2010-09-28T00:00:19 *** delt0r___ has quit IRC (Read error: Operation timed out) 2010-09-28T00:00:23 well, that is probably the most chatting i'll be able to do for a while. time to get some rest here too. 2010-09-28T00:00:24 *** sigh has quit IRC (Remote host closed the connection) 2010-09-28T00:00:38 *** dmj111 is now known as dmj111_ 2010-09-28T00:00:50 *** davidjliu has quit IRC (Quit: Page closed) 2010-09-28T00:00:52 lol 2010-09-28T00:00:52 cya 2010-09-28T00:00:56 and nice to talk to you :) 2010-09-28T00:01:03 yep, and have fun! 2010-09-28T00:01:09 It wouldn't be nice if I haven't talked to you when my bot beat yours :( 2010-09-28T00:01:10 just kidding 2010-09-28T00:01:29 *** delt0r___ has joined #aichallenge 2010-09-28T00:01:31 have fun to you too 2010-09-28T00:01:34 hey, its gonna happen eventually. might as well be you :) 2010-09-28T00:01:57 I need to put in actual work on it if I want to get to top 25. >.< 2010-09-28T00:01:59 not sure if i got time 2010-09-28T00:02:09 just need better time management, i guess 2010-09-28T00:02:10 cya 2010-09-28T00:02:11 and go :P 2010-09-28T00:03:44 *** keynes has joined #aichallenge 2010-09-28T00:04:00 *** sigh has joined #aichallenge 2010-09-28T00:06:13 *** mondo has quit IRC (Ping timeout: 264 seconds) 2010-09-28T00:08:09 oh, everyone left... 2010-09-28T00:08:19 *** keynes has quit IRC (Ping timeout: 252 seconds) 2010-09-28T00:11:09 lol 2010-09-28T00:11:11 yeah 2010-09-28T00:11:38 *** krokokrusa has joined #aichallenge 2010-09-28T00:14:34 brianfarm, your code crashed 2010-09-28T00:14:37 if you're around 2010-09-28T00:14:40 on chat 2010-09-28T00:15:12 I wouldn't mind if you got an if (Sylph == opponent) this.crash(); 2010-09-28T00:15:15 or something 2010-09-28T00:15:19 granted :p 2010-09-28T00:22:32 *** bhasker has joined #aichallenge 2010-09-28T00:23:46 *** Andromeda has joined #aichallenge 2010-09-28T00:26:12 anyone on that could answer a TCP server question? I'm new to it and have been "connection refused" error messages. 2010-09-28T00:27:20 what's the command line you are using or at least the ip and port? 2010-09-28T00:27:48 don't post the password if you are using one obviously :) 2010-09-28T00:29:03 I've copied the posted java client into a TCP.java class, and I've been using this command line call: java TCP "72.44.46.68" "995" "Andromeda" "./runbot.sh" "10000", with runbot.sh containing "java -jar MyBot.jar" as per one of the suggestions on the forums 2010-09-28T00:30:07 the exact error message: ERROR: error on server connection Connection refused 2010-09-28T00:30:48 hmm, unfortunately (in a sense) that looks correct to me although I don't know much about the java client 2010-09-28T00:31:02 is there a chance a firewall might be blocking your connection? 2010-09-28T00:31:30 nothing intentional, but I could look into it. It may be worth noting when I used the original IP, I received the message to redirect 2010-09-28T00:32:12 hopefully someone else with more experience will wake up :/ 2010-09-28T00:32:44 haha, thanks 2010-09-28T00:33:19 *** skandy has joined #aichallenge 2010-09-28T00:33:24 maybe see if you can get the c version running? although I have no real reason to think it will work better for you 2010-09-28T00:34:27 I'll try that after I'm done pecking away at my router restrictions 2010-09-28T00:34:28 thanks 2010-09-28T00:36:18 *** bhasker has quit IRC (Ping timeout: 240 seconds) 2010-09-28T00:39:12 Andromeda: if you think it's your router, try: telnet 72.44.46.68 995 2010-09-28T00:39:18 to see if you can actually connect 2010-09-28T00:40:26 nope, no connection 2010-09-28T00:40:58 well, chaging client won't help then :P 2010-09-28T00:41:02 *changing 2010-09-28T00:41:38 damn it 2010-09-28T00:41:44 why am i so addicted to this game 2010-09-28T00:41:46 :| 2010-09-28T00:41:53 like more than i care to try out civ v 2010-09-28T00:42:04 just watching my latest entry fighting is so fun . :p 2010-09-28T00:42:21 I see a lot of bots dying before their planet get taken over..... 2010-09-28T00:42:22 *** Appleman1234 has quit IRC (Quit: Leaving) 2010-09-28T00:42:25 wonder what's up with that >.> 2010-09-28T00:45:44 sorry for the long delay in response, can someone explain why I can connect to the server via http, but I can't get any response via ping, telnet or the game client? 2010-09-28T00:45:55 you're at school? 2010-09-28T00:46:01 hrm 2010-09-28T00:46:04 Andromeda: server does not respond to ping 2010-09-28T00:46:07 nm 2010-09-28T00:46:11 well that explains that one 2010-09-28T00:46:15 but you should be able to connect to port 995 2010-09-28T00:46:18 but andromeda telnetted too 2010-09-28T00:46:30 yeah, I have no idea about that 2010-09-28T00:46:43 what's the ip again ? 2010-09-28T00:46:54 telnet 72.44.46.68 995 2010-09-28T00:47:17 hrm, wth, did windows 7 actually got rid of telnet 2010-09-28T00:47:27 or maybe i deleted it and replaced it with putty 2010-09-28T00:47:47 seems to connect for me, 2010-09-28T00:48:09 its days like to day I wish I'd paid more attention in Networking 2010-09-28T00:48:48 wonder why people always have to use old C# versions, annoying. :/ 2010-09-28T00:48:57 if you're on unix maybe try traceroute -T -p 995 72.44.46.68 and see how far it makes it 2010-09-28T00:49:14 or use tracert for windows 2010-09-28T00:49:33 can tracert do a tcp trace? 2010-09-28T00:50:04 its a mac terminal so I'm giving it a shot 2010-09-28T00:50:27 hrm not sure what you mean, but you can test if the connection fails somewhere 2010-09-28T00:51:34 traceroute to 72.44.46.68 (72.44.46.68), 64 hops max, 52 byte packets traceroute: sendto: No route to host 1 traceroute: wrote 72.44.46.68 52 chars, ret=-1 *traceroute: sendto: No route to host traceroute: wrote 72.44.46.68 52 chars, ret=-1... 2010-09-28T00:51:40 curious 2010-09-28T00:52:35 try shift-refreshing the web page and see if it is still really loading? otherwise that's pretty wierd 2010-09-28T00:53:38 yep, no problems over http, refresh is fine 2010-09-28T00:54:05 are you behind any firewall or router or something that might block it? :/ 2010-09-28T00:54:15 i assume you know better than that, but just wondering 2010-09-28T00:54:27 working on that too, there shouldn't be anything in the way, but im double checking settings 2010-09-28T00:54:44 we did just upgrade our router so we mayhave overlooked something 2010-09-28T00:55:44 my router is named Andromeda :p 2010-09-28T00:55:53 A linksys running OpenWRT :p 2010-09-28T00:56:16 *** hellman has joined #aichallenge 2010-09-28T00:56:37 * Sylph nods 2010-09-28T00:57:51 Top 10 players: dmj111(3718), felixcoto(3527), davidjliu(3496), adumlah(3494), Rexxar(3478), sighbot(3463), sequoh(3460), kcm1700(3431), user42(3355), Loks1982(3350) 2010-09-28T00:58:10 I don't understand at all how one thing can get "no route to host" and yet web browsing still works, unless a http proxy is in use maybe? the route to the host shouldn't be affected by protocol or port 2010-09-28T00:58:16 my roommate is the IT buff, he's installed some open source linksys something or another on ours as well 2010-09-28T00:59:20 wasn't there a Go starter package floating around somewhere? 2010-09-28T00:59:46 * Janzert seems to recall one in the forums but it has been a while 2010-09-28T01:00:11 *** krokokrusa has quit IRC (Ping timeout: 272 seconds) 2010-09-28T01:00:42 all I could find was this thread http://ai-contest.com/forums/viewtopic.php?f=18&t=391 2010-09-28T01:01:28 but I remember someone linking to a starter package a while ago in this channel 2010-09-28T01:01:48 not sure I did think there was one too though 2010-09-28T01:04:19 ah 2010-09-28T01:05:10 *** Arthur_ has quit IRC (Ping timeout: 250 seconds) 2010-09-28T01:07:16 *** Arthur has joined #aichallenge 2010-09-28T01:14:17 *** Appleman1234 has joined #aichallenge 2010-09-28T01:14:47 thats messed up http://ai-contest.com/visualizer.php?game_id=4874473 2010-09-28T01:16:49 What's the python version used atm ? 2010-09-28T01:17:33 *** Janzert has quit IRC (Ping timeout: 265 seconds) 2010-09-28T01:19:27 *** apot has joined #aichallenge 2010-09-28T01:20:33 *** Andromeda has quit IRC (Ping timeout: 252 seconds) 2010-09-28T01:25:02 *** sinan has joined #aichallenge 2010-09-28T01:34:56 Sylph: I've heard people complaining about having to be 2.5 compliant 2010-09-28T01:34:59 so i'm guessing 2.5 2010-09-28T01:37:03 *** skandy has quit IRC (Ping timeout: 252 seconds) 2010-09-28T01:38:28 *** Janzert has joined #aichallenge 2010-09-28T01:40:52 *** McLeopold has joined #aichallenge 2010-09-28T01:41:41 *** apot has left #aichallenge 2010-09-28T01:45:48 *** blbrown_win3 has quit IRC (Ping timeout: 272 seconds) 2010-09-28T01:51:41 *** Naith has joined #aichallenge 2010-09-28T01:52:13 Yeah I noticed 2010-09-28T01:52:15 had to google it to find out 2010-09-28T01:52:29 i think the forum search engine fail, or i didn't use it 2010-09-28T01:52:53 PlanetWarrior visualizer for some reason don't like ruby scripts 2010-09-28T01:52:57 or need to be on the same folder 2010-09-28T01:53:08 I'm thinking of playing with ruby, been a while since i touched it 2010-09-28T01:53:13 would be good chance to practice ruby again 2010-09-28T01:54:39 not fond of the default visualizer... 2010-09-28T01:56:08 visualiser doesn't know anything about what language you are using... 2010-09-28T01:56:18 it just reads from stdin... 2010-09-28T01:56:46 Sylph: use the canvas visualiser 2010-09-28T01:57:51 Top 10 players: dmj111(3729), felixcoto(3559), adumlah(3478), davidjliu(3477), Rexxar(3465), sighbot(3452), sequoh(3449), cfaftw(3431), kcm1700(3416), user42(3341) 2010-09-28T01:58:31 sigh: your kicking my but now 2010-09-28T01:59:17 dmj111 and davidjliu keep beating me, I have to take it out on someone :P 2010-09-28T01:59:58 yeah 2010-09-28T02:00:07 I've really lost the edge 2010-09-28T02:00:25 It was fun while it lasted. 2010-09-28T02:01:16 *** sigh has quit IRC (Remote host closed the connection) 2010-09-28T02:01:17 you have a very patient bot 2010-09-28T02:01:31 *** sigh has joined #aichallenge 2010-09-28T02:01:34 i know sigh 2010-09-28T02:01:42 people told me that earlier :D 2010-09-28T02:01:59 I'm just looking for ruby command line options so it will load the libraries from the same folder 2010-09-28T02:02:35 McLeopold: its only patient because it's not smart enough to be more aggressive 2010-09-28T02:02:56 so the visaulizer i use can be used for it too 2010-09-28T02:02:56 ...and mine is not smart enough to realize it's behind in growth. 2010-09-28T02:03:18 I think if I just added that in, I'd be back in the top 3. 2010-09-28T02:03:28 McLeopold: mine either, and speaking to dmj111 and davidjliu, their bots don't know if they are ahead either 2010-09-28T02:03:56 hmm... 2010-09-28T02:03:59 i think it's mostly irrelevant to know you're ahead? 2010-09-28T02:04:06 antimatroid: not at all 2010-09-28T02:04:20 only thing you might want to do is not claim a planet if the new reward is expected to be negative at turn 200 2010-09-28T02:04:24 I think people just have other priorities right now 2010-09-28T02:04:29 Well, if you bot always wins, there is no point coding for if your behind? 2010-09-28T02:04:42 exactly, if it's still playing properly given positions 2010-09-28T02:04:47 then it just means you win faster 2010-09-28T02:04:49 and although it's easy to say that you should change your strategy, it's not obvious *how* you should change 2010-09-28T02:05:21 i try to make my strategy as general as possible, rather than have it try to handle lots of different possible cases 2010-09-28T02:05:22 well, if you are behind you should take risks which you would not normally take 2010-09-28T02:05:26 I've seen my bot stream endlessly into a faster growing enemy. I think switch strategies at that point would be good. 2010-09-28T02:05:28 antimatroid: same 2010-09-28T02:05:39 McLeopold: same, and I agree 2010-09-28T02:05:56 *** wvdschel has joined #aichallenge 2010-09-28T02:05:57 McLeopold: i see no point in ever taking an enemy planet unless you can take it and sustain that claim 2010-09-28T02:06:14 hence if i was to ever see my future bot doing that ever, it would be considered a bug 2010-09-28T02:06:16 antimatroid: if you ahead in ships, then wearing down the opponent is good 2010-09-28T02:06:27 If you make it blink, that's good for you for ship count. 