2010-10-11T00:00:31 Top 10 players: extrapostrophe(3826), Hazard(3775), dmj111(3760), rsergio(3757), cfaftw(3755), ofrias(3734), felixcoto(3718), sequoh(3710), EBraun(3691), goldman(3665) 2010-10-11T00:05:19 *** hellman has joined #aichallenge 2010-10-11T00:06:34 alright, someone please explain what the deal is? i am at wit's end. http://ai-contest.com/profile.php?user_id=7530 I just tested my bot on a 100ms time limit on every map, I don't time out, i don't crash, i don't fail to start. why all these losses on the first turn? does anyone have any idea what the issue could be? 2010-10-11T00:07:00 pjreddie, check that you aren't outputting logging to stdout 2010-10-11T00:07:49 pjreddie, you won some games there 2010-10-11T00:08:09 i know 2010-10-11T00:08:13 that's what makes no sense 2010-10-11T00:08:28 it's like sometimes it's fine 2010-10-11T00:08:34 and sometimes it just fails me 2010-10-11T00:08:55 no std out, no file writing. 2010-10-11T00:08:59 whenever I lose, it is when I printed some logging or had some print stack trace (java) and didn't intend for it. 2010-10-11T00:10:45 and then again, the other guy may have crashed 2010-10-11T00:11:41 c++, right? 2010-10-11T00:11:44 bad pointer access? 2010-10-11T00:11:51 pjreddie, this guy one, but it says his app crashed. haha. http://ai-contest.com/visualizer.php?game_id=5736348 2010-10-11T00:12:00 don't really play with pointers 2010-10-11T00:12:13 uninitialized memory? 2010-10-11T00:12:19 stderr? 2010-10-11T00:12:31 :/ 2010-10-11T00:12:37 ...won 2010-10-11T00:12:45 stack overflow? 2010-10-11T00:12:55 blbrown_win3_: that happens a lot, the visualizer always says it's player 1's fault but the win/loss is supposed to be right 2010-10-11T00:12:58 stderr? why would that be a problem? 2010-10-11T00:13:10 sigh: not on the first turn, generally 2010-10-11T00:13:28 *** delt0r___ has joined #aichallenge 2010-10-11T00:13:32 but the engine doesn't read from stderr, so you fill up the pipe and then you deadlock trying to print to it 2010-10-11T00:13:50 ah, ok that makes sense 2010-10-11T00:14:03 saw one person with that problem 2010-10-11T00:14:17 what is that, a linux/os issue? 2010-10-11T00:14:36 what, the logging to stderr? 2010-10-11T00:15:00 well, the deadlock printing to stderr 2010-10-11T00:15:12 no, that's pretty standard afaik 2010-10-11T00:15:13 *** delt0r_ has quit IRC (Ping timeout: 264 seconds) 2010-10-11T00:15:23 the output function waits for the pipe to be able to receive more 2010-10-11T00:15:28 rather than just failing 2010-10-11T00:15:39 i have no output whatsoever 2010-10-11T00:15:55 that might be a problem :P 2010-10-11T00:16:17 i hope you mean besides issueorder and finishturn 2010-10-11T00:16:25 hehe 2010-10-11T00:16:27 well ya 2010-10-11T00:18:19 i just don't like that i can't duplicate it on my computer 2010-10-11T00:18:25 do you use asserts? 2010-10-11T00:18:37 if i could, i could track down whatever it is 2010-10-11T00:19:15 might try to replicate the server environment as close as you can, Ubuntu 8.04 and I believe 32bit 2010-10-11T00:19:16 only if it tripped on your system 2010-10-11T00:19:47 32 bit, use the same compile flags, etc etc. 2010-10-11T00:19:57 not much more i can suggest :/ 2010-10-11T00:20:12 hm, good call, lemme do that 2010-10-11T00:21:20 where does it give compile flags for c++ entries? 2010-10-11T00:22:02 here, i'll just say them 2010-10-11T00:22:12 -O3 -funroll-loops -c 2010-10-11T00:22:17 -O2 -lm 2010-10-11T00:22:49 it's in the repo: trunk/planet_wars/backend/compile_anything.py 2010-10-11T00:24:29 Zannick: what was it before? 2010-10-11T00:24:44 amstan: what do you mean? 2010-10-11T00:25:01 Zannick: your changes, what were they before you changed them? 2010-10-11T00:25:41 i didn't really change anything, i refactored it to look nicer and not be one giant series of ifs 2010-10-11T00:25:48 oh, ok 2010-10-11T00:25:54 but it should resolve some compile problems with, eg, C 2010-10-11T00:26:12 the function wasn't returning a value so everyone is getting rejected 2010-10-11T00:26:24 issue 193 points to the branch, btw 2010-10-11T00:27:45 I have tested it locally as well btw 2010-10-11T00:31:59 yeah, i think tomorrow if no one else adds anything to the review i'll merge to trunk 2010-10-11T00:35:33 hmmm, another argument against people running their own files is their ability to change their file as the tournament progresses 2010-10-11T00:36:54 ? 2010-10-11T00:37:15 people were talking at one time about allowing people to run their bots like on tcp 2010-10-11T00:37:18 for the actual tournament 2010-10-11T00:37:27 and throw out contraining time limits 2010-10-11T00:37:32 constraining* 2010-10-11T00:37:35 yeah, too easy to break all the rules 2010-10-11T00:37:45 http://72.44.46.68/getplayer?player=youwillfail nice start :) 2010-10-11T00:37:56 i made a couple of tweaks 2010-10-11T00:45:23 it's still on 100% :) 2010-10-11T00:45:41 and he's finally claimed 1 on tcp 2010-10-11T00:45:49 i hope he does as well on the main site aha 2010-10-11T00:48:28 awww, stupid bot lost a game :( 2010-10-11T00:49:03 damn 2010-10-11T00:49:10 i'd hoped i'd face you 2010-10-11T00:49:18 wanted to be the first to win 2010-10-11T00:49:23 (if i win) 2010-10-11T00:49:24 i lost 2 in a row 2010-10-11T00:49:32 spoke too soon D: 2010-10-11T00:49:42 eh, you had quite the streak 2010-10-11T00:50:00 it's not aggressive enough at tracking to the centre when necessary 2010-10-11T00:50:18 tracking to the center 2010-10-11T00:50:19 ? 2010-10-11T00:50:54 when you start a fair distance away, if you let them claim more territory they can hold, they're going to win 2010-10-11T00:50:54 *** sigh has quit IRC (Read error: Connection reset by peer) 2010-10-11T00:51:04 *** sigh has joined #aichallenge 2010-10-11T00:51:10 (3:42:47 PM) antimatroid: when you start a fair distance away, if you let them claim more territory they can hold, they're going to win 2010-10-11T00:51:41 *** hellman has quit IRC (Remote host closed the connection) 2010-10-11T00:52:00 ah 2010-10-11T00:52:09 btw, I love how everyone invents their own terminology for this game, it makes conversations fun :D 2010-10-11T00:52:40 i almost went with a robot unicorn attack theme for my code 2010-10-11T00:52:46 i'm so glad i got sick of that within a weekend 2010-10-11T00:53:47 <3 robot unicorn 2010-10-11T00:56:01 anyway, i'm off to the uni, i have to do some cruddy animation thing tonight, gonna be a long one :| 2010-10-11T00:56:36 alright, good luck 2010-10-11T00:57:22 i haven't been to a class for it since first week and it's the last week of semester :| damn ai contest 2010-10-11T00:58:27 that's gotta be one of the best things about australia, summer over christmas/new years and uni holidays from early novemeber to late february 2010-10-11T00:58:59 nice 2010-10-11T01:00:32 Top 10 players: extrapostrophe(3814), Hazard(3725), cfaftw(3724), dmj111(3717), rsergio(3701), ofrias(3694), felixcoto(3685), sequoh(3673), EBraun(3656), _iouri_(3620) 2010-10-11T01:01:24 *** Arthur has quit IRC (Remote host closed the connection) 2010-10-11T01:02:31 ext lost a few times 2010-10-11T01:02:59 alright. compiled with all the flags, and -m32 for good measure. tested on all maps w/ 50ms timeout. it can't be timeout. why else could i get disqualified sometimes on the first turn 2010-10-11T01:04:09 and it's saying timeout/crash/no start 2010-10-11T01:04:31 ya 2010-10-11T01:05:08 best i can guess is a crash or early exit 2010-10-11T01:05:10 Zannick, aren't the admins on this irc channel. Could the admins printout what happens for pjreddie games 2010-10-11T01:05:18 I am kind of curious, myself 2010-10-11T01:05:35 I bet they have logging on their end 2010-10-11T01:05:38 blbrown_win3_: amstan's the only one with access here, very few admins are not active 2010-10-11T01:05:48 yo? 2010-10-11T01:05:51 see 2010-10-11T01:05:57 i know danielvf has done that before but he's not here 2010-10-11T01:06:02 amstan: you around? i would love to know why this is happening if possible 2010-10-11T01:06:02 er 2010-10-11T01:06:07 very few admins are active 2010-10-11T01:06:25 pjreddie, ask amstan 2010-10-11T01:06:41 i've never done this before actually 2010-10-11T01:07:10 there is no game id or something and the logging associated with that game 2010-10-11T01:07:11 pjreddie: are you trying to open network sockets, write to files, or make threads? 2010-10-11T01:07:17 nope 2010-10-11T01:07:24 and i don't know where the logs go, on disk or in the database 2010-10-11T01:07:25 checked all that 2010-10-11T01:07:35 pjreddie: what language are you using? 2010-10-11T01:07:39 c++ 2010-10-11T01:07:52 any special features in ther? did you mod the IO library? 2010-10-11T01:08:02 haha no it's pretty simple 2010-10-11T01:08:17 you get the same problems on all games? 2010-10-11T01:08:25 no 2010-10-11T01:08:26 hm 2010-10-11T01:08:30 only some 2010-10-11T01:08:33 have you tested as both player 1 and player 2? 2010-10-11T01:08:34 that's why it's strange 2010-10-11T01:08:35 *** Zeiris has joined #aichallenge 2010-10-11T01:08:47 pjreddie: did you try simulating those lost games locally? 2010-10-11T01:08:50 well, i'm playing it against itself so yeah 2010-10-11T01:09:02 ... 2010-10-11T01:09:04 and i tested every map 2010-10-11T01:09:06 just to see 2010-10-11T01:09:14 *** Utkarsh has quit IRC (Read error: Connection reset by peer) 2010-10-11T01:09:14 you take the game output from the visualizer 2010-10-11T01:09:19 and feed it manually to the bot 2010-10-11T01:09:49 how do i do that 2010-10-11T01:09:58 you don't even have to do that, there's a nice script for it 2010-10-11T01:10:05 there you go 2010-10-11T01:10:16 well.. someone go help him, it's 1am for me 2010-10-11T01:10:24 same here! 2010-10-11T01:10:25 http://github.com/apinkin/planetwars-python-kit/blob/master/parse_game_state_url.py 2010-10-11T01:10:39 can't say i've used it yet, though 2010-10-11T01:12:05 *** blbrown_win3_ has quit IRC (Quit: Leaving) 2010-10-11T01:15:08 *** amstan has quit IRC (Remote host closed the connection) 2010-10-11T01:15:14 *** Utkarsh has joined #aichallenge 2010-10-11T01:15:32 http://72.44.46.68/canvas?game_id=422263 2010-10-11T01:15:36 slip that in 2010-10-11T01:15:41 too bad he left 2010-10-11T01:16:00 *** Palmik has joined #aichallenge 2010-10-11T01:23:20 tcp server plays only one game and crashes :( 2010-10-11T01:23:58 the /server/? 2010-10-11T01:24:05 or your bot? 2010-10-11T01:25:31 tch 2010-10-11T01:25:44 tcp, the 72.44.46.68 2010-10-11T01:26:11 yes ./tcp only runs one game at a time 2010-10-11T01:26:19 what? why? :( 2010-10-11T01:26:32 um, dunno 2010-10-11T01:26:48 i think most people wrote a wrapper script to play it repeatedly 2010-10-11T01:26:55 *** flag has quit IRC (Quit: Lost terminal) 2010-10-11T01:27:17 *** delt0r has quit IRC (Ping timeout: 240 seconds) 2010-10-11T01:27:30 then why it is sending in the end: "ERR | This application has requested the Runtime to terminate it in an unusual way." 2010-10-11T01:27:36 *** delt0r has joined #aichallenge 2010-10-11T01:27:52 i don't know 2010-10-11T01:27:58 do you get that same? 2010-10-11T01:28:06 not usually 2010-10-11T01:28:11 :( 2010-10-11T01:28:15 i haven't run it in a while 2010-10-11T01:32:45 *** jesionaj` has quit IRC (Ping timeout: 265 seconds) 2010-10-11T01:34:30 *** jesionaj has joined #aichallenge 2010-10-11T01:41:37 *** jesionaj has quit IRC (Ping timeout: 264 seconds) 2010-10-11T01:51:54 *** Itkovian has quit IRC (Quit: Itkovian) 2010-10-11T01:52:16 Ooooh i think i figured it out! 2010-10-11T01:52:27 i think it's getting mad when i send all 100 ships on the 1st turn 2010-10-11T01:52:31 is that not allowed? 2010-10-11T01:55:24 that's what ragebot does 2010-10-11T01:56:01 well that's the only common thread i can find for the mysteriously lost games 2010-10-11T01:56:16 are you *sure* you are not making any illegal moves? 2010-10-11T01:58:53 are you sending more than 100? 2010-10-11T01:59:51 well 2010-10-11T02:00:08 to be honest theres one tactic you need to program ahead for 2010-10-11T02:00:15 yeah, fairly sure. I never get illegal moves on tcp or in any of my testing 2010-10-11T02:00:26 basically, you need to be able to program counters to all the bots provided 2010-10-11T02:00:32 Top 10 players: extrapostrophe(3814), cfaftw(3731), Hazard(3721), rsergio(3718), dmj111(3716), ofrias(3690), felixcoto(3681), sequoh(3679), EBraun(3647), goldman(3626) 2010-10-11T02:00:44 ext is a beast... 