2010-10-14T00:00:26 amstan: cloud servers are back up - thanks to whoever got 'em up and running! 2010-10-14T00:01:05 Jeff gave 'em a kick 2010-10-14T00:01:06 Top 10 players: rsergio(3866), felixcoto(3791), Hazard(3767), dmj111(3749), MariusCG(3717), davidjliu(3703), oddshrimp(3693), ruilov(3690), savchenko(3672), asavis(3623) 2010-10-14T00:01:15 Yay, j3camero 2010-10-14T00:02:14 j3camero: thanks a lot! 2010-10-14T00:02:40 i make on the fly changes on my bot right now - expect varying results :) 2010-10-14T00:03:03 how many lines does your bot use? 2010-10-14T00:03:22 i am going to unlock fireworks mode just for fun 2010-10-14T00:04:18 fireworks? 2010-10-14T00:04:23 sounds good to me 2010-10-14T00:04:25 me? 400 LOC not counting alternative starter kit 2010-10-14T00:05:49 who the heck is pmnl 2010-10-14T00:05:52 kicking my bots butt 2010-10-14T00:05:53 :( 2010-10-14T00:05:54 deepblue: sorry fireworks mode broken atm :( 2010-10-14T00:05:58 without starter kit I at around 600 to 800 2010-10-14T00:06:13 don't know exactly 2010-10-14T00:06:30 tons of uncommented lines and unused functions :D 2010-10-14T00:06:31 same 2010-10-14T00:06:48 that bot just appeared, i faced it with -999999elo. shocked me. 2010-10-14T00:07:18 funny game 2010-10-14T00:07:22 interesting bot this pmnl 2010-10-14T00:07:31 he is doing some kind of find enemies weakest planet 2010-10-14T00:07:33 and hit them 2010-10-14T00:07:36 i just lost a game to pmnl too 2010-10-14T00:07:36 http://72.44.46.68/canvas?game_id=477649 2010-10-14T00:07:38 check the game out 2010-10-14T00:09:11 bhasker: awesome game! 2010-10-14T00:09:15 yea 2010-10-14T00:09:19 quite an interesting one 2010-10-14T00:09:27 that bot is quite an interesting one 2010-10-14T00:09:34 always goes for the weakest spot 2010-10-14T00:10:37 you don't try to defend 1-growth planets, do you? 2010-10-14T00:11:02 *** davidjliu has quit IRC (Quit: Page closed) 2010-10-14T00:11:58 not really 2010-10-14T00:12:04 well actually 2010-10-14T00:12:13 its just that by the time i get to the 1 growth planet 2010-10-14T00:12:17 i don't have ships left 2010-10-14T00:12:18 to send 2010-10-14T00:12:46 if my bot thinks it can get a 4 growth planet from the enemy it will sacrifice the 1 growth 2010-10-14T00:12:51 or even a 3 growth 2010-10-14T00:13:09 my estimation for how many ships i need to get that is slightly off 2010-10-14T00:13:14 i don't compensate enough for reinforcements 2010-10-14T00:14:41 oh my, pmnl is getting my ass kicked atm 2010-10-14T00:14:54 heh 2010-10-14T00:15:47 i;m happy I beat him more than he's beating me ;) 2010-10-14T00:16:01 any word on McLeopolds new bot? 2010-10-14T00:17:21 coming soon to a server near you 2010-10-14T00:17:27 ;-) 2010-10-14T00:17:53 nice. i'm interested in seeing his new strategies... his old bot is still performing quite well 2010-10-14T00:18:00 leopold only played one gam 2010-10-14T00:18:13 and he basically sits it out :D 2010-10-14T00:18:41 his bot was #1 but yeah it's amazing it's still doing well 2010-10-14T00:18:50 ah. gonna make sure he destroys everybody before letting it run havoc on us ;) 2010-10-14T00:20:57 narf some bug somewhere 2010-10-14T00:26:22 <- sooo stupid 2010-10-14T00:30:55 *** deepblue has quit IRC (Ping timeout: 265 seconds) 2010-10-14T00:45:07 laterz 2010-10-14T00:45:41 *** rebelxt_ has quit IRC (Quit: Page closed) 2010-10-14T00:56:46 *** Palmik has joined #aichallenge 2010-10-14T01:01:06 Top 10 players: rsergio(3902), felixcoto(3795), Hazard(3789), dmj111(3759), MariusCG(3734), davidjliu(3704), savchenko(3686), ruilov(3681), asavis(3640), youwillfail(3624) 2010-10-14T01:02:19 *** McLeopold has joined #aichallenge 2010-10-14T01:02:36 hello contestants 2010-10-14T01:03:42 I've got a funny story, if anyone is interested. 2010-10-14T01:04:20 http://72.44.46.68/canvas?game_id=478467 2010-10-14T01:04:24 It's more for self theropy than humor that I need to tell someone. 2010-10-14T01:04:25 i am interseted 2010-10-14T01:04:42 So, I *finally* figured out my performance problem. 2010-10-14T01:04:51 I left cProfile running... 2010-10-14T01:04:56 haha 2010-10-14T01:05:08 After 2 days of re-write... 2010-10-14T01:05:12 are you guys really running into timeouts though? 2010-10-14T01:05:23 you must be doing something awfully complicated that you need cProfile:-\ 2010-10-14T01:05:32 my python bot doesn't run into timeouts 2010-10-14T01:05:33 Yeah, I am. 2010-10-14T01:05:41 makes me feel stupid:( 2010-10-14T01:05:55 If I turn it off, it should be *really* fast now. 2010-10-14T01:06:10 McLeopold: what the hell are you doing to use time up? 2010-10-14T01:06:26 What's the emoticon for crying with your hands in your face? 2010-10-14T01:06:26 i am using next to nothing, and plan to keep it that way until i'm using a tree, at which point i'll be using most of my time 2010-10-14T01:06:42 :( 2010-10-14T01:06:44 :(( 2010-10-14T01:06:46 hmm no 2010-10-14T01:06:53 :=( 2010-10-14T01:08:05 antimatroid: basically, make a move, see if I like the results, unmake a move, rinse, repeat 2010-10-14T01:08:32 same stuff you would do with a tree, but more of a knapsack problem solver 2010-10-14T01:08:38 i am interested in seeing how that works out 2010-10-14T01:08:43 me too! 2010-10-14T01:09:11 It only slows down during complicated games. 2010-10-14T01:09:16 ah fair enough, i tried running a dp approach on all possible moves, but that was obviously way too slow 2010-10-14T01:09:18 It's usually really fast. 2010-10-14T01:09:50 once you had a few hundred planets and a few ships it just blew out 2010-10-14T01:10:22 few hundred planets? 2010-10-14T01:10:33 mmm most maps are with 23 planets? 2010-10-14T01:10:43 bhasker: how come you changed your tcp name? 2010-10-14T01:10:51 and nice defense 2010-10-14T01:10:55 few hundred ships*** 2010-10-14T01:11:07 just like that renamed the bot after one of my favourite books 2010-10-14T01:11:07 and a few planets** 2010-10-14T01:11:11 *** delt0r_ has joined #aichallenge 2010-10-14T01:11:12 haha, i screwed both of them up 2010-10-14T01:11:16 :) 2010-10-14T01:11:53 I feel better now. 2010-10-14T01:12:14 *** hellman has quit IRC (Remote host closed the connection) 2010-10-14T01:12:27 That was one of the dumbest things I've ever done, with the best result possible. 2010-10-14T01:12:32 *** delt0r___ has quit IRC (Ping timeout: 255 seconds) 2010-10-14T01:12:35 i haven't really changed my bot in over a week except a bit of tweaking earlier this week 2010-10-14T01:12:39 weird game http://72.44.46.68/canvas?game_id=478571 2010-10-14T01:12:51 lost it by one ship:-\ 2010-10-14T01:12:58 have way too much uni work atm, but tomorrow is the last day of semester and i have almost 3 weeks from my last exam to the end of the contest :D 2010-10-14T01:13:21 i've had quite a few games of late where i think the outcome would have switched if given more time 2010-10-14T01:13:31 before it wasn't really happening so thought 200 was fairly reasonable 2010-10-14T01:13:43 but i would say i had at least 5 or 6 games like that in the last few days 2010-10-14T01:15:13 bhasker: you should check for that condition 2010-10-14T01:15:33 yea thinking of doing something for situations like this 2010-10-14T01:15:40 and do something like try and launch to take a planet 2010-10-14T01:15:43 or something 2010-10-14T01:15:48 or a new neutral 2010-10-14T01:16:06 a new neutral would have been safest in that game 2010-10-14T01:16:12 the 45 in the back 2010-10-14T01:16:41 yea 2010-10-14T01:16:56 then, once you are 73 ships up, you can launch toward the center and hold it. 2010-10-14T01:17:26 i wont touch a neutral that isn't closer to me than the enemy 2010-10-14T01:17:43 if you have 1000 ships more, it usually doesn't hurt to try 2010-10-14T01:17:51 although there are cases that is suboptimal, it's just how it's done atm 2010-10-14T01:18:05 if i have 1000 more then i expect to win anyway 2010-10-14T01:18:13 I think solving that problem will win the contest, atm. 2010-10-14T01:18:30 hmm 2010-10-14T01:18:55 let me find a game that I saw that scares me 2010-10-14T01:19:02 i'm not sure about that, you also need to do best expansion, redistribution etc. etc. 2010-10-14T01:19:11 there are quite a few components to the game, i really like it 2010-10-14T01:23:13 hmm... I can't seem to find it 2010-10-14T01:24:36 http://72.44.46.68/canvas?game_id=467310 2010-10-14T01:24:40 there it is 2010-10-14T01:25:27 I wonder who v14.1.1.99 is? 2010-10-14T01:26:44 i dont understand whats scary about that one 2010-10-14T01:27:05 the other bot never contested middle 2010-10-14T01:30:14 mcleopold you running your bot now? 2010-10-14T01:30:30 okay 2010-10-14T01:30:35 that took a little while 2010-10-14T01:30:59 but now i have open-sourced my small scripts 2010-10-14T01:31:02 and copybot 2010-10-14T01:31:39 No, still working on bugs. 2010-10-14T01:31:44 And performance. 2010-10-14T01:31:50 Maybe in an hour or so... 2010-10-14T01:32:07 Cool, I'd like to see copy bot. 2010-10-14T01:37:12 sorry, had to fix the Makefile real quick 2010-10-14T01:37:32 http://bitbucket.org/zannick/planet-wars 2010-10-14T01:37:53 *** Itkovian has quit IRC (Quit: Itkovian) 2010-10-14T01:39:33 okay, i'm satisfied with it 2010-10-14T01:42:38 *** phreeza has joined #aichallenge 2010-10-14T01:46:55 haha, you used the lazy way to find the mirror planet 2010-10-14T01:47:18 i used the way guaranteed by the map generator >.> 2010-10-14T01:47:27 :) 2010-10-14T01:48:08 fails for planet 0? 2010-10-14T01:48:32 the function does, but DoTurn avoids that 2010-10-14T01:49:00 ah, yeah 2010-10-14T01:49:31 also, I thought you were using c :P 2010-10-14T01:49:32 hmmm, i think i could take out the prize for most entries to the main server 2010-10-14T01:49:40 i switched way after copybot 2010-10-14T01:50:02 why did you switch? 2010-10-14T01:50:07 also i'm not going to share my c backend just yet 2010-10-14T01:50:23 i thought people wanted code kept private till the end of the contest? 2010-10-14T01:50:42 i'm more comfortable with c, and i wanted better control over stuff 2010-10-14T01:50:46 such that the standard isn't set by the best bot released 2010-10-14T01:50:55 antimatroid: i released /copybot/ 2010-10-14T01:51:03 it's in the bottom 1/3 2010-10-14T01:51:05 ah, dw :) 2010-10-14T01:51:33 Zannick: you are ruining the competition for 1/3 of the entries! 2010-10-14T01:51:34 probably most of its wins due to the other player failing :P 2010-10-14T01:51:34 :P 2010-10-14T01:51:58 it draws against ragebot or idlebot 2010-10-14T01:52:01 :D 2010-10-14T01:52:09 i wonder how many bots are up now, you don't neceesarily see with tied elo scores existing 2010-10-14T01:52:11 well, no 2010-10-14T01:52:22 it draws against ragebot if the starting planets are 20 or more away 2010-10-14T01:53:15 hmmm... does it really win against ragebot? 2010-10-14T01:53:23 no, it loses 2010-10-14T01:53:24 isn't there a turn when ragebot owns both planets 2010-10-14T01:53:33 *i mean draw 2010-10-14T01:53:50 it draws if the planets are sufficient distance that ragebot can't conquer it 2010-10-14T01:53:58 sigh: if you gain enough in the time taken for it to get to you, you don't lose your planet 2010-10-14T01:53:59 ah yes... makes sense 2010-10-14T01:54:05 hm 2010-10-14T01:54:10 yeah, I see it now 2010-10-14T01:54:13 sorry, I am slow 2010-10-14T01:54:29 that might not work, though, since ragebot would send non-100 amounts 2010-10-14T01:54:33 i haven't actually checked 2010-10-14T01:54:39 (ragebot probably wins) 2010-10-14T01:55:09 there would be a set distance at which you are safe 2010-10-14T01:55:15 the game is nice and linear like that 2010-10-14T01:55:23 * Zannick shrug 2010-10-14T01:55:43 anyway, the only way copybot wins if it breaks the symmetry 2010-10-14T01:55:56 and the only way it breaks the symmetry is if the other player does. 2010-10-14T01:56:40 so, either: takes planet 0, or a planet and its mirror, in such a way that copybot's response takes both 2010-10-14T01:56:55 ok, I know this is from the main contest code... but why is it called a sadbox? 