2010-09-28T02:06:27 *if you are 2010-09-28T02:06:38 it really doesn't make any difference, unless you assume their defence sucks 2010-09-28T02:06:55 well, maybe owning it for a short period 2010-09-28T02:07:04 if you go from 1000-900 => 150-50, it is good 2010-09-28T02:07:05 but that's dependent on growth size and when they're going to claim it back etc. 2010-09-28T02:07:23 as long as you own it for a turn, that's a gain in ship count, which is the way to win 2010-09-28T02:07:34 even without that extreme, with less ships, they can't control as many planets 2010-09-28T02:08:07 what McLeopold said as well, thats especially important in the stalemates which are becoming common now 2010-09-28T02:08:12 *** mega1 has joined #aichallenge 2010-09-28T02:08:12 i think your ships are better spend on defense and expansion 2010-09-28T02:08:17 then when it's time to fight, fight 2010-09-28T02:08:41 antimatroid: I'm not claiming to be right, just providing a counter-point :) 2010-09-28T02:08:51 antimatroid: what is you bot name? 2010-09-28T02:08:55 yep 2010-09-28T02:09:11 youwillfail, but it's a very bad buggy bot on the main server atm 2010-09-28T02:09:34 we're started work on a much cleaner code base incorporating lots more information at once 2010-09-28T02:09:35 oh, I'm talking to the aussies now, aren't I? 2010-09-28T02:09:40 gonna take a while to get it up and running 2010-09-28T02:09:42 he was in the top10 for a while 2010-09-28T02:09:44 yes :) 2010-09-28T02:09:45 yup :) 2010-09-28T02:10:17 are you guys considering future moves yet? 2010-09-28T02:10:31 i think i worked out how to do that with my program the other night :) 2010-09-28T02:10:55 I can, but I'm not sure what move to consider. It feels like it might be too much noise. 2010-09-28T02:11:04 yeah 2010-09-28T02:11:09 I get seasick watching kcm1700's games... 2010-09-28T02:11:31 I don't consider future moves yet, although I do think about "delayed" moves 2010-09-28T02:11:33 i'm still having trouble finding a way to pick the optimal combination of moves rather than the most individually optimal moves it can make 2010-09-28T02:11:47 antimatroid: I just do greedy search 2010-09-28T02:11:56 The only idea a had was to assume if someone streams everything from one planet to another, he might continue. 2010-09-28T02:12:06 I don't know if that's valuable info. 2010-09-28T02:12:19 McLeopold: yeah, an "effective growthrate" of sorts 2010-09-28T02:13:07 *** keynes has joined #aichallenge 2010-09-28T02:13:10 I tried a simple implementation, it failed... need to be more sophisticated 2010-09-28T02:13:12 i had a cool dp way, but it's way too slow, and any attempts at quickening it sems to reduce back to picking the most individually optimal moves it can find 2010-09-28T02:13:18 Copybot creeps me out and makes me think reacting is the better way to go. 2010-09-28T02:13:30 :) 2010-09-28T02:13:48 dp? 2010-09-28T02:13:53 dynamic programming 2010-09-28T02:14:06 nobody in here has known that, isn't dp popular with cs people? :\ 2010-09-28T02:14:56 *** Janzert1 has joined #aichallenge 2010-09-28T02:14:57 I know what it is! 2010-09-28T02:15:05 that sounds like faster code, but not more accurate code? 2010-09-28T02:15:17 i have one other (secret) way to try things, but it's messy so will take a lot of work to build all the heuritstic side stuff in, then hopefully it works 2010-09-28T02:15:27 I honestly think I could program my bot in excel. :) 2010-09-28T02:15:42 it's basically breaking a problem up into sub problems such that any future problems can be calculated using hte information you alreday calculated 2010-09-28T02:15:56 *** for spelling 2010-09-28T02:16:20 *** Janzert has quit IRC (Ping timeout: 255 seconds) 2010-09-28T02:16:56 but say you own n planets with ships {s1,..., sn}, then for each planet there's (s1+1)*...*(sn+1) possible strategies you might make to each of the 23 planets 2010-09-28T02:17:07 once you get more than a couple of planets and ship counts rise, that explodes 2010-09-28T02:17:40 although, one could try to reduce it by eliminating obviously stupid moves, but that isn't very trivial 2010-09-28T02:17:53 I don't think you have enough computer for that 2010-09-28T02:17:58 exactly 2010-09-28T02:18:00 antimatroid: yeah, I considered that... but rejected it because of expense 2010-09-28T02:18:41 You could assume each planet can only have 1 ship. Maybe that would give you good targets. 2010-09-28T02:18:55 nah, that wouldn't work very well 2010-09-28T02:19:09 i've shied away from dp, have a different approach to try once we've set our backend up properly 2010-09-28T02:21:29 *** TapewormGalactos has quit IRC (Ping timeout: 265 seconds) 2010-09-28T02:22:46 http://ai-contest.com/visualizer.php?game_id=4879665 my bot looks bored 2010-09-28T02:25:45 lol 2010-09-28T02:25:49 just submitted a new one ? 2010-09-28T02:26:06 I am still trying to figure out how to make the visualizer i like to work with a ruby bot 2010-09-28T02:26:15 not fond of the default visualizer 2010-09-28T02:27:52 Sylph: why aren't you using the canvas visualiser? 2010-09-28T02:29:02 yea 2010-09-28T02:29:14 something someone mentioned reminded me of something to try :) 2010-09-28T02:29:58 it's kinda slow and not convenient :/ 2010-09-28T02:30:04 oh you mean the canvas thing 2010-09-28T02:30:05 on the forum 2010-09-28T02:30:08 let me check it out 2010-09-28T02:31:08 unless you mean the showgame/playgame, which is the one i don't really like 2010-09-28T02:32:08 Sylph: I mean this: http://github.com/DanielVF/Planet-Wars-Canvas-Visualizer 2010-09-28T02:32:21 it's the one that's use on the site 2010-09-28T02:32:54 * Sylph nods 2010-09-28T02:32:58 i'm downloading it atm 2010-09-28T02:34:41 thanks for the recommendation. I wasn't sure if that one was good or not 2010-09-28T02:35:25 Sylph: you use it all time to view games on ai-contest.com :P 2010-09-28T02:35:37 yeah i didn't know it was the same one ;p 2010-09-28T02:35:54 to be honest, I like the planetwarriors thingy someone made 2010-09-28T02:36:01 if only it works for ruby scripts hrm 2010-09-28T02:36:31 i may just need to find out how to make that one works too 2010-09-28T02:37:37 *** McLeopold has quit IRC (Quit: Leaving) 2010-09-28T02:38:35 ah i manged to make it work :D 2010-09-28T02:39:52 *** jaspervdj has joined #aichallenge 2010-09-28T02:41:12 *** Palmik has joined #aichallenge 2010-09-28T02:41:17 I can't switch from the canvas visualiser myself, I've made modification to it which I have grown dependent on :P 2010-09-28T02:41:35 ah 2010-09-28T02:41:38 adding info and stuff ? 2010-09-28T02:41:42 That is tempting 2010-09-28T02:41:48 this one is a c++ visualizer soomeone made i guess 2010-09-28T02:42:07 looks very nice 2010-09-28T02:42:09 adding planet ids, clicking on the chart to skip to a move, selecting planets to show fleets that it owns 2010-09-28T02:42:11 *** Naith has quit IRC (Quit: Naith) 2010-09-28T02:42:24 each planets shows their growth rate, their id, etc 2010-09-28T02:42:31 it allows moving to the next move too 2010-09-28T02:42:32 ahh 2010-09-28T02:42:35 yeah, that is useful 2010-09-28T02:42:42 that's neat, on the select planet to show fleets 2010-09-28T02:42:51 i don't think this have that 2010-09-28T02:43:01 it have show stdin, stdout, stderr, changing turn length, etc 2010-09-28T02:43:31 yeah, I will have to look at that, it might be a very good debugging environment 2010-09-28T02:43:59 I'm slowly building up a suite of scripts to help me develop my bot :) 2010-09-28T02:47:11 yeah, might have to take a look at that too 2010-09-28T02:47:23 gah, why must uni work exist atm 2010-09-28T02:47:38 meh, I have real work 2010-09-28T02:48:01 yeah, same for everyone, but i just want to keep programming aha 2010-09-28T02:48:06 :) 2010-09-28T02:48:34 don't tempt me, sigh :P 2010-09-28T02:48:37 making me want to do that too 2010-09-28T02:48:41 do what? 2010-09-28T02:48:50 building up a suite of scripts, etc xd 2010-09-28T02:48:53 :P 2010-09-28T02:49:14 managed to make the ruby bot works, so now i just need to write it from scratch >.< 2010-09-28T02:49:30 like 'if opponent == sigh then cheat' stuff xd 2010-09-28T02:50:00 not sure how you'd plan to cheat :P 2010-09-28T02:50:46 jmcarthur, is your bot (and I mean the bot itself, not the backend in the form of data types etc.) written in monadic style or functional? 2010-09-28T02:52:09 oh man, how'd that happen, java is back up to second 2010-09-28T02:52:11 kill it with fire 2010-09-28T02:54:36 jmcarthur, found the doc, nevermind :) 2010-09-28T02:54:41 i was just joking :p 2010-09-28T02:57:44 *** perror has joined #aichallenge 2010-09-28T02:57:52 Top 10 players: dmj111(3734), felixcoto(3579), adumlah(3483), davidjliu(3477), Rexxar(3469), sighbot(3458), sequoh(3455), kcm1700(3424), cfaftw(3397), delineate(3354) 2010-09-28T03:09:19 *** Nuriaion has joined #aichallenge 2010-09-28T03:11:52 *** boegel has joined #aichallenge 2010-09-28T03:12:03 mag het bestaan van die zeus server publiek gemaakt worden? 2010-09-28T03:12:09 of moet die indoors blijven? 2010-09-28T03:12:40 *** hellman has quit IRC (Remote host closed the connection) 2010-09-28T03:12:41 ik zou een forum post willen schrijven ivm de freak time-outs die mijn botje last van heeft op de officiƫle servers, maar nergens anders (noch op TCP, noch op zeus) 2010-09-28T03:12:51 ivm die AI contest dus :) 2010-09-28T03:19:47 anyone speak that language? 2010-09-28T03:20:07 i assume they're referring to timeout errors on tcp 2010-09-28T03:21:10 boegel: timeouts are fairly common on the tcp server, due to the server having to communicate with each bot externally, if it's not always happening on there and never anywhere else, i wouldn't be too worried (if you can understand that) 2010-09-28T03:22:34 oh, shit, wrong channel, sorry 2010-09-28T03:22:49 antimatroid: actually, no, I'm not talking about the time-outs on TCP 2010-09-28T03:23:16 antimatroid: I'm talking about the time-outs I'm seeing on the official server, but nowhere else 2010-09-28T03:23:38 Ah, so there is some secret Dutch channel :P 2010-09-28T03:24:16 antimatroid: not on the TCP server, even when my bot is running on a slow Pentium 4 system, and not on a cloned server of the dev version of the server 2010-09-28T03:24:21 Palmik: not exactly :) 2010-09-28T03:24:43 Palmik: I wanted to talk to the people who've set up the cloned server 2010-09-28T03:25:31 so that's a yes to a secretive dutch channel :P 2010-09-28T03:27:21 yep, and all the Dutch dudes get on there and trade secret Dutch AI strategies that we don't get to use 2010-09-28T03:27:33 Palmik: I'm not sure whether they want it to be mentioned publicly, because that would cause a lot of new users 2010-09-28T03:28:47 you would think google could have shipped them a shipping container data center for 3 months 2010-09-28T03:30:00 boegel, well, I do speak Dutch anyway, so :P 2010-09-28T03:30:02 Once a dutch stay a dutch, shouldn't have expected otherwise! :( 2010-09-28T03:30:03 *do not 2010-09-28T03:30:39 *** Olathe has joined #aichallenge 2010-09-28T03:30:45 antimatroid: see http://ai-contest.com/forum/posting.php?mode=post&f=18&sid=62b7aec0fd7300a95131cc7e512ddd14 2010-09-28T03:30:56 *** tapwater has quit IRC (Quit: tapwater) 2010-09-28T03:30:59 actually, I'm Flemish :) 2010-09-28T03:31:03 (afk) 2010-09-28T03:31:29 antimatroid: better: http://ai-contest.com/forum/viewtopic.php?f=18&t=805 2010-09-28T03:31:38 :) 2010-09-28T03:31:42 (really afk) 2010-09-28T03:34:03 ohhh haskell 2010-09-28T03:34:08 i never actually touched that language 2010-09-28T03:34:23 or any functional programming language at that matter 2010-09-28T03:35:54 so it works locally, boegel ? 2010-09-28T03:36:10 nm 2010-09-28T03:36:26 good luck :/ 2010-09-28T03:38:06 http://72.44.46.68/canvas?game_id=200426 2010-09-28T03:40:11 *** sigh has quit IRC (Remote host closed the connection) 2010-09-28T03:45:16 *** amstan has quit IRC (Ping timeout: 245 seconds) 2010-09-28T03:46:03 *** Blkt has joined #aichallenge 2010-09-28T03:47:45 boegel: have you measured the time you're taking on those tcp based games? 2010-09-28T03:49:07 *** aerique has joined #aichallenge 2010-09-28T03:50:12 i'm timing out :| 2010-09-28T03:50:13 hrm 2010-09-28T03:50:20 on that java thing 2010-09-28T03:50:31 oops i mean on that tcp stuff 2010-09-28T03:57:51 Top 10 players: dmj111(3749), felixcoto(3591), adumlah(3504), davidjliu(3492), Rexxar(3480), sequoh(3472), sighbot(3460), kcm1700(3451), delineate(3391), bix0r4ever(3385) 2010-09-28T04:02:08 *** elijahbal has quit IRC (Ping timeout: 276 seconds) 2010-09-28T04:02:11 *** elijahbal_ has joined #aichallenge 2010-09-28T04:05:50 my bot doing so poorly, hrm 2010-09-28T04:12:46 *** otherAntimatroid has joined #aichallenge 2010-09-28T04:19:14 *** Utkarsh has quit IRC (Ping timeout: 276 seconds) 2010-09-28T04:25:20 *** Utkarsh has joined #aichallenge 2010-09-28T04:31:49 *** void has joined #aichallenge 2010-09-28T04:34:52 *** Nuriaion has quit IRC (Quit: Nuriaion) 2010-09-28T04:39:15 *** kjeldahl has joined #aichallenge 2010-09-28T04:40:40 *** Naktibalda has joined #aichallenge 2010-09-28T04:41:59 *** Appleman1234 has quit IRC (Ping timeout: 276 seconds) 2010-09-28T04:46:15 *** hellman has joined #aichallenge 2010-09-28T04:47:20 http://www.teamliquid.net/forum/viewmessage.php?topic_id=156363 2010-09-28T04:47:20 There is a livestream challenge, play zerg and beat this terran 6/10 games to win $200 2010-09-28T04:51:22 did the "first game is quick" feature on the main server go away? 2010-09-28T04:51:40 it was quick to me 2010-09-28T04:51:57 6 hours ago 2010-09-28T04:51:59 how long? 2010-09-28T04:52:13 a minute or 2 2010-09-28T04:53:00 30 minutes no game here, will resubmit... 