2010-10-11T02:03:22 *** vizier has joined #aichallenge 2010-10-11T02:05:42 *** jesionaj has joined #aichallenge 2010-10-11T02:09:52 *** krokokrusa has joined #aichallenge 2010-10-11T02:16:47 *** jarfhy has quit IRC (Ping timeout: 240 seconds) 2010-10-11T02:22:11 *** jarfhy has joined #aichallenge 2010-10-11T02:25:09 *** vizier has quit IRC (Ping timeout: 265 seconds) 2010-10-11T02:26:15 i don't think being able to change your bot as the tournament progresses would be all that bad 2010-10-11T02:26:38 it's not like you can make all your past games not count that way 2010-10-11T02:27:16 * janzert grins 2010-10-11T02:27:19 that kind of defeats the point. 2010-10-11T02:29:36 I also don't think it's a good idea to give players access to ranking games visualizations. 2010-10-11T02:29:44 -s 2010-10-11T02:31:02 im pretty sure the people working on this aren't that malicious 2010-10-11T02:47:09 *** aerique has joined #aichallenge 2010-10-11T02:55:41 *** perror has joined #aichallenge 2010-10-11T02:58:01 *** krokokrusa has quit IRC (Ping timeout: 265 seconds) 2010-10-11T03:00:33 Top 10 players: extrapostrophe(3844), cfaftw(3763), Hazard(3760), dmj111(3759), rsergio(3748), ofrias(3723), felixcoto(3708), sequoh(3697), EBraun(3675), goldman(3642) 2010-10-11T03:07:07 ext still winning 2010-10-11T03:07:11 jeeze 2010-10-11T03:28:46 *** jesionaj has quit IRC (Ping timeout: 260 seconds) 2010-10-11T03:28:57 *** sl__ has joined #aichallenge 2010-10-11T03:33:51 pjreddie: Are you still there? 2010-10-11T03:37:52 *** jesionaj has joined #aichallenge 2010-10-11T03:39:45 has extra lost yet? 2010-10-11T03:40:09 I guess not 2010-10-11T03:40:29 *** HakanD has joined #aichallenge 2010-10-11T03:40:38 morning 2010-10-11T03:42:04 pjreddie: I would test your bot if that is ok. My system should be quite similar to the servers at the moment. 32-bit Linux. As long as the language is Java, C/C++ or Python I can run it and I have my own game server software so I can easily debug the first round with the illegal move. 2010-10-11T03:42:09 *** tapwater has quit IRC (Quit: tapwater) 2010-10-11T03:43:21 Mr. "I like compilers" has not lost yet in 20 games, nice run. 2010-10-11T03:46:12 extrapostrophe is sending out all ships on the first move, whereas craftw is only sending as much as necessary, keeping 4 ships on the home planet 2010-10-11T03:47:07 *** shades has quit IRC (Ping timeout: 276 seconds) 2010-10-11T03:50:08 as george washington said, keep the army alive 2010-10-11T03:50:14 and i guess in front 2010-10-11T03:52:26 epona: The predictions in the top10 bots are all amazing. It's fascinating just to see when ships are launched that are only required after to other planets will be captured. 2010-10-11T03:53:33 How would I code this "look into the future and tell me, what would have to be done in the past" 2010-10-11T03:55:01 I guess by playing a game of galcon 2010-10-11T03:55:05 or testing out your bot 2010-10-11T03:55:20 and then you can make do for whatever failures you come across 2010-10-11T03:58:10 *** area has joined #aichallenge 2010-10-11T04:00:33 Top 10 players: extrapostrophe(3934), Hazard(3777), rsergio(3763), cfaftw(3758), dmj111(3757), ofrias(3737), felixcoto(3723), sequoh(3699), EBraun(3677), MariusCG(3660) 2010-10-11T04:01:30 ext passed 3900 2010-10-11T04:01:37 entire time in this channel nobody has 2010-10-11T04:02:46 *** Zeiris has quit IRC (Ping timeout: 265 seconds) 2010-10-11T04:05:46 !predict 2010-10-11T04:05:46 I predict that bartwe_ will win! 2010-10-11T04:06:12 Are yous ure contest bot? 2010-10-11T04:06:13 !predict 2010-10-11T04:06:13 I predict that AlliedEnvy will win! 2010-10-11T04:08:43 ext beat all of them 2010-10-11T04:08:56 sick... 2010-10-11T04:11:37 not all, just a lot. he is still missing games against some other good bots. statistically he has to fail some time soon. 2010-10-11T04:12:08 There IS no perfect bot. Its always waging on risk against another. 2010-10-11T04:13:23 well thats the rock paper scissors aspect 2010-10-11T04:15:52 *** Frontier has left #aichallenge 2010-10-11T04:16:25 *** Frontier has joined #aichallenge 2010-10-11T04:17:48 just listen to http://www.youtube.com/watch?v=ArC9WAZeYso and wait for your time to win ;) 2010-10-11T04:20:54 where is fast PlayGame.jar ? 2010-10-11T04:21:22 Acount: lol? 2010-10-11T04:21:52 any where on forum 2010-10-11T04:22:06 There is one written in C++, you are right. I ended up writing my own. 2010-10-11T04:22:23 *** Blkt has joined #aichallenge 2010-10-11T04:22:54 good morning everyone 2010-10-11T04:22:59 morning 2010-10-11T04:23:09 I still need to figure out how to play it 2010-10-11T04:23:22 the command they gave me doesn't work 2010-10-11T04:24:54 *** shades has joined #aichallenge 2010-10-11T04:25:01 PlayGame.jar take all processor time 2010-10-11T04:25:06 stuped code 2010-10-11T04:25:28 lol, and it still has at least one bug ive come across 2010-10-11T04:25:37 PlayGame.jar need 3 cores 2010-10-11T04:26:05 1 esecialu for PlayGame.jar stuped loop 2010-10-11T04:26:22 What system do you use? Windows / Linux / MacOS X? 32-bit / 64-bit? 2010-10-11T04:28:18 windows 7 32 2010-10-11T04:28:39 I also have a redhat linux copy on vmware 2010-10-11T04:28:58 I know how to navigate on linux a little better to be honest 2010-10-11T04:31:29 plase give me fast PlayGame.jar version!!! 2010-10-11T04:32:26 wat 2010-10-11T04:32:31 *** shades has quit IRC (Ping timeout: 252 seconds) 2010-10-11T04:32:48 *** Naktibalda has joined #aichallenge 2010-10-11T04:34:14 plase give me fast version of PlayGame.jar !!! 2010-10-11T04:34:22 please give me fast version of PlayGame.jar !!! 2010-10-11T04:37:05 acount do you know java 2010-10-11T04:41:18 *** shades has joined #aichallenge 2010-10-11T04:41:48 *** Itkovian has joined #aichallenge 2010-10-11T04:42:08 this http://ai-contest.com/forum/viewtopic.php?f=18&t=534&hilit=PlayGame.jar have some roblem as original 2010-10-11T04:42:45 java takes all prossesoor time exact sleep while bots thinking 2010-10-11T04:42:56 Acount, write your own PlayGame. Then you put your bot right into your PlayGame and have it super fast. Usually 150x faster than PlayGame.jar and three processes. 2010-10-11T04:43:39 Frontier> u do it? gime please 2010-10-11T04:43:47 Frontier> u do it? give me please 2010-10-11T04:44:11 is your bot written in Java? 2010-10-11T04:44:14 Acount, stop flooding you troll. Are you 14? My version is for Linux only. 2010-10-11T04:44:33 Frontier> C++ ? 2010-10-11T04:45:23 Acount: Yes it is written in C++, but has code for spawning sub-processes (external bots) that is Linux specific 2010-10-11T04:46:03 linux ftw 2010-10-11T04:47:02 Frontier> give me please 2010-10-11T04:47:05 epona: Actually coming from Windows I was surprised that you copy the running process with a fork and then put the new process's binary image over it. 2010-10-11T04:47:34 Frontier> i have cygwin 2010-10-11T04:47:58 Acount. Hmm... if you insist. What is your email 2010-10-11T04:48:21 *** oPless has joined #aichallenge 2010-10-11T04:50:58 *** boegel has joined #aichallenge 2010-10-11T04:53:45 Frontier> paprus21@mail.ru 2010-10-11T04:56:01 Acount: Beware it is more code than you need and it is not documented well, and if only in German ^^. 2010-10-11T04:56:52 Also you have to compile with the define "WITH_SERVER", otherwise you get only a usual RageBot for use with PlayGame.jar. 2010-10-11T04:58:32 Frontier> best will be java PlayGame.jar whith fixed 100% procecoor loading bug 2010-10-11T05:00:34 Top 10 players: extrapostrophe(3926), Hazard(3780), rsergio(3757), cfaftw(3755), dmj111(3752), ofrias(3734), felixcoto(3729), sequoh(3687), EBraun(3677), MariusCG(3668) 2010-10-11T05:00:38 Believe me, nothing is better than havin an own server+bot in one exe. It is so much faster and easier to debug. For example you can focus debugging on round 45 then. 2010-10-11T05:02:40 Frontier> need standart outpit like PlayGame.jar and standard command line syntax 2010-10-11T05:04:02 Well, as I don't use PlayGame.jar any more I made up my own command line syntax, which does more stuff than PlayGame.jar 2010-10-11T05:05:05 For example you can say "MyBot -1 YourBot -2 RageBot DualBot -m maps/*" to run your bot against RageBot and DualBot on all maps. 2010-10-11T05:05:29 But I really think you are better of looking for this other C++ version of PlayGame.jar 2010-10-11T05:05:38 Frontier> standart outpit like PlayGame.jar ? 2010-10-11T05:06:09 It does that... I just don't remember what triggers it... wait. 2010-10-11T05:07:32 Acount: It does that when you play exactly one match. That is when you set up one bot for player 1, one bot for player 2 and one map. 2010-10-11T05:09:05 It goes one step further: I made it so that I can say: "MyBot -2 RageBot -m maps/map1.txt -e 2" to get default output for round 2 and later. 2010-10-11T05:09:40 *** yasith_ has joined #aichallenge 2010-10-11T05:12:16 *** yasith has quit IRC (Ping timeout: 272 seconds) 2010-10-11T05:13:08 *** wvdschel has joined #aichallenge 2010-10-11T05:15:03 *** ichti has joined #aichallenge 2010-10-11T05:18:08 *** aerique has quit IRC (Quit: ...) 2010-10-11T05:22:11 Frontier> tns very math 2010-10-11T05:22:15 Frontier> tnx very math 2010-10-11T05:25:07 bartwe: when are you going to submit a new version? 2010-10-11T05:31:14 *** smellyhippy has joined #aichallenge 2010-10-11T05:46:07 When is anyone going to beat extrapostrophe? 2010-10-11T05:52:08 what is he? 2010-10-11T05:52:12 or it :) 2010-10-11T05:53:25 hes a god 2010-10-11T05:54:33 oh, a new god 2010-10-11T05:55:00 they are changing every day,or even every 10 hours 2010-10-11T06:00:35 Top 10 players: extrapostrophe(4015), Hazard(3784), dmj111(3761), cfaftw(3751), rsergio(3745), ofrias(3733), felixcoto(3731), sequoh(3688), EBraun(3673), MariusCG(3662) 2010-10-11T06:00:45 http://code.google.com/p/ai-contest/source/browse/trunk/planet_wars/viz/Engine.java <- insert sleep(0.01 sec) in line 111 2010-10-11T06:01:03 recompile and post to forul please 2010-10-11T06:01:04 *** ichti has quit IRC (Ping timeout: 252 seconds) 2010-10-11T06:01:09 recompile and post to forum please 2010-10-11T06:01:25 anyone who konw java 2010-10-11T06:01:33 why? 2010-10-11T06:01:42 http://code.google.com/p/ai-contest/source/browse/trunk/planet_wars/viz/Engine.java <- insert sleep(0.01 sec) in line 111 2010-10-11T06:02:11 wothout it it make 100% procesoor loading 2010-10-11T06:02:57 Acount: That would be another hack. Really the program should run threaded and the threads reading input should block until there is data while the main thread just waits one second for the threads to signal they received orders from the clients. 2010-10-11T06:03:34 Then again... what you suppose is far better than the current version :) 2010-10-11T06:03:37 Frontier> this code dont block i garanie it 2010-10-11T06:04:43 I haven't noticed 100% CPU usage when running PlayGame in test.py 2010-10-11T06:04:45 java coders don know about signals and use "System.currentTimeMillis() - startTime < maxTurnTime" to check bot timeout 2010-10-11T06:04:45 Acount: I didn't say your code blocks. I just explained what a good solution would be without the sleep command 2010-10-11T06:05:09 uuuuuuuuuuuu 2010-10-11T06:05:16 http://code.google.com/p/ai-contest/source/browse/trunk/planet_wars/viz/Engine.java <- insert sleep(0.01 sec) in line 111 2010-10-11T06:05:44 Omg, it isn't going to happen unless you find the original programmer of PlayGame.jar 2010-10-11T06:05:45 recompile and post to forum please anyone who know java 2010-10-11T06:06:15 *** jaspervdj has joined #aichallenge 2010-10-11T06:06:30 Acount: don't repeat yourself, it's annoying 2010-10-11T06:07:23 *** ichti has joined #aichallenge 2010-10-11T06:08:34 java coders don know about signals and use "System.currentTimeMillis() - startTime < maxTurnTime" to check bot timeout 2010-10-11T06:09:06 it caised 9999999999 times per secund 2010-10-11T06:09:32 i think 999 nbvtc enougth for this 2010-10-11T06:09:37 Acount: You are going to make a few enemies here. A lot of Java coders know how to write a threaded application. 