 2010-09-23T22:55:16 *** Titankiller has joined #aichallenge 2010-09-23T22:56:09 *** icky has quit IRC (Ping timeout: 276 seconds) 2010-09-23T22:57:02 Top 10 players: kcm1700(3558), McLeopold(3505), adumlah(3487), EBraun(3435), wagstaff(3434), felixcoto(3433), Loks1982(3385), codeRage(3373), goldman(3359), youwillfail(3323) 2010-09-23T22:58:14 hmmm 2010-09-23T22:58:53 is there a reason why I always timed out on the tcp server, but when I run it on my computer everything go fine (and it's fine on the main server too) 2010-09-23T23:02:07 *** presto8 has joined #aichallenge 2010-09-23T23:10:17 *** jimmerton has quit IRC (Quit: jimmerton) 2010-09-23T23:12:51 whats your ping to the tcp server? 2010-09-23T23:15:28 *** Titankiller has quit IRC (Read error: Connection reset by peer) 2010-09-23T23:18:01 how do I get my ping to the tcp server? 2010-09-23T23:19:44 The new server (72.44.46.68) does not reply to ping :( 2010-09-23T23:20:16 wtf... you are right o_O 2010-09-23T23:20:31 still living in fear of an ancient attack 2010-09-23T23:24:43 rank 75 2010-09-23T23:24:49 dhartmei: I see the TCP server has many maps that I don't have locally? 2010-09-23T23:24:50 I'm climbing slowly 2010-09-23T23:25:02 dhartmei: You have any easy way for me to download maps 101-300? 2010-09-23T23:26:43 *** bss03-AFK is now known as bss03 2010-09-23T23:27:17 can't you just wget them> 2010-09-23T23:27:18 ? 2010-09-23T23:27:51 sigh: That should work, just wondering if there was a .zip or something like that. 2010-09-23T23:28:21 yeah, that would be handy... but I haven't heard of any 2010-09-23T23:29:12 k. I can write the wget script for that. 2010-09-23T23:29:17 *** bss03 is now known as bss03-AFK 2010-09-23T23:29:19 script? 2010-09-23T23:29:21 wget http://72.44.46.68/maps/map{101..300}.txt 2010-09-23T23:29:42 {n..m} is a bash-ism. 2010-09-23T23:29:51 Perhaps my shell doesn't do brace expansion. :O 2010-09-23T23:30:00 wht's your shell? 2010-09-23T23:30:00 *** bss03-AFK is now known as bss03 2010-09-23T23:30:03 ah, well that's your problem them :D 2010-09-23T23:30:19 *then 2010-09-23T23:30:20 But, I forgot that wget takes multiple URLs on the command line, so I was gonna for loop it. 2010-09-23T23:30:28 (I use zsh, so you line works fine.) 2010-09-23T23:30:59 * bss03 trys for realz this time... 2010-09-23T23:31:02 *** bss03 is now known as bss03-AFK 2010-09-23T23:37:18 amstan: ugh the tests for the cs246 2010-09-23T23:37:31 pgpaskar_: hmm? 2010-09-23T23:37:55 I did all these scripts right and I was just reading over submission 2010-09-23T23:38:00 and its like "document your tests" 2010-09-23T23:38:07 now I need to do these again as I closed that shell 2010-09-23T23:38:09 ~ . ~ 2010-09-23T23:41:03 *** smhanov has quit IRC (Ping timeout: 240 seconds) 2010-09-23T23:57:03 Top 10 players: kcm1700(3559), McLeopold(3505), adumlah(3489), wagstaff(3436), felixcoto(3433), EBraun(3426), codeRage(3392), Loks1982(3387), goldman(3361), Tracer(3332) 2010-09-23T23:59:39 *** DirtyKeyboard has joined #aichallenge