2010-09-28T04:53:07 10 seconds actually 2010-09-28T04:53:49 4 games in first 30 minutes 2010-09-28T04:54:54 27 games in 6 hours 10 minutes 2010-09-28T04:54:56 *** sigh has joined #aichallenge 2010-09-28T04:55:32 *** Itkovian has quit IRC (Quit: Itkovian) 2010-09-28T04:57:52 Top 10 players: dmj111(3771), felixcoto(3579), adumlah(3500), sequoh(3493), davidjliu(3486), sighbot(3457), Rexxar(3447), kcm1700(3446), bix0r4ever(3436), user42(3366) 2010-09-28T05:13:41 *** keyne has joined #aichallenge 2010-09-28T05:15:48 *** keynes has quit IRC (Ping timeout: 252 seconds) 2010-09-28T05:19:11 @url tcp 2010-09-28T05:19:11 void: tcp = http://www.benzedrine.cx/planetwars/ 2010-09-28T05:25:24 *** void has quit IRC (Disconnected by services) 2010-09-28T05:34:14 strange 2010-09-28T05:35:08 I see a game in my profile, but if I go to opponent's profile, I don't see this game (opponent didn't submit recently) 2010-09-28T05:36:14 Naktibalda: link? 2010-09-28T05:36:25 http://www.ai-contest.com/profile.php?user_id=3902 2010-09-28T05:36:27 last 2 games 2010-09-28T05:37:37 odd... might want to let the admins know 2010-09-28T05:39:32 *** yasith has joined #aichallenge 2010-09-28T05:48:28 3 broken games in a row, but the last one is correct 2010-09-28T05:50:00 * Naktibalda is checking a rank of his bot every 5-10 minutes, it's sick 2010-09-28T05:57:52 Top 10 players: dmj111(3775), felixcoto(3506), adumlah(3503), sequoh(3496), davidjliu(3489), sighbot(3461), kcm1700(3448), Rexxar(3446), user42(3367), delineate(3365) 2010-09-28T05:58:04 *** BtbN has joined #aichallenge 2010-09-28T06:03:54 *** Utkarsh has quit IRC (Ping timeout: 276 seconds) 2010-09-28T06:09:14 *** Utkarsh has joined #aichallenge 2010-09-28T06:19:16 rwa: I've measured a replay of a full 'official' game, and it was like 50ms 2010-09-28T06:19:36 rwa: that's all the turns being played, no just the last one 2010-09-28T06:20:53 *** Zaphus has joined #aichallenge 2010-09-28T06:29:45 *** Zaphus has quit IRC (Quit: Page closed) 2010-09-28T06:31:29 dhartmei: ping 2010-09-28T06:50:42 *** delt0r___ has quit IRC (Ping timeout: 276 seconds) 2010-09-28T06:56:22 *** jimmerton has joined #aichallenge 2010-09-28T06:57:22 does anyone know how much more relaxed the time-out constraints at the tcp server are? 2010-09-28T06:57:52 very relaxed 2010-09-28T06:57:53 Top 10 players: dmj111(3768), felixcoto(3503), adumlah(3501), davidjliu(3480), sequoh(3475), sighbot(3452), Rexxar(3444), kcm1700(3412), bix0r4ever(3396), delineate(3391) 2010-09-28T06:57:54 is it just set to 1 second too, like I seem to conclude from this: 182 tv.tv_usec = 1000; 2010-09-28T06:58:10 sigh: any way for a user to make them more stirct? 2010-09-28T06:58:24 sigh: I'm seeing time-outs on the official server, but not on TCP, which I find *very* strange 2010-09-28T06:58:30 nope 2010-09-28T06:58:39 tcp is way more than 1 second 2010-09-28T06:58:41 hmmk 2010-09-28T06:58:50 *** sinan has quit IRC (Quit: WeeChat 0.2.6.3) 2010-09-28T06:58:53 that might explain why I'm not seeing them there then 2010-09-28T06:58:55 to account for network lag 2010-09-28T06:58:59 *latency 2010-09-28T06:59:46 k, crap 2010-09-28T06:59:50 makes sense, of course 2010-09-28T07:00:19 I remember that it was initially 3 seconds, then it went up to 5... I think it's more now 2010-09-28T07:00:26 *** JensTi has joined #aichallenge 2010-09-28T07:00:51 a lot of people were getting timeouts, and it was more important to stop those than have quicker games :) 2010-09-28T07:01:15 yep, it's possible to run bot from home now :) 2010-09-28T07:01:41 anyone else seeing time-outs on the officlal server, but nowhere else? 2010-09-28T07:01:59 10sec first turn, 5 sec for rest. source: http://www.ai-contest.com/forum/viewtopic.php?f=18&t=424&start=50#p4176 2010-09-28T07:02:06 boegel: yes 2010-09-28T07:02:13 it is a known issue 2010-09-28T07:02:30 mosty because it happens to boegel :) 2010-09-28T07:02:34 :) 2010-09-28T07:03:43 it was happening a lot a couple of days ago due to server load, but the more recent ones j3camero reckons is because of problems with server code 2010-09-28T07:04:31 at least that's my understanding... I'm not an admin so everything is just from what I've heard by hanging around in the channel :P 2010-09-28T07:04:55 *** shinrak has joined #aichallenge 2010-09-28T07:05:46 Could anyone tell me which is the URL of the TCP server? 2010-09-28T07:05:52 @url tcp 2010-09-28T07:05:52 sigh: tcp = http://www.benzedrine.cx/planetwars/ 2010-09-28T07:06:00 thanks guys 2010-09-28T07:06:08 :) 2010-09-28T07:06:16 sigh: yeah, others are seeing similar issues it seems, see various posts on the forum 2010-09-28T07:06:25 *** jimmerton has quit IRC (Quit: jimmerton) 2010-09-28T07:06:33 yup 2010-09-28T07:09:38 * boegel is glad he's not the only one 2010-09-28T07:13:56 jmcarthur, hmm... where can one download your starter which is documented here http://jake.devio.us/starter/ the download link seems to have vanished from the topic on the forums 2010-09-28T07:17:54 Palmik: isn't http://jake.devio.us/starter/PlanetWars.lhs all you need? 2010-09-28T07:19:23 Aah, is it? I'm not sure how this haskell doc works... you are probably right :) 2010-09-28T07:19:40 Will look it up, thanks :) 2010-09-28T07:20:16 *** dassouki has joined #aichallenge 2010-09-28T07:20:40 using python, to run a game .. python MYBot.py ? 2010-09-28T07:21:12 np 2010-09-28T07:21:55 *** keynes has joined #aichallenge 2010-09-28T07:23:39 *** keyne has quit IRC (Ping timeout: 264 seconds) 2010-09-28T07:25:46 *** shinrak has quit IRC (Ping timeout: 252 seconds) 2010-09-28T07:31:02 *** BtbN has quit IRC (Quit: Verlassend) 2010-09-28T07:33:48 *** hellman has quit IRC (Remote host closed the connection) 2010-09-28T07:34:25 *** tei has joined #aichallenge 2010-09-28T07:36:13 i'm just a bit confused on how to run the game locally .. let's say i created mynewbot.py how can i test it? 2010-09-28T07:38:10 dassouki, follow the instuctions for java on the contest page. Just replace the "java MyBot" part with "python MyBot.py" 2010-09-28T07:38:26 ok thanks 2010-09-28T07:38:29 np 2010-09-28T07:38:54 http://ai-contest.com/starting_your_own.php here is the guide I was taling about 2010-09-28T07:39:10 *** u1tr0n has joined #aichallenge 2010-09-28T07:39:53 i was erading that and for some reason i thought it was java specific 2010-09-28T07:40:50 you can use the java engine and visualiser with any bot (I would also recommend you the canvas visualiser) 2010-09-28T07:41:05 (instead of the java one :)) 2010-09-28T07:41:07 ok thanks 2010-09-28T07:41:08 *** Janzert has joined #aichallenge 2010-09-28T07:41:32 *** Janzert1 has quit IRC (Ping timeout: 245 seconds) 2010-09-28T07:43:09 TCP server offline ? 2010-09-28T07:47:14 *** Xrillo has joined #aichallenge 2010-09-28T07:47:32 is it? 2010-09-28T07:47:40 it looks like it works :) 2010-09-28T07:48:38 there's a new show with william shatner called shit my dad says aha 2010-09-28T07:48:40 awesome 2010-09-28T07:49:28 don't get too excited 2010-09-28T07:49:30 it was crap at best 2010-09-28T07:49:49 awww, but william shatner? 2010-09-28T07:49:58 *** Palmik has quit IRC (Remote host closed the connection) 2010-09-28T07:50:30 ya he's the guy ruining it .. you needed a guy like ray romano's dad 2010-09-28T07:50:56 *** Palmik has joined #aichallenge 2010-09-28T07:52:39 u1tr0n: dont think so 2010-09-28T07:52:50 *** Xrillo has left #aichallenge ("Ex-Chat") 2010-09-28T07:53:07 any admins awake yet? 2010-09-28T07:53:43 it's early morning in USA now, probably they went to sleep a few hours ago :) 2010-09-28T07:54:09 connect: Network is unreachable :( 2010-09-28T07:54:29 Naktibalda: doesn't mean they shouldn't be back up again! :P 2010-09-28T07:54:38 Naktibalda: sleep is overrated 2010-09-28T07:54:41 u1tr0n: can you open http://72.44.46.68/getratings in browser? 2010-09-28T07:55:01 boegel: I know, I'm sleeping <5h, it's a fault of contest 2010-09-28T07:55:37 fyi: contest organisers are in canada 2010-09-28T07:55:39 Naktibalda: :D 2010-09-28T07:55:45 http://72.44.46.68/getratings - work 2010-09-28T07:55:47 well, actually not sure about daniel 2010-09-28T07:55:51 but the original 2 2010-09-28T07:56:11 antimatroid: doesn't matter much time-zone wise, right? :) 2010-09-28T07:56:14 u1tr0n: are you connecting to this IP? original IP was different and you tend to use old stuff 2010-09-28T07:56:22 also, 5 hours of sleep a night would be a nice upper bound 2010-09-28T07:56:31 i've been seeing bedtimes as late as 5am 2010-09-28T07:56:56 boegel: probably true, in Australia you can get up to 3 hours different dependent on location aha 2010-09-28T07:56:56 antimatroid: hehe 2010-09-28T07:57:05 difference* 2010-09-28T07:57:07 antimatroid: uhu 2010-09-28T07:57:30 *** Palmik has quit IRC (Remote host closed the connection) 2010-09-28T07:57:44 mybad :( im try to connect to 955 port :( 2010-09-28T07:57:54 Top 10 players: dmj111(3793), felixcoto(3501), sequoh(3500), adumlah(3491), davidjliu(3483), sighbot(3472), Rexxar(3429), kcm1700(3422), delineate(3404), user42(3368) 2010-09-28T07:57:55 well, really it's 2, but some points during the summer the east coast has daylight savings when the west don't 2010-09-28T07:58:11 in fact last year the west voted to get rid of daylight savings, damn idiots 2010-09-28T07:59:53 *** Palmik has joined #aichallenge 2010-09-28T08:00:21 Lithuania had tried to live without daylight saving time in 1998-2002 but failed and moved 1 hour to west as a consequence :) 2010-09-28T08:02:19 *** Arthur has quit IRC (Disconnected by services) 2010-09-28T08:02:30 *** Arthur has joined #aichallenge 2010-09-28T08:03:01 *** Arthur_ has joined #aichallenge 2010-09-28T08:08:34 mega1: ping! 2010-09-28T08:08:43 aerique: hello 2010-09-28T08:09:13 mega1: hey, do you want to try and see if we can get SBCL 1.0.40+ installed for the next language push? 2010-09-28T08:09:39 I'd like to have it. 2010-09-28T08:09:40 *** BtbN has joined #aichallenge 2010-09-28T08:10:22 mega1: same here, i'll open an issue then 2010-09-28T08:10:33 thanks 2010-09-28T08:13:32 *** antimatroid1 has joined #aichallenge 2010-09-28T08:14:32 *** antimatroid has quit IRC (Ping timeout: 252 seconds) 2010-09-28T08:15:12 *** keynes has quit IRC (Ping timeout: 276 seconds) 2010-09-28T08:16:01 *** JensTi1 has joined #aichallenge 2010-09-28T08:17:51 *** JensTi has quit IRC (Ping timeout: 272 seconds) 2010-09-28T08:21:45 *** dassouki has quit IRC (Quit: leaving) 2010-09-28T08:31:12 *** ichti has joined #aichallenge 2010-09-28T08:32:30 QQ 2010-09-28T08:33:15 The only thing required in the upload is MyBot.* and PlanetWars.* right? 2010-09-28T08:33:35 ichti: depends on language and starter pack 2010-09-28T08:33:58 ok, if I'm using python? 2010-09-28T08:34:09 someone else will answer :) 2010-09-28T08:35:04 ichti: only MyBot.language 2010-09-28T08:35:31 ok 2010-09-28T08:40:11 no, you do need planetwars.py 2010-09-28T08:40:29 as mybot.py uses that 2010-09-28T08:40:32 if your bot depends on it 2010-09-28T08:40:48 you can put all your code into single file 2010-09-28T08:41:01 *** keynes has joined #aichallenge 2010-09-28T08:41:30 that would be silly 2010-09-28T08:44:09 *** delt0r has joined #aichallenge 2010-09-28T08:48:20 Current Rank: 47 2010-09-28T08:48:24 back to TOP 50 2010-09-28T08:50:21 read this http://ai-contest.com/forum/viewtopic.php?f=18&t=807 2010-09-28T08:52:20 *** u1tr0n has quit IRC (Ping timeout: 240 seconds) 2010-09-28T08:55:25 *** wvdschel has quit IRC (Quit: Leaving) 2010-09-28T08:56:38 *** otherAntimatroid has left #aichallenge 2010-09-28T08:56:55 *** u1tr0n has joined #aichallenge 2010-09-28T08:57:44 *** hellman has joined #aichallenge 2010-09-28T08:57:54 Top 10 players: dmj111(3798), felixcoto(3533), sequoh(3505), adumlah(3495), davidjliu(3494), sighbot(3475), kcm1700(3426), Rexxar(3412), delineate(3394), wagstaff(3361) 2010-09-28T08:58:06 *** Utkarsh has quit IRC (Ping timeout: 276 seconds) 2010-09-28T08:58:32 hmm, out of 10 last games I won 1 game and lost 2 games because of bot issues. (I was going to loose on of them anyway, but it ended few turns too early) 2010-09-28T08:59:09 but I can't tell that my bot doesn't issue invalid orders, it's really possible 2010-09-28T09:00:02 I just wanted to submit at 3AM 2010-09-28T09:03:00 *** Utkarsh has joined #aichallenge 2010-09-28T09:05:37 *** Appleman1234 has joined #aichallenge 2010-09-28T09:07:00 *** bhasker has joined #aichallenge 2010-09-28T09:13:57 *** Appleman1234 has quit IRC (Ping timeout: 255 seconds) 2010-09-28T09:16:45 *** delt0r has quit IRC (Ping timeout: 240 seconds) 2010-09-28T09:18:28 *** mightybyte has joined #aichallenge 2010-09-28T09:21:19 *** krokokrusa has joined #aichallenge 2010-09-28T09:22:16 *** JensTi1 has quit IRC (Quit: Leaving.) 