2010-10-11T06:09:41 i think 999 times enougth for this 2010-10-11T06:09:58 not this java coder 2010-10-11T06:10:12 canadian cosers not so good 2010-10-11T06:10:18 canadian coders not so good 2010-10-11T06:10:28 indian the best! 2010-10-11T06:10:59 Rofl, I guess a Swedish coder is at rank 1 right now. 2010-10-11T06:11:44 * Frontier ignores Acount from now on. Don't feed the troll, they say. 2010-10-11T06:12:28 *** iFire` has joined #aichallenge 2010-10-11T06:12:28 http://code.google.com/p/ai-contest/source/browse/trunk/planet_wars/viz/Engine.java <- insert sleep(0.01 sec) in line 111 2010-10-11T06:12:31 please! 2010-10-11T06:12:40 i need it 2010-10-11T06:13:00 i have only 2 cores processor 2010-10-11T06:13:26 who know java? 2010-10-11T06:14:05 *** iFire`` has joined #aichallenge 2010-10-11T06:15:05 google "how to compile java" 2010-10-11T06:15:25 how to sleep(0.01 sec) in java ? 2010-10-11T06:15:41 how to use stuped svn in linux? 2010-10-11T06:15:53 no time for this 2010-10-11T06:16:38 *** iFire has quit IRC (Ping timeout: 276 seconds) 2010-10-11T06:16:42 *** hellman has joined #aichallenge 2010-10-11T06:17:40 *** Migi32 has joined #aichallenge 2010-10-11T06:18:05 *** iFire` has quit IRC (Ping timeout: 276 seconds) 2010-10-11T06:18:13 *** Meatkat has joined #aichallenge 2010-10-11T06:20:02 *** ichti has quit IRC (Ping timeout: 276 seconds) 2010-10-11T06:21:03 use "svn checkout ..." 2010-10-11T06:21:28 Or if you are used to Eclipse with SVN plugin use that. 2010-10-11T06:22:04 Also there is a GUI tool for KDE, but svn checkout should do. 2010-10-11T06:27:31 please zip catalogies after svn 2010-10-11T06:27:44 a dont install this tool 2010-10-11T06:28:53 ... 2010-10-11T06:29:38 *** epona has quit IRC (Ping timeout: 264 seconds) 2010-10-11T06:31:48 java coders to comertial peoples.... 2010-10-11T06:32:30 aren't you a C# coder? 2010-10-11T06:33:17 im http://1c.ru/ coder 2010-10-11T06:33:36 it new russian java version for $ coding 2010-10-11T06:40:51 i need more cores 2010-10-11T06:41:28 buy them 2010-10-11T06:41:52 *** ntroPi has joined #aichallenge 2010-10-11T06:41:56 hi 2010-10-11T06:43:31 *** dmj111 has quit IRC (Quit: ERC Version 5.3 (IRC client for Emacs)) 2010-10-11T06:44:24 i found some funny results in the game. This guy seems to crash but wins anyways. Also his opponents _seem_ to crash often. 2010-10-11T06:44:25 http://ai-contest.com/profile.php?user_id=8921 2010-10-11T06:45:13 See the game vs. xXxVano where he crashes but wins anyways. 2010-10-11T06:45:48 *** hellman has quit IRC (Ping timeout: 240 seconds) 2010-10-11T06:46:05 *** dmj111 has joined #aichallenge 2010-10-11T06:47:00 @predict 2010-10-11T06:47:00 I predict that Itkovian will win! 2010-10-11T06:47:25 fail 2010-10-11T06:49:38 *** mceier has joined #aichallenge 2010-10-11T06:56:08 @predict 2010-10-11T06:56:08 I predict that antimatroid will win! 2010-10-11T06:56:11 tru 2010-10-11T06:56:59 *** jesionaj has quit IRC (Ping timeout: 255 seconds) 2010-10-11T06:59:44 wow ... earlier it was like: Beat McLeopold to be No1 ... now it's beat McLeopold to play with the big guys ^^ 2010-10-11T07:00:36 Top 10 players: extrapostrophe(3850), Hazard(3797), dmj111(3770), cfaftw(3762), rsergio(3757), felixcoto(3744), ofrias(3728), sequoh(3690), MariusCG(3675), EBraun(3670) 2010-10-11T07:06:14 *** smellyhippy has quit IRC (Ping timeout: 264 seconds) 2010-10-11T07:07:03 my bot is currently 3rd on tcp and it's getting plenty of games with the lower ranked people 2010-10-11T07:09:11 *** antimatroid1 has joined #aichallenge 2010-10-11T07:11:10 *** smellyhippy has joined #aichallenge 2010-10-11T07:11:53 *** antimatroid has quit IRC (Ping timeout: 240 seconds) 2010-10-11T07:12:42 *** oPless has quit IRC (Quit: This computer has gone to sleep) 2010-10-11T07:16:27 http://code.google.com/p/ai-contest/source/browse/trunk/planet_wars/viz/Engine.java <- insert sleep(0.01 sec) in line 111 2010-10-11T07:20:06 !ban Acount please 2010-10-11T07:20:07 Naktibalda: User error, it's not my fault. 2010-10-11T07:22:35 hehe 2010-10-11T07:22:48 while(sleep(0.01)) hmm.. :) 2010-10-11T07:23:04 oh, 111 2010-10-11T07:23:05 not 110 2010-10-11T07:23:25 why sleep? 2010-10-11T07:29:50 extrapostrophe lost twice, thank god 2010-10-11T07:30:03 wasn't he a god? 2010-10-11T07:34:20 Statistically, He does not exist. 2010-10-11T07:35:37 I have a big hurdle to take now. I need to make my bot aware of alternate futures depending on its decisions and the enemy's decisions 2010-10-11T07:38:39 Especially when it comes to neutrals in the center I see some bots relay their ships so that their opponent doesn't realize they head for the neutral, and once it is captured the relayed ships come into play and take it for a cheap price. 2010-10-11T07:40:48 *** ntroPi has quit IRC (Ping timeout: 265 seconds) 2010-10-11T07:41:06 http://code.google.com/p/ai-contest/source/browse/trunk/planet_wars/viz/Engine.java <- insert sleep(0.01 sec) in line 111 2010-10-11T07:45:33 @roulette 2010-10-11T07:45:33 *** HakanD was kicked by contestbot (BANG!) 2010-10-11T07:45:34 * contestbot reloads and spins the chambers. 2010-10-11T07:45:39 *** HakanD has joined #aichallenge 2010-10-11T07:49:43 haha HakanD what was that for? 2010-10-11T07:50:07 also I wouldn't play the lottery today 2010-10-11T07:50:18 too see if im lucky today (: 2010-10-11T07:51:03 *** ichti has joined #aichallenge 2010-10-11T07:51:10 @roulette 2010-10-11T07:51:10 Migi32: *click* 2010-10-11T07:51:13 @roulette 2010-10-11T07:51:13 *** Migi32 was kicked by contestbot (BANG!) 2010-10-11T07:51:14 * contestbot reloads and spins the chambers. 2010-10-11T07:51:19 *** Migi32 has joined #aichallenge 2010-10-11T07:51:21 (: 2010-10-11T07:51:48 @predict 2010-10-11T07:51:48 I predict that optimum will win! 2010-10-11T07:51:57 also not... 2010-10-11T07:52:00 @troll 2010-10-11T07:52:01 HakanD: No! 2010-10-11T07:56:14 *** ichti has quit IRC (Ping timeout: 276 seconds) 2010-10-11T08:00:36 Top 10 players: extrapostrophe(3893), Hazard(3811), dmj111(3772), cfaftw(3765), rsergio(3764), felixcoto(3755), ofrias(3729), sequoh(3703), MariusCG(3674), EBraun(3670) 2010-10-11T08:07:40 *** optimum has quit IRC (Remote host closed the connection) 2010-10-11T08:08:24 *** optimum has joined #aichallenge 2010-10-11T08:11:03 *** Titankiller has joined #aichallenge 2010-10-11T08:13:32 *** delt0r_ has joined #aichallenge 2010-10-11T08:14:43 *** delt0r___ has quit IRC (Ping timeout: 240 seconds) 2010-10-11T08:16:50 *** krokokrusa has joined #aichallenge 2010-10-11T08:19:51 *** ichti has joined #aichallenge 2010-10-11T08:22:59 *** Acount has quit IRC (Ping timeout: 252 seconds) 2010-10-11T08:24:50 *** ichti has quit IRC (Ping timeout: 264 seconds) 2010-10-11T08:25:28 *** ichti has joined #aichallenge 2010-10-11T08:29:44 *** flavor has joined #aichallenge 2010-10-11T08:30:14 *** Acount has joined #aichallenge 2010-10-11T08:43:27 *** hellman has joined #aichallenge 2010-10-11T08:44:08 *** fawek has joined #aichallenge 2010-10-11T08:45:49 http://72.44.46.68/canvas?game_id=428137 2010-10-11T08:46:17 lol 2010-10-11T08:46:20 :D 2010-10-11T08:47:07 I wonder if that 2010-10-11T08:47:16 is the optimal strategy when you start so close 2010-10-11T08:47:50 distance is 2, right? 2010-10-11T08:48:18 yeah 2010-10-11T08:48:26 map 428 2010-10-11T08:49:06 haha checking map statistics, it has a 17% draw rate 2010-10-11T08:50:23 a lot of dumb bots 2010-10-11T08:50:35 83% :) 2010-10-11T08:56:12 where do you find the map statistics? 2010-10-11T08:56:36 http://72.44.46.68/getmaps 2010-10-11T08:57:46 and with that map, is there an optimal move? You can only afford to send out 10 ships from your planet on turn 1, and if the enemy doesn't send out ten as well you are going to lose 2010-10-11T08:58:23 not necissarily 2010-10-11T08:58:54 If you send out more than 10, then enemy will take your home planet and you are screwed 2010-10-11T08:59:01 at least he will if he didn't send out 10 2010-10-11T08:59:44 yeah but what if you send only ten and he saves his? He will still not be able to take your planet 2010-10-11T09:00:05 But you can't take over any of the neutrals with 10 ships 2010-10-11T09:00:11 and now you can't send out anymore 2010-10-11T09:00:15 and all he has to do is sit tight and he wins 2010-10-11T09:00:17 true 2010-10-11T09:00:34 So the optimal move is to do nothing 2010-10-11T09:00:36 Top 10 players: extrapostrophe(3909), Hazard(3817), dmj111(3813), cfaftw(3752), rsergio(3726), MariusCG(3713), ofrias(3705), sequoh(3696), EBraun(3671), _iouri_(3661) 2010-10-11T09:00:38 if there had been a neutral with only 9 ships in defense maybe it could be done 2010-10-11T09:01:01 indeed 2010-10-11T09:01:59 of if there were starting planets with higher regen than your starting planet 2010-10-11T09:02:15 they'd have to be a lot higher to make loosing your home planet worth it though 2010-10-11T09:03:09 starting planet has fixed growth_rate = 5 2010-10-11T09:07:41 but is the max growth_rate always 5? 2010-10-11T09:07:57 Frontier: Hey, you around? 2010-10-11T09:08:23 Meatkat: it's hardcoded in map generator 2010-10-11T09:09:02 Naktibalda: both that the maximum planet growth rate is 5 and that the starting planet regen is 5? 2010-10-11T09:09:48 yes 2010-10-11T09:10:14 cool, good to know 2010-10-11T09:10:34 http://code.google.com/p/ai-contest/source/browse/trunk/planet_wars/backend/map_generator.py 2010-10-11T09:10:45 lines 46,47 and 54 2010-10-11T09:12:55 yeah 2010-10-11T09:13:27 *** ichti has quit IRC (Ping timeout: 264 seconds) 2010-10-11T09:14:33 pjreddie: What's up? 2010-10-11T09:17:08 *** javagamer has quit IRC (Ping timeout: 252 seconds) 2010-10-11T09:19:50 *** mega1 has joined #aichallenge 2010-10-11T09:23:18 look out, new dmj bot 2010-10-11T09:26:13 *** mceier has quit IRC (Quit: leaving) 2010-10-11T09:30:20 *** Titankiller has quit IRC (Quit: Nettalk6 - www.ntalk.de) 2010-10-11T09:32:00 dmj111: i'm going to beat your new bot when we play 2010-10-11T09:32:16 gah, someone beat me to the punch 2010-10-11T09:34:22 *** elijahbal has quit IRC (Quit: ZNC - http://znc.sourceforge.net) 2010-10-11T09:35:13 ha, couldn't even beat the old one 2010-10-11T09:35:48 http://ai-contest.com/forum/viewtopic.php?f=18&t=917&p=5898#p5898 2010-10-11T09:37:00 *** Appleman1234 has quit IRC (Ping timeout: 276 seconds) 2010-10-11T09:37:05 *** HakanD has quit IRC (Ping timeout: 264 seconds) 2010-10-11T09:45:32 *** BtbN has joined #aichallenge 2010-10-11T09:50:06 Account, why don't you insert it yourself and recompile the .jar? 2010-10-11T09:53:19 *** flavor has quit IRC (Ping timeout: 240 seconds) 2010-10-11T09:53:52 Migi32> no java/svn skeel/instaled 2010-10-11T09:54:19 why not install it then? You'll never ever need java again? 2010-10-11T09:55:03 sorry gtg 2010-10-11T09:57:58 Acount: http://www.oracle.com/technetwork/java/javase/downloads/jdk6-jsp-136632.html this may help you solving your problem 2010-10-11T10:00:21 does it solve mental problems? 2010-10-11T10:00:31 http://ai-contest.com/forum/viewtopic.php?f=18&t=917&p=5898#p5898 2010-10-11T10:00:36 Top 10 players: extrapostrophe(3913), Hazard(3824), dmj111(3818), cfaftw(3752), rsergio(3732), ofrias(3721), MariusCG(3709), sequoh(3700), EBraun(3672), _iouri_(3669) 2010-10-11T10:00:49 acount: are you a robot or what? 2010-10-11T10:01:10 i wat for someone do it 2010-10-11T10:01:15 i wait for someone do it 2010-10-11T10:01:18 Naktibalda: I doubt it 2010-10-11T10:01:51 Acount: ahahaha, nice joke! 2010-10-11T10:01:52 I'm waiting for someone too 2010-10-11T10:03:57 bla bla bla 2010-10-11T10:04:03 *** optimum has quit IRC (Remote host closed the connection) 2010-10-11T10:04:40 *** optimum has joined #aichallenge 2010-10-11T10:05:28 Acount: 1. create a patch, 2. create an issue and attach patch, 3. enable patience and wait for a next release of starter package 2010-10-11T10:06:32 no skeel 2010-10-11T10:06:39 with svn 2010-10-11T10:07:12 skilz r gud, lern skilz 2010-10-11T10:11:35 *** aerique has joined #aichallenge 2010-10-11T10:12:13 bla bla bla 2010-10-11T10:13:09 *** Itkovian has quit IRC (Ping timeout: 245 seconds) 2010-10-11T10:16:07 http://ai-contest.com/forum/viewtopic.php?f=18&t=917&p=5898#p5898 2010-10-11T10:16:28 acount: people are NOT going to help you while you spam... 2010-10-11T10:16:49 @roulette -> Account 2010-10-11T10:16:49 Migi32: (roulette [spin]) -- Fires the revolver. If the bullet was in the chamber, you're dead. Tell me to spin the chambers and I will. 2010-10-11T10:16:52 damn 2010-10-11T10:17:33 Account, I challenge thee to a game of roulette 2010-10-11T10:18:09 do you accept this noble challenge? 2010-10-11T10:19:55 *** antimatroid1 has left #aichallenge 2010-10-11T10:20:01 @roulette spin 2010-10-11T10:20:01 *SPIN* Are you feeling lucky? 