2010-10-14T01:57:15 *** kaerun has quit IRC (Quit: Page closed) 2010-10-14T01:57:20 i think it was an amusing typo that they decided to leave it 2010-10-14T01:57:25 heh 2010-10-14T01:57:28 or it is a sad sandbox 2010-10-14T02:00:58 *** vizier has joined #aichallenge 2010-10-14T02:01:06 Top 10 players: rsergio(3894), felixcoto(3827), Hazard(3823), dmj111(3817), MariusCG(3755), davidjliu(3719), savchenko(3711), ruilov(3696), deepblue(3666), asavis(3652) 2010-10-14T02:10:57 *** JCS^ has quit IRC (Quit: \x00) 2010-10-14T02:14:38 *** jukkerknott_ has quit IRC (Quit: Page closed) 2010-10-14T02:24:03 *** McLeopold has quit IRC (Quit: Leaving) 2010-10-14T02:24:24 *** hornairs has quit IRC (Remote host closed the connection) 2010-10-14T02:34:08 *** justin_pdx has joined #aichallenge 2010-10-14T02:39:55 *** sigh has quit IRC (Remote host closed the connection) 2010-10-14T02:46:42 *** Appleman1234 has joined #aichallenge 2010-10-14T02:49:09 *** vizier has quit IRC (Ping timeout: 265 seconds) 2010-10-14T03:01:07 Top 10 players: rsergio(3898), Hazard(3847), felixcoto(3833), dmj111(3807), MariusCG(3761), davidjliu(3742), savchenko(3722), ruilov(3700), deepblue(3686), asavis(3675) 2010-10-14T03:26:10 *** 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2010-10-14T04:15:28 *** amstan has quit IRC (*.net *.split) 2010-10-14T04:15:28 *** zerd has quit IRC (*.net *.split) 2010-10-14T04:15:28 *** jarfhy has quit IRC (*.net *.split) 2010-10-14T04:15:28 *** bss03 has quit IRC (*.net *.split) 2010-10-14T04:15:28 *** a1k0n has quit IRC (*.net *.split) 2010-10-14T04:15:28 *** matburt has quit IRC (*.net *.split) 2010-10-14T04:15:28 *** dwchandler has quit IRC (*.net *.split) 2010-10-14T04:15:28 *** ChanServ has quit IRC (*.net *.split) 2010-10-14T04:17:40 *** wvdschel has joined #aichallenge 2010-10-14T04:53:45 *** Appleman1234 has quit IRC (Ping timeout: 276 seconds) 2010-10-14T04:57:20 *** yasith has joined #aichallenge 2010-10-14T05:01:08 Top 10 players: rsergio(3852), dmj111(3816), felixcoto(3811), Hazard(3805), MariusCG(3761), davidjliu(3722), savchenko(3703), ruilov(3700), deepblue(3690), asavis(3675) 2010-10-14T05:03:36 *** Utkarsh has joined #aichallenge 2010-10-14T05:03:36 *** pjreddie has joined #aichallenge 2010-10-14T05:03:36 *** 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2010-10-14T05:19:02 *** Utkarsh has quit IRC (Ping timeout: 250 seconds) 2010-10-14T05:29:44 *** mega1_ has quit IRC (Ping timeout: 240 seconds) 2010-10-14T05:30:54 *** mega1 has joined #aichallenge 2010-10-14T05:35:34 *** oPless has joined #aichallenge 2010-10-14T05:39:43 *** kaerun has quit IRC (Quit: Page closed) 2010-10-14T05:44:25 *** oPless has quit IRC (Quit: This computer has gone to sleep) 2010-10-14T05:52:41 *** Azrathud has quit IRC (Ping timeout: 265 seconds) 2010-10-14T06:01:10 Top 10 players: rsergio(3799), felixcoto(3798), dmj111(3797), Hazard(3784), MariusCG(3756), davidjliu(3699), savchenko(3691), ruilov(3681), deepblue(3681), sequoh(3651) 2010-10-14T06:02:38 yesterday everybody had 200 points more, wtf 2010-10-14T06:04:56 *** pebbles_ has joined #aichallenge 2010-10-14T06:11:16 *** pebbles_ has quit IRC (Quit: Leaving) 2010-10-14T06:12:50 *** HakanD has quit IRC (Read error: Connection reset by peer) 2010-10-14T06:20:03 isn't it that only the differences in elo scores matter? 2010-10-14T06:20:22 does it matter? :) 2010-10-14T06:21:24 *** HakanD has joined #aichallenge 2010-10-14T06:48:05 *** jesionaj has quit IRC (Ping timeout: 240 seconds) 2010-10-14T06:48:26 Does anyone know what happens internally when I declare a local variable in a c++ function static? 2010-10-14T07:01:09 Top 10 players: rsergio(3785), felixcoto(3784), dmj111(3782), Hazard(3769), MariusCG(3739), davidjliu(3685), savchenko(3684), deepblue(3665), ruilov(3662), sequoh(3636) 2010-10-14T07:02:33 1 point difference :> 2010-10-14T07:03:09 top 4 is very close 2010-10-14T07:03:16 yep 2010-10-14T07:03:20 and the rest aren't far behind 2010-10-14T07:03:28 yesterday rsergio was like 150 points ahead 2010-10-14T07:03:40 my stupid bot lost 5 games in a row 2010-10-14T07:04:40 i was just reading the blurb for a matroid theory book on amazon, turns out the author started out at my uni in tasmania 2010-10-14T07:14:46 *** Bobng has joined #aichallenge 2010-10-14T07:15:44 *** Utkarsh has joined #aichallenge 2010-10-14T07:18:43 *** Itkovian has quit IRC (Remote host closed the connection) 2010-10-14T07:19:03 antimatroid: my bot lost 7 games in a row :) 2010-10-14T07:19:33 *** Itkovian has joined #aichallenge 2010-10-14T07:20:23 6 of them had a better ranking 2010-10-14T07:34:24 *** boegel has joined #aichallenge 2010-10-14T07:36:10 *** tapwater has quit IRC (Quit: tapwater) 2010-10-14T07:40:36 *** Frontier has quit IRC (Ping timeout: 240 seconds) 2010-10-14T07:43:57 *** Appleman1234 has joined #aichallenge 2010-10-14T07:58:34 Frontier: Instead of being "allocated" on the stack, it is "allocated" in the executable image. 2010-10-14T08:01:09 Top 10 players: rsergio(3772), dmj111(3770), felixcoto(3770), Hazard(3748), MariusCG(3730), davidjliu(3675), savchenko(3671), ruilov(3665), deepblue(3662), McLeopold(3638) 2010-10-14T08:01:26 lol @ top3 2010-10-14T08:01:30 in two points 2010-10-14T08:05:08 and mcleopold's bot is from sept. 16th! 2010-10-14T08:08:13 dmj111: that is impressive 2010-10-14T08:14:10 what goes around, comes back apparently. I forget how long that bot held first place, but it was a while. 2010-10-14T08:14:40 *** amstan has quit IRC (Ping timeout: 245 seconds) 2010-10-14T08:14:54 *** Blkt has joined #aichallenge 2010-10-14T08:20:15 *** Cyndre has quit IRC (Read error: Connection reset by peer) 2010-10-14T08:21:05 *** Cyndre has joined #aichallenge 2010-10-14T08:21:12 *** krokokrusa has joined #aichallenge 2010-10-14T08:25:54 good day everyone 2010-10-14T08:26:13 *** HakanD has quit IRC (Read error: Connection reset by peer) 2010-10-14T08:35:04 *** HakanD has joined #aichallenge 2010-10-14T08:47:47 @top10 2010-10-14T08:47:48 bhasker: I do not know about 'top10', but I do know about these similar topics: 'tcp' 2010-10-14T08:47:58 @rankings 2010-10-14T08:47:59 bhasker: Top 10 players: rsergio(3760), felixcoto(3758), dmj111(3758), Hazard(3737), MariusCG(3717), savchenko(3671), ruilov(3666), davidjliu(3663), deepblue(3653), McLeopold(3615) 2010-10-14T08:50:45 morning folks 2010-10-14T08:53:43 noon (: 2010-10-14T09:01:11 Top 10 players: rsergio(3758), felixcoto(3757), dmj111(3757), Hazard(3736), MariusCG(3715), savchenko(3669), ruilov(3664), davidjliu(3662), deepblue(3651), McLeopold(3613) 2010-10-14T09:02:47 *** ssnoi has joined #aichallenge 2010-10-14T09:06:44 *** rebelxt_ has joined #aichallenge 2010-10-14T09:10:51 morning 6am here 2010-10-14T09:11:14 *** delt0r___ has joined #aichallenge 2010-10-14T09:12:41 are you going to sleep soon? :) 2010-10-14T09:13:07 *** delt0r_ has quit IRC (Ping timeout: 264 seconds) 2010-10-14T09:13:20 sleep is for cloud servers.. which are down again :( 2010-10-14T09:14:36 *** hellman has joined #aichallenge 2010-10-14T09:14:55 me sleep? 2010-10-14T09:14:57 i just woke up 2010-10-14T09:15:03 having my morning coffee 2010-10-14T09:15:08 and thinking what i can do to improve my bot 2010-10-14T09:15:14 coming up short on ideas 2010-10-14T09:15:16 :-\ 2010-10-14T09:16:05 *** Florian95 has quit IRC (Ping timeout: 240 seconds) 2010-10-14T09:16:41 sigh any ideas^ 2010-10-14T09:22:15 *** Itkovian has quit IRC (Quit: Itkovian) 2010-10-14T09:26:30 sigh start your bot up on tcp 2010-10-14T09:26:37 let me see how my new version does against yours 2010-10-14T09:26:56 or rebel? is your bot running 2010-10-14T09:28:05 *** sigh has quit IRC (Remote host closed the connection) 2010-10-14T09:28:19 *** Itkovian has joined #aichallenge 2010-10-14T09:28:21 bhasker, not running at the moment. let me finish bug fix and i'll start it 2010-10-14T09:28:28 kk 2010-10-14T09:30:38 *** HakanD has quit IRC (Read error: Connection reset by peer) 2010-10-14T09:31:37 *** Appleman1234 has quit IRC (Ping timeout: 240 seconds) 2010-10-14T09:33:13 *** nrub has quit IRC (Read error: Connection reset by peer) 2010-10-14T09:37:40 *** holmar has quit IRC (Ping timeout: 276 seconds) 2010-10-14T09:38:19 *** genericbob has quit IRC (Ping timeout: 276 seconds) 2010-10-14T09:38:57 *** nrub_ has joined #aichallenge 2010-10-14T09:38:57 my bot can't seem to climb beyond rank 30 on tcp :(( 2010-10-14T09:38:57 *** Utkarsh has quit IRC (Ping timeout: 240 seconds) 2010-10-14T09:38:58 *** HakanD has joined #aichallenge 2010-10-14T09:38:58 *** holmar_ has joined #aichallenge 2010-10-14T09:42:58 *** perror has quit IRC (Ping timeout: 272 seconds) 2010-10-14T09:46:52 *** perror has joined #aichallenge 2010-10-14T09:48:18 *** genericb1b has joined #aichallenge 2010-10-14T09:48:18 *** Lithosphere has quit IRC (Ping timeout: 250 seconds) 2010-10-14T09:48:18 *** Frontier has joined #aichallenge 2010-10-14T09:48:18 *** Lithosphere has joined #aichallenge 2010-10-14T09:48:18 *** Migi32 has joined #aichallenge 2010-10-14T09:52:41 *** mceier has joined #aichallenge 2010-10-14T10:01:11 Top 10 players: dmj111(3760), felixcoto(3760), rsergio(3760), Hazard(3738), MariusCG(3725), savchenko(3671), davidjliu(3665), ruilov(3663), deepblue(3661), cfaftw(3616) 2010-10-14T10:06:07 wow 2010-10-14T10:06:13 3760, 3760, 3760 2010-10-14T10:06:43 hazard is getting close 2010-10-14T10:07:07 four of a kind is possible 2010-10-14T10:07:26 *** Utkarsh has joined #aichallenge 2010-10-14T10:07:58 *** HakanD has quit IRC (Read error: Connection reset by peer) 2010-10-14T10:14:19 *** HakanD has joined #aichallenge 2010-10-14T10:17:31 bhasker: just started a new bot (rebelxt111) 2010-10-14T10:18:13 wow, 3x3760... 2010-10-14T10:20:14 bhasker: i should have called this bot DoraTheExplorer. you'll see what it's doing 2010-10-14T10:21:07 *** JamesMG has joined #aichallenge 2010-10-14T10:21:48 kk 2010-10-14T10:21:50 let me see 2010-10-14T10:21:52 how it plays 2010-10-14T10:22:35 you have a bug 2010-10-14T10:22:36 http://72.44.46.68/canvas?game_id=485073 2010-10-14T10:22:42 that 5 growth planet 2010-10-14T10:22:45 you keep losing every time 2010-10-14T10:22:48 because you send ships out 2010-10-14T10:22:51 when there are more incoming 2010-10-14T10:24:46 bhasker: yeah every bot of mine has this bug ;-) need to fix 2010-10-14T10:25:06 a simple fix that i do is , that if i ever lose control of the plane tin the future 2010-10-14T10:25:08 i never send out ships 2010-10-14T10:25:11 from that planet 2010-10-14T10:25:18 seems to work just fine 2010-10-14T10:25:24 just walk through all the future states 2010-10-14T10:25:26 and if you lose control 2010-10-14T10:25:29 don't send out ships 2010-10-14T10:25:38 you will only accelerate the loss 2010-10-14T10:27:19 i do future simulation and calc avail ships too. this bug is caused by enemy's planet being one turn closer to my 5-growth than my main funnel 2010-10-14T10:27:56 ah 2010-10-14T10:28:58 should be a one line fix - glad you noticed this 2010-10-14T10:29:19 np 2010-10-14T10:29:42 *** HakanD has quit IRC (Read error: Connection reset by peer) 2010-10-14T10:30:55 *** HakanD has joined #aichallenge 2010-10-14T10:38:05 *** jukkerknott has joined #aichallenge 2010-10-14T10:38:09 *** Migi32 has quit IRC (Read error: Operation timed out) 2010-10-14T10:39:58 *** cfaftw has joined #aichallenge 2010-10-14T10:41:04 *** jukkerknott has quit IRC (Client Quit) 2010-10-14T10:42:03 *** Bobng has quit IRC (Quit: Leaving) 2010-10-14T10:43:56 *** Bobng has joined #aichallenge 2010-10-14T10:47:35 *** mega1 has quit IRC (Ping timeout: 240 seconds) 2010-10-14T10:53:08 *** mega1 has joined #aichallenge 2010-10-14T10:57:17 *** aerique has quit IRC (Quit: ...) 