2010-09-28T09:29:02 *** JensTi has joined #aichallenge 2010-09-28T09:34:37 *** sinan has joined #aichallenge 2010-09-28T09:38:43 *** Itkovian has joined #aichallenge 2010-09-28T09:49:17 *** Accoun has quit IRC () 2010-09-28T09:50:20 *** lotek93 has joined #aichallenge 2010-09-28T09:50:32 hi 2010-09-28T09:51:11 *** delt0r has joined #aichallenge 2010-09-28T09:51:50 *** Accoun has joined #aichallenge 2010-09-28T09:54:52 *** Zeiris has quit IRC (Ping timeout: 245 seconds) 2010-09-28T09:57:55 Top 10 players: dmj111(3797), felixcoto(3550), sequoh(3513), davidjliu(3493), adumlah(3492), sighbot(3472), kcm1700(3429), Rexxar(3405), delineate(3392), cfaftw(3365) 2010-09-28T10:00:58 hello 2010-09-28T10:07:37 *** tei has quit IRC (Quit: Page closed) 2010-09-28T10:07:56 *** tei has joined #aichallenge 2010-09-28T10:08:02 hello 2010-09-28T10:09:12 *** tei has quit IRC (Client Quit) 2010-09-28T10:18:15 *** u1tr0n has quit IRC (Ping timeout: 240 seconds) 2010-09-28T10:22:08 *** delt0r has quit IRC (Remote host closed the connection) 2010-09-28T10:22:23 *** delt0r has joined #aichallenge 2010-09-28T10:22:29 *** u1tr0n has joined #aichallenge 2010-09-28T10:35:14 *** Itkovian has quit IRC (Quit: Itkovian) 2010-09-28T10:36:12 morning 2010-09-28T10:36:50 morning 2010-09-28T10:36:57 rank 205 this morning 2010-09-28T10:37:14 :) 2010-09-28T10:37:24 moving up 2010-09-28T10:41:26 so its you who's pushing me down 2010-09-28T10:41:26 grr 2010-09-28T10:41:43 what> 2010-09-28T10:41:46 ? 2010-09-28T10:42:15 lmao 2010-09-28T10:42:21 sigh: you're bot seems pretty content with 6th 2010-09-28T10:42:36 antimatroid1: yeah... I'll just leave him be 2010-09-28T10:42:45 I put some bots up on tcp 2010-09-28T10:43:07 sigh-4 is more aggressive, and I think will eventually be a better bot, but still has some weaknesses 2010-09-28T10:43:07 i haven't done any programming, been studying for test tomorrow/today 2010-09-28T10:43:22 sigh-3 has 21 straight wins on tcp :) 2010-09-28T10:43:32 it's week 11/13 and it's being passed off as a mid semester test aha 2010-09-28T10:43:36 ah 2010-09-28T10:43:48 *** troutwine has joined #aichallenge 2010-09-28T10:44:04 well, good luck with your test 2010-09-28T10:44:04 nice 2010-09-28T10:44:11 I'm going to sleep now 2010-09-28T10:44:25 night 2010-09-28T10:44:29 night 2010-09-28T10:44:33 *** sigh has quit IRC (Quit: Leaving...) 2010-09-28T10:46:04 *** Accoun has quit IRC () 2010-09-28T10:54:19 *** JensTi has quit IRC (Quit: Leaving.) 2010-09-28T10:55:11 *** delt0r has quit IRC (Ping timeout: 265 seconds) 2010-09-28T10:57:56 Top 10 players: dmj111(3803), felixcoto(3556), davidjliu(3518), sequoh(3516), adumlah(3499), sighbot(3454), kcm1700(3423), delineate(3422), Rexxar(3405), user42(3358) 2010-09-28T11:06:26 *** keynes has quit IRC (Ping timeout: 240 seconds) 2010-09-28T11:08:06 *** keynes has joined #aichallenge 2010-09-28T11:12:42 *** rabidus has joined #aichallenge 2010-09-28T11:14:37 *** sinan has quit IRC (Ping timeout: 265 seconds) 2010-09-28T11:22:44 *** yasith has quit IRC (Ping timeout: 265 seconds) 2010-09-28T11:28:45 *** HakanD has joined #aichallenge 2010-09-28T11:30:17 *** Florian95 has joined #aichallenge 2010-09-28T11:31:05 *** aerique has quit IRC (Quit: ...) 2010-09-28T11:35:09 *** yasith has joined #aichallenge 2010-09-28T11:37:43 *** keynes has quit IRC (Ping timeout: 265 seconds) 2010-09-28T11:43:33 *** sinan has joined #aichallenge 2010-09-28T11:50:27 *** wvdschel has joined #aichallenge 2010-09-28T11:56:57 *** keynes has joined #aichallenge 2010-09-28T11:57:57 Top 10 players: dmj111(3735), felixcoto(3553), Torquemada(3545), davidjliu(3528), sequoh(3503), vortex(3489), adumlah(3482), sighbot(3445), delineate(3415), Rexxar(3414) 2010-09-28T11:58:02 *** Naith has joined #aichallenge 2010-09-28T11:59:19 *** boegel has quit IRC (Ping timeout: 276 seconds) 2010-09-28T12:01:24 *** Andromeda has joined #aichallenge 2010-09-28T12:02:32 hey all, finally got over my stupid and connected to the TCP server successfully, can someone clarify the differences between Loss^I, Loss^D and a simple Loss? I'm losing some where it looks like I timed out, or crashed or something, they tend to have a superscript 2010-09-28T12:04:07 *** boegel has joined #aichallenge 2010-09-28T12:04:45 *** bhasker has quit IRC (Quit: bhasker) 2010-09-28T12:05:30 *** rwa has quit IRC (Quit: rwa) 2010-09-28T12:05:48 there's a key towards the bottom of the page 2010-09-28T12:06:13 well I'll be damned, thanks 2010-09-28T12:06:41 *** Andromeda has quit IRC (Quit: Page closed) 2010-09-28T12:07:25 *** bhasker has joined #aichallenge 2010-09-28T12:25:40 *** Utkarsh has quit IRC (Ping timeout: 255 seconds) 2010-09-28T12:28:23 *** JCS^ has joined #aichallenge 2010-09-28T12:28:40 *** Itkovian has joined #aichallenge 2010-09-28T12:29:27 *** Bobng has joined #aichallenge 2010-09-28T12:30:32 *** jorge has joined #aichallenge 2010-09-28T12:30:39 *** Utkarsh has joined #aichallenge 2010-09-28T12:30:39 hi 2010-09-28T12:30:51 hi 2010-09-28T12:31:02 why may I be losing games, and only 1 turn is done? 2010-09-28T12:31:06 timeout? 2010-09-28T12:31:23 crash? 2010-09-28T12:41:46 *** Utkarsh has quit IRC (Ping timeout: 240 seconds) 2010-09-28T12:42:43 what programming language? 2010-09-28T12:42:49 crash most likelly 2010-09-28T12:45:37 sorry, Java 2010-09-28T12:45:41 ouch 2010-09-28T12:45:53 is there a way to know why? it doesn't seem to crash locally 2010-09-28T12:46:28 what version of Java do you use locally? 2010-09-28T12:46:37 1.6 2010-09-28T12:46:40 also 1.5 2010-09-28T12:46:40 it's something like 1.6.0_0 in server 2010-09-28T12:46:41 !seen danielvf 2010-09-28T12:46:41 Janzert: danielvf was last seen in #aichallenge 2 days, 19 hours, 37 minutes, and 48 seconds ago: Heh 2010-09-28T12:47:04 I remember people complaining that they have 0_20 locally 2010-09-28T12:47:36 that's mine! 2010-09-28T12:47:56 java version "1.6.0_20" 2010-09-28T12:48:19 1.6.0_20 has significant changes compared to 1.6.0_0 ? 2010-09-28T12:48:24 * krokokrusa finds that unlikely 2010-09-28T12:48:46 *** Utkarsh has joined #aichallenge 2010-09-28T12:49:51 how did you get your bot working? :) 2010-09-28T12:49:55 I have 1.6.0_21 locally and my bot runs just fine at the server 2010-09-28T12:50:26 is there a way to get the trace of the server? 2010-09-28T12:51:45 *** wvdschel has quit IRC (Quit: Leaving) 2010-09-28T12:51:53 not that i'd know of 2010-09-28T12:52:23 *** Olathe has quit IRC (Ping timeout: 245 seconds) 2010-09-28T12:53:14 :| 2010-09-28T12:53:30 hopefully, it will be enabled soon: http://ai-contest.com/forum/viewtopic.php?f=18&t=807&start=10#p5045 2010-09-28T12:54:22 good to know :) 2010-09-28T12:55:21 i wish the official server would play games faster:-\ 2010-09-28T12:55:32 i uploaded a new version in the morning 2010-09-28T12:55:40 and its played a grand total of 8 games till now 2010-09-28T12:57:56 Top 10 players: dmj111(3721), Torquemada(3601), felixcoto(3597), Rotkaeppchen(3574), sequoh(3526), vortex(3519), davidjliu(3508), adumlah(3455), cwbowron(3452), cfaftw(3444) 2010-09-28T12:59:32 krokor your bot and mine seem to be duking it out on tc 2010-09-28T12:59:34 tcp* 2010-09-28T13:00:07 :) 2010-09-28T13:00:18 http://72.44.46.68/getplayer?player=bhaskerv20.4 2010-09-28T13:00:34 though my newer version seems to fare quite well ;) 2010-09-28T13:00:38 *** axitkhurana has joined #aichallenge 2010-09-28T13:01:00 yep 2010-09-28T13:01:24 you'll have to wait til I create new version - in progress :) 2010-09-28T13:02:20 hehe same here, i think my current bot is at its capability i have to rewrite some core pieces to make it any better 2010-09-28T13:02:24 bhasker my bot had played 26 games in first 6 hours 2010-09-28T13:02:35 :( 2010-09-28T13:03:01 *** troutwine has quit IRC (Ping timeout: 276 seconds) 2010-09-28T13:03:44 what time is it now in server time? 2010-09-28T13:04:01 3 games at 9AM, 0 at 10AM, 3 at 11AM 2010-09-28T13:04:10 http://ai-contest.com/profile.php?user_id=5822 2010-09-28T13:04:12 :-\ 2010-09-28T13:04:28 3 at 9,4 at 10 and 1 in 11 2010-09-28T13:04:46 *** Utkarsh has quit IRC (Ping timeout: 240 seconds) 2010-09-28T13:05:03 11 is not over yet! 2010-09-28T13:05:18 2 minutes left? 2010-09-28T13:05:23 *** axitkhurana has left #aichallenge 2010-09-28T13:05:27 exactly :) 2010-09-28T13:05:39 it might very well become 2 in 11 2010-09-28T13:08:12 How is it possible to end up at rank 22 after 1 match? 2010-09-28T13:08:50 you beat the first-ranked? 2010-09-28T13:08:59 no suck luck 2010-09-28T13:09:08 still 1 in 11 2010-09-28T13:09:16 had this, too 2010-09-28T13:09:22 No, I beat the 65th rank (who have lost 4 matches) apparently 2010-09-28T13:09:26 my random-ai was ranked 73 once 2010-09-28T13:10:34 just a moment ago, 3rd place was occupied by a bot who had only one game and the game was a loss to someone from top-10 2010-09-28T13:10:55 I see 2010-09-28T13:11:15 :-( http://72.44.46.68/canvas?game_id=206870 2010-09-28T13:11:16 probably something strange is happening with ranking system, who knows 2010-09-28T13:11:39 *** Utkarsh has joined #aichallenge 2010-09-28T13:12:08 Nice loop there xD 2010-09-28T13:15:42 heh 2010-09-28T13:15:43 *** troutwine has joined #aichallenge 2010-09-28T13:15:54 i should have won this one http://72.44.46.68/canvas?game_id=206937 2010-09-28T13:16:01 my bot is too aggressive 2010-09-28T13:16:08 *** u1tr0n has quit IRC () 2010-09-28T13:16:10 in acquire neutrals 2010-09-28T13:16:12 :( 2010-09-28T13:21:52 *** Utkarsh has quit IRC (Ping timeout: 276 seconds) 2010-09-28T13:22:32 what's the quickest non-error win? 2010-09-28T13:22:36 *** yeiniel has joined #aichallenge 2010-09-28T13:22:59 I recall someone had a win in 8 on the tcp server 2010-09-28T13:23:13 *** troutwine has quit IRC (Ping timeout: 245 seconds) 2010-09-28T13:24:15 *** hellman has quit IRC (Remote host closed the connection) 2010-09-28T13:24:56 any one tried to build a bot using artificial neural networks??? 2010-09-28T13:25:26 i have had a win in 9 turns 2010-09-28T13:25:50 but that was just one of those maps with starting planets right next to each other 2010-09-28T13:26:17 ok 2010-09-28T13:26:46 actually it was 8 turns 2010-09-28T13:26:51 but the game got purged now 2010-09-28T13:26:52 :-\ 2010-09-28T13:27:34 *** Utkarsh has joined #aichallenge 2010-09-28T13:28:30 http://ai-contest.com/visualizer.php?game_id=4906298 :(( 2010-09-28T13:28:48 i finally get a game and i lose when i have wiped my enemy out ... 2010-09-28T13:30:03 WTF 2010-09-28T13:31:14 looks like stuff discussed here: http://ai-contest.com/forum/viewtopic.php?f=18&t=807&sid=4c1774e49eaa592a7952b1b42a1c3898 2010-09-28T13:32:53 *** Coolcat_RWTH has joined #aichallenge 2010-09-28T13:33:55 :(( 2010-09-28T13:33:56 http://ai-contest.com/visualizer.php?game_id=4906577 2010-09-28T13:33:57 another one 2010-09-28T13:34:04 sigh 2010-09-28T13:34:17 *** perror has quit IRC (Quit: Bye all !) 2010-09-28T13:34:26 wraah, too many fleets 2010-09-28T13:34:46 meh no such thing as too many fleets:) 2010-09-28T13:35:07 i wish the official server would tell if my bot was timing out 2010-09-28T13:35:10 *** Utkarsh has quit IRC (Ping timeout: 272 seconds) 2010-09-28T13:36:03 *** sinan has quit IRC (Quit: WeeChat 0.2.6.3) 2010-09-28T13:36:03 any one tried to build a bot using artificial neural networks??? 2010-09-28T13:37:40 *** Bobng has quit IRC (Ping timeout: 255 seconds) 2010-09-28T13:39:16 wtf a third one 2010-09-28T13:39:17 http://ai-contest.com/visualizer.php?game_id=4906957 2010-09-28T13:39:20 3 games in a row 2010-09-28T13:39:23 i lose randomly 2010-09-28T13:39:26 when i am about to win 2010-09-28T13:40:11 *** Theorevery has joined #aichallenge 2010-09-28T13:42:08 *** Utkarsh has joined #aichallenge 2010-09-28T13:42:11 *** AJC has joined #aichallenge 2010-09-28T13:44:03 *** espes has quit IRC (Ping timeout: 252 seconds) 2010-09-28T13:49:20 *** espes has joined #aichallenge 2010-09-28T13:53:39 *** amstan has joined #aichallenge 2010-09-28T13:53:39 *** ChanServ sets mode: +o amstan 2010-09-28T13:53:40 *** Naktibalda has quit IRC (Quit: ChatZilla 0.9.86 [Firefox 3.6.8/20100722155716]) 2010-09-28T13:55:07 yeiniel: only biological :) 2010-09-28T13:56:55 i mean using for example Back-Propagation Neural Networks logic and training the bot using others bots experience??? 2010-09-28T13:57:57 Top 10 players: dmj111(3720), felixcoto(3598), sequoh(3523), Torquemada(3516), davidjliu(3512), cwbowron(3511), adumlah(3490), sighbot(3472), cfaftw(3460), kcm1700(3437) 2010-09-28T13:58:19 *** felixcoto has joined #aichallenge 2010-09-28T14:03:13 *** Utkarsh has quit IRC (Ping timeout: 245 seconds) 2010-09-28T14:03:56 *** kincody has joined #aichallenge 2010-09-28T14:04:32 *** Coolcat_RWTH has quit IRC (Quit: Page closed) 2010-09-28T14:06:16 yeiniel, there is a discussion about it on forums 2010-09-28T14:09:42 *** AJC has left #aichallenge 2010-09-28T14:10:04 *** Utkarsh has joined #aichallenge 2010-09-28T14:12:04 *** jorge has quit IRC (Remote host closed the connection) 2010-09-28T14:12:36 *** krokokrusa has quit IRC (Ping timeout: 252 seconds) 2010-09-28T14:13:09 *** nullkuhl has joined #aichallenge 2010-09-28T14:13:33 hello, can i join the aichallenge with a team or does it has to be individuals ? 