2010-10-11T10:20:11 @roulette 2010-10-11T10:20:11 rabidus: *click* 2010-10-11T10:20:15 *phew* 2010-10-11T10:20:17 :P 2010-10-11T10:20:21 @roulette 2010-10-11T10:20:21 Migi32: *click* 2010-10-11T10:20:28 @roulette 2010-10-11T10:20:28 rabidus: *click* 2010-10-11T10:20:31 *phew* 2010-10-11T10:20:37 uh oh... 2010-10-11T10:20:42 * Migi32 closes eyes 2010-10-11T10:20:46 @roulette 2010-10-11T10:20:46 Migi32: *click* 2010-10-11T10:20:47 @roulette 2010-10-11T10:20:47 rabidus: *click* 2010-10-11T10:20:49 haha! 2010-10-11T10:20:54 last bullet 2010-10-11T10:20:56 @roulette 2010-10-11T10:20:56 *** Naktibalda was kicked by contestbot (BANG!) 2010-10-11T10:20:57 * contestbot reloads and spins the chambers. 2010-10-11T10:20:59 lol 2010-10-11T10:21:02 *** Naktibalda has joined #aichallenge 2010-10-11T10:21:07 :( 2010-10-11T10:21:15 * Naktibalda has no luck 2010-10-11T10:21:15 that was my spin, ofc it's last chamber 2010-10-11T10:21:31 there was no chambers left anymore, so it was 100% bang for you 2010-10-11T10:21:42 http://ai-contest.com/forum/viewtopic.php?f=18&t=917&p=5898#p5898 2010-10-11T10:21:50 duuuude 2010-10-11T10:21:57 !kick Account 2010-10-11T10:21:57 Migi32: Error: You don't have the #aichallenge,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified. 2010-10-11T10:22:07 !vote kick Acount 2010-10-11T10:22:08 rabidus: User error, it's not my fault. 2010-10-11T10:22:16 >:( 2010-10-11T10:22:18 !roundhousekick Account 2010-10-11T10:22:19 Migi32: User error -- Replace user. 2010-10-11T10:22:23 I know :P 2010-10-11T10:22:34 !kungfu Acount 2010-10-11T10:22:35 rabidus: I'm sorry Dave, I cannot kungfu. 2010-10-11T10:22:38 damn 2010-10-11T10:23:55 *** elijahbal has joined #aichallenge 2010-10-11T10:25:59 :( my last versions is worst than previous 2010-10-11T10:26:02 version 2010-10-11T10:26:05 worse 2010-10-11T10:28:23 *** imaginative_name has joined #aichallenge 2010-10-11T10:28:24 *** antimatroid has joined #aichallenge 2010-10-11T10:30:10 *** hellman has quit IRC (Remote host closed the connection) 2010-10-11T10:31:14 *** imaginative_name has quit IRC (Client Quit) 2010-10-11T10:31:55 *** fawek has quit IRC (Remote host closed the connection) 2010-10-11T10:32:02 *** hellman has joined #aichallenge 2010-10-11T10:34:19 *** antimatroid has left #aichallenge 2010-10-11T10:36:11 *** elijahbal has quit IRC (Quit: ZNC - http://znc.sourceforge.net) 2010-10-11T10:39:56 *** hellman has quit IRC (Read error: Connection reset by peer) 2010-10-11T10:40:15 *** hellman has joined #aichallenge 2010-10-11T10:40:44 Naktibalda: it seems that's true for everybody 2010-10-11T10:41:06 so, the winning strategy is simply to upload your very first bot November, 27 :) 2010-10-11T10:44:17 http://ai-contest.com/forum/viewtopic.php?f=18&t=917&p=5898#p5898 2010-10-11T10:44:43 we need channel ops 2010-10-11T10:45:34 it's sad that we need them :( 2010-10-11T10:45:41 but nevertheless we do 2010-10-11T10:46:55 * krokokrusa is testing irssi's ignoring functionality 2010-10-11T10:50:57 *** mega1 has quit IRC (Ping timeout: 276 seconds) 2010-10-11T10:51:02 *** mega1 has joined #aichallenge 2010-10-11T10:52:14 *** JamesMG has joined #aichallenge 2010-10-11T10:54:50 krokokrusa is genious 2010-10-11T10:54:51 *** cfaftw has joined #aichallenge 2010-10-11T11:00:36 Top 10 players: extrapostrophe(3918), Hazard(3844), dmj111(3824), cfaftw(3761), rsergio(3740), MariusCG(3714), ofrias(3713), sequoh(3697), _iouri_(3679), goldman(3677) 2010-10-11T11:04:32 *** Itkovian has joined #aichallenge 2010-10-11T11:08:10 *** fawek has joined #aichallenge 2010-10-11T11:15:45 *** Itkovian has quit IRC (Quit: Itkovian) 2010-10-11T11:25:01 Acount: don't spam the channel 2010-10-11T11:25:08 Migi32: i'm an op 2010-10-11T11:25:40 there are a couple other too i think, aside from organizers 2010-10-11T11:26:42 hmm, apparently it's only organizers aside from me 2010-10-11T11:28:49 *** rwa has quit IRC (Quit: rwa) 2010-10-11T11:29:44 *** mega1_ has joined #aichallenge 2010-10-11T11:30:09 *** wvdschel has quit IRC (Quit: Leaving) 2010-10-11T11:30:21 i dont spam 2010-10-11T11:30:36 1 message per hour 2010-10-11T11:30:46 but pure b*shit 2010-10-11T11:31:01 *** mega1 has quit IRC (Ping timeout: 272 seconds) 2010-10-11T11:31:24 ban please this 2010-10-11T11:32:02 canadian overlord 2010-10-11T11:32:37 acount: you posted the same forum link 15:52, 16:08, 16:13, 16:36... just cool down and we'll all be happier 2010-10-11T11:33:28 plus forums 2010-10-11T11:33:30 okey 1 mess per 15 min 2010-10-11T11:33:41 and 1 mess on forum 2010-10-11T11:33:47 and now i spamer? 2010-10-11T11:33:53 yes 2010-10-11T11:33:54 ugh 2010-10-11T11:33:56 Anyone has any clue about http://ai-contest.com/forum/viewtopic.php?f=18&t=911? When do the admins come online on irc? 2010-10-11T11:34:13 *** boegel has quit IRC (Ping timeout: 265 seconds) 2010-10-11T11:34:14 you don't talk, you spam 2010-10-11T11:34:32 1 mess per 15 min 2010-10-11T11:34:51 and it's not the first time 2010-10-11T11:35:16 i think u Naktibalda is spamer 2010-10-11T11:35:34 ban please Naktibalda 2010-10-11T11:35:51 ho not talk he spam 2010-10-11T11:35:55 he not talk he spam 2010-10-11T11:36:10 dude. I'm usually not rude, but please, gtfo and grow up 2010-10-11T11:36:34 and use strong langiage 2010-10-11T11:36:38 ಠ_ಠ @ Acount 2010-10-11T11:36:54 ban he use strong langiage 2010-10-11T11:37:24 if you want your sleep(0.01) in PlayGame.jar, it'll be much less work to install java, add the line and compile yourself 2010-10-11T11:37:29 takes 10 minutes max. 2010-10-11T11:37:33 oh... irc doesn't support unicode 2010-10-11T11:37:34 *** ChanServ sets mode: +o jmcarthur 2010-10-11T11:37:48 cfaftw, I saw the funky eyes :P 2010-10-11T11:37:51 *** Acount was kicked by jmcarthur (this is a warning) 2010-10-11T11:37:57 *** Acount has joined #aichallenge 2010-10-11T11:38:26 oh ok, cool... i just looked at the channel log and it shows up as bytes 2010-10-11T11:38:36 k canadian overlord, a will stop talking 2010-10-11T11:38:45 :D:D 2010-10-11T11:38:57 lol canadian overlord 2010-10-11T11:39:09 really laughing my ass out 2010-10-11T11:39:10 i'm not canadian 2010-10-11T11:39:21 *** jmcarthur sets mode: -o jmcarthur 2010-10-11T11:40:06 * Acount atomic warfare coming 2010-10-11T11:40:20 idle threats don't scare ops 2010-10-11T11:41:07 jmcarthur> http://ai-contest.com/forum/viewtopic.php?f=18&t=917 2010-10-11T11:41:42 jmcarthur> please give read it to u peasant 2010-10-11T11:41:59 *** ChanServ sets mode: +o jmcarthur 2010-10-11T11:42:00 *** jmcarthur sets mode: +q Acount!*@* 2010-10-11T11:42:03 *** jmcarthur sets mode: -o jmcarthur 2010-10-11T11:42:26 jmcarthur \\o jmcarthur o// jmcarthur \o/ 2010-10-11T11:42:42 it's not a great fix 2010-10-11T11:42:45 yet 2010-10-11T11:42:48 *** sigh has quit IRC (Remote host closed the connection) 2010-10-11T11:42:52 i'm leaving plenty of outs 2010-10-11T11:43:56 *** ChanServ sets mode: +o jmcarthur 2010-10-11T11:44:04 *** jmcarthur sets mode: +q *!*@213.88.2.78 2010-10-11T11:44:12 *** jmcarthur sets mode: -q Acount!*@* 2010-10-11T11:44:15 *** jmcarthur sets mode: -o jmcarthur 2010-10-11T11:46:44 cfaftw: worked for me ! 2010-10-11T11:46:53 I mean, look of disapproval :) 2010-10-11T11:47:09 *** rebelxt has joined #aichallenge 2010-10-11T11:47:41 okay guys, i have promised Acount to -q him in 24 hours 2010-10-11T11:47:50 noting it here for the record 2010-10-11T11:48:57 this privmsg session with him is very rude. i'm not sure if i should follow through with that promise 2010-10-11T11:49:43 okay, he's threatening me now. i will not accept that. i'm not going to -q him 2010-10-11T11:49:58 if another op feels sorry for him (why?) they can do it 2010-10-11T11:50:23 i'm ircnet/quakenet guy. What that -q does? 2010-10-11T11:50:32 silence 2010-10-11T11:50:37 they can join but can't talk 2010-10-11T11:50:38 *** tapwater has joined #aichallenge 2010-10-11T11:50:39 it just means Acount can join and read what we say 2010-10-11T11:50:41 ok. 2010-10-11T11:50:45 it's like -v in a +m channel 2010-10-11T11:50:49 ok 2010-10-11T11:50:54 or +b without kick 2010-10-11T11:51:09 (at least in ircnet/quakenet) 2010-10-11T11:51:17 (tho can't join) 2010-10-11T11:51:26 right 2010-10-11T11:51:44 right 2010-10-11T11:51:46 I was going to say we aren't missing out on much but I was surprised by how good his bot is: 2010-10-11T11:51:47 http://www.ai-contest.com/visualizer.php?game_id=5731485 2010-10-11T11:51:51 back to AI :) 2010-10-11T11:52:18 it issues invalid orders and that's why it's rank 3000 but still, he's staging attacks etc 2010-10-11T11:52:39 assuming Acount and Accoun are the same guy, but it's twice a misspelling of Account so I think so :P 2010-10-11T11:52:46 i have no doubt that he's a reasonable programmer, but either he's just a very rude person or something is very seriously getting lost in translation to his native tongue 2010-10-11T11:52:52 yeah it's the same guy 2010-10-11T11:52:57 also usernam 2010-10-11T11:53:05 lol 2010-10-11T11:53:55 nice youtube video 2010-10-11T11:54:05 i don't understand anything tho 2010-10-11T11:54:07 *** amstan has joined #aichallenge 2010-10-11T11:54:07 *** ChanServ sets mode: +o amstan 2010-10-11T11:54:11 :( 2010-10-11T11:54:43 the conversation that made me not want to -q Acount: http://pastebin.com/7GnS6cmw 2010-10-11T11:54:57 has anyone else noticed that the official server seems to have wins backward with invalid orders? 2010-10-11T11:55:19 if somebody issues an invalid order, it seems that it is an automatic win for that bot 2010-10-11T11:55:23 i think it just always reports that player 1 had the invalid order, or that's what i've heard 2010-10-11T11:55:29 but that's just the visualizer 2010-10-11T11:55:37 oh 2010-10-11T11:55:58 but i'm only passing on hearsay 2010-10-11T11:56:00 *** delt0r___ has joined #aichallenge 2010-10-11T11:56:13 jmcarthur: lol, what happened? 2010-10-11T11:56:24 amstan: Acount starting link spamming a thread in the forums 2010-10-11T11:56:31 amstan: and mouthed off when people complained 2010-10-11T11:56:59 amstan: followed by threats and name calling and.... you know, the usual 2010-10-11T11:57:04 yeah.. 2010-10-11T11:57:13 he's still around. i didn't ban him 2010-10-11T11:57:15 oh man.. i tought he would be better this term 2010-10-11T11:57:26 i hoped so 2010-10-11T11:57:31 *** bhasker has quit IRC (Quit: bhasker) 2010-10-11T11:57:51 *** zerd has quit IRC (Read error: Connection reset by peer) 2010-10-11T11:57:57 *** zerd has joined #aichallenge 2010-10-11T11:58:18 so was it on the forums or on irc? 2010-10-11T11:58:40 he has a thread on the forums that i don't think is very spammy (yet?), but he was being a real ass on irc 2010-10-11T11:58:40 cfaftw: yes, the win information is correct, not the message that says who committed the error 2010-10-11T11:58:47 let's see 2010-10-11T11:58:53 i can't mod the forums anyway 2010-10-11T11:58:55 when was it? 2010-10-11T11:59:01 *** delt0r_ has quit IRC (Remote host closed the connection) 2010-10-11T11:59:01 *** JamesMG_ has joined #aichallenge 2010-10-11T11:59:01 *** perror has quit IRC (Ping timeout: 260 seconds) 2010-10-11T11:59:01 just a few minutes before you joined 2010-10-11T11:59:26 *** elijahbal has joined #aichallenge 2010-10-11T11:59:38 amstan: the spam started at 08:28:30 Central time, by my clock 2010-10-11T12:00:05 sorry no, much earlier than that 2010-10-11T12:00:16 i got in on this very late, it seems 2010-10-11T12:00:37 Top 10 players: extrapostrophe(3969), Hazard(3869), dmj111(3849), cfaftw(3771), rsergio(3761), ofrias(3734), MariusCG(3733), sequoh(3726), goldman(3699), _iouri_(3695) 2010-10-11T12:00:54 amstan: i think we should op a few more people 2010-10-11T12:00:59 people who are here a lot 2010-10-11T12:01:01 sure.. 2010-10-11T12:01:05 but who? 2010-10-11T12:01:10 Migi32? up for ops? 2010-10-11T12:01:12 *** JamesMG has quit IRC (Ping timeout: 260 seconds) 2010-10-11T12:01:19 *** aerique has quit IRC (Ping timeout: 240 seconds) 2010-10-11T12:01:31 do you know what is max number of planets? 2010-10-11T12:01:32 *** JamesMG_ is now known as JamesMG 2010-10-11T12:01:41 rabidus: there isn't one specified 2010-10-11T12:01:45 rabidus, you can't count on max planets 2010-10-11T12:01:55 sigh is in here a lot, pgpaskar_ you too 2010-10-11T12:01:55 *** perror has joined #aichallenge 2010-10-11T12:02:03 rabidus: informally, there's a promise that there won't be ridiculous numbers like 500 or something 2010-10-11T12:02:04 but... can it be more than ... lets say, 50 ? 