2010-10-14T11:01:12 Top 10 players: dmj111(3736), rsergio(3735), felixcoto(3735), Hazard(3713), MariusCG(3708), deepblue(3649), savchenko(3646), davidjliu(3643), ruilov(3636), McLeopold(3601) 2010-10-14T11:02:37 *** boegel has quit IRC (Ping timeout: 260 seconds) 2010-10-14T11:08:05 what? mcleopold's old bot finagled its way back into the top 10 2010-10-14T11:08:06 haha 2010-10-14T11:09:04 wow and it did it overnight. from 23rd to 10th. super powers? 2010-10-14T11:09:35 must be a learning bot 2010-10-14T11:10:10 and dmj111 reclaimed top spot! cool 2010-10-14T11:10:37 the server's playing weird games 2010-10-14T11:10:54 i just don't understand the rankings 2010-10-14T11:11:10 all cloud servers died again, so i'm surprised there are any games still going 2010-10-14T11:11:35 j3camero: ping 2010-10-14T11:11:50 *** deepblue has joined #aichallenge 2010-10-14T11:12:24 @rankings 2010-10-14T11:12:25 deepblue: Top 10 players: dmj111(3726), rsergio(3725), felixcoto(3725), Hazard(3703), MariusCG(3698), deepblue(3639), savchenko(3636), davidjliu(3634), ruilov(3626), McLeopold(3591) 2010-10-14T11:12:33 yay :) 2010-10-14T11:12:39 contestbot: later tell j3camero cloud servers are down. please give 'em another nice kick! tnx 2010-10-14T11:12:39 rebelxt_: Ready to serve. 2010-10-14T11:12:50 deepblue: nice job. dmj111 too 2010-10-14T11:13:13 the rankings are pretty weird, somehow my bot made it above rank 300 2010-10-14T11:13:15 *** wvdschel has quit IRC (Quit: Leaving) 2010-10-14T11:13:17 waiting for the weekend to create a zombie out of my current version and an older version 2010-10-14T11:13:50 and I'm glad to see dmj in first 2010-10-14T11:14:09 he regularly kicks my ass on the tcp :) 2010-10-14T11:14:31 oh 2010-10-14T11:14:32 well 2010-10-14T11:14:35 off to work again 2010-10-14T11:14:36 later 2010-10-14T11:14:40 *** deepblue has quit IRC (Client Quit) 2010-10-14T11:14:43 :) 2010-10-14T11:14:43 dmj's bot is a good butfinder for my bot 2010-10-14T11:14:47 bug too 2010-10-14T11:14:52 so thanks for that dmj! 2010-10-14T11:14:55 i was worried about the but. 2010-10-14T11:14:57 *** Itkovian has quit IRC (Quit: Itkovian) 2010-10-14T11:14:59 haha 2010-10-14T11:15:47 for the moment, it won't sound like sour grapes, but I kind of wish old submissions were kept in the rating process. (maybe they are but I doubt it.) 2010-10-14T11:16:13 as separate entries? 2010-10-14T11:16:17 yes. 2010-10-14T11:16:32 that would be fun, more bots to play 2010-10-14T11:16:43 servers would never get through a round at their current rate though 2010-10-14T11:16:55 well... I would not keep them active, but keep their history in the data that bayeselo processes. 2010-10-14T11:17:01 ah 2010-10-14T11:17:32 I saw that happen with my old one. As people who had beat me resubmitted, my rating went up, without my bot playing any additional games. 2010-10-14T11:18:25 I don't know if that is a practical idea or not. 2010-10-14T11:19:00 *** justin_pdx has joined #aichallenge 2010-10-14T11:20:04 *** jukkerknott has joined #aichallenge 2010-10-14T11:20:04 dmj111, that's interesting... if that's the case they should store historical rankings for submissions 2010-10-14T11:20:45 yeah... it would give a rating comparison between entries. 2010-10-14T11:20:49 of the same person. 2010-10-14T11:20:50 although, practically i guess it doesn't matter since come nov 27, everyone will have a blank slate and there will be no more submissions 2010-10-14T11:21:12 i view the current state of the rankings as a very rough estimate 2010-10-14T11:21:12 Yes. It would just be to make the leaderboard more stable during this test phase. 2010-10-14T11:21:17 Yep. 2010-10-14T11:21:49 i'm waiting for somebody who was at rank 50 on the last day to win the final tournament, haha 2010-10-14T11:22:33 since the playing styles of the current version evolve over time it can be argued that dropping old entries from the rating process is necessary to avoid misleading results 2010-10-14T11:23:02 *current versions = the set of current bots 2010-10-14T11:23:40 *** RenderMonkey has joined #aichallenge 2010-10-14T11:24:14 i think it's awesome that the top 4 US players are using python 2010-10-14T11:24:16 8) 2010-10-14T11:24:25 Your point is a good point, mega1. One of the things people do with these rating programs, though, is run big databases of chess games to find approximate ratings of players from different eras. That is kind of imagining. 2010-10-14T11:24:54 I think it's funny that the top rated C# entry is 60th right now 2010-10-14T11:25:08 JamesMG, -_- 2010-10-14T11:25:14 the C# community needs to pick it up 2010-10-14T11:25:36 there are still issues with C# entries losing on first turn sometimes. this might explain it 2010-10-14T11:25:44 Oh, is that a C# thing? 2010-10-14T11:25:45 ohhh, good point 2010-10-14T11:25:50 I just assumed my bot was broken 2010-10-14T11:25:50 i forgot about that 2010-10-14T11:25:51 the c# community is frustrated at the c# compiler failing 2010-10-14T11:25:55 Occam's Razor and all 2010-10-14T11:26:17 yeah people are frustrated about this.. 2010-10-14T11:26:43 the compiler thing is pretty frustrating, yeah 2010-10-14T11:26:49 wow... once they fix that it could completely change the leaderboard 2010-10-14T11:27:21 it should 2010-10-14T11:27:33 there were a few C# bots in top10 2010-10-14T11:27:43 i think most c# people are about to either give up on the contest or already re-writing their bot in another lang 2010-10-14T11:28:13 C# on ubuntu8.04 is kind of a bad idea... I thought of using F#, but didn't want to have deal with the old mon. 2010-10-14T11:28:20 i'm not really sure anyone knows how to fix it 2010-10-14T11:28:24 Of course, I also like python much better. 2010-10-14T11:28:42 without upgrading the compiler 2010-10-14T11:28:48 which no one seems to want to do 2010-10-14T11:29:01 I was considering switching to another language, one I actually had coded in before 2010-10-14T11:29:14 but I'm having fun learning while writing this 2010-10-14T11:29:25 *** justin_pdx has quit IRC (Quit: justin_pdx) 2010-10-14T11:29:32 hopefully they fix it before it becomes a big issue closer to the deadline 2010-10-14T11:30:51 my quote above.... was supposed to end with "That is kind of _what I was_ imagining" 2010-10-14T11:32:43 tcp server seems to be flaky at the moment. random disconnects 2010-10-14T11:33:26 *** jukkerknott has quit IRC (Quit: Page closed) 2010-10-14T11:36:03 *** rebelxt_ has quit IRC (Quit: Page closed) 2010-10-14T11:36:33 C# is a os specific language... I was surprised it was going to be supported at all when the servers are clearly not windows 2010-10-14T11:37:06 its a shame really, C# does a lot right that java got wrong 2010-10-14T11:38:01 C# is not an os specific language 2010-10-14T11:38:44 C# and every other .net language gets compiled down to the same intermediate language 2010-10-14T11:38:57 which can run on mono, and therefore linux 2010-10-14T11:39:06 s/run on/be run by/ 2010-10-14T11:39:36 mono is not complete in linux unfortunatly... and its not supported by MS 2010-10-14T11:39:45 I get the idea... 2010-10-14T11:39:54 but in practice... 2010-10-14T11:40:59 *** justin_pdx has joined #aichallenge 2010-10-14T11:41:32 and in practice we are seeing a lot more problems with C# than other langs.. (ok so perhaps not some of the functional ones) 2010-10-14T11:43:56 *** smellyhippy has quit IRC (Ping timeout: 276 seconds) 2010-10-14T11:43:59 Hmm fair enough. 2010-10-14T11:44:28 I do like C# though, it is quite nice 2010-10-14T11:44:33 me too 2010-10-14T11:44:49 I prefer Python, but C# would be my choice for native windows apps 2010-10-14T11:44:51 but because of that --it has never quite been the right tool the job 2010-10-14T11:45:23 Bobng: deffinatly the right tool for the job... assuming its only for windows... at least at this stage 2010-10-14T11:49:42 *** justin_pdx has quit IRC (Quit: justin_pdx) 2010-10-14T11:49:48 *** yasith_ has joined #aichallenge 2010-10-14T12:01:12 Top 10 players: rsergio(3718), dmj111(3717), felixcoto(3717), Hazard(3705), MariusCG(3695), deepblue(3632), savchenko(3631), davidjliu(3626), ruilov(3615), McLeopold(3584) 2010-10-14T12:04:24 *** HakanD has quit IRC (Read error: Connection reset by peer) 2010-10-14T12:06:07 *** jmcarthur has quit IRC (Ping timeout: 272 seconds) 2010-10-14T12:14:47 *** Ketch has joined #aichallenge 2010-10-14T12:17:01 *** zorane has joined #aichallenge 2010-10-14T12:18:10 *** jmcarthur has joined #aichallenge 2010-10-14T12:20:27 *** HakanD has joined #aichallenge 2010-10-14T12:24:18 *** HakanD has quit IRC (Read error: Connection reset by peer) 2010-10-14T12:24:40 *** mega1 has quit IRC (Ping timeout: 252 seconds) 2010-10-14T12:26:10 *** HakanD has joined #aichallenge 2010-10-14T12:28:30 *** JensTi has joined #aichallenge 2010-10-14T12:29:38 *** Naktibalda has quit IRC (Quit: ChatZilla 0.9.86 [Firefox 3.6.8/20100722155716]) 2010-10-14T12:31:54 *** JCS^ has joined #aichallenge 2010-10-14T12:32:27 *** bhasker has quit IRC (Quit: bhasker) 2010-10-14T12:40:01 *** Accoun has quit IRC (Read error: Connection reset by peer) 2010-10-14T12:40:44 *** lavalamp has joined #aichallenge 2010-10-14T12:42:10 *** noid50707 has joined #aichallenge 2010-10-14T12:42:28 *** noid50707 has left #aichallenge 2010-10-14T12:42:34 *** Accoun has joined #aichallenge 2010-10-14T12:43:15 My bots seem to be rated 50-100 Elo lower (on the tcp server) during the day than at night... do others notice this? 2010-10-14T12:44:06 Mine vary 40 or so throughout the day as well 2010-10-14T12:44:38 probably something to do with it only tracking the past 24 hours(I think)? 2010-10-14T12:44:56 It's so pronounced that I've been always running a control bot as well as an experiment bot 2010-10-14T12:45:18 I should do that... 2010-10-14T12:46:31 Not that I've need a control to see how bad my latest changes have made my bot... I think I'm going to start over... :/ 2010-10-14T12:46:43 *needed 2010-10-14T12:46:53 I just rebuild my order issuing system and now it's dumb as rocks 2010-10-14T12:47:28 rebuilt* 2010-10-14T12:47:36 My unused ship routing code shuffles ships around aimlessly :( 2010-10-14T12:48:00 my ship routing code currently gives planets to the enemy 2010-10-14T12:48:07 it's a nice guy like that 2010-10-14T12:48:33 I have other code that does that, sigh 2010-10-14T12:49:15 *** Florian95 has joined #aichallenge 2010-10-14T12:50:59 I also managed to forget exactly what code was in my bot that does the best... now I always commit before letting my bot play... 2010-10-14T12:51:48 I wish I had used version control from the start so I'd have something to compare against 2010-10-14T12:52:18 I've become a big fan of hg since I started using it a while ago 2010-10-14T12:53:05 mercurial? 