2010-09-28T14:13:42 bhasker: I've seen the same problem 2010-09-28T14:13:49 bhasker: they're working on it, afaik 2010-09-28T14:14:11 yea saw the thread and posted my games on it for reference 2010-09-28T14:15:06 I hope they solve it soon, it's bloody annoying 2010-09-28T14:15:13 and it fucks up the whole ranking, imho 2010-09-28T14:15:36 nullkuhl: There should be mention of that on the FAQ -- afaik its ok if you join as a team as long as you make note of that in your profile 2010-09-28T14:16:37 pgpaskar_: yea i saw it now, a few info is mentioned though, for example are there any restrictions on the size of the team ? does a team have a coach , etc .. ? 2010-09-28T14:16:48 *** kjeldahl has quit IRC (Remote host closed the connection) 2010-09-28T14:17:43 yea my latest bot should have had 1 loss 2010-09-28T14:17:46 and now it has 4:-\ 2010-09-28T14:18:14 nullkuhl: not that I am aware of. As long as your submission is within the rules and you are not operating more than one account with the members of your team you should be fine 2010-09-28T14:19:33 *** kincody has left #aichallenge 2010-09-28T14:21:39 *** Utkarsh has quit IRC (Ping timeout: 240 seconds) 2010-09-28T14:23:05 bhasker: same here, 2 losses that shouldn't have been :( 2010-09-28T14:26:27 bhasker: In my last version i removed all writes to stderr and it solved my problems with sudden losses 2010-09-28T14:27:03 *** Utkarsh has joined #aichallenge 2010-09-28T14:27:12 i already did that hmm 2010-09-28T14:29:22 *** rwa has joined #aichallenge 2010-09-28T14:30:54 the engine doesn't clear stderr, so writing to it can cause timeout because the pipe fills and then you are waiting for it to empty at some point when you try to write to it 2010-09-28T14:31:52 once i finish writing my ai bot for galcon, i submit the code then wat happens ? do i start running matches between my bot and other's ? or is there some sorta system bots that i play against ? 2010-09-28T14:33:10 *** rwa has joined #aichallenge 2010-09-28T14:33:36 if your bot compiles successfully, it will be put into the rotation and be paired against other bots 2010-09-28T14:34:20 *** rwa has quit IRC (Client Quit) 2010-09-28T14:34:56 hmm 2010-09-28T14:35:47 all my debug logs are turned off i just double checked 2010-09-28T14:35:56 something else is happening 2010-09-28T14:36:39 *** hornairs has joined #aichallenge 2010-09-28T14:38:52 * boegel doesn't send anything to stderr, so that can't be it 2010-09-28T14:40:18 *** Bobng has joined #aichallenge 2010-09-28T14:41:33 i should make a page for the site "Common Reasons Your Bot Might Be Failing" 2010-09-28T14:44:11 *** jaspervdj has quit IRC (Quit: NEVER GONNA GIVE YOU UP NEVER GONNA LET YOU DOWN) 2010-09-28T14:44:45 Zannick: ok, assuming it compiles will it be paired against all other users' bots ? 2010-09-28T14:45:35 nullkuhl: at random. you might not play all other users 2010-09-28T14:50:19 *** Accoun has joined #aichallenge 2010-09-28T14:51:04 *** Zeiris has joined #aichallenge 2010-09-28T14:51:08 Zannick: does this affect my final score? or is it just to evaluate my bot ? 2010-09-28T14:51:47 *** troutwine has joined #aichallenge 2010-09-28T14:53:30 *** hamstah has joined #aichallenge 2010-09-28T14:53:33 *** aerique has joined #aichallenge 2010-09-28T14:53:39 *** Utkarsh has quit IRC (Ping timeout: 240 seconds) 2010-09-28T14:54:17 you generally play a bot near in rank. for a fresh submission, you're assumed to be in about the middle 2010-09-28T14:55:54 Zannick: ok, does this affect the final ranking of the competition ? i mean does a final system test exist to score each bot or so ? 2010-09-28T14:56:26 there is no system test, no 2010-09-28T14:56:44 your ranking is reset with each submission 2010-09-28T14:57:06 *** u1tr0n has joined #aichallenge 2010-09-28T14:57:08 there is a final round eventually, i don't know quite how that will work 2010-09-28T14:57:58 Top 10 players: dmj111(3746), felixcoto(3628), sequoh(3544), davidjliu(3534), Torquemada(3521), bix0r4ever(3498), sighbot(3498), adumlah(3484), cfaftw(3459), kcm1700(3451) 2010-09-28T14:58:20 your ranking that you see on the site is based only on the games played 2010-09-28T14:58:28 okay , so each bot code i submit, it starts to be in about the middle in ranking, then it plays against N random other user's bots, and then it gets a certain ranking, now if i resubmit a new bot , this starts from scratch ? 2010-09-28T14:58:43 yes 2010-09-28T14:58:53 *** hornairs has quit IRC (Ping timeout: 276 seconds) 2010-09-28T14:59:13 however this could mean that the very same submission can have a different rank i submit it 2010-09-28T14:59:13 *** Utkarsh has joined #aichallenge 2010-09-28T14:59:27 i guess it wont differ much though, would it ? 2010-09-28T14:59:33 so if you're like me a you submit a very simple bot early then eventually make a good one, all the losses you obtained at first won't matter 2010-09-28T14:59:53 it wouldn't, no, cause it would likely still be defeated by the same opponents 2010-09-28T15:00:04 the magic of ELO :) 2010-09-28T15:01:54 *** Naktibalda has joined #aichallenge 2010-09-28T15:02:52 ok, how many random bots does mine play against ? 2010-09-28T15:03:30 i'm not sure what you mean 2010-09-28T15:04:30 you said that with each submission, my bot plays against N random bots 2010-09-28T15:04:37 am asking about N 2010-09-28T15:05:57 http://72.44.46.68/canvas?game_id=208079 (ignore zero growth planets) 2010-09-28T15:06:17 when your bot is submitted and compiled, it can be played against other bots 2010-09-28T15:06:29 every so often your bot will play another bot 2010-09-28T15:06:36 there is no N 2010-09-28T15:06:50 veillertard, if you're in the chan, your script crashed 2010-09-28T15:07:11 Zannick: oh you mean that i pick the bots to play against manually ? 2010-09-28T15:07:17 no, they are picked 2010-09-28T15:07:26 you need do nothing once you submit 2010-09-28T15:07:48 there actually isn't anything you can do, except submit again 2010-09-28T15:07:56 is there ever zero growth planet? 2010-09-28T15:08:16 my script consider them crappy anyway, granted 2010-09-28T15:08:29 Sylph: yes, some maps have 0-growth center planet 2010-09-28T15:08:30 and won't target them til the very end. 2010-09-28T15:08:40 ah yeah 2010-09-28T15:08:42 Zannick: okay, my question is, how many games does my submitted bot play ? 2010-09-28T15:08:49 so that's what the -x growth means on the visualizer i use 2010-09-28T15:08:52 i wasn't sure 2010-09-28T15:08:59 was thinking it means 0 growth, but mm 2010-09-28T15:09:20 nullkuhl: the longer you go before resubmitting, the more games your bot will play 2010-09-28T15:09:45 It's not a set number, nullkuhl 2010-09-28T15:09:58 aha, so my bot keeps playing random games, till i resubmit 2010-09-28T15:10:01 yes 2010-09-28T15:10:08 can it meet the same player twice ? 2010-09-28T15:10:25 like can it play against the same bot more than 1 time ? 2010-09-28T15:10:30 yes 2010-09-28T15:11:18 i've fought the same bot twice in a row 2010-09-28T15:11:20 multiple times 2010-09-28T15:11:37 once i got a win then a loss 2010-09-28T15:11:41 :p 2010-09-28T15:11:46 in a row 2010-09-28T15:12:12 okay , does these games affect my final competition ranking? or for the final ranking there is a special round that is made to deduce the rankings 2010-09-28T15:12:27 no special round afaik, just keep winning against higher ranked 2010-09-28T15:12:41 winning against lower ranked don't increase your rank much afaik 2010-09-28T15:12:47 from what i notice 2010-09-28T15:13:21 someone who have checked the site script might have more idea though 2010-09-28T15:13:22 Sylph: yes but this means if i am ranked the 10th, and i resubmit a smarter bot, it will take it some time to reach the 10th place again 2010-09-28T15:13:26 yeah 2010-09-28T15:13:30 well, not really 2010-09-28T15:13:39 the better bot you got the faster it'll be anyway 2010-09-28T15:14:00 if you win 5-7 times in a row, you'll probably be at rank 250-300 2010-09-28T15:14:04 but yea it take time 2010-09-28T15:14:12 that's why people go to the tcp server to test things out, and stuff 2010-09-28T15:14:26 i mean lets assume that i wrote the magic code that wins all other bots, if i submit it at the deadline day, i wont win the contest because it wouldnt have played against enough players to gain the 1st rank 2010-09-28T15:14:32 oh yeah 2010-09-28T15:14:43 that'll probably get you at rank 50 if you're lucky 2010-09-28T15:14:47 and you get enough fights 2010-09-28T15:15:15 may want to submit at least 2 weeks in advance, maybe 2010-09-28T15:15:17 allowing some defeats 2010-09-28T15:15:21 the deadline isn't the last day for games 2010-09-28T15:15:26 ah ok 2010-09-28T15:15:29 just submission time 2010-09-28T15:15:30 ? 2010-09-28T15:15:34 yes 2010-09-28T15:15:35 aha 2010-09-28T15:15:40 good 2010-09-28T15:15:48 *** Utkarsh has quit IRC (Ping timeout: 265 seconds) 2010-09-28T15:15:48 and there's talk of a final tournament similar to previous contests 2010-09-28T15:15:59 so for how long will the bot continue playing games ? till the ranking doesnt change anymore ? 2010-09-28T15:16:15 after the deadline i mean 2010-09-28T15:16:17 wherearemylegs, your game crashed :/ 2010-09-28T15:16:31 bot 2010-09-28T15:16:42 until someone turns off the server or the final tournament starts and your bot didn't make it 2010-09-28T15:18:15 final tournament starts for the only top X bots ? 2010-09-28T15:18:53 the details aren't set, but that might be the case 2010-09-28T15:21:29 *** yeiniel has quit IRC (Quit: Page closed) 2010-09-28T15:22:45 *** Utkarsh has joined #aichallenge 2010-09-28T15:30:39 *** FlagCapper has quit IRC (Quit: Page closed) 2010-09-28T15:30:52 *** felixcoto has quit IRC (Quit: Page closed) 2010-09-28T15:31:17 *** FlagCapper has joined #aichallenge 2010-09-28T15:31:56 *** hornairs has joined #aichallenge 2010-09-28T15:34:29 *** antimatroid1 has quit IRC (Ping timeout: 245 seconds) 2010-09-28T15:35:13 *** phreeza has joined #aichallenge 2010-09-28T15:36:34 *** hornairs has quit IRC (Ping timeout: 245 seconds) 2010-09-28T15:39:06 any admins active? 2010-09-28T15:39:07 *** antimatroid has joined #aichallenge 2010-09-28T15:41:23 *** HakanD_ has joined #aichallenge 2010-09-28T15:55:29 *** Florian-- has joined #aichallenge 2010-09-28T15:57:38 *** megalomania has joined #aichallenge 2010-09-28T15:57:58 Top 10 players: dmj111(3743), felixcoto(3648), sequoh(3597), davidjliu(3542), sighbot(3514), adumlah(3501), kcm1700(3480), Rexxar(3471), Torquemada(3444), cfaftw(3433) 2010-09-28T15:58:46 *** Florian95 has quit IRC (Ping timeout: 240 seconds) 2010-09-28T16:01:40 *** RainCT has joined #aichallenge 2010-09-28T16:09:52 *** felixcoto has joined #aichallenge 2010-09-28T16:15:49 *** Utkarsh has quit IRC (Ping timeout: 252 seconds) 2010-09-28T16:18:28 *** davidjliu has joined #aichallenge 2010-09-28T16:22:53 *** Utkarsh has joined #aichallenge 2010-09-28T16:27:13 *** felixcoto has quit IRC (Quit: Page closed) 2010-09-28T16:28:21 *** Accoun has quit IRC () 2010-09-28T16:32:18 *** boegel has quit IRC (Quit: Leaving) 2010-09-28T16:32:59 *** Utkarsh has quit IRC (Ping timeout: 276 seconds) 2010-09-28T16:32:59 *** yasith has quit IRC (Ping timeout: 276 seconds) 2010-09-28T16:34:34 *** Bobng has quit IRC (Quit: Leaving) 2010-09-28T16:39:00 *** Utkarsh has joined #aichallenge 2010-09-28T16:41:17 *** Theorevery has quit IRC (Quit: Leaving...) 2010-09-28T16:44:15 hah sigh: http://72.44.46.68/getplayer?player=bhaskerv20.5 2010-09-28T16:44:25 oops wrong link 2010-09-28T16:44:26 http://72.44.46.68/canvas?game_id=208987 2010-09-28T16:45:09 *** Accoun has joined #aichallenge 2010-09-28T16:45:58 nice 2010-09-28T16:49:46 *** Naith has quit IRC (Quit: Naith) 2010-09-28T16:52:00 i hate it when my old bot beats my new bot! 2010-09-28T16:52:31 hehe 2010-09-28T16:52:45 you should play mu;ltiple matches though 2010-09-28T16:52:53 if it's just a lucky shot 2010-09-28T16:53:32 wow 2010-09-28T16:53:42 yea i did that my new bot usually beats my old bot 60/100 on the sample maps 2010-09-28T16:54:12 i am planning to rewrite the way i do stuff since my current bot seems to be at a dead end in terms of things i can tweak 2010-09-28T16:54:25 it feels kinda good, when you upload your first bot and you are not last at your country leaderboard 2010-09-28T16:54:40 heh 2010-09-28T16:54:51 and you don't feel yourself a coder 2010-09-28T16:55:02 4 games tho.. 2010-09-28T16:55:52 *** Palmik has quit IRC (Remote host closed the connection) 2010-09-28T16:57:58 Top 10 players: dmj111(3757), sequoh(3624), felixcoto(3612), davidjliu(3568), adumlah(3548), sighbot(3524), Torquemada(3481), kcm1700(3468), Rexxar(3464), cfaftw(3425) 2010-09-28T16:58:09 *** evgenius has joined #aichallenge 2010-09-28T16:58:48 still pretty far away from 3500 pts :) 2010-09-28T16:59:45 heh i am not over 3000 yet:-\ 2010-09-28T17:00:07 might be faster if the server would play my bot more than like 2 games an hour 2010-09-28T17:00:40 hey guys, what was this website where you could upload your replays to visualize them again? 