2010-10-11T12:02:09 greghaynes: you're afk too much! 2010-10-11T12:02:12 oh man 2010-10-11T12:02:19 jmcarthur, sure. But irc op or forum op? I've never been either and I don't visit the forums too often though... 2010-10-11T12:02:27 Migi32: i was suggesting for irc 2010-10-11T12:02:30 Migi32: irc 2010-10-11T12:02:32 ok 2010-10-11T12:02:37 my subset function is going to fail badly 2010-10-11T12:02:48 though.. i'm not sure, i didn't see him much, no offense 2010-10-11T12:03:06 no problem amstan, I understand :) 2010-10-11T12:03:29 i only suggested Migi32 because he mentioned ops earlier (wasn't asking for it, just mentioning that there should be more) 2010-10-11T12:03:48 oh, ok, that's op material then 2010-10-11T12:04:01 jmcarthur: as for mods on the forums, i was thinking of just giving everyone who has medal of honour op powers 2010-10-11T12:04:12 i guess that could work 2010-10-11T12:04:23 what's a medal of honour? 2010-10-11T12:04:27 i don't frequent the forums very often though 2010-10-11T12:05:12 i get tired of reading the forums 2010-10-11T12:05:17 i just gave people that helped in various ways a special status on the forum 2010-10-11T12:05:25 yeah, they're horrible, lol 2010-10-11T12:05:38 because so many people have technical problems with the server and there aren't enough admins working on them 2010-10-11T12:05:47 it's disheartening 2010-10-11T12:05:48 :/ 2010-10-11T12:05:56 strategy and misc forums are more interesting 2010-10-11T12:06:00 Migi32: since you haven't opped irc before, here are some tips for if amstan gives you ops (some of it is specific for #haskell, but still good to read) http://haskell.org/haskellwiki/IRC_channel/Management 2010-10-11T12:06:02 Zannick: but yeah, i have the same feeling 2010-10-11T12:06:10 I like strategy sometimes, yeah 2010-10-11T12:06:13 i would totally be an admin but i want to play in this contest...maybe next one 2010-10-11T12:06:20 yeah the forums are majority "me too" posts or duplicates 2010-10-11T12:07:13 mods will have the power to organize those posts.. 2010-10-11T12:07:15 posting "me too" like some brain-dead AOLer. I should do the world a favor and cap you like old yeller. you're just about as useless as JPEGs to Hellen Keller 2010-10-11T12:07:27 cfaftw: :D 2010-10-11T12:07:29 haha 2010-10-11T12:07:32 sorry, had to get that out of my system -_- 2010-10-11T12:07:50 that's weird al 2010-10-11T12:07:51 Zannick: you can still be op and mod 2010-10-11T12:08:02 just no ssh access 2010-10-11T12:08:05 sure, sure 2010-10-11T12:08:13 k... so.. ops.. 2010-10-11T12:08:19 does everyone have accounts? 2010-10-11T12:08:32 for nickserv? 2010-10-11T12:08:36 if you do /whois you can see if they're identified 2010-10-11T12:08:42 yeah, i just did it to you 2010-10-11T12:08:56 hm, no i guess not? 2010-10-11T12:09:10 ah, no it says "Account: Zannick" 2010-10-11T12:09:25 *** elijahbal has quit IRC (Quit: ZNC - http://znc.sourceforge.net) 2010-10-11T12:09:29 will /msg chanserv op be persistent? i forgot 2010-10-11T12:09:44 or.. wait.. /mode +o? 2010-10-11T12:10:02 dunno 2010-10-11T12:10:04 no, those are temporary 2010-10-11T12:10:12 add to access list? 2010-10-11T12:10:22 ok 2010-10-11T12:10:27 yeah, add to access list as op 2010-10-11T12:10:40 /msg chanserv flags #aichallenge Zannick +o 2010-10-11T12:10:45 there.. 2010-10-11T12:10:49 k.. who's next 2010-10-11T12:12:43 * jmcarthur shrugs 2010-10-11T12:13:32 i like sigh, he's a cool guy 2010-10-11T12:14:00 @later tell sigh contact me when you're online, i wanna give you op, idk if you have an account with nickserv 2010-10-11T12:14:00 amstan: Ready to serve. 2010-10-11T12:16:47 *** Bobng has joined #aichallenge 2010-10-11T12:18:09 Migi32: k... so i gave you ops as well 2010-10-11T12:18:44 amstan, ok. I'm still reading the guide that jmcarthur linked to and I'll probably not be using the op status a lot, but still: thank you :D 2010-10-11T12:18:46 wait... this is an AI contest... give contestbot sentience, then he can be the 24/7 op 2010-10-11T12:19:20 Migi32: well.. it's pretty simple, /kick nick is good for a warning if you see spammers like accoun 2010-10-11T12:19:23 cfaftw, good idea for the next AI Challenge: program contestbot :P 2010-10-11T12:19:39 create a chanop AI and let this channel all have version control access 2010-10-11T12:19:41 Migi32: he's already opensource 2010-10-11T12:20:18 a1k0n: you're ops too 2010-10-11T12:20:43 amstan: I don't know McLeopold really but he has been helpful on the forums and here 2010-10-11T12:20:53 if he isn't already opped... 2010-10-11T12:20:54 yes.. good point 2010-10-11T12:21:09 @later tell McLeopold contact me when you're online, i wanna give you op, idk if you have an account with nickserv 2010-10-11T12:21:09 amstan: As you wish. 2010-10-11T12:25:10 jmcarthur: can you help me test the forums permissions? 2010-10-11T12:25:55 let's give ops to anyone capable of taking #1 on the off. server and holding it for some time :) 2010-10-11T12:26:07 *** RainCT has joined #aichallenge 2010-10-11T12:26:32 hahaha 2010-10-11T12:26:38 well.. not really 2010-10-11T12:26:39 #rankings 2010-10-11T12:26:40 amstan: Top 10 players: extrapostrophe(3910), Hazard(3879), dmj111(3833), cfaftw(3754), rsergio(3753), ofrias(3730), MariusCG(3727), sequoh(3723), goldman(3689), _iouri_(3686) 2010-10-11T12:26:57 i never saw #1 and #2 in here, or on the forums 2010-10-11T12:27:04 *** bhasker has joined #aichallenge 2010-10-11T12:27:05 they change so often 2010-10-11T12:27:28 yet the op status would be permanent :) 2010-10-11T12:28:15 Zannick: did you do anything epic? 2010-10-11T12:28:40 amstan: what should i do? 2010-10-11T12:28:58 jmcarthur: you should have an edit, lock, warn and all that 2010-10-11T12:29:13 and there should be a moderator control panel button on each forum, near the top 2010-10-11T12:29:14 amstan: yeah those are there 2010-10-11T12:29:21 cool 2010-10-11T12:29:45 jmcarthur: darn.. you can't delete users, meh 2010-10-11T12:29:46 http://ai-contest.com/forum/viewtopic.php?f=5&t=915 2010-10-11T12:30:02 just warn the posts when you see them, i'll take care of those cases 2010-10-11T12:30:20 okay 2010-10-11T12:30:29 *** Zeiris has joined #aichallenge 2010-10-11T12:30:30 how do they do this.. lol 2010-10-11T12:30:45 amstan: handful of issues and fixes 2010-10-11T12:30:59 they probably copy the chaptca to a porn site, and have them solved by humans 2010-10-11T12:31:12 Zannick: ok, good enough, you're a medal of honour 2010-10-11T12:31:23 it looks very customized though 2010-10-11T12:31:28 Zannick: username? 2010-10-11T12:31:32 bswolf 2010-10-11T12:31:41 perhaps was only semi-automated 2010-10-11T12:31:46 jmcarthur: yeah.. it copies content from other posts 2010-10-11T12:31:53 or sites from google 2010-10-11T12:32:35 it's not surprising that it links to ai-contest.com, but it is a little surprising that is *also* talks about waterloo in a somewhat sensible way 2010-10-11T12:32:58 and not about ai instead 2010-10-11T12:33:02 or something 2010-10-11T12:36:13 *** jorge has joined #aichallenge 2010-10-11T12:42:36 2010-10-11T11:31:24 ban please this 2010-10-11T12:42:37 2010-10-11T11:32:02 canadian overlord 2010-10-11T12:42:40 XD 2010-10-11T12:43:38 calling people peasants 2010-10-11T12:44:45 I thought that was pretty funny actually, the peasant comment 2010-10-11T12:45:03 yeah, his arguments are hilarious 2010-10-11T12:45:07 but he's pretty spammy 2010-10-11T12:45:24 last contest he was threatening to send nuclear bombs to kill us 2010-10-11T12:45:37 he sounds like he is 15 2010-10-11T12:45:38 @quote accoun 2010-10-11T12:45:38 amstan: all book about atomic nuclear bomp prodiction writeln in russian )))) 2010-10-11T12:45:44 he was around during the last contest? 2010-10-11T12:45:47 yeah 2010-10-11T12:45:53 ended up banning him that time too 2010-10-11T12:45:57 how did his bot do? 2010-10-11T12:46:09 pretty well actually, 23rd or something like that 2010-10-11T12:46:16 interesting 2010-10-11T12:46:29 I don't know why, but this is making me crack up 2010-10-11T12:46:44 but yeah.. he's hilarious 2010-10-11T12:47:12 when you see people saying something funny, you must @quotegrab nick, it'll record the last thing nick said 2010-10-11T12:47:16 @quitegrab 2010-10-11T12:47:17 amstan: User error, it's not my fault. 2010-10-11T12:47:22 @help quitegrab 2010-10-11T12:47:22 amstan: Error: There is no command "quitegrab". 2010-10-11T12:47:29 @help quotegrab 2010-10-11T12:47:29 amstan: Error: There is no command "quotegrab". 2010-10-11T12:47:35 @apropos quote 2010-10-11T12:47:35 amstan: Owner ircquote, QuoteGrabs quote, Web urlquote, and Web urlunquote 2010-10-11T12:47:45 oh! 2010-10-11T12:47:48 @help grab 2010-10-11T12:47:48 amstan: (grab [] ) -- Grabs a quote from by for the quotegrabs table. is only necessary if the message isn't sent in the channel itself. 2010-10-11T12:48:04 contestbot: seen accoun 2010-10-11T12:48:04 amstan: accoun was last seen in #aichallenge 1 day, 8 hours, 21 minutes, and 6 seconds ago: hi Developers 2010-10-11T12:48:25 he has an "about me" youtube video link on his profile 2010-10-11T12:48:31 i think calling somebody a peasant is a severe insult in russia, iirc 2010-10-11T12:48:35 i have no idea what he's saying, though 2010-10-11T12:48:39 cfaftw: oh yeah, that one 2010-10-11T12:48:46 cfaftw: I can translate :) 2010-10-11T12:48:49 cfaftw: link? 2010-10-11T12:48:51 http://www.youtube.com/watch?v=p-5nXqUF29Q 2010-10-11T12:49:02 yes, that's him 2010-10-11T12:49:03 krokokrusa: am i right or wrong? 2010-10-11T12:49:15 the audio is out of sync too 2010-10-11T12:49:16 it's long... don't worry about translating it 2010-10-11T12:49:18 no, I don't think so 2010-10-11T12:49:38 jmcarthur: I can't figure out the meaning of the peasant comment 2010-10-11T12:49:51 krokokrusa: translate, i'm so interested 2010-10-11T12:49:52 okay 2010-10-11T12:49:53 haha, that was hilarious 2010-10-11T12:49:55 @quote accoun 2010-10-11T12:49:55 rabidus: all book about atomic nuclear bomp prodiction writeln in russian )))) 2010-10-11T12:49:59 perhaps i am thinking a different country 2010-10-11T12:49:59 :( 2010-10-11T12:50:08 single? 2010-10-11T12:50:17 youtube video basically is about "I really want to marry someone" 2010-10-11T12:50:17 not nuclear bomps! 2010-10-11T12:50:23 lol 2010-10-11T12:50:24 really? 2010-10-11T12:50:26 lol 2010-10-11T12:50:28 "aged 16-18, or >14 if from Ukraine" 2010-10-11T12:50:44 *** mega1_ has quit IRC (Read error: Operation timed out) 2010-10-11T12:51:01 also "I forgot to clean my teeth today, that's why they're yellow, but they're white when cleaned..." 2010-10-11T12:51:05 and stuff like that 2010-10-11T12:51:07 lol 2010-10-11T12:51:24 I didn't make it to the end of the video 2010-10-11T12:51:38 he starts to repeat himself at some point 2010-10-11T12:51:44 sounds familiar 2010-10-11T12:51:53 hahaha 2010-10-11T12:51:54 haha :) 2010-10-11T12:53:18 @forget jobmine 2010-10-11T12:53:18 amstan: I come to serve. 2010-10-11T12:54:12 where's mcleopold's new bot? 2010-10-11T12:54:24 he promised it would be unveiled this week! >:o 2010-10-11T12:54:34 it probably spends spare cpu cycles stopping crime 2010-10-11T12:55:41 dmj's new bot is impressive, when did that show up? 2010-10-11T12:55:46 *** mega1 has joined #aichallenge 2010-10-11T12:56:28 jamesmg, tcp or official? 2010-10-11T12:56:38 tcp 2010-10-11T12:56:53 oh, I guess 4 hours ago 2010-10-11T13:00:37 Top 10 players: extrapostrophe(3925), Hazard(3882), dmj111(3828), cfaftw(3763), rsergio(3761), ofrias(3729), MariusCG(3725), sequoh(3724), EBraun(3693), _iouri_(3690) 2010-10-11T13:02:50 I've been watching some of dmj's new bot's games, this is his only loss: http://www.ai-contest.com/visualizer.php?game_id=5731485 2010-10-11T13:02:53 kinda funny 2010-10-11T13:04:26 wrong link? 2010-10-11T13:04:52 yes 2010-10-11T13:04:53 sorry 2010-10-11T13:05:18 http://72.44.46.68/canvas?game_id=431536 2010-10-11T13:06:11 interesting map though 2010-10-11T13:06:24 wow that bot worries me 2010-10-11T13:06:43 doesn't look like it's played some of the top bots yet though 2010-10-11T13:07:05 haha, I like the start planet swap 2010-10-11T13:08:28 *** justin_pdx has joined #aichallenge 2010-10-11T13:12:38 *** kozlovsky has joined #aichallenge 2010-10-11T13:13:28 *** Palmik has quit IRC (Read error: Operation timed out) 2010-10-11T13:14:19 *** wvdschel has joined #aichallenge 2010-10-11T13:17:59 *** rebelxt has left #aichallenge 2010-10-11T13:25:58 *** cfaftw has left #aichallenge ("Leaving") 2010-10-11T13:26:04 *** cfaftw has joined #aichallenge 2010-10-11T13:31:00 any admins around? 