2010-10-14T12:53:19 yes, mercurial 2010-10-14T12:53:22 same here for git, i can't imagine working without it (: 2010-10-14T12:53:37 I think git and hg are quite similar 2010-10-14T12:53:44 yep 2010-10-14T12:53:57 same philosophy 2010-10-14T12:54:07 i'm still not using version control... which revision control software do you guys recommend for working with a local repository? 2010-10-14T12:54:30 mercurial of course :) but git does that, too 2010-10-14T12:54:33 git (: 2010-10-14T12:54:45 haha, hmmm any tie breakers? 2010-10-14T12:54:55 i've used git before 2010-10-14T12:55:25 bitbucket lets you have private repositories... they use hg 2010-10-14T12:55:34 http://progit.org/book/ have a look yourself (: 2010-10-14T12:55:58 that feature in bitbucket is really cool the 2010-10-14T12:56:04 s/the/tho 2010-10-14T12:56:27 http://hgbook.red-bean.com/read/ 2010-10-14T12:56:35 equivilent book for hg, I think 2010-10-14T12:56:49 i was thinking of just putting a "local" repository in my dropbox folder 2010-10-14T12:57:06 I don't think it really matters which one you choose, either one is way better than nothing. 2010-10-14T12:57:13 *** bhasker has joined #aichallenge 2010-10-14T12:57:13 Yeah, I think a lot of people do that 2010-10-14T12:57:40 i'm curious about hg, now 2010-10-14T12:58:24 I started using it because it's what the people that do golang use. 2010-10-14T12:58:36 ok, which one is more windows friendly? 2010-10-14T12:58:51 i do most of my dev work in linux, but sometimes i'm in windows 2010-10-14T12:59:03 I'm not sure, I know there's a tortoiseHg for windows that seems pretty nice, but I haven't spent much time with it 2010-10-14T12:59:57 http://importantshock.wordpress.com/2008/08/07/git-vs-mercurial/ this pretty much covers it all 2010-10-14T13:00:25 git works on win, no idea about hg, but i bet it works as well 2010-10-14T13:00:43 thanks HakanD 2010-10-14T13:01:12 Top 10 players: dmj111(3717), Hazard(3705), felixcoto(3705), rsergio(3689), MariusCG(3678), savchenko(3616), davidjliu(3611), deepblue(3610), ruilov(3592), sequoh(3561) 2010-10-14T13:02:14 yw, as lavalamp said, either one is better than nothing 2010-10-14T13:05:20 *** JensTi has quit IRC (Quit: Leaving.) 2010-10-14T13:05:56 *** Bobng has quit IRC (Quit: Leaving) 2010-10-14T13:05:59 cfaftw: hg is written in python, if that is a tie-breaker :) 2010-10-14T13:06:14 hg works on windows 2010-10-14T13:06:16 i'm most likely going with hg at this point 2010-10-14T13:06:17 *** Bobng has joined #aichallenge 2010-10-14T13:06:25 i do like that it's written in python 2010-10-14T13:06:39 tortoisehg is what i used 2010-10-14T13:06:43 still prefer the commandline 2010-10-14T13:06:51 i think that was one of the tie breakers for python itself deciding to go to it. 2010-10-14T13:07:01 can't you use it from the windows cmd prompt? (if you can call it a command line) 2010-10-14T13:07:14 maybe? 2010-10-14T13:07:20 for me, tie breaker is the github's design (: 2010-10-14T13:07:35 as opposed to bitbucket? :) 2010-10-14T13:07:46 y (: 2010-10-14T13:08:13 i have heard how nice github is, and I like seeing the paste service used. But I have a few private repos for free at bitbucket. 2010-10-14T13:08:43 that is the bitbucket's killer part 2010-10-14T13:08:59 one of these days... just going to use both :) 2010-10-14T13:09:38 *** Naktibalda has joined #aichallenge 2010-10-14T13:10:12 hello guys, i just downloaded the starter package. when i try to run the game visualizer with the cmd line that is given in the getting started page player 1 and player 2 gets timed out 2010-10-14T13:10:16 any idea why that happens ? 2010-10-14T13:15:02 try to execute that command standalone 2010-10-14T13:15:16 java -jar example_bots/RageBot.jar 2010-10-14T13:16:08 cfaftw: also check this out http://nvie.com/posts/a-successful-git-branching-model/ 2010-10-14T13:16:33 a quite useful way to work with vcs 2010-10-14T13:16:38 ok 2010-10-14T13:16:59 nothing happens Naktibalda :< 2010-10-14T13:17:13 *** justin_pdx has joined #aichallenge 2010-10-14T13:17:14 something must happen 2010-10-14T13:17:23 type go and press enter :) 2010-10-14T13:18:08 *** jaspervdj has quit IRC (Quit: NEVER GONNA GIVE YOU UP NEVER GONNA LET YOU DOWN) 2010-10-14T13:19:29 hmm nothing seem to happen :p 2010-10-14T13:19:40 *** jaspervdj has joined #aichallenge 2010-10-14T13:19:41 ah well will have to see whats wrong.. 2010-10-14T13:21:11 any suggestions tho ? :p 2010-10-14T13:21:26 it should repeat a line go :) 2010-10-14T13:21:56 *** justin_pdx has quit IRC (Ping timeout: 276 seconds) 2010-10-14T13:22:30 which starter pack did you get? 2010-10-14T13:24:35 java starter package 2010-10-14T13:24:55 i did do javac 2010-10-14T13:25:00 so i got the class files 2010-10-14T13:25:19 and i mean the visualizer does start 2010-10-14T13:25:23 but not the bots 2010-10-14T13:25:42 *** justin_pdx has joined #aichallenge 2010-10-14T13:25:51 *** jukkerknott has joined #aichallenge 2010-10-14T13:26:04 do you have the jar files, too? 2010-10-14T13:26:14 yes 2010-10-14T13:26:20 they are under examples_bots 2010-10-14T13:26:24 and when you java -jar example_bots/RageBot.jar it doesn't run, or sits at a prompt? 2010-10-14T13:26:29 don't start visualizer, just a playGame.jar 2010-10-14T13:26:55 when i do java -jar example_bots/RageBot.jar 2010-10-14T13:26:58 it just sits in the prompt 2010-10-14T13:27:12 and like its waiting for cmds 2010-10-14T13:27:33 or input / whatever 2010-10-14T13:27:58 and if you type "go" and hit enter, what happens? 2010-10-14T13:28:08 nothing 2010-10-14T13:28:16 does it also say 'go'? so you'd have two in a row 2010-10-14T13:28:27 no 2010-10-14T13:29:08 "go" should tell it to execute it's DoTurn code, which should spit a "go" back at you 2010-10-14T13:29:28 weird 2010-10-14T13:29:30 so 2010-10-14T13:29:38 any ideas ? 2010-10-14T13:29:48 gah i hate stuff like this :P 2010-10-14T13:29:58 *** hellman has quit IRC (Remote host closed the connection) 2010-10-14T13:30:18 all i have done is 2010-10-14T13:30:30 unzip to c:\plantwars\javastarterpackage 2010-10-14T13:30:31 javac 2010-10-14T13:30:37 and try cmd 2010-10-14T13:30:41 have i missed something? 2010-10-14T13:31:14 what did you javac? 2010-10-14T13:31:17 Can you drop your command prompt text into pastebin and link it here? 2010-10-14T13:31:22 maybe we're missing something 2010-10-14T13:32:28 i just used the example cmd that came with the tutorial 2010-10-14T13:32:40 letter for letter? 2010-10-14T13:32:44 *** justin_pdx has quit IRC (Read error: Connection reset by peer) 2010-10-14T13:32:46 copy paste 2010-10-14T13:32:50 okay 2010-10-14T13:32:55 *** BtbN has joined #aichallenge 2010-10-14T13:33:06 *** justin_pdx has joined #aichallenge 2010-10-14T13:37:09 *** perror has quit IRC (Quit: Bye all !) 2010-10-14T13:38:43 hmm 2010-10-14T13:42:37 im guessing it worked flawlessly for all you guys ? 2010-10-14T13:44:26 didn't tried. 2010-10-14T13:44:36 *** Florian95 has quit IRC (Remote host closed the connection) 2010-10-14T13:44:54 woot! i think i finally came up with a good algorithm for my ship logistics 2010-10-14T13:47:45 *** JensTi has joined #aichallenge 2010-10-14T13:51:07 yesterday I was thinking that optimal strategy should result in a draw... but this morning I found some evidence that maybe there isn't always an optimal strategy. I made a forum post: http://ai-contest.com/forum/viewtopic.php?f=17&t=930&start=0 2010-10-14T13:53:22 lavalamp: I had a feeling. In fact when we talk about this on IRC most people agree that PlanetWars has a paper scissor rock element to it. 2010-10-14T13:54:16 i agree there optimal startegy's aren't necessarily going to draw against each other, but i disagree that it's a "rock paper scissor" element, unless by that people just mean that optimal strategies are mixed strategies 2010-10-14T13:54:26 s/are mixed/might be mixed/ 2010-10-14T13:54:32 jmcarthur: Logistics huh? The bots become more and more complex. Maybe next month we will see virtual court martials in the bots. 2010-10-14T13:54:54 court martial for not following orders 2010-10-14T13:55:05 jmcarthur: In the sense of "you wage one risk against another" 2010-10-14T13:55:08 I'd like to court martial my bot 2010-10-14T13:55:09 *** Palmik has quit IRC (Remote host closed the connection) 2010-10-14T13:55:27 *** Migi32 has joined #aichallenge 2010-10-14T13:55:35 Frontier: i'm only using "logistics" in the most naive possible way ;) 2010-10-14T13:56:17 but i'm pretty sure i'm using the word correctly, am i not? 2010-10-14T13:56:36 routing my ships around to where they are most needed, etc. 2010-10-14T13:56:55 So it is a pathfinding algorithm in the end with weighted connections between planets, right? 2010-10-14T13:57:27 essentially, i guess 2010-10-14T13:57:40 but involving many ships at many different starting and ending locations 2010-10-14T13:57:46 *** krokokrusa has quit IRC (Ping timeout: 264 seconds) 2010-10-14T13:58:00 rather than the more typical one source, on destination pathfinding problem 2010-10-14T13:58:04 *one 2010-10-14T13:59:05 but really i think i'm only doing half of that problem. i have a separate algorithm determining how many ships i want sent where on what turn, and this one is just determining from where those ships should originate 2010-10-14T13:59:13 lavalamp, just watched that game 2010-10-14T13:59:15 it's interesting 2010-10-14T13:59:17 i love this contest 2010-10-14T13:59:21 which turned out to be much more difficult for me to come up with! 2010-10-14T13:59:55 jmcarthur, I split things like that, too, and agree that the latter is more difficult... 2010-10-14T13:59:56 because i wanted to minimize the maximum distance travelled for minimum response time 2010-10-14T14:00:24 my original algorithm would have been very, very slow... 2010-10-14T14:00:49 but this one i think should be worst case O(n^2), for n=planets 2010-10-14T14:00:57 My bot doesn't do that yet at all, it just supplies ships from the first planet it finds them at (though it searches nearest planet first) 2010-10-14T14:01:13 Top 10 players: dmj111(3708), Hazard(3707), felixcoto(3693), rsergio(3681), MariusCG(3671), deepblue(3613), savchenko(3609), davidjliu(3603), ruilov(3581), cfaftw(3557) 2010-10-14T14:01:37 cfaftw, yeah, I thought it was a bug in my bot but it was doing everything I told it to... I'm still not sure what should happen on that game 2010-10-14T14:01:39 yes... i'm back in it 2010-10-14T14:02:45 the bot took a gamble going for that big planet 2010-10-14T14:02:49 and the gamble paid off 2010-10-14T14:03:00 Sigh, I'm assuming the server is still not accepting golang submissions :( 2010-10-14T14:03:22 Wish we could recreate that match with Monty against RageBot 2010-10-14T14:04:03 haha 2010-10-14T14:04:08 Yeah, it did, and I'm thinking now maybe I need to run some simulations or something to determine what's best on average 2010-10-14T14:04:44 lavalamp: i'm glad you finally found an example game that demonstrates my suspicions. i now feel justified in all the things i said before 2010-10-14T14:05:12 Yeah, that game really changed the way I'm thinking about this. 2010-10-14T14:05:15 and in fact i bet that's not uncommon 2010-10-14T14:05:22 *** jukkerknott has quit IRC (Ping timeout: 265 seconds) 2010-10-14T14:05:25 I bet so, also 2010-10-14T14:05:43 i was just trying to find "smaller" games that demonstrated it all the way to the end game rather than just demonstrating it on a higher level like you did 2010-10-14T14:06:39 it's a little frustrating that some decisions boil down to rock, paper, scissors 2010-10-14T14:06:44 I wasn't even looking for examples of this, it hadn't occurred to me that it would be possible. 