2010-09-28T17:01:05 *** Mathnerd314 has quit IRC (Ping timeout: 265 seconds) 2010-09-28T17:01:20 http://visualizer.naktibalda.lt/ 2010-09-28T17:02:26 great thanks 2010-09-28T17:03:02 *** iouri_ has joined #aichallenge 2010-09-28T17:04:01 is this channel logged somewhere ? 2010-09-28T17:04:37 link in topic 2010-09-28T17:05:06 thanks 2010-09-28T17:05:20 Zannick: did you happen to see my comment on your map_generator branch? 2010-09-28T17:05:46 i have not checked since last night 2010-09-28T17:06:18 ok, just wasn't sure if it sent out any sort of notification 2010-09-28T17:06:53 it should have 2010-09-28T17:06:59 i haven't checked 2010-09-28T17:07:33 np 2010-09-28T17:07:36 i can reply more in detail later tonight, but in short: no 2010-09-28T17:07:54 there is at most one 0-growth planet per map 2010-09-28T17:08:40 I can wait till tonight 2010-09-28T17:08:55 sure 2010-09-28T17:08:55 my comment is by janzert and on the branch review itself not the issue 2010-09-28T17:08:59 oh 2010-09-28T17:09:01 ahaha 2010-09-28T17:09:27 :) 2010-09-28T17:12:01 okay, well then, in short, i think you're right 2010-09-28T17:12:32 *** McLeopold has joined #aichallenge 2010-09-28T17:16:25 *** iouri_ has quit IRC (Quit: Page closed) 2010-09-28T17:20:25 *** keynes has quit IRC (Ping timeout: 265 seconds) 2010-09-28T17:20:25 *** Blkt has quit IRC (Ping timeout: 265 seconds) 2010-09-28T17:21:25 ever notice how when you win from a timeout its always along time for your next game? Like your being punished for the other bot timing out? 2010-09-28T17:21:39 *** mega1 has quit IRC (Ping timeout: 240 seconds) 2010-09-28T17:28:30 *** evgenius has left #aichallenge 2010-09-28T17:36:14 *** Appleman1234 has joined #aichallenge 2010-09-28T17:39:27 *** HakanD_ has quit IRC (Ping timeout: 240 seconds) 2010-09-28T17:40:22 *** HakanD has quit IRC (Ping timeout: 240 seconds) 2010-09-28T17:46:48 *** aerique has quit IRC (Quit: ...) 2010-09-28T17:47:48 *** rwa has joined #aichallenge 2010-09-28T17:48:16 my bot seems to be penalized either way it has a total of 21 games in the last 8hrs or so 2010-09-28T17:48:59 are there bots with substantially more? 2010-09-28T17:52:31 hmm haven't checked let me see 2010-09-28T17:57:59 Top 10 players: dmj111(3743), sequoh(3614), felixcoto(3608), sighbot(3581), davidjliu(3570), adumlah(3547), Rexxar(3497), Longing(3489), Torquemada(3458), Semyglass(3446) 2010-09-28T18:03:02 *** Olathe has joined #aichallenge 2010-09-28T18:05:26 its weird why the bot gets picked up it gets 2-3 games in a row 2010-09-28T18:05:37 otherwise it can be an hour before it gets games 2010-09-28T18:18:49 *** McLeopold has quit IRC (Quit: Leaving) 2010-09-28T18:27:08 *** dmj111_ is now known as dmj111 2010-09-28T18:28:14 *** dmj111 has quit IRC (Quit: ERC Version 5.3 (IRC client for Emacs)) 2010-09-28T18:29:04 *** dmj111 has joined #aichallenge 2010-09-28T18:30:45 *** Naith has joined #aichallenge 2010-09-28T18:39:02 *** BtbN has quit IRC (Quit: Verlassend) 2010-09-28T18:40:40 *** Utkarsh has quit IRC (Ping timeout: 240 seconds) 2010-09-28T18:42:03 *** RainCT has quit IRC (Remote host closed the connection) 2010-09-28T18:46:31 *** rwa has quit IRC (Quit: rwa) 2010-09-28T18:47:32 *** Utkarsh has joined #aichallenge 2010-09-28T18:56:15 *** Utkarsh has quit IRC (Ping timeout: 240 seconds) 2010-09-28T18:57:59 Top 10 players: dmj111(3755), sequoh(3632), felixcoto(3627), sighbot(3610), davidjliu(3562), adumlah(3538), Rexxar(3485), McLeopold(3476), Arekku(3454), cfaftw(3451) 2010-09-28T19:02:41 *** Utkarsh has joined #aichallenge 2010-09-28T19:02:49 *** sigh has joined #aichallenge 2010-09-28T19:03:08 morning 2010-09-28T19:04:12 morning ;) 2010-09-28T19:06:10 evening 2010-09-28T19:11:11 after midnight 2010-09-28T19:19:33 *** hamstah has quit IRC (Quit: Leaving) 2010-09-28T19:22:01 *** megalomania has left #aichallenge 2010-09-28T19:25:29 evening 2010-09-28T19:35:54 *** Zeiris has quit IRC (Ping timeout: 255 seconds) 2010-09-28T19:37:23 *** znutar has joined #aichallenge 2010-09-28T19:38:16 *** Utkarsh has quit IRC (Ping timeout: 265 seconds) 2010-09-28T19:39:13 *** phreeza has quit IRC (Quit: kthxbai) 2010-09-28T19:43:35 *** Utkarsh has joined #aichallenge 2010-09-28T19:44:09 *** mightybyte has quit IRC (Quit: leaving) 2010-09-28T19:49:39 evening 2010-09-28T19:55:02 Palmik: i'm not even really using that starter for my bot. it was perhaps incorrect for me to call that thing a starter. it's more of a direct implementation of the specification than anything else 2010-09-28T19:55:08 oh dang not around 2010-09-28T19:55:28 @later tell Palmik i'm not even really using that starter for my bot. it was perhaps incorrect for me to call that thing a starter. it's more of a direct implementation of the specification than anything else 2010-09-28T19:55:28 jmcarthur: Yes master! 2010-09-28T19:56:43 @later tell Palmik "monadic style" is "functional style" anyway. i am using many monads, but my code is nonetheless largely declarative, not imperative, if that is what you mean 2010-09-28T19:56:43 jmcarthur: Ready to serve, my lord. 2010-09-28T19:57:31 @later tell sigh I wonder what happens if I try to tell myself something 2010-09-28T19:57:31 sigh: Job's done. 2010-09-28T19:57:47 I got a message! 2010-09-28T19:58:00 Top 10 players: dmj111(3766), sequoh(3641), felixcoto(3624), sighbot(3594), davidjliu(3567), adumlah(3540), Rexxar(3473), McLeopold(3464), bix0r4ever(3453), Longing(3452) 2010-09-28T19:59:10 heh 2010-09-28T20:01:26 dmj is always on top, but the rest of the places are changing all the time 2010-09-28T20:02:49 my bot is slowly making it way to the top 200 at least now 2010-09-28T20:03:04 it gets like 2 games an hour:-\ 2010-09-28T20:03:12 http://ai-contest.com/profile.php?user_id=5822 2010-09-28T20:03:15 bhasker: and you got some wins off me on tcp :) 2010-09-28T20:03:22 very few 2010-09-28T20:03:25 mostly i got stomped 2010-09-28T20:03:36 bhasker: i think that's true of most bots 2010-09-28T20:03:37 i won like maybe 1-2 matches against your bot 2010-09-28T20:04:24 *** Cyndre_ is now known as Cyndre 2010-09-28T20:04:49 my bot seems to win/lose in streaks at ties 2010-09-28T20:04:54 it will go like 10 games in a row winning 2010-09-28T20:04:57 then lose 10 in a row 2010-09-28T20:04:58 sometimes 2010-09-28T20:05:22 yeah, that happens to everyone 2010-09-28T20:05:23 so it keeps oscillating between 240 eLO to 300 elo 2010-09-28T20:06:23 sometimes you win a lot => go up in rank => play stronger people => lose a lot => etc 2010-09-28T20:06:36 sometimes it's just randomness 2010-09-28T20:06:55 and sometimes it's because you keep getting matched against the same person :P 2010-09-28T20:08:44 yea that happens 2010-09-28T20:08:56 like http://72.44.46.68/getplayer?player=bhaskerv20.5 2010-09-28T20:09:09 right now i seem to be duking it out with 9-51Bot-test1 2010-09-28T20:09:48 I got a slightly shorter streak with of sigh-3 vs sigh-4: http://72.44.46.68/getplayer?player=sigh-4 2010-09-28T20:10:03 kind of useless, since I've already run lots of matches locally :P 2010-09-28T20:10:17 heh 2010-09-28T20:11:04 i need to think of something very different now, my current bot's life is limited now 2010-09-28T20:11:12 life? 2010-09-28T20:11:47 ah well let me rephrase that, my current bot's chances of going higher are limited now 2010-09-28T20:11:57 ah 2010-09-28T20:12:02 mine too 2010-09-28T20:12:02 it has pretty much reached the highest ELO rating it can 2010-09-28T20:12:20 tweaking heuristics can only go so far 2010-09-28T20:13:10 yeah, same... I'm having trouble making significant changes... but not sure how to go about making drastic changes 2010-09-28T20:13:32 although, I think I'm getting a feel for how some others are implementing their bots 2010-09-28T20:20:30 yea i have been watching other bots too to get an idea of what i could improve 2010-09-28T20:20:39 i still don't have a good heuristic for going after new neutrals 2010-09-28T20:21:12 bhasker: sigh-4 fails for exactly that reason :D 2010-09-28T20:21:51 heh 2010-09-28T20:22:50 sigh-4 is designed to be more aggressive, but it exposes that exact weakness... it's still there in my other bots, but not as obviously 2010-09-28T20:23:22 hopefully, if I figure out how to fix it the aggressive strategy is better overall 2010-09-28T20:23:40 heh 2010-09-28T20:25:17 the more I talk in here, the more I realise that everyone has the same problems :) 2010-09-28T20:25:31 almost everyone :/ 2010-09-28T20:25:44 Zannick: you've got things figured out? 2010-09-28T20:25:45 :P 2010-09-28T20:25:54 no, i'm still on the "write a bot" phase 2010-09-28T20:26:07 i still can't even test my bot. my progress has been too slow, and my work on my bot too infrequent 2010-09-28T20:26:19 that's too bad :( 2010-09-28T20:26:28 yeah, progress is slow 2010-09-28T20:26:46 Zannick: you must be working on a "big idea" like i am 2010-09-28T20:27:11 no, i have most of my ideas 2010-09-28T20:27:16 i just work on the bot very infrequently 2010-09-28T20:27:20 ah 2010-09-28T20:27:43 *** rwa has joined #aichallenge 2010-09-28T20:27:52 just a warning that ideas don't always pan out the way you expected 2010-09-28T20:28:13 my bot can: read and store the turn state 2010-09-28T20:28:20 sigh: i am well aware of that 2010-09-28T20:28:28 does some internal things 2010-09-28T20:28:44 sigh: i don't want to spend hours upon hours tweaking heuristics, so my only alternative is to do something that nobody else is doing 2010-09-28T20:28:55 *** jfrank has joined #aichallenge 2010-09-28T20:28:58 and does some calculations to determine what to do for turn one 2010-09-28T20:29:03 jmcarthur: I was aware of that from the start too, but I keep learning it the hard way :D 2010-09-28T20:29:23 sigh: my idea may very well fail, but i don't care. i'm still learning a lot, and i will learn the most if i do horribly 2010-09-28T20:29:46 i think this idea stands a good chance though 2010-09-28T20:29:50 jmcarthur: yup, that's a very good attitude :) 2010-09-28T20:29:53 but we'll see 2010-09-28T20:29:55 a few of the ideas i had were independently picked up by some people towards the top 2010-09-28T20:30:13 i don't think anybody's doing what i'm planning 2010-09-28T20:30:30 *** rwa has quit IRC (Client Quit) 2010-09-28T20:30:33 that's always good, if it works well :) 2010-09-28T20:30:40 :) 2010-09-28T20:31:08 yeah, if my idea turns out to work better than all others so far then that means nobody will be able to stand in my way unless they figure it out or top it independently :) 2010-09-28T20:31:30 so, high risk, high reward 2010-09-28T20:31:46 i'd like to help process the queue of organization changes from the forum, is there anyone here from the admin team that would be interested in help? 2010-09-28T20:32:41 jfrank: speaking on their behalf (as i am not an admin), i'd say the answer is probably going to be yes 2010-09-28T20:33:45 but it may depend on in what way you intend to offer help 2010-09-28T20:36:24 it could be as simple as transforming the unprocessed changes into generic update statements, then they could string replace table and column and exec it 2010-09-28T20:37:13 also emptying out the current thread and having people post in a more structured way, such as my org name|id,id,id (where ids are the ids of those who should be moved to said org) 2010-09-28T20:37:58 or if they could be convinced of my trust, i could do it, or add a simple one step profile form. php -> mysql no doubt? 2010-09-28T20:38:05 *** ichti has quit IRC (Quit: Page closed) 2010-09-28T20:38:46 jfrank: that last possibility would certainly require voluntary disqualification from the contest 2010-09-28T20:38:59 anyway, if any admin reads this and is interested, please email me at my accounts email addy. since you know it. :-) 2010-09-28T20:39:00 the other ideas could possibly work 2010-09-28T20:39:13 ah yes. the first couple options then. let me know 2010-09-28T20:39:13 bye 2010-09-28T20:39:32 amstan: you get that? ^^ 2010-09-28T20:40:58 jfrank: yeah.. that would be nice 2010-09-28T20:41:39 well if i put one together where can i leave it that you'll see it? at the end of that forum? 2010-09-28T20:42:07 jfrank: put what together? 