2010-10-11T13:31:57 i'd really like to know what's going on in http://ai-contest.com/visualizer.php?game_id=5775619 this game, what the actual error was if you have access to the logs 2010-10-11T13:32:15 i guess it's not logged. 2010-10-11T13:37:10 *** Bobng has quit IRC (Quit: Leaving) 2010-10-11T13:39:11 *** rwa has joined #aichallenge 2010-10-11T13:39:35 anybody else having trouble on the tcp server? 2010-10-11T13:39:40 *** bhasker_ has joined #aichallenge 2010-10-11T13:40:19 my shows disconnect after 5-10 turns. I am running a version which worked fine just an hour or so ago. 2010-10-11T13:40:33 *** boegel has joined #aichallenge 2010-10-11T13:41:26 *** Frontier has left #aichallenge 2010-10-11T13:41:50 just me I guess? 2010-10-11T13:42:43 *** RainCT has quit IRC (Remote host closed the connection) 2010-10-11T13:42:50 *** bhasker has quit IRC (Ping timeout: 240 seconds) 2010-10-11T13:43:11 *** rwa has quit IRC (Client Quit) 2010-10-11T13:44:42 *** jorge has quit IRC (Remote host closed the connection) 2010-10-11T13:45:16 Mine have been fine for the past few hours, haven't run one in 10-15m though 2010-10-11T13:47:27 *** kozlovsky has quit IRC (Quit: Page closed) 2010-10-11T13:50:57 *** Naktibalda has quit IRC (Quit: ChatZilla 0.9.86 [Firefox 3.6.8/20100722155716]) 2010-10-11T13:51:34 *** Bobng has joined #aichallenge 2010-10-11T13:54:48 *** Bobng has quit IRC (Client Quit) 2010-10-11T14:00:04 *** Bobng has joined #aichallenge 2010-10-11T14:00:38 Top 10 players: extrapostrophe(3928), Hazard(3878), dmj111(3827), rsergio(3764), cfaftw(3751), sequoh(3741), ofrias(3728), MariusCG(3726), bix0r4ever(3688), EBraun(3687) 2010-10-11T14:00:55 *** Haggis has joined #aichallenge 2010-10-11T14:10:08 *** cfaftw has quit IRC (Quit: Leaving) 2010-10-11T14:18:12 *** ichti has joined #aichallenge 2010-10-11T14:19:21 *** krokokrusa has left #aichallenge ("Don't panic!") 2010-10-11T14:20:20 *** Zeiris has quit IRC (Ping timeout: 240 seconds) 2010-10-11T14:21:24 *** BtbN has quit IRC (Quit: Verlassend) 2010-10-11T14:22:45 *** ichti has quit IRC (Ping timeout: 265 seconds) 2010-10-11T14:27:08 *** ichti has joined #aichallenge 2010-10-11T14:32:07 *** ichti has quit IRC (Ping timeout: 276 seconds) 2010-10-11T14:35:11 *** Itkovian has joined #aichallenge 2010-10-11T14:35:36 *** ichti has joined #aichallenge 2010-10-11T14:44:00 *** hellman has quit IRC (Remote host closed the connection) 2010-10-11T14:44:52 *** rebelxt has joined #aichallenge 2010-10-11T14:45:19 *** Naktibalda has joined #aichallenge 2010-10-11T14:46:38 *** Haggis has quit IRC (Ping timeout: 265 seconds) 2010-10-11T14:48:30 *** Bobng has quit IRC (Ping timeout: 264 seconds) 2010-10-11T14:49:25 *** Titankiller has joined #aichallenge 2010-10-11T14:50:40 *** amstan has quit IRC (Ping timeout: 245 seconds) 2010-10-11T14:56:38 *** javagamer has joined #aichallenge 2010-10-11T14:57:24 *** flavor has joined #aichallenge 2010-10-11T14:58:45 *** wvdschel has quit IRC (Quit: Leaving) 2010-10-11T15:00:06 *** jesionaj has joined #aichallenge 2010-10-11T15:00:40 Top 10 players: extrapostrophe(3949), Hazard(3892), dmj111(3842), rsergio(3783), sequoh(3761), cfaftw(3758), MariusCG(3750), ofrias(3745), EBraun(3709), _iouri_(3693) 2010-10-11T15:01:50 *** JensTi has joined #aichallenge 2010-10-11T15:05:08 *** perror has quit IRC (Quit: Bye all !) 2010-10-11T15:10:40 *** dmj111 has quit IRC (Ping timeout: 245 seconds) 2010-10-11T15:13:26 *** Bobng has joined #aichallenge 2010-10-11T15:13:35 *** yasith_ has quit IRC (Ping timeout: 245 seconds) 2010-10-11T15:14:14 *** Bobng has quit IRC (Client Quit) 2010-10-11T15:15:15 *** Bobng has joined #aichallenge 2010-10-11T15:26:55 *** yasith_ has joined #aichallenge 2010-10-11T15:27:22 *** Acount has quit IRC () 2010-10-11T15:31:25 *** flavor has quit IRC (Ping timeout: 250 seconds) 2010-10-11T15:32:39 Naktibalda: good question, dunno 2010-10-11T15:32:43 interesting trend - seeing more games with position swaps recently. when there is a swap, there is a great chance for a losing bot to end up victorious suddenly... i.e. http://ai-contest.com/visualizer.php?game_id=5785439 2010-10-11T15:34:38 hahaha wow 2010-10-11T15:35:12 *** aerique has joined #aichallenge 2010-10-11T15:36:38 it's cause red wasted 80 ships on the right planet while all it's other planets were getting torn up 2010-10-11T15:36:51 it should've been going for blue, not neutral 2010-10-11T15:38:07 it went after the 50 too in the middle, wasted a lot of ships right during the critical battle 2010-10-11T15:38:17 agreed, attacking 80 neutral was not the right thing to do. but it was also a bad idea to attack 1-growth planet with 281 ships. probably the same issue i have with my scoring function.. 2010-10-11T15:41:16 *** Acount has joined #aichallenge 2010-10-11T15:44:04 anyway, my bot deserves a pat on the back finally ;-) good, good bot. ;-) 2010-10-11T15:49:28 *** qotile has joined #aichallenge 2010-10-11T15:56:11 my bot has become functionally suicidal in some cases 2010-10-11T16:00:33 You can send all of the ships from one planet to another, right? Or does there have to always be at least one there. 2010-10-11T16:00:40 Top 10 players: extrapostrophe(3928), Hazard(3893), dmj111(3839), rsergio(3790), sequoh(3761), MariusCG(3747), ofrias(3745), cfaftw(3745), EBraun(3694), _iouri_(3686) 2010-10-11T16:01:02 javagamer: all is fine 2010-10-11T16:01:30 *** davidjliu has joined #aichallenge 2010-10-11T16:01:41 fluffluff1, thanks 2010-10-11T16:02:45 *** Meatkat has quit IRC (Ping timeout: 245 seconds) 2010-10-11T16:03:53 *** Olathe has joined #aichallenge 2010-10-11T16:04:03 how do i calculate the turns fora fleet to reach destination before sending it ? 2010-10-11T16:04:12 *** Olathe has quit IRC () 2010-10-11T16:04:46 Titankiller, it's the distance between the two planets rounded up 2010-10-11T16:04:57 *** Olathe has joined #aichallenge 2010-10-11T16:05:10 Titankiller, there's probably something in the starter pack that finds it 2010-10-11T16:05:53 i cant see one 2010-10-11T16:06:17 Titankiller, which language are you using? 2010-10-11T16:06:29 java 2010-10-11T16:06:34 pw.Distance() in C++ at least 2010-10-11T16:07:15 Titankiller, it's likely named something similar, worst case though it's very easy to write yourself 2010-10-11T16:07:28 itis distance same as number of turns 2010-10-11T16:07:34 i din know that 2010-10-11T16:07:36 yes 2010-10-11T16:07:49 As I mentioned above, it's rounded up 2010-10-11T16:08:07 thank u guys 2010-10-11T16:08:11 np 2010-10-11T16:08:54 *** Bobng has quit IRC (Ping timeout: 264 seconds) 2010-10-11T16:08:59 *** Bobng has joined #aichallenge 2010-10-11T16:10:24 (ceiling ∘ √)((x₀-x₁)² + (y₀-y₁)²) 2010-10-11T16:10:39 dang i could have used unicode for ceiling too 2010-10-11T16:10:41 :P 2010-10-11T16:11:19 ⌈√((x₀-x₁)² + (y₀-y₁)²)⌉ 2010-10-11T16:11:27 so you rewrote your code in APL now? 2010-10-11T16:11:30 :P 2010-10-11T16:11:34 actually that's way too intelligible for APL 2010-10-11T16:11:36 APL doesn't look like that 2010-10-11T16:11:41 *** rwa has joined #aichallenge 2010-10-11T16:13:05 i'm sure J has a very small, unintelligible expression for it 2010-10-11T16:13:57 *** delt0r___ has quit IRC (Read error: Operation timed out) 2010-10-11T16:14:01 *** delt0r_ has joined #aichallenge 2010-10-11T16:14:03 ⌈√p₀·p₁⌉ 2010-10-11T16:14:27 you'd use vectors for positions 2010-10-11T16:14:49 ah 2010-10-11T16:15:00 that's very clear, actually 2010-10-11T16:15:15 that isn't actually APL i'm just simplifying 2010-10-11T16:15:15 what's that an expression for (sorry late to the discussion) 2010-10-11T16:15:18 yeah 2010-10-11T16:15:28 number of turns between planets 2010-10-11T16:15:36 *** Meatkat has joined #aichallenge 2010-10-11T16:15:37 *** rebelxt has left #aichallenge 2010-10-11T16:16:10 also that's wrong heh 2010-10-11T16:16:11 wait, · isn't right 2010-10-11T16:16:22 (p0-p1)^2 2010-10-11T16:16:25 should be the difference squared 2010-10-11T16:16:27 yeah 2010-10-11T16:16:41 thought my rendering was funny... 2010-10-11T16:17:15 that's an overloaded ^2 though. looks weird wrapped in sqrt :P 2010-10-11T16:17:54 ⌈√|p₀-p₁|⌉ 2010-10-11T16:18:19 doh 2010-10-11T16:18:23 ⌈|p₀-p₁|⌉ 2010-10-11T16:18:26 that's it 2010-10-11T16:19:54 now i wish i was writing my bot in agda 2010-10-11T16:19:59 (not really) 2010-10-11T16:20:58 ⌈ | p₀ - p₁ | ⌉ -- valid, definable syntax 2010-10-11T16:23:42 J is so crazy 2010-10-11T16:23:44 quicksort=: (($:@(<#[) , (=#[) , $:@(>#[)) ({~ ?@#)) ^: (1<#) 2010-10-11T16:24:07 it's terse, but i don't see how that could possible be meaningful to a human reader 2010-10-11T16:24:12 *possibly 2010-10-11T16:28:58 *** Meatkat has quit IRC (Ping timeout: 276 seconds) 2010-10-11T16:30:01 *** Zeiris has joined #aichallenge 2010-10-11T16:31:41 *** boegel has quit IRC (Quit: *poof!*) 2010-10-11T16:34:41 on the official server a lot of my games are lost early in a winning position 2010-10-11T16:35:18 is it possible to deduce something about how it came to be? 2010-10-11T16:35:28 http://ai-contest.com/visualizer.php?game_id=5786961 2010-10-11T16:35:58 didn't it say timeout/illegal-move at some point? 2010-10-11T16:39:28 *** Naktibalda has quit IRC (Ping timeout: 272 seconds) 2010-10-11T16:39:43 *** Naktibalda has joined #aichallenge 2010-10-11T16:40:06 *** Bobng has quit IRC (Ping timeout: 264 seconds) 2010-10-11T16:40:44 *** Bobng has joined #aichallenge 2010-10-11T16:43:39 *** bss03 is now known as bss03-AFK 2010-10-11T16:47:29 *** qotile has quit IRC (Ping timeout: 265 seconds) 2010-10-11T16:51:04 mega1: the error reporting from the server hasn't been very consistent or accurate so far, hopefully it will improve 2010-10-11T16:56:57 for some reason not all servers have the error reporting code up 2010-10-11T16:58:14 when did this happen? growth_rate = random.randint(1, 5) 2010-10-11T16:58:40 in the map generator? always been like that 2010-10-11T16:58:44 i thought it was (0,5) 2010-10-11T16:58:49 only for the center 2010-10-11T16:58:52 oh 2010-10-11T16:58:54 okay 2010-10-11T17:00:40 Top 10 players: extrapostrophe(3906), Hazard(3903), dmj111(3846), rsergio(3783), MariusCG(3767), sequoh(3766), ofrias(3760), cfaftw(3747), EBraun(3699), goldman(3691) 2010-10-11T17:05:54 *** aerique has quit IRC (Quit: ...) 2010-10-11T17:09:11 *** Zeiris has quit IRC (Ping timeout: 265 seconds) 2010-10-11T17:14:48 *** iFire`` has quit IRC (Read error: Connection reset by peer) 2010-10-11T17:17:49 *** iFire has joined #aichallenge 2010-10-11T17:23:03 *** Mathnerd314 has joined #aichallenge 2010-10-11T17:27:06 I'm thinking of using HTML to better organize my debugging output, does this sound like a good idea? 2010-10-11T17:27:53 high-tech, go for it :) 2010-10-11T17:28:02 Alright 2010-10-11T17:28:24 :) 2010-10-11T17:28:34 Going to have anchors at each turn so I can quickly jump to one and see what happened. 2010-10-11T17:29:06 Will make it a lot easier to stay in the same place after every time I run it 2010-10-11T17:29:43 that's a pretty good idea 2010-10-11T17:30:53 *** Blkt has quit IRC (Quit: Error: do not makunbound t please!) 2010-10-11T17:31:03 Thanks, just thought of it when I saw that I have a few thousand lines of debugging output, it's not normally that long though. It just happens I made my bot incredibly less aggressive and now it drags every game out forever 2010-10-11T17:31:50 *** rwa has quit IRC (Quit: rwa) 2010-10-11T17:37:26 *** rebelxt has joined #aichallenge 2010-10-11T17:43:42 Just realized I now need to make all my \n 's into
's 2010-10-11T17:44:34 or just use
2010-10-11T17:46:20   a1k0n, good idea, too bad I already found and replaced
2010-10-11T17:49:44   Undo to resque
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2010-10-11T18:00:41   Top 10 players: extrapostrophe(3959), Hazard(3950), dmj111(3904), sequoh(3829), rsergio(3820), MariusCG(3806), ofrias(3805), cfaftw(3795), EBraun(3750), goldman(3732)
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2010-10-11T18:22:02   McLeopold: hey man, it's interesting my latest bot has not won a single game against yours on the official server! 0 out of 5...