2010-10-14T14:06:51 cfaftw: i disagree. i think it's great 2010-10-14T14:06:56 cfaftw: because it's more complex than that 2010-10-14T14:07:09 cfaftw: you still have to assign appropriate odds to each decision 2010-10-14T14:07:23 which i think most bots still aren't doing but probably should 2010-10-14T14:08:06 Yeah, it makes things a lot more complicated, as you can no longer simply calculate what is best, you have to look ahead and calculate probabilities, too (I guess) 2010-10-14T14:08:19 right 2010-10-14T14:08:54 contrary to what some may see it as, this doesn't reduce all your calculations to mere chance 2010-10-14T14:09:03 it rather inflates your calculations to include chance 2010-10-14T14:09:18 but wouldn't probabilities only be valid if your bot played another bot that made decisions the same way? 2010-10-14T14:09:30 cfaftw: even more complex then :) 2010-10-14T14:09:32 cfaftw: and no 2010-10-14T14:09:52 cfaftw: for any given game state, there is a nash equilibrium :) 2010-10-14T14:09:58 it's just hard to find 2010-10-14T14:10:06 *** choas has joined #aichallenge 2010-10-14T14:10:07 i feel like we've had this conversation before :P 2010-10-14T14:10:10 :P 2010-10-14T14:10:22 i just feel more justified in it now ;) 2010-10-14T14:10:37 You have to calculate expected return for each of your choices vs each of their choices and pick the one that does the best on average, I guess 2010-10-14T14:10:38 haha 2010-10-14T14:11:39 lavalamp: no, you have to find optimal weights for those choices and then pick one randomly according to those weights 2010-10-14T14:12:05 not just pick the one that averages the best 2010-10-14T14:12:08 *** BtbN has quit IRC (Quit: Verlassend) 2010-10-14T14:12:21 jmcarthur: what exactly do you mean by optimal weights? 2010-10-14T14:12:37 lavalamp: if you always pick the one that averages the best, your opponent could just assume that's what you will do and counter it appropriately 2010-10-14T14:12:47 Good point 2010-10-14T14:12:58 lavalamp: google "mixed strategy" 2010-10-14T14:13:15 lavalamp: and "nash equilibrium" 2010-10-14T14:13:23 I will do that 2010-10-14T14:13:55 jmcarthur, that sounds like chance, then 2010-10-14T14:14:02 Maybe I will look at source code from that rock-paper-scissors competition, too... >.< 2010-10-14T14:14:06 cfaftw: but you are optimizing your chances 2010-10-14T14:14:13 cfaftw: rather than just tossing it to the wind 2010-10-14T14:15:13 yes, but not against an equally performing bot that also uses mixed strategy 2010-10-14T14:15:44 in which case you will draw *on average* 2010-10-14T14:16:12 but there is still that element of skill, otherwise you wouldn't have had to qualify it with "equally performing" 2010-10-14T14:17:54 lavalamp: are you pwwax? I forgot who's that is 2010-10-14T14:18:11 Yeah that's me 2010-10-14T14:19:07 I think if you face multiple rock-paper-scissor decisions in a game, you can try and make a guess as to what they'll do based on what they did for previous ones 2010-10-14T14:19:17 *** _W_ <_W_!~w@irc.w-wins.com> has quit IRC (Ping timeout: 276 seconds) 2010-10-14T14:19:25 yeah, that's a way to exploit the non-randomness of an opponent 2010-10-14T14:19:29 So only the first decision needs to be totally random 2010-10-14T14:19:38 and if other bots do the same, that is the benefit of having randomness :) 2010-10-14T14:20:03 *just finished reading the wikipedia mixed strategy article* 2010-10-14T14:20:11 even the first decision could be only semi-random 2010-10-14T14:20:25 based on measured statistics of bots currently in play that you could have done beforeuploading 2010-10-14T14:20:28 *before uploading 2010-10-14T14:20:35 right 2010-10-14T14:20:52 there really isn't much guessing here :) 2010-10-14T14:21:34 of course this assumes your bot can even detect this situation, which mine sure doesn't... 2010-10-14T14:21:48 well you convinced me 2010-10-14T14:23:17 *** _W_ <_W_!~w@irc.w-wins.com> has joined #aichallenge 2010-10-14T14:23:19 *** amstan has joined #aichallenge 2010-10-14T14:23:50 Wouldn't this only become a factor if two bots were 50/50 win/loss with each other, based on map? 2010-10-14T14:23:57 or am I reading the situation wrong? 2010-10-14T14:24:47 I think bots might face multiple decisions like this per game... no one has looked (right?) so we don't know 2010-10-14T14:26:59 *** hakand` has joined #aichallenge 2010-10-14T14:27:29 i'm not sure. surely it's most likely to happen in the early game, at least 2010-10-14T14:27:34 i think... 2010-10-14T14:27:34 Did you see the start of this one lavalamp? http://72.44.46.68/canvas?game_id=487779 2010-10-14T14:27:51 I don't know why my bot waited and then didn't actually, surprised me 2010-10-14T14:28:30 Wow, that's weird 2010-10-14T14:29:00 usually if mine starts that way, it'll just sit, pretty strange 2010-10-14T14:29:10 That's my latest code, which is broken horribly as you can see 2010-10-14T14:30:34 hm, interesting game, I may use that one for debugging later, thanks 2010-10-14T14:30:51 no problem, it caught my eye with the strange start is why I bring it up 2010-10-14T14:31:19 My connection script logs all the data that went into my bot so I can do that easily ^^ 2010-10-14T14:31:56 nice, that is a good idea 2010-10-14T14:32:17 *** amstan has quit IRC (Ping timeout: 240 seconds) 2010-10-14T14:32:17 *** justin_pdx has quit IRC (Read error: Connection reset by peer) 2010-10-14T14:32:28 and my bot has a command to run through x turns and then print the log for a turn and exit 2010-10-14T14:32:29 *** justin_pdx has joined #aichallenge 2010-10-14T14:33:38 I wish one of the visualizers showed planet ID's, do any of them? 2010-10-14T14:34:37 None I've seen, I should modify this C# one 2010-10-14T14:34:44 someone coded this feature for himself, don't know if he made it public 2010-10-14T14:35:37 *** repson has left #aichallenge 2010-10-14T14:36:23 pwwax == lavalamp? 2010-10-14T14:36:31 unfortunately, yes 2010-10-14T14:36:52 ah 2010-10-14T14:36:58 my bot and yours have fought quite a bit 2010-10-14T14:37:01 <-- malazan 2010-10-14T14:37:10 *** Luy has joined #aichallenge 2010-10-14T14:37:32 Ah, ok 2010-10-14T14:38:27 Yeah, I see they have 2010-10-14T14:38:38 Though you get to play the good ones 2010-10-14T14:39:04 pwwax.12 is my best binary and I forgot exactly what was enabled when I compiled it >.< 2010-10-14T14:40:02 *** hakand` has quit IRC (Remote host closed the connection) 2010-10-14T14:40:13 *** Accoun has quit IRC (Ping timeout: 240 seconds) 2010-10-14T14:40:39 *** Naktibalda has quit IRC (Ping timeout: 272 seconds) 2010-10-14T14:41:13 how is little_boudah rated so low? It kills all my bots, even the good ones... 2010-10-14T14:41:29 *littlebouddah_20101010 2010-10-14T14:41:46 *** JensTi has joined #aichallenge 2010-10-14T14:41:56 lavalamp, that's why this contest is awesome 2010-10-14T14:41:56 *** Accoun has joined #aichallenge 2010-10-14T14:42:08 *** boegel has joined #aichallenge 2010-10-14T14:42:45 because planet wars is rps 2010-10-14T14:42:48 Maybe my bot always plays rock and it plays paper... 2010-10-14T14:44:00 I have no idea how to incorporate this new stuff into my bot, I think I need to start over :( 2010-10-14T14:44:08 why not 2010-10-14T14:44:15 you still have a month and a half :D 2010-10-14T14:44:51 where rock=rage, paper=caution, scissors=expansion? 2010-10-14T14:44:55 heh, idk 2010-10-14T14:46:46 More do nothing, take risky big benefit, or take safe small benefit 2010-10-14T14:47:18 *** Luy has quit IRC (Quit: Page closed) 2010-10-14T14:48:34 lavalamp, i ran the numbers on that one map you linked 2010-10-14T14:48:50 did I make a math error? 2010-10-14T14:48:58 if you sent all 100 ships to that 90-5 planet, then sent a stream of 5-fleets to it, it couldn't have been sniped 2010-10-14T14:49:06 ... unless i made a mistake 2010-10-14T14:49:21 distance of you to that planet is 11, distance of him to planet is 19 2010-10-14T14:49:21 eep, that's an investment there 2010-10-14T14:49:28 really? I calculated I was 9 short 2010-10-14T14:49:29 not really 2010-10-14T14:49:34 oh my bad 2010-10-14T14:49:36 ah, I have his distance as being 20 2010-10-14T14:49:36 he can snipe it 2010-10-14T14:49:49 i was only considering him waiting one turn 2010-10-14T14:49:51 you don't have to send the stream, you can just wait until he tries to snipe 2010-10-14T14:49:51 :) 2010-10-14T14:50:01 zannick, also true 2010-10-14T14:51:28 wait, no, I have him arriving at turn 20 (and my turn numbers are 1 based) so we agree 2010-10-14T14:51:52 yeah, for some reason i got waiting a turn stuck in my head 2010-10-14T14:52:13 you have to think crazier ^^ 2010-10-14T14:52:38 to calculate a worse case you basically want to assume he knows what you do this turn 2010-10-14T14:52:38 i have to think ragebot 2010-10-14T14:52:45 so the conclusion is that the suicide move isn't worth it because it can be absolutely countered? 2010-10-14T14:52:47 Yeah 2010-10-14T14:53:23 maybe I should take the corresponding 90-5 planet near him! 2010-10-14T14:53:35 haha 2010-10-14T14:53:38 what if he antisnipes? 2010-10-14T14:53:38 if I send all of my ships there... 2010-10-14T14:53:39 except you do that, he snipes you. 2010-10-14T14:53:41 you'd better hope he also goes for it first turn 2010-10-14T14:53:47 with much less effort 2010-10-14T14:54:05 unless he goes for it first turn, too :P 2010-10-14T14:54:21 argh too complicated 2010-10-14T14:54:28 in both cases you are relying on him doing something very specific 2010-10-14T14:54:52 so i would rather have my bot go for my 90 than his 2010-10-14T14:55:47 But if he assumes you'll do that, he can snipe 2010-10-14T14:56:22 i didn't say that would be the best move 2010-10-14T14:56:54 My bot agreed that it wasn't 2010-10-14T14:56:56 your other option is to 2-step it 2010-10-14T14:57:21 hm... 2010-10-14T14:57:23 send a small amount first turn, then send a capturing fleet once you see what he's done 2010-10-14T14:57:30 where small amount could be 0 2010-10-14T14:57:46 *** Itkovian has joined #aichallenge 2010-10-14T14:57:51 *** rebelxt has joined #aichallenge 2010-10-14T14:58:01 problem with that is it can get you very slightly behind early 2010-10-14T14:58:07 everything has tradeoffs 2010-10-14T14:58:45 Yeah and now I am thinking that it might take a lot of games between two bots to decide who makes those kind of decisions better 2010-10-14T15:01:13 Top 10 players: dmj111(3697), Hazard(3690), felixcoto(3681), rsergio(3670), MariusCG(3658), deepblue(3606), savchenko(3599), davidjliu(3592), ruilov(3571), cfaftw(3562) 2010-10-14T15:02:19 my best guess as to why the elo scores all dropped like that is that some bots may perform much better on the web server than the cloud servers or vice versa 2010-10-14T15:02:37 and since the cloud servers are going up and down we are seeing some effects, perhaps? 2010-10-14T15:03:23 would be nice if we could see an average turn length for all the bots :) 2010-10-14T15:03:41 *for each bot 2010-10-14T15:04:19 does anyone know what exactly has been happening to the cloud servers? is this something we could help organizers to resolve? 