2010-09-28T20:42:59 the transformation of the unprocessed org changes into generic sql statements, which would make your life much easier. then its up to you to vet them, change the tables and columns and so forth 2010-09-28T20:43:44 jfrank: you should be able to look at the schema in the source repository for table names and such 2010-09-28T20:44:16 http://code.google.com/p/ai-contest/source/browse/trunk/planet_wars/backend/schema.sql 2010-09-28T20:46:30 I took out an issue (180, for reference) requesting that --std=gnu99 get flipped on for gcc. Does anyone know the admins well enough to comment on the possibility of that happening? 2010-09-28T20:48:26 danielvf is likely the one that can do it for you. but I think he is waiting for about a week before doing more language additions/changes 2010-09-28T20:50:44 *** DanielVF has joined #aichallenge 2010-09-28T20:51:40 Janzert: Neat. Thank you. I'll wait patiently for danielvf to comment on the issue in the tracker. 2010-09-28T20:53:14 I am so behind. 2010-09-28T20:53:26 At least we've mostly go games going now 2010-09-28T20:54:22 DanielVF: If it makes you feel better, I submitted patches along with my issues. 2010-09-28T20:54:30 troutwine thanks 2010-09-28T20:54:56 Sure. I'd feel like a jerk to request simple things and not give patches as well. 2010-09-28T20:55:25 We are cranking out a game a second now. 2010-09-28T20:55:27 http://ai-contest.com/game_stats.php 2010-09-28T20:56:12 awesome page 2010-09-28T20:56:32 oh wait multiple servers now? i've been out of the loop these last several days 2010-09-28T20:57:16 i knew there was some testing, and that's all 2010-09-28T20:57:17 Yeah, we were using several small ones, but turns out bots need more power 2010-09-28T20:57:34 ah :( 2010-09-28T20:57:46 #7 is an Amazon High CPU Medium 2010-09-28T20:57:47 DanielVF: I have no idea what you mean. 2010-09-28T20:58:01 Top 10 players: dmj111(3794), sequoh(3664), felixcoto(3640), sighbot(3584), davidjliu(3582), adumlah(3564), Longing(3492), Rexxar(3476), Arekku(3473), McLeopold(3469) 2010-09-28T20:58:06 thanks contestbot 2010-09-28T20:58:09 #8 is a rackspace 1gb ram 2010-09-28T20:58:10 DanielVF: User error, it's not my fault. 2010-09-28T20:58:14 lol 2010-09-28T20:58:26 with less ram, but possibly more cpu 2010-09-28T20:58:49 Rackspace lets you use the unused CPU on a physical machine. 2010-09-28T20:58:50 Do bots have a RAM cap? 2010-09-28T20:58:59 with these various servers we *really* need to do CPU timing... 2010-09-28T20:59:13 with identical virtualized CPUs... 2010-09-28T20:59:14 So you aren't guaranteed a certain amount of CPU 2010-09-28T20:59:31 jmcarthur yes. We'll standardize eventualy 2010-09-28T20:59:54 jmcarthur just learning now. 2010-09-28T20:59:58 yeah 2010-09-28T21:01:02 Daniel how many total bots? cause my bot doesn't seem to get more than 2 games every hour:( 2010-09-28T21:01:15 http://ai-contest.com/profile.php?user_id=5822 2010-09-28T21:01:22 as Janzert mentioned on the mailing list, a variety of architectures would also harm my ideal of allowing binary submissions unless we use identical VMs :\ 2010-09-28T21:01:48 bhasker: 2487 submissions 2010-09-28T21:01:50 *active 2010-09-28T21:01:58 *** rwa has joined #aichallenge 2010-09-28T21:01:59 hmm 2010-09-28T21:02:21 so i should be seeing more than 2 games every hour? 2010-09-28T21:02:42 bhasker: now, yes 2010-09-28T21:02:43 oh wait nm 2010-09-28T21:02:52 Just brought the second server up 2010-09-28T21:02:56 oh k 2010-09-28T21:03:07 (had another test server up before that) 2010-09-28T21:03:19 (So for about three hours there were less games) 2010-09-28T21:04:13 so 60 games /minute is with all 3servers? 2010-09-28T21:04:15 *** rwa has quit IRC (Client Quit) 2010-09-28T21:04:30 that would average to about 3 games per bot per hour right? 2010-09-28T21:04:36 with 2400 odd submissions 2010-09-28T21:05:39 bhasker Yes 2010-09-28T21:06:04 oh well i will make sure i only submit new bots once a week or so in that case 2010-09-28T21:06:16 bhasker why? 2010-09-28T21:06:37 cause its taking a full day to climb even 200 spots:-\ 2010-09-28T21:07:08 Ah. 2010-09-28T21:07:19 unless in my own tests my new bot does much better 2010-09-28T21:07:23 i won't submit new bots 2010-09-28T21:09:45 the matching algorithm should really take the mean score of a previously submitted bot into consideration when determining the first couple opponents for a new submission 2010-09-28T21:09:52 that would make climbing *much* faster 2010-09-28T21:10:04 jmcarthur Yes. 2010-09-28T21:10:14 that is how trueskill is supposed to be used, at least 2010-09-28T21:10:18 Was trying to think of a non ugly way to do that. 2010-09-28T21:10:28 well, how it would be used in an adaptation of it to this contest 2010-09-28T21:10:46 See as soon as a new submission has played a game 2010-09-28T21:10:54 it gets a rank based off that game 2010-09-28T21:11:05 which typicaly is wildly inaccurate 2010-09-28T21:11:09 the trueskill way would be to simply leave a bot's mean as is and make its confidence interval larger 2010-09-28T21:11:18 upon submission 2010-09-28T21:11:36 hope you are still there... amstan, here are the compiled changes since your last post on the org forum: http://paste-it.net/raw/public/ded50d9/ isn't this just begging for a python script + some sql? 2010-09-28T21:12:04 jmcarthur All we would realy need is to feed the ranking bot every game by player 2010-09-28T21:12:11 jmcarthur not just by submission 2010-09-28T21:12:19 *bayselo 2010-09-28T21:12:31 but I don't know if that would bork it up 2010-09-28T21:12:45 this is why you were investigating iterative algorithms earlier 2010-09-28T21:13:04 Yes - but the iterative really doesn't work for us 2010-09-28T21:13:12 IMO, you might have ruled out trueskill too soon because you didn't test its matchup algorithm in conjunction 2010-09-28T21:13:12 because of the low number of games we have 2010-09-28T21:13:24 jm - it's possible 2010-09-28T21:13:35 *** troutwine has quit IRC (Ping timeout: 240 seconds) 2010-09-28T21:13:52 bayselo works better because it takes into consideration the bots that the bot you beat have beat, and so on 2010-09-28T21:13:59 DanielVF: what existing trueskill library did you test with? i think i might test it myself 2010-09-28T21:14:08 DanielVF: trueskill does too 2010-09-28T21:14:15 through confidence, etc. 2010-09-28T21:14:25 http://rubygems.org/gems/trueskill 2010-09-28T21:14:30 the only thing it lacks is readjusting your score based on later matches by bots you played earlier 2010-09-28T21:14:39 Right 2010-09-28T21:14:48 That's where bayselo shines 2010-09-28T21:15:58 *** jfrank has quit IRC (Quit: Page closed) 2010-09-28T21:16:39 where bayeselo doesn't shine is taking into account that past submissions are likely to be good indicators of new ranks 2010-09-28T21:16:52 *** CyndreBot_ has joined #aichallenge 2010-09-28T21:16:57 jmcarthur yes 2010-09-28T21:17:43 *** yasith has joined #aichallenge 2010-09-28T21:18:14 DanielVF: do you still have your testing scripts around? 2010-09-28T21:18:19 *** iFire has quit IRC (Remote host closed the connection) 2010-09-28T21:18:46 *** iFire has joined #aichallenge 2010-09-28T21:19:58 *** iFire` has joined #aichallenge 2010-09-28T21:22:11 *** krokokrusa has joined #aichallenge 2010-09-28T21:24:05 *** yasith has quit IRC (Ping timeout: 245 seconds) 2010-09-28T21:25:25 *** DanielVF has quit IRC (Read error: Connection reset by peer) 2010-09-28T21:25:49 *** DanielVF has joined #aichallenge 2010-09-28T21:28:56 *** dvf has joined #aichallenge 2010-09-28T21:28:57 *** DanielVF has quit IRC (Read error: Connection reset by peer) 2010-09-28T21:31:11 *** iFire` has quit IRC (Remote host closed the connection) 2010-09-28T21:32:34 *** yasith has joined #aichallenge 2010-09-28T21:37:05 *** krokokrusa has quit IRC (Ping timeout: 265 seconds) 2010-09-28T21:43:33 *** jimmerton has joined #aichallenge 2010-09-28T21:47:18 *** yasith has quit IRC (Ping timeout: 272 seconds) 2010-09-28T21:49:25 *** keynes has joined #aichallenge 2010-09-28T21:54:35 *** Naith has quit IRC (Quit: Naith) 2010-09-28T21:54:38 *** dvf has quit IRC (Read error: Connection reset by peer) 2010-09-28T21:55:33 *** dvf has joined #aichallenge 2010-09-28T21:57:53 *** troutwine has joined #aichallenge 2010-09-28T21:58:01 Top 10 players: dmj111(3799), sequoh(3678), felixcoto(3616), sighbot(3592), davidjliu(3575), adumlah(3561), Arekku(3507), McLeopold(3498), kcm1700(3496), Longing(3495) 2010-09-28T21:59:34 *** yasith has joined #aichallenge 2010-09-28T21:59:55 *** dvf has quit IRC (Ping timeout: 250 seconds) 2010-09-28T22:02:13 anyone alive tonight 2010-09-28T22:02:36 man, i used to be quite a rubyist, but now i can't even write the simplest of ruby scripts... 2010-09-28T22:02:58 I'm alive! 2010-09-28T22:03:02 but I'm at work :( 2010-09-28T22:06:58 don't feel alive... too little sleep last night. 2010-09-28T22:07:57 I'm alive, but it's 3AM here 2010-09-28T22:08:05 it's time to upload next version :) 2010-09-28T22:09:18 im alive too, but who care ;) 2010-09-28T22:09:52 killer 2010-09-28T22:12:21 my bot is so strong, he can protect me from killer ;) 2010-09-28T22:12:29 *** FlagCapper has quit IRC (Quit: Page closed) 2010-09-28T22:13:01 u1tr0n: what's your bot's name in the contest? 2010-09-28T22:14:37 about strong im joking and my bot name u1tr0n (http://ai-contest.com/profile.php?user_id=9397) but its old version? tomorow i will upload new one 2010-09-28T22:14:45 *** DanielVF has joined #aichallenge 2010-09-28T22:14:57 jmcarthur which scripts? 2010-09-28T22:15:13 tymaks, if you're on chat, your bot crashed on turn 1 >.< 2010-09-28T22:15:33 DanielVF: to test the ranking algorithms 2010-09-28T22:15:36 but it's okay 2010-09-28T22:15:40 i'll just do it some other time 2010-09-28T22:15:44 *** FlagCapper has joined #aichallenge 2010-09-28T22:15:47 u1tr0n: cool, good luck with your new version 2010-09-28T22:15:47 i think i'll just play some minecraft for now :) 2010-09-28T22:15:53 jmcarthur lol 2010-09-28T22:16:00 jmcarthur I just downloaded that 2010-09-28T22:16:07 jmcarthur: lost a day of life 2010-09-28T22:17:03 i know what you mean 2010-09-28T22:18:30 why's everyone on minecraft all of a sudden? 2010-09-28T22:18:48 bartwe mentioned losing time form programming because of it too 2010-09-28T22:19:13 you should try it 2010-09-28T22:19:23 * jmcarthur has a devious plan to distract his opponents 2010-09-28T22:19:27 :P 2010-09-28T22:20:05 I'm not on minecraft 2010-09-28T22:20:09 though losing time on other stuff :p 2010-09-28T22:20:14 lol jmcarthur 2010-09-28T22:20:16 nice 2010-09-28T22:20:22 jmcarthur: ah, so this is your big idea? 2010-09-28T22:21:17 your bot may want to consider defending planet, DanielVF :) 2010-09-28T22:21:18 screw haskell. i'm writing my bot with redstone 2010-09-28T22:21:18 and good luck 2010-09-28T22:21:24 lol jmcarthur 2010-09-28T22:21:36 I was going to move to ruby from java, but figured i won't use ruby ever after >.> 2010-09-28T22:21:45 so maybe i'll just use something i often use 2010-09-28T22:21:56 like C#... 2010-09-28T22:22:03 if only they'll just update their mono version... 2010-09-28T22:23:52 Sylph lol, thanks 2010-09-28T22:27:28 oh wait 2010-09-28T22:27:34 nm it was yours 2010-09-28T22:27:35 lol 2010-09-28T22:27:37 so nm 2010-09-28T22:27:41 again 2010-09-28T22:28:26 http://ai-contest.com/profile.php?user_id=9697 is mine 2010-09-28T22:28:57 crappy bot that i submitted like a day after i signed up 2010-09-28T22:39:36 *** keynes has quit IRC (Ping timeout: 276 seconds) 2010-09-28T22:46:14 *** Naktibalda has quit IRC (Remote host closed the connection) 2010-09-28T22:50:56 ok... wrote a pretty basic, and vague strategy guide. I'm not much of a blogger, or writer, so this is mostly to break my writers block. If anyone wants to make suggestions, please do so. I do hope to write a few more posts with more strategy, algorithms, and coding details (probably just python) 2010-09-28T22:51:04 http://mingledcup.dkjones.org/2010/09/google-ai-challenge-strategy-and-tips.html 2010-09-28T22:51:35 also, pretty wiped out from not sleeping lately, so it might be incoherent ;p 2010-09-28T22:53:25 looks pretty good 2010-09-28T22:56:27 i appreciate it :) 2010-09-28T22:57:04 ha, my code is pretty much a giant mess though... 2010-09-28T22:57:49 well... I ignore my own advice for the most part. Keep up appearances though. 2010-09-28T22:58:02 Top 10 players: dmj111(3770), sequoh(3694), sighbot(3607), felixcoto(3586), davidjliu(3575), adumlah(3549), Hazard(3543), Arekku(3522), _iouri_(3488), kcm1700(3479) 2010-09-28T22:59:51 sigh: woot, 3rd 2010-09-28T22:59:59 yeah :) 2010-09-28T23:00:03 also.. who's sequoh? 