2010-10-11T18:23:35   ?
2010-10-11T18:23:40   I need to look
2010-10-11T18:23:52   How about tcp?  Did you beat CrowBot?
2010-10-11T18:24:25   normally back and forth against crowbot. is it what you have on the official server?
2010-10-11T18:25:16   No, totally different.
2010-10-11T18:25:24   Official server is 1 month old.
2010-10-11T18:25:53   Every time I make my bot better, my official bot beats me on some new scenario.
2010-10-11T18:26:04   that's happening to everyone :)
2010-10-11T18:26:07   yeah.. mine normally does better than crow on the tcp, but loses badly to your old bot on the official server ;-)
2010-10-11T18:26:26   The old one doesn't do good on tcp anymore.
2010-10-11T18:26:38   is crow supposed to be better than the one on official?
2010-10-11T18:26:46   No
2010-10-11T18:26:53   there is a special TCP breed of bots ;-)
2010-10-11T18:27:00   :)
2010-10-11T18:27:01   It will beat official on some maps, but official is overall better.
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2010-10-11T18:28:12   http://ai-contest.com/visualizer.php?game_id=5737718
2010-10-11T18:28:24   official is still darn good at close starts
2010-10-11T18:29:43   http://ai-contest.com/visualizer.php?game_id=5693195
2010-10-11T18:29:44   yeah my official bots handles close starts properly for first 2 or 3 turns only.. it had hard-coded logic.. already re-factored though. hopefully improved ;-)
2010-10-11T18:29:54   You were behind on growth for most of the game...
2010-10-11T18:30:31   McLeopold: yeah that's a great example of falling behind on expansion...
2010-10-11T18:31:21   It looks like that's what all your losses are, lower growth.
2010-10-11T18:31:40   My official doesn't even know when it's behind, it just keeps expanding.
2010-10-11T18:32:04   It usually loses when it expands to slowly or decides to expand to the enemy, but they have good defense.
2010-10-11T18:32:19   mine just keeps expanding and loses when it expands too quickly :D
2010-10-11T18:33:13   yep you nailed it. trying to get it improved on expansion front.. my bot over-estimates enemy's ability to play perfect game, hence it's not aggressive enough
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2010-10-11T18:33:32   sigh, hahaha
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2010-10-11T18:34:18   I'm working on AntBot.  Hopefully it will have perfect expansion.
2010-10-11T18:34:32   cool
2010-10-11T18:34:46   And some new funneling logic...
2010-10-11T18:34:54   your bots are always interesting, looking forward to it :)
2010-10-11T18:34:55   hm... AntiBot
2010-10-11T18:35:00   does the opposite of the opponent
2010-10-11T18:35:13   Like CopyBot?
2010-10-11T18:35:20   yeah
2010-10-11T18:35:21   it tries to lose!
2010-10-11T18:35:26   i guess
2010-10-11T18:35:44   The coolest bot I've seen so far is Migi32's vortex.
2010-10-11T18:35:49   if you attack, it defends! if you defend, it attacks!
2010-10-11T18:36:03   which version of vortex? he had so many running on tcp...
2010-10-11T18:36:13   I've only seen the first.
2010-10-11T18:36:14   rebelxt: not vortex the user
2010-10-11T18:36:22   ah
2010-10-11T18:36:34   I don't see any games of his right now. :(
2010-10-11T18:36:45   Migi32.vortex
2010-10-11T18:37:07   rebelxt: the vortex bots you are thinking of are run by rwa
2010-10-11T18:37:34   You you remember who CCCF was?
2010-10-11T18:37:41   ok got it
2010-10-11T18:37:46   flexicoto?
2010-10-11T18:37:55   I don't know
2010-10-11T18:37:59   McLeopold: yes
2010-10-11T18:38:00   or maybe that was 9-9
2010-10-11T18:38:06   9-9 was FlagCapper
2010-10-11T18:38:10   ah
2010-10-11T18:38:26   ppl should just use their official nicknames ;-)
2010-10-11T18:38:59   It's like a masquerade party in there...
2010-10-11T18:39:38   we need a command for contestbot to tell us who people are :)
2010-10-11T18:39:55   So, AntBot takes about 2-3 seconds per turn. :(
2010-10-11T18:39:57   contestbot: who is sigh?
2010-10-11T18:39:58   Zannick: No!
2010-10-11T18:40:06   contestbot: who is on first?
2010-10-11T18:40:07   Zannick: User error -- Replace user.
2010-10-11T18:40:09   aw
2010-10-11T18:40:21   :)
2010-10-11T18:40:51   can anyone remember if official server actually gives 3 second allowance for the first turn? new bot is doing heavy calculations on the first turn, so important to know this
2010-10-11T18:40:56   contestbot: What's the name of the guy on first? is No, who's on first.
2010-10-11T18:40:57   Zannick: You have no gotten any error messages recently, so here's a random one just to let you know that we care.
2010-10-11T18:41:07   contestbot is not bucket :(
2010-10-11T18:41:08   Zannick: User error, it's not my fault.
2010-10-11T18:41:12   argggg
2010-10-11T18:41:56   rebelxt: it used to give 3 seconds before the first game data was sent, but that has changed
2010-10-11T18:42:24   I think now it gives one second before sending any data and two seconds for the first turn after sending the initial game data
2010-10-11T18:42:32   janzert: other way around
2010-10-11T18:42:45   afaik
2010-10-11T18:43:14   thanks. i'll try to confirm this on google code
2010-10-11T18:43:56   backend/engine.py:307
2010-10-11T18:44:06   yeah, 2+1
2010-10-11T18:44:21   ahh, yeah
2010-10-11T18:44:53   cool tnx for double-checking
2010-10-11T18:44:59   yes! lol, i was just looking for some pieces of software for my android tablet, and i got to this page for this one terminal emulator: http://github.com/jackpal
2010-10-11T18:45:05   and guess what, he's in the ai challenge too
2010-10-11T18:45:19   oh except I see where I saw different
2010-10-11T18:45:20   http://code.google.com/p/ai-contest/source/browse/branches/20100929-games-in-the-cloud/planet_wars/backend/engine.py
2010-10-11T18:45:27   the cloud server branch is different
2010-10-11T18:45:36   oh no
2010-10-11T18:45:39   so once again who knows what the servers are actually doing
2010-10-11T18:45:46   that's bad
2010-10-11T18:46:30   hopefully it's not 0.05 ;-)
2010-10-11T18:46:38   I would guess the branch is more accurate than trunk though
2010-10-11T18:46:48   seel line 331 in the branch version
2010-10-11T18:46:58   s/seel/see
2010-10-11T18:47:10       if turn_number <= 2:           # Add a little extra time for clients to spin up
2010-10-11T18:47:10         time_limit = time_limit * 3  # and for avoiding timeout errors
2010-10-11T18:47:11                                      # For bot coders reading this, don't count on this time
2010-10-11T18:47:11                                      # It may be removed at any time!
2010-10-11T18:47:28  *** ChanServ sets mode: +o sigh
2010-10-11T18:47:31   ok, so currently 3s for the first turn only
2010-10-11T18:47:39   rebelxt: try to use pastebin next time
2010-10-11T18:48:09   yep, although I wouldn't be too surprised to find out that the main server was using the other version
2010-10-11T18:48:40   that would certainly explain the lack of error messages on some games
2010-10-11T18:49:33   actually, there's a way to tell
2010-10-11T18:49:42   yes, I'm assuming that is because the error messages are actually created by the api_record_game.php and the main server is just writing directly to the database still
2010-10-11T18:49:56   amstan: roger
2010-10-11T18:50:13   janzert: well, the changes in the branch include the errors returned
2010-10-11T18:50:32   if the main server is using the trunk version, then no error message can be saved
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2010-10-11T18:51:41   amstan: could you run svn status on the planet_wars/backend folder on the main server?
2010-10-11T18:51:42   the branch engine/tournament_manager just sends the error tuples from what I see
2010-10-11T18:51:47   eventually, doesn't have to be now
2010-10-11T18:52:09   and the api_record_games.php checked into the branch doesn't actually handle errors at all
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2010-10-11T18:52:13   it would silently drop them
2010-10-11T18:52:19   oh, i may be misreading the changes here
2010-10-11T18:52:44   Zannick: lots of weird stuff
2010-10-11T18:52:59   Zannick: about 30 files
2010-10-11T18:53:04   what are you focused on?
2010-10-11T18:53:13   engine.py and compile_anything.py
2010-10-11T18:53:36   api_record_games.php would be nice to see as well
2010-10-11T18:54:00   api_record_game.php rather
2010-10-11T18:54:29   the former will let us know if it's using trunk, and the latter i want to see so i can push the compile fix later today
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2010-10-11T18:55:24   api_record_game would be so I could try and track down why the visualizer always reports an error as being by the first player
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2010-10-11T19:00:40   Top 10 players: Hazard(3941), extrapostrophe(3921), dmj111(3877), sequoh(3819), rsergio(3802), ofrias(3787), cfaftw(3781), MariusCG(3780), EBraun(3734), goldman(3717)
2010-10-11T19:01:04   oh, hazard back on top
2010-10-11T19:02:31   i was rootin for ext lol
2010-10-11T19:09:26   in between the top 10 players being drafted are they allowed to change their bot?
2010-10-11T19:09:38   or do you have to let your name stick with your build
2010-10-11T19:10:44   ?
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2010-10-11T19:18:14   maybe I worded that wrong
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2010-10-11T19:19:42   not sure when you're meaning, but everyone is allowed to keep resubmitting up until the deadline on November 27 after that no one is
2010-10-11T19:21:42   wait, the 27th?
2010-10-11T19:21:52   i thought it was early nov, not late...
2010-10-11T19:22:07   well hey! you get more time.
2010-10-11T19:22:22   not if i want to work on nanowrimo :P
2010-10-11T19:23:00   and why won't that work later?
2010-10-11T19:23:02   well, i suppose i could do incremental changes when necessary
2010-10-11T19:23:33   nano is a ferocious time-eater and november only
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2010-10-11T19:57:34   center aggression for the win! ;-) http://ai-contest.com/visualizer.php?game_id=5796309
2010-10-11T19:57:47   jmcarthur: you there?
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2010-10-11T19:58:52   Did your rank get bumped up?
2010-10-11T19:59:41   no rank change surprisingly
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2010-10-11T20:00:41   Top 10 players: Hazard(3966), extrapostrophe(3916), dmj111(3893), sequoh(3844), rsergio(3823), MariusCG(3814), ofrias(3794), cfaftw(3793), felixcoto(3778), EBraun(3749)
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2010-10-11T20:02:26   contestbot tell jmcarthur Will a map that is an obvious draw skew bayeselo results?
2010-10-11T20:03:52   McLeopold: you mean later tell? tell does it immediately
2010-10-11T20:04:09   contestbot later tell jmcarthur Will a map that is an obvious draw skew bayeselo results?
2010-10-11T20:04:09   McLeopold: Aye, aye, sir
2010-10-11T20:04:12   ;)
2010-10-11T20:04:29   amstan: feel free to answer that question as well
2010-10-11T20:05:52   i have no idea, lol
2010-10-11T20:06:27   I'll have to test it out.  My thought is that there should be some better checks for map generation.
2010-10-11T20:06:31   how does bayeselo treat draws?
2010-10-11T20:06:57   sigh: you get to choose, I'm not sure what the official server uses.
2010-10-11T20:07:32   tcp uses the advantage 0 command, and I'm not totally certain how that affects it.
2010-10-11T20:08:52   default is 0.5 points for each
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2010-10-11T20:09:46   If we only used 1 map ever, then the draw prob would be easy.
2010-10-11T20:10:06   The problem is, different maps have different draw probs.
2010-10-11T20:10:15   for this game, it doesn't seem like draws give much information about the players
2010-10-11T20:10:21   more about the maps than anything
2010-10-11T20:10:30   Usually 0% or 100% once we get really good bots.