2010-10-14T15:04:37 no idea 2010-10-14T15:04:43 sweet, we have a top100 entry in C 2010-10-14T15:04:50 the organizers have been very quiet lately 2010-10-14T15:05:04 the organizers have been very quiet throughout 2010-10-14T15:05:11 yeah, but especially lately 2010-10-14T15:05:15 I'm still waiting for them to enable golang :( 2010-10-14T15:05:23 danielvf was the most active admin, and he went on vacation (?) 2010-10-14T15:05:29 they had their sleeves rolled up quite a bit for the first couple weeks 2010-10-14T15:05:34 yeah, daniel rocks 2010-10-14T15:06:01 jeff has not been very active 2010-10-14T15:06:05 at all 2010-10-14T15:06:23 amstan is pretty much the irc admin :P 2010-10-14T15:06:31 hehe 2010-10-14T15:06:31 so the cloud servers were daniel's doing 2010-10-14T15:06:32 with daniel out of reach, who is the go to guy on server issues? 2010-10-14T15:06:40 jeff, but good luck 2010-10-14T15:06:54 whatever happened to dstufft? 2010-10-14T15:06:55 does jeff actually exist? 2010-10-14T15:06:59 you could probably ask amstan some things about the main server 2010-10-14T15:07:04 *** fawek has joined #aichallenge 2010-10-14T15:07:06 well, i just want to offer help. not bug them about issues 2010-10-14T15:07:09 cloud servers are a big mystery at the moment 2010-10-14T15:07:47 i'd really like to know what the cloud server specs are. i don't even know their architecture 2010-10-14T15:09:37 *** phreeza_ has joined #aichallenge 2010-10-14T15:09:59 *** phreeza has quit IRC (Ping timeout: 276 seconds) 2010-10-14T15:10:10 e-mailed Jeff. he seems to be afk on IRC 2010-10-14T15:10:32 "afk" 2010-10-14T15:10:34 !seen j3camero 2010-10-14T15:10:34 Zannick: j3camero was last seen in #aichallenge 1 week, 2 days, 16 hours, 50 minutes, and 49 seconds ago: amstan: yes, but no names, haha. 2010-10-14T15:11:25 uber afk ;) but he did start two cloud servers last night 2010-10-14T15:11:38 amstan suggested I email jeff about golang, which I did, but no response yet 2010-10-14T15:13:10 *** HakanD has quit IRC (Read error: Connection reset by peer) 2010-10-14T15:13:32 well, will let you guys know if i hear back 2010-10-14T15:13:35 *** tapwater has joined #aichallenge 2010-10-14T15:13:56 *** HakanD has joined #aichallenge 2010-10-14T15:14:57 *** justin_pdx_ has joined #aichallenge 2010-10-14T15:14:58 *** justin_pdx has quit IRC (Read error: Connection reset by peer) 2010-10-14T15:15:00 *** justin_pdx_ is now known as justin_pdx 2010-10-14T15:15:11 *** justin_pdx has quit IRC (Client Quit) 2010-10-14T15:16:32 Dina is the best font ever 2010-10-14T15:16:40 it appears cloud servers require some manual work to get configured/started, and something causes servers become non-functional within hours every time they are brought up (crashes, memory leaks, etc?), so maybe we can help with some automation to get this resolved 2010-10-14T15:16:43 sometimes i open up source code just to look at the font 2010-10-14T15:16:43 *** HakanD has quit IRC (Read error: Connection reset by peer) 2010-10-14T15:17:03 font nerd! 2010-10-14T15:17:08 o_O 2010-10-14T15:17:36 hahaha 2010-10-14T15:17:49 most of copybot's recent wins are against the starter bots 2010-10-14T15:17:53 i'm actually going to switch from KDE back to Gnome because KDE hates bitmap fonts 2010-10-14T15:18:01 *** RainCT has joined #aichallenge 2010-10-14T15:22:01 *** amstan has joined #aichallenge 2010-10-14T15:22:12 Does copybot just do what the opponent did last turn? 2010-10-14T15:22:13 apparently Ubuntu 10.10 came out 4 days ago. cool 2010-10-14T15:22:20 lavalamp: mostly 2010-10-14T15:22:21 :o 2010-10-14T15:22:36 it adds a little 2010-10-14T15:22:44 hm 2010-10-14T15:23:32 It seems like being a turn behind will matter eventually 2010-10-14T15:24:01 actually, on second thought, that means the first player really has to work a tiny advantage 2010-10-14T15:24:37 what is the name of copybot on the TCP server? 2010-10-14T15:24:47 copybot is not running on the server 2010-10-14T15:24:55 that's too bad 2010-10-14T15:24:55 *** arik181 has left #aichallenge 2010-10-14T15:24:58 oh 2010-10-14T15:25:06 I wonder what my bot would do against it 2010-10-14T15:25:12 lavalamp, win 2010-10-14T15:25:18 lol 2010-10-14T15:25:21 there are very few cases where copybot wins 2010-10-14T15:25:32 it is, however, open source, so you can run it :) 2010-10-14T15:25:41 and contribute to it?! 2010-10-14T15:25:46 haha where is it? 2010-10-14T15:25:48 no :P 2010-10-14T15:25:56 fine 2010-10-14T15:25:58 i'm going to branch it 2010-10-14T15:26:06 http://bitbucket.org/zannick/planet-wars 2010-10-14T15:26:07 that's the spirit 2010-10-14T15:26:08 CopyBotCopy 2010-10-14T15:26:17 CopiedBot 2010-10-14T15:26:21 haha, better 2010-10-14T15:26:31 ForkBot 2010-10-14T15:26:47 here we go again :P 2010-10-14T15:27:01 BlindCarbonCopyBot 2010-10-14T15:27:22 so, anyone can steal strategy ideas from the copy bot? omg! 2010-10-14T15:27:30 sure. good luck. 2010-10-14T15:27:35 ;-) 2010-10-14T15:27:49 it's a very complicated, slightly documented strategy that works against starter bots 2010-10-14T15:28:07 i guess i've ruined the competition for everyone submitting starter bots :P 2010-10-14T15:28:16 not doing anything also works against starter bots half the time 2010-10-14T15:28:22 lol 2010-10-14T15:28:31 gonna submit that bot 2010-10-14T15:28:43 LazyBot 2010-10-14T15:28:47 you know copybot is guaranteed to draw against itself :) 2010-10-14T15:29:13 A more interesting case would be to mirror until you think they make a mistake, then start running your real code 2010-10-14T15:29:23 copybot should be a starter bot 2010-10-14T15:29:40 or at least the version that doesn't add ships to fleets 2010-10-14T15:29:42 If their mistake is large enough, them being a turn ahead shouldn't matter 2010-10-14T15:33:26 this is why sometimes passing on turn 1 can be useful 2010-10-14T15:33:28 *** mega1 has joined #aichallenge 2010-10-14T15:34:10 Someone told my current bot that and now it won't stop 2010-10-14T15:36:41 I don't know how but dmj's bot always makes mine give up it's starter planet 2010-10-14T15:37:27 hmm.. copybot is very nice idea, it actually snipes every planet where is same distance.. hmm.. gotta test that 2010-10-14T15:38:25 and that is why planets equidistant from you and your opponent are dangerous :) 2010-10-14T15:38:38 what i would really like to do is write a bot that doesn't know how to play 2010-10-14T15:38:47 and then learns by watching games 2010-10-14T15:39:15 *** rebelxt has left #aichallenge 2010-10-14T15:39:23 that's probably really hard, though 2010-10-14T15:39:40 s/probably // 2010-10-14T15:40:28 well, actually not 2010-10-14T15:41:08 easy to write, hard to make good 2010-10-14T15:41:19 the latter is what i was referring to 2010-10-14T15:41:20 how fast is the main server handing out games atm? 2010-10-14T15:41:37 boegel: http://ai-contest.com/game_stats.php :( 2010-10-14T15:42:01 jmcarthur: ouch 2010-10-14T15:42:08 jmcarthur: what's going on? 2010-10-14T15:43:03 boegel: the cloud servers just keep getting knocked and nobody is around to kick them 2010-10-14T15:44:22 yo 2010-10-14T15:45:16 amstan, any word on when golang might get installed on the servers? 2010-10-14T15:45:32 idk 2010-10-14T15:45:38 sorry to be a broken record... 2010-10-14T15:48:42 6.4 games last hour? what's that last 0.4 game? 2010-10-14T15:50:14 'compiling..' 2010-10-14T15:51:52 I took that to mean it averaged 6.4 games per minute over the last hour 2010-10-14T15:51:58 timeout or invalid move error 2010-10-14T16:01:14 Top 10 players: dmj111(3680), felixcoto(3673), Hazard(3666), rsergio(3654), MariusCG(3635), deepblue(3589), savchenko(3577), davidjliu(3565), ruilov(3563), cfaftw(3559) 2010-10-14T16:02:33 ah ok, lavalamp that makes a lot more sense :P 2010-10-14T16:07:49 *** amstan_ has joined #aichallenge 2010-10-14T16:07:49 *** ChanServ sets mode: +o amstan_ 2010-10-14T16:07:56 *** amstan has quit IRC (Remote host closed the connection) 2010-10-14T16:08:01 *** davidjliu has joined #aichallenge 2010-10-14T16:17:59 *** Accoun has quit IRC () 2010-10-14T16:19:18 *** JensT1 has joined #aichallenge 2010-10-14T16:19:56 *** nrub_ has quit IRC (Read error: Connection reset by peer) 2010-10-14T16:19:59 *** amstan_ has quit IRC (Remote host closed the connection) 2010-10-14T16:20:06 *** JensTi has quit IRC (Quit: Leaving.) 2010-10-14T16:22:21 *** JensT1 has quit IRC (Client Quit) 2010-10-14T16:22:22 *** JensT2 has joined #aichallenge 2010-10-14T16:23:36 *** rebelxt has joined #aichallenge 2010-10-14T16:24:43 I am willing to donate more compute power to this contest 2010-10-14T16:24:51 but nobody seems around to talk about it to. 2010-10-14T16:24:56 which is a shame 2010-10-14T16:28:01 *** sigh has joined #aichallenge 2010-10-14T16:29:13 Bobng: yeah :( 2010-10-14T16:29:21 j3camero! 2010-10-14T16:29:23 ^^ 2010-10-14T16:29:31 please be around magically when you are requested :P 2010-10-14T16:29:34 * [j3camero] idle 234:08:52, signon: Tue Sep 28 03:35:59 2010-10-14T16:29:38 :| 2010-10-14T16:29:43 an impressive idle time 2010-10-14T16:30:26 *** davidjliu has quit IRC (Quit: Page closed) 2010-10-14T16:30:26 Bobng: being idle is not that hard :p 2010-10-14T16:31:08 good point :o 2010-10-14T16:31:17 *** Accoun has joined #aichallenge 2010-10-14T16:41:15 *** jukkerknott has joined #aichallenge 2010-10-14T16:42:16 *** MarcAndrePC has joined #aichallenge 2010-10-14T16:47:58 *** Naktibalda has joined #aichallenge 2010-10-14T16:48:30 *** boegel has quit IRC (Quit: *poof!*) 2010-10-14T16:49:52 Bobng, how would you do that? Donate money? Or run the server app locally? The latter isn't possible I'm afraid as there's no way to make 100% sure you're not skewing the results 2010-10-14T16:50:35 I am going to buy a rather expensive and rather large server with the aim to setting up a small company selling VPS's, with a few friends. 2010-10-14T16:50:40 you would be ineligible to participate if you have access to any server playing games 2010-10-14T16:50:54 At the start we are going to have a lot of resources left - 4 CPU's and too much ram to think about all idle. 2010-10-14T16:51:20 Bobng, I have 4 CPU's and a ton of ram on my home desktop 2010-10-14T16:51:22 I would be willing to donate a portion of the spare resources (A generous portion) in return for some small publicities 2010-10-14T16:51:47 Migi32: 4 cores != 4 cpu's 2010-10-14T16:51:56 oh. ok then :P 2010-10-14T16:52:04 and a ton of RAM != 32gb 2010-10-14T16:52:23 nope you're wrong about that. 32 gb is a ton of RAM :P 2010-10-14T16:52:52 but I get your point, I don't have 32. I have 6GB 2010-10-14T16:54:28 Thats a fair bit for a home PC. Anyway yeah, I would be donating a large VPS 2010-10-14T16:54:35 depending on what resources the game engine takes 2010-10-14T16:54:44 anything up to 4gb and a few cores 2010-10-14T16:56:19 contestbot: summon j3camero 2010-10-14T16:56:20 rebelxt: No! 2010-10-14T16:56:28 .. 2010-10-14T16:58:00 Bobng, one game engine can only be 3 threads, one of which needs negligible cpu power, so I guess you'd only have to give 2 cores per engine 2010-10-14T16:58:41 and there was an upper limit on memory usage per bot as well, but I don't know that off the top of my head 2010-10-14T16:59:00 Well I need to ask what resources the amazon VPS's are 2010-10-14T16:59:08 and probably mirror those. 2010-10-14T16:59:25 as for the CPU power I will give a few cores, it doesn't need one per thread. 2010-10-14T17:00:01 Bobng: i'm using a small instance for private TCP server. 