2010-09-28T23:00:12 dunno, but I keep losing to him 2010-09-28T23:00:41 ah, my bot got a win against felixcoto, that boosted my rank 2010-09-28T23:00:51 dmj111: nice work on the strategy guide :) 2010-09-28T23:03:01 yeah 2010-09-28T23:03:05 looks pretty good for basic strategy 2010-09-28T23:03:08 might be useful for newcomers 2010-09-28T23:03:17 should be 2010-09-28T23:03:18 i mean 2010-09-28T23:03:41 Sylph: don't underestimate it, it's not just for new comers 2010-09-28T23:04:09 it is true all those things should be obvious to someone who has been in the comp for a bit 2010-09-28T23:04:31 but dmj is hinting at the parts that he considers most important, this is very helpful 2010-09-28T23:04:37 true 2010-09-28T23:04:45 * dmj111 bangs his head on his keyboard 2010-09-28T23:04:55 :P 2010-09-28T23:05:00 that might help get things more arranged and structured. 2010-09-28T23:05:11 which always helps 2010-09-28T23:05:46 my dumb java bot always stabilize at just above 300 atm. 2010-09-28T23:06:02 will take a while for my c# rewrite to get submitted though. :/ 2010-09-28T23:06:28 i figured I would try to avoid deliberately sharing everything, but that most of it will get out anyway between the lines. 2010-09-28T23:06:35 * Sylph nods 2010-09-28T23:06:39 scoreme 2010-09-28T23:06:40 Cyndre, your current score is 124. 2010-09-28T23:06:56 nice 2010-09-28T23:07:01 dmj, my policy has always been taht I'll freely share anything if I think it is common knowledge to the top 10 or so 2010-09-28T23:07:07 syour last bot is much more improved i see, cyndre? 2010-09-28T23:07:16 good policy, sigh 2010-09-28T23:07:17 or can easily be determined by looking at the games 2010-09-28T23:07:22 yeah 2010-09-28T23:07:38 I mean, knowing the basics won't get you the right constants, etc anyway 2010-09-28T23:07:45 Sylph: nah, I turned off its attacking - still not as good as it once was 2010-09-28T23:07:50 ah 2010-09-28T23:07:55 score is not rank ? 2010-09-28T23:08:06 rank 124 is like much better than your previous one 2010-09-28T23:08:17 okay 2010-09-28T23:08:17 thats what CyndreBot_ thinks of my word usage 2010-09-28T23:08:19 i got it now 2010-09-28T23:08:45 I'm rewriting my bots to support future added states if I care to add them 2010-09-28T23:08:46 sigh: good plan. Honestly, the odds are pretty even for any of the top N to win, where N could be fairly big. And this writeup probably won't give the eventual winner a leg up... 2010-09-28T23:08:50 but i probably not bother with those silly state stuff :p 2010-09-28T23:09:04 but maybe it can help the BIGNUM-N who want to have more fun. 2010-09-28T23:09:13 lol 2010-09-28T23:09:14 yeah 2010-09-28T23:09:24 dmj111: yeah, I didn't mean to imply there was anything special about the top 10, just an arbitrary number 2010-09-28T23:09:27 you all know what I mean :) 2010-09-28T23:09:31 :p 2010-09-28T23:09:56 oh sure.. didn't mean it that way :) 2010-09-28T23:10:00 I'm rewriting the dumb planetwars.cs from starter package. :/ 2010-09-28T23:10:10 too lazy to type 10 when I can type N. 2010-09-28T23:10:12 askbot top 10 players 2010-09-28T23:10:12 times , only , who , other , 1 , 0 , right , many , has , had , should , kcm1700 , sequoh , felixcoto , 3575 , sighbot , adumlah , arekku , davidjliu , 2 , whe 2010-09-28T23:10:12 to be more informative before I get going on my bot 2010-09-28T23:10:21 o_O 2010-09-28T23:10:21 lol 2010-09-28T23:10:33 wth? :p 2010-09-28T23:10:38 did they change the page or something ? 2010-09-28T23:10:51 got times! 2010-09-28T23:11:06 no, thats just my bots answer from what it has learnt no scraping, just things said in channel 2010-09-28T23:12:22 ah 2010-09-28T23:12:54 so many bots losing on first turn @_@ 2010-09-28T23:12:59 I guess lots of non coders or something ? 2010-09-28T23:13:12 http://ai-contest.com/profile.php?user_id=3911 but thats my current bot rank - 216 2010-09-28T23:13:16 6-06 AM titme to sleep 2010-09-28T23:13:17 nice 2010-09-28T23:13:17 gn all 2010-09-28T23:13:28 *** dvf has joined #aichallenge 2010-09-28T23:13:34 Sylph: sometimes it is hard to say if your code will work on the ai-contest servers 2010-09-28T23:13:36 i would think that above rank 500, people won't be losing on first turn anymore :/ 2010-09-28T23:13:38 and if you want to know what cyndrebot thinks of you, type scoreme to 2010-09-28T23:13:39 I guess 2010-09-28T23:13:44 *** u1tr0n has quit IRC () 2010-09-28T23:13:46 i don't want 2010-09-28T23:13:48 scoreme 2010-09-28T23:13:48 Sylph, your current score is 72. 2010-09-28T23:13:50 if you look at my profile, youll see I had maany failed submissions 2010-09-28T23:13:55 Sometimes it's the servers fault 2010-09-28T23:14:00 yeah 2010-09-28T23:14:06 if I was using a scripting langugae I would just get first move losses :P 2010-09-28T23:14:13 *** dvf is now known as dvf_ 2010-09-28T23:14:14 I was taking into account those hrm 2010-09-28T23:14:19 scoreme 2010-09-28T23:14:20 bhasker, your current score is . 2010-09-28T23:14:26 :( 2010-09-28T23:14:27 I got no failed submissions, I think. :D 2010-09-28T23:14:33 its never seen you speak before 2010-09-28T23:14:36 even on something I never used :p 2010-09-28T23:15:20 first I found out, that the makefile was pointless, then that I could not have code in directories, then later that boost wasn't installed... etc... 2010-09-28T23:15:29 it's not my failt, i swear! 2010-09-28T23:15:38 lol 2010-09-28T23:15:47 yeah I don't thik I'll be doing C++ 2010-09-28T23:15:54 c++ is nice and all, but not my fav language in the list... 2010-09-28T23:16:02 for plain fun coding 2010-09-28T23:16:06 mine either, I'm just learning it 2010-09-28T23:16:07 I use C++ so I can write C 2010-09-28T23:16:09 * Sylph nods 2010-09-28T23:16:10 *** DanielVF has quit IRC (Ping timeout: 240 seconds) 2010-09-28T23:16:21 though you probably also get that speed boost, which can give you advantages 2010-09-28T23:16:30 it is helpful taht I can run a tournament of ~200 game in a minute on my local machine 2010-09-28T23:16:33 let you calculate more things 2010-09-28T23:16:37 makes testing much faster 2010-09-28T23:16:39 No kidding 2010-09-28T23:16:49 yeah, my bots don't take much time 2010-09-28T23:16:49 How many games do you run at the same time? 2010-09-28T23:17:00 and I run the games parallel across 4 cores 2010-09-28T23:17:06 * Sylph nods 2010-09-28T23:17:09 4 at a time 2010-09-28T23:17:20 I can see that 2010-09-28T23:17:24 i can probably do the same 2010-09-28T23:17:25 mm 2010-09-28T23:17:48 maybe once i get my bot coded 2010-09-28T23:19:13 It 2010-09-28T23:19:17 Oops 2010-09-28T23:19:52 Didn't actually mean to type that 2010-09-28T23:20:42 i stuck to python because of that 2010-09-28T23:20:48 allows me to prototype stuff fast 2010-09-28T23:20:53 i hate compiling code, do that all day at work! 2010-09-28T23:20:57 don't want to compile more code 2010-09-28T23:21:02 haha 2010-09-28T23:21:18 and till now i have had no issues with speed 2010-09-28T23:21:24 so till i start hitting timeouts 2010-09-28T23:21:28 yeah, I prefer python as well... as I said, c++ is just a learning exersize 2010-09-28T23:21:33 i am not bothering writing anything in c++ 2010-09-28T23:22:01 It takes half a second to compile something of this size 2010-09-28T23:22:07 So it's not a big deal 2010-09-28T23:22:14 Less if you split up the files 2010-09-28T23:22:46 I'm also making as many things as possible config items for my bots, so I can try out variations without recompiling 2010-09-28T23:23:12 I can see that, bhasker 2010-09-28T23:23:32 I've not had much experience with python and ruby, i thought i wanted ruby for learning exercise 2010-09-28T23:23:40 but i don't think I'll be using them much :/ 2010-09-28T23:23:48 what are you using? 2010-09-28T23:23:50 might as well use something I use more often and i need to derust from 2010-09-28T23:24:04 I use C# 2010-09-28T23:24:08 was using java for a while.... 2010-09-28T23:24:15 i see 2010-09-28T23:24:31 i tried using c++ and c# for the tron competition... and the remembered I was doing it for fun :) 2010-09-28T23:24:32 Because I wasn't sure if it compile the bots or interpret the codes 2010-09-28T23:24:39 s/the/then/ 2010-09-28T23:24:43 :) 2010-09-28T23:24:49 :) 2010-09-28T23:25:45 I'm actually going to spend time working on my framework first :/ 2010-09-28T23:25:47 before the bot itself 2010-09-28T23:26:00 well, not 'going', was working on that 2010-09-28T23:26:17 what do you mean by framework? 2010-09-28T23:26:18 can only go so far with a one function bot that's built by adding stuff to the original bot :p 2010-09-28T23:26:26 just stuff like planetwars.cs, planet.cs, etc, sigh 2010-09-28T23:26:32 I am making them more informative 2010-09-28T23:26:36 ok, I understand 2010-09-28T23:26:43 * Sylph nods 2010-09-28T23:26:51 yeah, I've re-written mine a bit 2010-09-28T23:27:01 plan on doing another overhaul soon 2010-09-28T23:27:04 ah 2010-09-28T23:27:16 you guys need to wait for us to catch up 2010-09-28T23:27:16 lol 2010-09-28T23:27:17 :P 2010-09-28T23:27:18 just kidding 2010-09-28T23:27:22 my first time out, i think ... 2010-09-28T23:27:47 I need to make some 3d models for my class assignments first :/ 2010-09-28T23:27:49 maybe a bug or something... 2010-09-28T23:27:53 rather than have fun with this bot, grr 2010-09-28T23:30:03 *** Zeiris has joined #aichallenge 2010-09-28T23:30:22 dmj111: blame the server, that's what I do 2010-09-28T23:30:56 I've investigated all of my timeouts locally, and they've all been fine locally 2010-09-28T23:31:35 maybe your bot has been too resource consuming on the server 2010-09-28T23:31:47 i mean its easy at home with only one bot running at a time 2010-09-28T23:31:57 don't they have at least multiple matches running at once? 2010-09-28T23:32:30 yes, but this is a known problem: http://www.ai-contest.com/forum/viewtopic.php?f=18&t=807 2010-09-28T23:32:55 sigh: good idea. I didn't crash when I ran it here, but I am too tired to verify I did it right. 2010-09-28T23:32:57 night all! 2010-09-28T23:33:02 night 2010-09-28T23:33:44 looks like I got wounded though, followed it up with a loss to Longing. as usual. 2010-09-28T23:34:08 *** dmj111 has quit IRC (Quit: ERC Version 5.3 (IRC client for Emacs)) 2010-09-28T23:34:36 ah 2010-09-28T23:41:02 hmm... there's new face in top 10: _iouri_ - http://www.ai-contest.com/profile.php?user_id=7026 2010-09-28T23:41:10 doing well on tcp also 2010-09-28T23:42:06 interesting 2010-09-28T23:42:16 yeah very nice 2010-09-28T23:43:02 interestingly his bot seems he focuses on bigger planets like my bot hrm 2010-09-28T23:43:08 nm about the first half of that esntence 2010-09-28T23:43:11 was writing something else 2010-09-28T23:43:33 no worries, I do that all the itme 2010-09-28T23:43:35 *time 2010-09-28T23:44:11 he definitely build front line planets though 2010-09-28T23:44:16 rather than just attack using them 2010-09-28T23:44:31 mine hasn't been updated to do that, but kinda rewriting from scratch anyway 2010-09-28T23:45:56 his bot's tactics seem very similar to mine 2010-09-28T23:46:08 not sure if that's just superficial 2010-09-28T23:46:14 not sure 2010-09-28T23:46:18 let me see yours again 2010-09-28T23:46:26 i go check current ranking :p 2010-09-28T23:47:01 I think his bot is less aggressive than yours 2010-09-28T23:47:08 I expand more readily 2010-09-28T23:47:11 * Sylph nods 2010-09-28T23:47:24 he seems to like building forces 2010-09-28T23:47:38 like in http://www.ai-contest.com/visualizer.php?game_id=4928477 he build up forces in the red planet in the middle 2010-09-28T23:47:45 well, that's the most apparent one 2010-09-28T23:49:17 I build up forces too: http://www.ai-contest.com/visualizer.php?game_id=4933185 2010-09-28T23:49:24 * Sylph watches 2010-09-28T23:49:25 true 2010-09-28T23:49:39 i guess if you don't you can't get top 25 spots 2010-09-28T23:49:41 probably 2010-09-28T23:50:14 although _iouri_ waits for more ships than me before attacking 2010-09-28T23:50:18 * Sylph nods 2010-09-28T23:50:59 all the top bots build forces to some extent... simple consequence of moving all ships to the front 2010-09-28T23:51:01 so many bugs on my current bot I can fix 2010-09-28T23:51:02 but like gah :/ 2010-09-28T23:51:07 i need to do other things first 2010-09-28T23:51:08 yeah 2010-09-28T23:51:12 I mean i am rewriting anyway 2010-09-28T23:51:12 Sylph: we've all been there 2010-09-28T23:51:21 * Sylph nods 2010-09-28T23:51:38 Like why bother wasting time on my old java bot when i'm writing a much improved bot that takes into account all that. :/ 2010-09-28T23:51:47 heh 2010-09-28T23:51:56 takes longer though :p 2010-09-28T23:52:04 writing from scratch that take into account all that, compared to just fixing the leaky boat 2010-09-28T23:52:11 one by one 2010-09-28T23:52:28 :) 2010-09-28T23:52:39 _iouri games is impressive 2010-09-28T23:52:43 only one loss 2010-09-28T23:52:58 yup 2010-09-28T23:53:04 are 2010-09-28T23:58:02 Top 10 players: dmj111(3715), sequoh(3682), _iouri_(3615), sighbot(3614), felixcoto(3591), davidjliu(3580), adumlah(3516), Arekku(3506), Hazard(3504), Longing(3476) 2010-09-28T23:59:12 *** jesionaj has quit IRC (Ping timeout: 265 seconds) 2010-09-28T23:59:30 *** Naith has joined #aichallenge