2010-10-11T20:10:44   it might be worth ignoring drawn games?
2010-10-11T20:10:51   non-trivial draws are rare
2010-10-11T20:10:56   yeah, but say you submit a new bot and play an average bot first time, and get a draw map
2010-10-11T20:10:56   i think i've seen 30% used before
2010-10-11T20:11:12   like, win=1, lose=0, draw=0.3 points
2010-10-11T20:11:41   Zannick: the points can't be adjusted to get a good result if it's a bad map
2010-10-11T20:11:54   no
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2010-10-11T20:22:55   McLeopold: i would guess that it is likely to skew results
2010-10-11T20:23:10   McLeopold: because a draw implies that the opponents are more similar in skill
2010-10-11T20:24:02   draw maps were a much bigger problem last time
2010-10-11T20:24:02   oh right, bayeselo doesn't even treat draws as special. they are just different scores
2010-10-11T20:24:34   draw maps are still probably not good to have
2010-10-11T20:24:35   jmcarthur: if it could know that 1 particular match had a draw prob of 100%, then it would be okay
2010-10-11T20:24:46   even if they don't *skew* the results, they would at least slow down convergence
2010-10-11T20:25:13   yeah i don't think that's possible
2010-10-11T20:25:24   My thought is that after the "great reset", if you are unlucky enough to get a draw map, you're screwed.
2010-10-11T20:25:26   i honestly don't know much about how bayeselo works though
2010-10-11T20:25:38   not necessarily screwed
2010-10-11T20:25:38   i think i've seen maybe one legitimate draw so far
2010-10-11T20:25:52   you could be paired against a top 10 opponent and draw
2010-10-11T20:25:57   still, not fair
2010-10-11T20:26:10   I've seen a few legitimate, where both bots just choose the same strategy.
2010-10-11T20:26:28   2 top bots on a draw map are okay
2010-10-11T20:26:36   a top bot against a bad bot on a draw map is not
2010-10-11T20:27:12   It probably might not matter, but I'd rather not have to calculate if it would.
2010-10-11T20:27:47   but what is a 'draw map'?  they're all draw maps at some point
2010-10-11T20:28:16   a1k0n: I've got a good definition here: http://ai-contest.com/forum/viewtopic.php?f=18&t=424&p=5928#p5928
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2010-10-11T20:28:40   distance * growth_rate of starting planets < safe neutral
2010-10-11T20:29:11   and potential growth_rate of abandoning is < growth_rate * 2 of starting
2010-10-11T20:29:32   BTW, you need to write that into your bot to compete. ;)
2010-10-11T20:30:11   ah yes, i see
2010-10-11T20:30:49   "safe neutral" is up for discussion. :)
2010-10-11T20:31:01   well on that map, it covers pretty much any neutral
2010-10-11T20:31:36   jmcarthur: this may help with that scenario you were trying to think of
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2010-10-11T20:38:23   I need to stop copy & paste development.  I've fixed bugs 3 times over. :(
2010-10-11T20:39:11   you need to stop copying and pasting bugs
2010-10-11T20:39:24   I don't know they are bugs until after!
2010-10-11T20:39:40   But yeah, I should write functions...
2010-10-11T20:39:46   :)
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2010-10-11T20:51:50   Hmmm... turns out my planets were committing to send negative reinforcement which ended up really messing up my defensive code.
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2010-10-11T21:00:41   Top 10 players: Hazard(3940), extrapostrophe(3922), dmj111(3882), sequoh(3836), rsergio(3815), felixcoto(3813), MariusCG(3795), cfaftw(3789), davidjliu(3778), ofrias(3768)
2010-10-11T21:08:29  *** elijahbal  has joined #aichallenge
2010-10-11T21:09:25   is anyone else having problems with the official server? my bot seems to mostly get "fluffluff crashed / did not start / timeout" on there. it works fine running locally against tcp-server though
2010-10-11T21:13:33   amstan -> http://ai-contest.com/forum/viewtopic.php?f=18&t=554 (still haven't been able to log in)
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2010-10-11T21:19:14   javagamer: you should of said something earlier
2010-10-11T21:19:54   amstan, I did quite a while ago and I'd been busy w/ school recently, so I hadn't really touched this contest for the last two weeks or so
2010-10-11T21:20:31  *** McLeopold  has joined #aichallenge
2010-10-11T21:20:33   activated, the md5 of your password starts with 3d9e
2010-10-11T21:20:40   amstan, thanks
2010-10-11T21:21:34   It was only until just recently that I had something that was remotely worth submitting
2010-10-11T21:22:27  *** ChanServ sets mode: +o McLeopold
2010-10-11T21:26:07   AntBot: needs 3-5 second per turn. :(
2010-10-11T21:28:31   ouch :/
2010-10-11T21:28:58   And still loses to CrowBot. :(
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2010-10-11T21:37:37   contestbot: what pastewars
2010-10-11T21:37:37   amstan: pastewars = http://visualizer.naktibalda.lt/
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2010-10-11T21:43:21   contestbot: rainbow V E R O N I C A S -- U N T O U C H E D
2010-10-11T21:43:21   pgpaskar_: V E R O N I C A S -- U N T O U C H E D
2010-10-11T21:43:23   lmao
2010-10-11T21:43:27   that will never get old
2010-10-11T21:43:53   pgpaskar_: accoun got himself +qd
2010-10-11T21:44:03   woaets dat
2010-10-11T21:44:12   -v on +m
2010-10-11T21:44:19   but without +m
2010-10-11T21:44:30   aka quiet
2010-10-11T21:44:54   pgpaskar_: he kept yelling about some bug, spammed the channel, check the logs
2010-10-11T21:45:08   pgpaskar_: oh.. we also learned what he was saying in that video from youtube
2010-10-11T21:45:11   also in the logs
2010-10-11T21:45:23   grep for ukraine
2010-10-11T21:45:31   i dont take logs
2010-10-11T21:45:40   see topic
2010-10-11T21:52:43   logging is a vital extension of the exocortex
2010-10-11T21:53:00   er, of the regular cortex..  giving us the exocortex ;)
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2010-10-11T22:00:43   Top 10 players: Hazard(3945), extrapostrophe(3913), dmj111(3887), felixcoto(3874), sequoh(3835), cfaftw(3817), rsergio(3802), MariusCG(3796), davidjliu(3788), ofrias(3777)
2010-10-11T22:06:25  *** ChanServ sets mode: -o sigh
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2010-10-11T22:16:44   Acount is my hero
2010-10-11T22:17:09   or is it Accoun?
2010-10-11T22:21:46   ?
2010-10-11T22:21:59   clearly acount
2010-10-11T22:23:02   they're the same person
2010-10-11T22:36:15   ah
2010-10-11T22:50:57   amstan: ping
2010-10-11T22:51:54   so.. what?
2010-10-11T22:52:30   you never gave me an answer re: svn status compile_anything.py
2010-10-11T22:52:41   i did
2010-10-11T22:52:56   M      compile_anything.py
2010-10-11T22:53:04   ah
2010-10-11T22:53:46   hm, not in my logs, but thanks
2010-10-11T22:54:06   yeah, i didn't give it exactly for compile anything
2010-10-11T22:54:10   i probably missed it
2010-10-11T22:55:31  *** McLeopold  has quit IRC (Ping timeout: 260 seconds)
2010-10-11T22:59:57   no, i mean i didn't get anything from you
2010-10-11T23:00:42   Top 10 players: Hazard(3945), felixcoto(3911), extrapostrophe(3866), sequoh(3847), MariusCG(3835), davidjliu(3834), rsergio(3827), cfaftw(3818), ofrias(3778), EBraun(3772)
2010-10-11T23:01:29   uh oh, did dmj release a new bot?
2010-10-11T23:01:31   
2010-10-11T23:01:37   sorry :(
2010-10-11T23:02:36   anyway, could you commit that file? or send me a diff?
2010-10-11T23:02:58   Zannick: how do i svn diff?
2010-10-11T23:03:24   svn diff compile_anything.py > compile.diff
2010-10-11T23:03:27    sigh: yeah.... who knows... it may be a flop.
2010-10-11T23:03:46   --- compile_anything.py (revision 368)
2010-10-11T23:03:53   -  if language == "Ocaml":
2010-10-11T23:03:54   +  if language == "OCaml":
2010-10-11T23:03:58   -  if language == "Ocaml":
2010-10-11T23:04:00   +  if language == "OCaml":
2010-10-11T23:04:01   darn!
2010-10-11T23:04:08   -    out, err = system(['sbcl', '--end-runtime-options', '--no-sysinit', '--no-userinit', '--disable-debugger', '--load MyBot.lisp', '--eval', "(save-lisp-and-die \"MyBot\" :executable t :toplevel #'pwbot::main)"])
2010-10-11T23:04:09   +    out, err = system(['sbcl', '--end-runtime-options', '--no-sysinit', '--no-userinit', '--disable-debugger', '--load', 'MyBot.lisp', '--eval', "(save-lisp-and-die \"MyBot\" :executable t :toplevel #'pwbot::main)"])
2010-10-11T23:04:11   that's all
2010-10-11T23:04:21   dmj111: how does it fare against your other versions?
2010-10-11T23:04:26   i see
2010-10-11T23:05:53   sigh: well... it wins 59, loses 37, ties 4 with the sept 23rd bot (1.8 on tcp)
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2010-10-11T23:06:11   dmj111: do you want op and mod powers?
2010-10-11T23:06:12   it has done ok on tcp, although lovebot owns it.
2010-10-11T23:06:32   amstan: _want_ is a strong word, but I am willing if you need help.
2010-10-11T23:06:48   saw the fireworks this morning :)
2010-10-11T23:06:55   hm, danielvf make a change 2 days ago
2010-10-11T23:06:57   interesting
2010-10-11T23:07:04   amstan: thanks!
2010-10-11T23:07:17   sigh: my test setup isn't great yet... so I haven't tried much else.
2010-10-11T23:07:17   that's actually good, as that change is already in trunk
2010-10-11T23:07:22   cool, it'll be interesting to see how it does... your bots always seem to manage to stay steady in the top 10 regardless of what other bots do :P
2010-10-11T23:07:50   thanks.  I'm not sure how this previous one was up there, with those losses it took.
2010-10-11T23:08:14   haha, yeah... rocky start but it clawed its way up pretty good
2010-10-11T23:08:25   as I said, that bug with the neutrals doesn't matter at the top
2010-10-11T23:08:38   i think I added it back into this new version :)
2010-10-11T23:08:43   :)
2010-10-11T23:08:55   so i will go ahead and push the compile cleanup to trunk
2010-10-11T23:09:17   this is mostly a rewrite.  well, it used the utilities from dmj_exp to reimplement the logic from dmj1.8.
2010-10-11T23:09:34   there are a few issues I know about... but may as well test it while i can.
2010-10-11T23:09:48   i see
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2010-10-11T23:14:13   doh... I forgot I was running on the tcp server and added a "sys.exit(1)" in my bot to test a driver I am writing. :/
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2010-10-11T23:36:23   hahaha
2010-10-11T23:36:48   talk about how to lose versus copybot http://www.ai-contest.com/visualizer.php?game_id=5800022
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2010-10-11T23:41:30   that's a 0-growth planet...
2010-10-11T23:42:16   that's really beside the point here, because they went for the center
2010-10-11T23:42:30   and only the center
2010-10-11T23:43:12   yeah... but still, attacking an 87 ship 0-growth planet
2010-10-11T23:43:17   yeah
2010-10-11T23:43:43  *** davidjliu_  has quit IRC (Quit: Page closed)
2010-10-11T23:43:52   I'm guessing bad 0 growth handling
2010-10-11T23:44:04   probably went for the least instead of the greatest
2010-10-11T23:45:01   well, I'm making the assumption that people will have run their bots locally where a complete reversal of evaluation is usually obivous :P
2010-10-11T23:45:05   but you never know
2010-10-11T23:46:22   hmmm... copybot is getting its share of wins
2010-10-11T23:46:42   are they legit, or mostly timeouts/illegal moves
2010-10-11T23:46:48   handful of each
2010-10-11T23:46:55   generally pretty bad bots
2010-10-11T23:47:23   http://www.ai-contest.com/visualizer.php?game_id=5797082
2010-10-11T23:48:14   oh, it's not exact copy
2010-10-11T23:48:29   no, exact copy is guaranteed loss
2010-10-11T23:49:32   yeah, one day people had a big argument in here about copybot so I put an exact-copy bot on tcp and showed how much it sucked
2010-10-11T23:49:41   hahaha
2010-10-11T23:49:46   even loses to ragebot
2010-10-11T23:49:47   i had it do that for awhile
2010-10-11T23:50:02   my copybot loses to ragebot
2010-10-11T23:50:16   except on maps with home planet distances >= 20
2010-10-11T23:50:31   so how does it decide how many ships to send?
2010-10-11T23:50:32   even vanilla copybot will do that
2010-10-11T23:51:05   it adds the growth rate of the planet to the fleets it sends from that planet
2010-10-11T23:51:23   source growth rate?
2010-10-11T23:51:29   yeah
2010-10-11T23:51:39   fair enough
2010-10-11T23:51:52   explains why it is like 600 elo points above the bottom
2010-10-11T23:51:52   so 5 for 1 fleet, 5/2 (2) for two fleets, etc.
2010-10-11T23:51:57   heh
2010-10-11T23:52:20   it's not very good and i don't want to improve it
2010-10-11T23:52:20   :P
2010-10-11T23:52:29   :)
2010-10-11T23:56:36  *** cfaftw  has joined #aichallenge
2010-10-11T23:56:39   Ok. this is getting ridiculous. I have nothing in my code. I literally commented everything out from DoTurn except the return statement, and it still fails on the first turn http://ai-contest.com/visualizer.php?game_id=5811957
2010-10-11T23:57:07   what could possibly make this happen?
2010-10-11T23:57:22   did you change anything else anywhere?
2010-10-11T23:57:29   doesnt look like you uploaded that version
2010-10-11T23:57:40   pjreddie, what language?
2010-10-11T23:57:52   wait, sorry, looked at wrong persons profile
2010-10-11T23:59:04   c++
2010-10-11T23:59:56   i've been having this unexplained, 1st turn fail for a while so i started commenting out sections, now everything is commented out