1.7GB of RAM, 1 core 2010-10-14T17:00:03 http://aws.amazon.com/ec2/instance-types/ 2010-10-14T17:00:26 it's actually running 2-3 games per minute with just a single core and mutliple games going concurrently 2010-10-14T17:00:45 thats quite good 2010-10-14T17:01:15 Top 10 players: Hazard(3670), felixcoto(3649), dmj111(3643), rsergio(3611), MariusCG(3608), deepblue(3599), savchenko(3569), cfaftw(3569), davidjliu(3568), _iouri_(3557) 2010-10-14T17:01:53 right, but a tcp server only uses its cpu power for the engine, the bots are separate 2010-10-14T17:02:21 *** sigh has quit IRC (Remote host closed the connection) 2010-10-14T17:02:30 contest organizers are probably using high CPU instances (such as one with 8 cores) since their cloud servers average 20 games per minute, but i'm not sure 2010-10-14T17:02:45 *** davidjliu has joined #aichallenge 2010-10-14T17:02:53 Zannick: i actually run 6 versions of my bot on the same server where TCP server is running 2010-10-14T17:02:54 20 games per min is not high at all 2010-10-14T17:03:24 Bobng: well, interpreted languages slow things down a lot 2010-10-14T17:03:35 compared to the main server's 6-8/min. 2010-10-14T17:03:36 I wonder what the load is on those amazon servers 2010-10-14T17:04:13 Bobng: their amazon servers are all down :( there have been issues with them recently 2010-10-14T17:04:36 yeah I saw. But I can hardly imagine that the CPU was maxed out running 20 games a min. 2010-10-14T17:05:37 it might just have been a setting to run so many daemons at once 2010-10-14T17:06:03 *** jorge_ has joined #aichallenge 2010-10-14T17:06:23 hi 2010-10-14T17:06:23 and the average game length is 1/8 times that many daemons 2010-10-14T17:06:23 google should donate a thousand servers so that our bots can play a game every minute ;) 2010-10-14T17:06:43 *** sigh has joined #aichallenge 2010-10-14T17:06:46 uh...haha 2010-10-14T17:06:53 i still don't understand how they got permission to label this a "google sponsored" contest 2010-10-14T17:07:16 would that i could finagle a thousand machines... 2010-10-14T17:07:27 but that would disqualify every google employee :/ 2010-10-14T17:07:41 who can access those machines, i mean 2010-10-14T17:07:51 i don't know everyone 2010-10-14T17:09:37 *** cfaftw has quit IRC (Quit: Leaving) 2010-10-14T17:10:06 a cool visualization: http://gizmodo.com/5517041/googles-insane-number-of-servers-visualized 2010-10-14T17:10:11 *** brx has left #aichallenge 2010-10-14T17:10:46 *** jesionaj has joined #aichallenge 2010-10-14T17:11:46 *** delt0r_ has joined #aichallenge 2010-10-14T17:11:50 *** zorane has joined #aichallenge 2010-10-14T17:12:35 rebelxt: so...google has more servers than the planet? 2010-10-14T17:12:47 that sounds funny to say :) 2010-10-14T17:13:15 *** delt0r___ has quit IRC (Ping timeout: 265 seconds) 2010-10-14T17:14:02 no other company has a bigger server farm 2010-10-14T17:14:24 there's apparently a company called the planet 2010-10-14T17:14:35 wow. I just found out that as the number of possible moves increases, the advantage player 2 gets by knowing p1's move (if they have to make it at the same time) increases insanely fast 2010-10-14T17:14:37 ah lol i did not notice 2010-10-14T17:15:07 for Tron, the number of possible moves was <= 4, but for this game it's so big that minimax is just fundamentally flawed 2010-10-14T17:15:13 *** Appleman1234 has joined #aichallenge 2010-10-14T17:15:53 you have to narrow the space so much it isn't very worth it 2010-10-14T17:17:05 these calculations were done on a minimax-tree 2 levels deep with the value of the leaf nodes being random, so that might be slightly skewed. But still 2010-10-14T17:18:03 i still like to quote the number of possible moves on the first turn of any starter map 2010-10-14T17:18:26 Migi32: dunno if you saw this - i experimented with predicting enemies current turn by using my own bot's strategy. then use enemies predicted actions to optimize my current turn. this is not working well at this point, but i'm not giving up on this approach just yet 2010-10-14T17:18:32 9.414x10^23 2010-10-14T17:18:43 i still think approximate minimax trees done right are going to rein supreme 2010-10-14T17:18:50 it's over 9000...times 10^20 2010-10-14T17:19:07 lol 2010-10-14T17:19:53 antimatroid: hopefully so. i would not want to see winning bot using a 100 really simple heuristics after all 2010-10-14T17:19:58 it's my last day of class for the semester today, i may try to get a minimax tree running over the weekend before settling down for exam study 2010-10-14T17:20:14 revelxt: i'm worried about that too 2010-10-14T17:20:38 *** amstan has joined #aichallenge 2010-10-14T17:20:38 *** ChanServ sets mode: +o amstan 2010-10-14T17:20:47 the idea of this minimax approximation is to just test out a large combination of plausible good moves 2010-10-14T17:20:51 each node was a random value between 0 and 1. The best player 1 could do when both players had 10 choices was 25 on average. For 50 choices it was 10. For 200 it is 2. 2010-10-14T17:20:59 and then sort of pick which one seems to work best 2010-10-14T17:21:27 I meant between 0 and 100, not 0 and 1 2010-10-14T17:21:48 amstan: please summon j3camero or someone who can get cloud servers up 2010-10-14T17:22:01 *** JensT2 has quit IRC (Quit: Leaving.) 2010-10-14T17:22:10 *** JensT1 has joined #aichallenge 2010-10-14T17:22:17 *** phillc has joined #aichallenge 2010-10-14T17:22:45 *** Ketch is now known as NathanHoel 2010-10-14T17:22:50 *** phillc has quit IRC (Client Quit) 2010-10-14T17:23:31 *** choas has quit IRC (Quit: leaving) 2010-10-14T17:25:32 *** amstan has quit IRC (Ping timeout: 245 seconds) 2010-10-14T17:33:23 *** amstan has joined #aichallenge 2010-10-14T17:33:23 *** ChanServ sets mode: +o amstan 2010-10-14T17:35:00 *** ichti has joined #aichallenge 2010-10-14T17:38:05 *** JensT1 has quit IRC (Quit: Leaving.) 2010-10-14T17:38:10 *** JensT1 has joined #aichallenge 2010-10-14T17:48:04 *** yasith_ has quit IRC (Ping timeout: 252 seconds) 2010-10-14T17:48:10 if anyone is still here from the rps conversation earlier... voidptr pointed something out on the forum that pretty much shoots my example down, I think: http://ai-contest.com/forum/viewtopic.php?f=17&t=930&p=6084#p6083 2010-10-14T17:50:02 *** Appleman1234 has quit IRC (Ping timeout: 260 seconds) 2010-10-14T17:50:20 *** BtbN has joined #aichallenge 2010-10-14T17:50:38 *** Appleman1234 has joined #aichallenge 2010-10-14T17:51:25 nice, I didn't catch that 2010-10-14T18:00:17 *** RainCT has quit IRC (Remote host closed the connection) 2010-10-14T18:00:42 *** yasith_ has joined #aichallenge 2010-10-14T18:01:16 Top 10 players: Hazard(3664), felixcoto(3657), dmj111(3637), MariusCG(3610), rsergio(3609), deepblue(3596), davidjliu(3575), savchenko(3563), cfaftw(3543), _iouri_(3535) 2010-10-14T18:12:52 *** rebelxt has left #aichallenge 2010-10-14T18:14:07 *** jukkerknott has quit IRC (Quit: Page closed) 2010-10-14T18:15:53 *** tty1 has quit IRC (Read error: Connection timed out) 2010-10-14T18:18:09 *** tty1 has joined #aichallenge 2010-10-14T18:20:41 *** lavalamp has quit IRC (Quit: Page closed) 2010-10-14T18:28:16 *** ichti has quit IRC () 2010-10-14T18:32:59 *** BtbN has quit IRC (Quit: Verlassend) 2010-10-14T18:35:46 *** JamesMG has quit IRC (Remote host closed the connection) 2010-10-14T18:35:46 *** JamesMG has joined #aichallenge 2010-10-14T18:38:21 *** tty1 has quit IRC (Read error: Connection timed out) 2010-10-14T18:38:38 *** Bobng has quit IRC (Ping timeout: 240 seconds) 2010-10-14T18:39:07 *** tty1 has joined #aichallenge 2010-10-14T18:42:15 *** tty1 has quit IRC (Max SendQ exceeded) 2010-10-14T18:42:47 *** tty1 has joined #aichallenge 2010-10-14T18:42:47 *** tty1 has joined #aichallenge 2010-10-14T18:45:49 *** tty1 has quit IRC (Max SendQ exceeded) 2010-10-14T18:46:03 the rating of the top player drop a lot 2010-10-14T18:46:31 good to see that 2010-10-14T18:46:51 i was getting depressed that the gap between top and my bot was growing at such an incredible rate^ 2010-10-14T18:47:01 now i am only 400 elo points away compared 600 yesterday! 2010-10-14T18:48:49 yea it's better 2010-10-14T18:49:32 *** tty1 has joined #aichallenge 2010-10-14T18:51:35 bhasker: does it affect your position? 2010-10-14T18:51:54 as in ? 2010-10-14T18:52:18 like +30 positions in a list 2010-10-14T18:52:39 not sure, but my bot did climb rankings today 2010-10-14T18:52:41 not sure what happened 2010-10-14T18:52:52 though my elo rating seems to have dropped too 2010-10-14T18:53:04 now that i look at it, the gap between my bot and top bot is still the same :( 2010-10-14T18:53:10 600 points odd :-\ 2010-10-14T18:53:42 #rankings 2010-10-14T18:53:43 amstan: Top 10 players: Hazard(3685), felixcoto(3678), dmj111(3643), rsergio(3618), MariusCG(3617), deepblue(3601), davidjliu(3583), savchenko(3580), _iouri_(3548), ruilov(3546) 2010-10-14T18:53:50 where's that bot with 4000 elo? 2010-10-14T18:54:00 was rsergio 2010-10-14T18:54:21 where did he go? 2010-10-14T18:54:21 he top at 4101 yesterday 2010-10-14T18:54:30 he is 4th now 2010-10-14T18:54:30 so.. what happened? 2010-10-14T18:54:48 dont know what happen all the rating drop and him too... 2010-10-14T18:54:57 maybe bayeselo decided it was overestimating everyone... 2010-10-14T18:56:03 maybe we took out the starter bots 2010-10-14T18:56:21 I think when people resubmit, their histories are dropped from the calculations, so _all_ of the ratings change. 2010-10-14T18:56:22 *** janzert has quit IRC (Read error: Connection reset by peer) 2010-10-14T18:56:33 *** Migi32 has quit IRC (Quit: http://boinc.berkeley.edu) 2010-10-14T18:57:12 taking out hte starter bot would be great 2010-10-14T18:57:22 yes 2010-10-14T18:57:31 did many people resubmit worse bots? 2010-10-14T18:59:22 Since there have not been many games, all of the uncertainties are high on bots submitted the last few days, I imagine. 2010-10-14T19:00:56 amstan: i suspect that it may have something to do with the cloud servers going up and down, personally. maybe some bots do better on the cloud servers than the web server or vice versa 2010-10-14T19:01:12 yeah, i have no idea 2010-10-14T19:01:16 Top 10 players: Hazard(3688), felixcoto(3681), dmj111(3646), rsergio(3621), MariusCG(3620), deepblue(3604), davidjliu(3586), savchenko(3583), _iouri_(3551), ruilov(3549) 2010-10-14T19:01:19 i'm highly displeased on how things are going 2010-10-14T19:01:37 :\ 2010-10-14T19:01:39 i haven't talked to jeff in like 1.5 weeks 2010-10-14T19:01:58 yeah things just aren't anywhere near what they should be 2010-10-14T19:01:59 neither have any of us 2010-10-14T19:02:05 *** tty1 has quit IRC (Max SendQ exceeded) 2010-10-14T19:02:13 there may be problems with the cloud servers, too 2010-10-14T19:02:31 shoot, i forgot to review janzert's code 2010-10-14T19:02:42 eh, i'll get to it in a few hours 2010-10-14T19:03:01 *** tty1 has joined #aichallenge 2010-10-14T19:03:35 jmcarthur: janzert and i found a potential race condition where a worker on a cloud server could select a submission not compiled 2010-10-14T19:03:49 sigh... 2010-10-14T19:03:52 nice 2010-10-14T19:04:07 *** ihateslowserver has joined #aichallenge 2010-10-14T19:04:14 lol nice nick 2010-10-14T19:04:30 ihateslowserver: ok.. who are you? 2010-10-14T19:04:32 yupp :( 2010-10-14T19:04:42 shall i change nick? 2010-10-14T19:04:43 *** tty1 has quit IRC (Read error: Connection reset by peer) 2010-10-14T19:04:47 sure 2010-10-14T19:04:51 heh :) 2010-10-14T19:04:55 *** ihateslowserver is now known as lessoffensive 2010-10-14T19:04:59 ha 2010-10-14T19:05:27 wow.. 2010-10-14T19:05:41 lessoffensive: the tcp server is a reasonable stand-in if you just want to do some testing 2010-10-14T19:05:50 just in case you haven't tried it yet 2010-10-14T19:06:01 ok will check it out 2010-10-14T19:06:12 http://www.benzedrine.cx/planetwars/ 2010-10-14T19:06:41 thx 2010-10-14T19:06:42 hi zorane :) 2010-10-14T19:06:50 *** fawek has quit IRC (Ping timeout: 265 seconds) 2010-10-14T19:06:54 >.> 2010-10-14T19:06:54 hi there 2010-10-14T19:06:55 <.< 2010-10-14T19:07:04 oh man.. 2010-10-14T19:07:12 too bad i can't do a loop of all ppl in the channel 2010-10-14T19:07:15 well, that's my guess 2010-10-14T19:07:17 :P 2010-10-14T19:07:19 a loop? 2010-10-14T19:07:41 yeah.. contestbot: loop people in the channel [echo whois] 2010-10-14T19:07:47 o_O 2010-10-14T19:07:54 i just used /who 2010-10-14T19:08:06 w/e, same thing 2010-10-14T19:08:06 and that spat usernames and hostnames 2010-10-14T19:08:10 contestbot: whois amstan 2010-10-14T19:08:10 amstan: Error: The command "whois" is available in the Internet and Network plugins. Please specify the plugin whose command you wish to call by using its name as a command before "whois". 2010-10-14T19:08:28 contestbot: Network whois amstan 2010-10-14T19:08:30 amstan: Alexandru Mile Stan (~amstan@69-196-137-178.dsl.teksavvy.com) has been on server anthony.freenode.net since 05:25 PM, October 14, 2010 (idle for 0 seconds) and is an op on aichallenge and is also on #hypertriangle. 2010-10-14T19:08:42 that's a little too much info 2010-10-14T19:08:44 lol 2010-10-14T19:08:46 lol 2010-10-14T19:08:59 keep in mind whois info is dependent on who performs it 2010-10-14T19:09:07 Zannick: how so? 2010-10-14T19:10:56 i don't see you in a channel unless i'm in that channel as well 2010-10-14T19:11:17 contestbot: network whois Zannick 2010-10-14T19:11:18 Zannick: Mick Zannick (jokeserver@MAXIMEGALON.ANDREW.CMU.EDU) has been on server kornbluth.freenode.net since 06:46 PM, October 08, 2010 (idle for 0 seconds) and is on #aichallenge. 2010-10-14T19:11:31 see, he only sees this channel 2010-10-14T19:11:57 i'm in 7 or so 2010-10-14T19:12:46 this is actually thanks to user flags, everyone defaults to invisible 2010-10-14T19:12:52 which is this setting 2010-10-14T19:12:56 "and is also on #hypertriangle." 2010-10-14T19:13:11 wait.. 2010-10-14T19:13:16 i'm in some other channels too 2010-10-14T19:13:19 if i set -i on myself, everyone could see that by /whois ing me 2010-10-14T19:13:28 amstan: but contestbot isn't? 2010-10-14T19:13:34 oh! 2010-10-14T19:13:36 yeah 2010-10-14T19:13:37 good point 2010-10-14T19:13:45 contestbot is in hypertriangle too 2010-10-14T19:13:45 amstan: I'm sorry Dave, I cannot is. 2010-10-14T19:14:01 you cannot is? 2010-10-14T19:14:14 contestbot thinks any line starting with his name is a command 2010-10-14T19:14:15 Zannick: Run as fast as you can and don't look back. 2010-10-14T19:14:39 lol. 2010-10-14T19:15:22 is boost ok to use in the contest for c++? 2010-10-14T19:15:29 *** nrub has joined #aichallenge 2010-10-14T19:16:48 contestbot: network whois MarcAndrePC 2010-10-14T19:16:50 MarcAndrePC: modemcable118.163-21-96.mc.videotron.ca/96.21.163. (6015a376@gateway/web/freenode/ip.96.21.163.118) has been on server bear.freenode.net since 04:33 PM, October 14, 2010 (idle for 0 seconds) and is on #aichallenge. 2010-10-14T19:17:25 amstan: contestbot works in pm, right? 2010-10-14T19:17:31 should 2010-10-14T19:17:40 you don't say his name then 2010-10-14T19:18:19 good to know 2010-10-14T19:18:37 wtf is that public? 2010-10-14T19:18:56 unused to this irc client 2010-10-14T19:19:14 *** lessoffensive has quit IRC (Quit: Page closed) 2010-10-14T19:19:39 irc in general is like that 2010-10-14T19:21:24 lol 2010-10-14T19:21:25 he left 2010-10-14T19:21:37 zorane: yes, server has boost... not sure if it is the latest version though 2010-10-14T19:21:56 *** mceier has quit IRC (Quit: leaving) 2010-10-14T19:21:58 i've been thinking about a language_stats page on the website 2010-10-14T19:22:12 to show what languages are used, what compiler versions, etc. 2010-10-14T19:22:19 used/accepted 2010-10-14T19:22:39 also, the compiler script doesn't link any .so files, so avoid any of the parts of boost that require them 2010-10-14T19:22:51 *compile script 2010-10-14T19:23:16 ah ok 2010-10-14T19:23:21 isn't boost all .h files? 2010-10-14T19:23:38 maybe i'm thinking of a specific subset 2010-10-14T19:23:41 can you find out what version of boost is being used? 2010-10-14T19:23:49 there are some parts that require linking 2010-10-14T19:23:50 Zannick: it is for the most part 2010-10-14T19:23:52 can you find out how i can find out? 2010-10-14T19:23:59 but that's filesystem stuff mainly 2010-10-14T19:24:29 yeah, locally I'm using program_options to manage config options, and that requires linking 2010-10-14T19:24:43 but that is #ifndef'd out for the main contest 2010-10-14T19:24:49 it only matters for local testing 2010-10-14T19:26:24 *** Mathnerd314 has joined #aichallenge 2010-10-14T19:27:43 if you meant where you can see what boost version is there? 2010-10-14T19:27:51 try looking in /usr/local/include 2010-10-14T19:34:18 *** JensT1 has quit IRC (Quit: Leaving.) 2010-10-14T19:34:24 *** JensT1 has joined #aichallenge 2010-10-14T19:40:19 any luck? :) 2010-10-14T19:52:25 *** greghayn` is now known as greghaynes 2010-10-14T19:54:18 *** JensT1 has quit IRC (Ping timeout: 245 seconds) 2010-10-14T19:56:01 *** JensT1 has joined #aichallenge 2010-10-14T19:56:21 *** JensT2 has joined #aichallenge 2010-10-14T19:56:22 *** JensT1 has quit IRC (Read error: Connection reset by peer) 2010-10-14T19:57:27 *** cfaftw has joined #aichallenge 2010-10-14T19:58:15 never mind, i could see from the forum that you guys are running ubunty(hardy) and it sould be version 1.34.1.xxx of boost 2010-10-14T20:01:16 Top 10 players: Hazard(3641), felixcoto(3639), dmj111(3612), rsergio(3586), MariusCG(3585), deepblue(3559), davidjliu(3544), savchenko(3541), _iouri_(3519), cfaftw(3513) 2010-10-14T20:07:00 *** jorge_ has quit IRC (Remote host closed the connection) 2010-10-14T20:08:53 *** amstan has quit IRC (Ping timeout: 245 seconds) 2010-10-14T20:12:05 *** amstan has joined #aichallenge 2010-10-14T20:12:05 *** ChanServ sets mode: +o amstan 2010-10-14T20:13:58 zorane: You actually need boost libs, not just headers? 2010-10-14T20:29:33 *** Olathe has joined #aichallenge 2010-10-14T20:30:28 *** Olathe has quit IRC (Remote host closed the connection) 2010-10-14T20:31:44 *** Olathe has joined #aichallenge 2010-10-14T20:37:00 greghaynes: not sure i understand your question there 2010-10-14T20:42:42 *** davidjliu has quit IRC (Ping timeout: 265 seconds) 2010-10-14T20:43:13 *** davidjliu has joined #aichallenge 2010-10-14T20:46:06 I dont use boot much myself but as I understood it boost is mostly just template classes meaning you could just include the headers in your own source with no issue since you dont need to compile 2010-10-14T20:46:39 Rather, compile the headers 2010-10-14T20:46:48 *** javagamer has quit IRC (Ping timeout: 245 seconds) 2010-10-14T20:48:33 *** javagamer has joined #aichallenge 2010-10-14T20:50:20 *** JensT2 has quit IRC (Quit: Leaving.) 2010-10-14T20:53:32 *** krokokrusa has joined #aichallenge 2010-10-14T20:59:56 *** Blkt has quit IRC (Quit: Error: do not makunbound t please!) 2010-10-14T20:59:59 finally back in top 100, game are so slow 2010-10-14T21:00:50 *** rebelxt_ has joined #aichallenge 2010-10-14T21:01:17 Top 10 players: dmj111(3635), Hazard(3628), felixcoto(3608), MariusCG(3591), rsergio(3590), deepblue(3561), savchenko(3537), davidjliu(3525), ruilov(3523), _iouri_(3521) 2010-10-14T21:04:14 yup, and if they installed the dev package as the forum said there wont be any problems := 2010-10-14T21:08:42 *** The_Jon_Smith has joined #aichallenge 2010-10-14T21:10:28 *** tty1 has joined #aichallenge 2010-10-14T21:10:28 *** tty1 has joined #aichallenge 2010-10-14T21:12:48 *** bhasker has quit IRC (Quit: bhasker) 2010-10-14T21:17:16 *** The_Jon_Smith has left #aichallenge 2010-10-14T21:20:08 *** krokokrusa has quit IRC (Ping timeout: 240 seconds) 2010-10-14T21:22:49 *** The_Jon_Smith has joined #aichallenge 2010-10-14T21:26:23 *** Mathnerd314 has quit IRC (Ping timeout: 245 seconds) 2010-10-14T21:39:50 *** zorane has quit IRC (Quit: Page closed) 2010-10-14T21:43:24 *** Mathnerd314 has joined #aichallenge 2010-10-14T21:44:32 *** The_Jon_Smith has left #aichallenge 2010-10-14T21:52:03 *** dmj111 has quit IRC (Quit: ERC Version 5.3 (IRC client for Emacs)) 2010-10-14T22:01:17 Top 10 players: dmj111(3620), Hazard(3609), MariusCG(3591), felixcoto(3585), rsergio(3569), deepblue(3555), savchenko(3525), ruilov(3513), davidjliu(3506), _iouri_(3487) 2010-10-14T22:02:31 *** amstan_ has joined #aichallenge 2010-10-14T22:02:31 *** ChanServ sets mode: +o amstan_ 2010-10-14T22:05:56 *** cfaftw has quit IRC (Quit: Leaving) 2010-10-14T22:05:58 *** amstan has quit IRC (Ping timeout: 245 seconds) 2010-10-14T22:10:25 *** shades has quit IRC (Ping timeout: 276 seconds) 2010-10-14T22:11:02 *** shades has joined #aichallenge 2010-10-14T22:13:06 *** Olathe has quit IRC (Ping timeout: 250 seconds) 2010-10-14T22:15:41 *** dmj111 has joined #aichallenge 2010-10-14T22:16:48 *** dmj111 has joined #aichallenge 2010-10-14T22:17:26 *** RenderMonkey has quit IRC (Ping timeout: 265 seconds) 2010-10-14T22:17:36 *** dmj111 has quit IRC (Remote host closed the connection) 2010-10-14T22:18:01 *** dmj111 has joined #aichallenge 2010-10-14T22:24:30 *** Naktibalda has quit IRC (Remote host closed the connection) 2010-10-14T22:25:20 *** phreeza_ has quit IRC (Quit: Computer has gone to sleep) 2010-10-14T22:31:45 *** rebelxt_ has quit IRC (Quit: Page closed) 2010-10-14T22:46:06 *** bhasker has joined #aichallenge 2010-10-14T22:57:44 *** jukkerknott has joined #aichallenge 2010-10-14T23:01:18 Top 10 players: dmj111(3595), Hazard(3579), MariusCG(3556), felixcoto(3554), rsergio(3543), deepblue(3517), savchenko(3500), ruilov(3498), davidjliu(3470), _iouri_(3463) 2010-10-14T23:13:06 *** hellman has joined #aichallenge 2010-10-14T23:15:58 *** janzert has joined #aichallenge 2010-10-14T23:26:43 *** rwa has joined #aichallenge 2010-10-14T23:29:20 oh, those fleeting moments at the top of the board before my dreams get crushed... 2010-10-14T23:30:08 lol? 2010-10-14T23:30:40 I'm good at writing bots that go undefeated for 10 games and go to number 1 before losing 20 in a row... 2010-10-14T23:30:54 *** Azrathud has joined #aichallenge 2010-10-14T23:30:56 as I'm currently pissing away the current game from a 200 ship lead... 2010-10-14T23:31:14 what's your name in the contest? 2010-10-14T23:31:36 What are some other interesting programming related channels on freenode? 2010-10-14T23:31:49 vortex - I haven't uploaded anything to the main server in awhile 2010-10-14T23:32:05 I'm good at spamming the tcp server though 2010-10-14T23:35:22 my bot is especially bad at converting material leads into growth leads 2010-10-14T23:39:55 *** MarcAndrePC has quit IRC (Quit: Page closed) 2010-10-14T23:49:47 *** AlliedEnvy has quit IRC (Ping timeout: 272 seconds) 2010-10-14T23:50:32 *** jukkerknott_ has joined #aichallenge 2010-10-14T23:58:28 Azrathud: it's mostly open source projects 2010-10-14T23:58:31 #math too 2010-10-14T23:58:31 amstan_: I have no idea what you mean. 2010-10-14T23:59:50 Most of them seem empty or no interesting talk is going on unlike this chat. 2010-10-14T23:59:57 channel*