2010-10-19T00:01:34 *** Smloh1 has joined #aichallenge 2010-10-19T00:07:09 bots on tcp are getting a lot more competitive now 2010-10-19T00:10:26 Top 10 players: rsergio(4084), Hazard(4050), savchenko(4038), deepblue(4008), dmj111(3997), cfaftw(3987), DocBot(3932), sequoh(3886), Rexxar(3848), Manwe56(3830) 2010-10-19T00:17:01 *** hornairs has quit IRC (Ping timeout: 252 seconds) 2010-10-19T00:20:05 bhasker: the way to stay out of the git/hg debate is to use darcs ;) 2010-10-19T00:20:17 svn 4tw 2010-10-19T00:20:21 ugh 2010-10-19T00:20:25 svn works for me:) 2010-10-19T00:20:38 for managing 5 files i don't need anyting more than svn/cvs 2010-10-19T00:20:54 yeah, where "works" is "does what it's designed to do" and not "makes your life easier" 2010-10-19T00:21:14 well all i really wanted was to be able to revision the code so that i can take major releases and go back and forth 2010-10-19T00:21:19 i am not branching/merging my code 2010-10-19T00:21:20 svn and cvs are a lot heavier than the distributed ones 2010-10-19T00:21:41 for the bot its not complicated enough to justify a debate:) 2010-10-19T00:21:44 so "don't need anything more" isn't really an argument there :P 2010-10-19T00:22:07 *** hornairs has joined #aichallenge 2010-10-19T00:22:17 bhasker: that's the same argument people use against version control entirely 2010-10-19T00:22:22 i have like 7 branches of my code, all of which are abandoned 2010-10-19T00:22:32 maybe i should branch my code 2010-10-19T00:22:34 "all i need is 'Save As'" 2010-10-19T00:22:40 i use git-svn at work, heh 2010-10-19T00:22:44 been lazy to branch code 2010-10-19T00:22:52 i almost always develop on head 2010-10-19T00:23:02 unless i am making major changes 2010-10-19T00:23:25 i have probably about 10 "faux" branches 2010-10-19T00:23:25 i do too, kinda, but once you get used to git and git-svn i'm technically always working on my own branch, and selectively commit things to trunk 2010-10-19T00:23:41 which is just patches that i'm tentatively using but may remove at any time 2010-10-19T00:23:44 reordering commits and stuff is kinda nifty 2010-10-19T00:23:46 goes against the whole work code commit philosophy:) 2010-10-19T00:23:59 you should read the CI pages:) 2010-10-19T00:24:19 not really... anything that's "ready" for other people to see gets committed to trunk. anything experimental does not. 2010-10-19T00:24:31 it's not like i hold onto branches for months at a time... usually.. 2010-10-19T00:24:43 :) 2010-10-19T00:24:49 also phsaw, CI. who does that? 2010-10-19T00:24:53 even branches that are many months old aren't necessarily bad 2010-10-19T00:25:16 especially if your VCS makes it really easy to keep in sync with upstream anyway 2010-10-19T00:25:36 if it's not ready for trunk, it definitely shouldn't be in trunk 2010-10-19T00:25:38 frickin' yinst_create w/ srcdirs though. can't do that from a git repo cuz it wants svnzip 2010-10-19T00:26:02 :D 2010-10-19T00:26:06 i have no idea what you're talking about now 2010-10-19T00:26:11 work stuff jmc 2010-10-19T00:26:12 secret yahoo technology 2010-10-19T00:26:17 me and a1k0n work in the same team 2010-10-19T00:26:21 ah 2010-10-19T00:27:15 i am now downloading data from dhartmei faster than i can process it with my mapper/reducer 2010-10-19T00:27:17 i worked with an ex-yahoo guy once. he never intentionally said anything negative about it, but his tales nonetheless convinced me that i would probably much rather continue to work at smaller companies 2010-10-19T00:27:48 *** Epona666 has joined #aichallenge 2010-10-19T00:27:51 it has its plusses and minuses. no arkansas office being a minus for you it seems. 2010-10-19T00:28:00 infrastructure rocks, but gigantic infrastructure that ties you to very specific tools isn't really my cup of tea 2010-10-19T00:28:13 any new breakthroughs? 2010-10-19T00:28:37 i have a graph that says my idea might work 2010-10-19T00:28:37 i'm in alabama 2010-10-19T00:28:45 and i don't care about moving anyway 2010-10-19T00:28:46 sorry, right, huntsville 2010-10-19T00:28:47 *** airhorns has joined #aichallenge 2010-10-19T00:29:04 like i just moved from wyoming 2010-10-19T00:29:11 looking at a job at stanford actually 2010-10-19T00:29:14 orly 2010-10-19T00:29:19 well palo alto is nice 2010-10-19T00:29:21 yeah, programming language research 2010-10-19T00:29:40 everything there is so expensive though :( 2010-10-19T00:29:45 and stanford doesn't pay well 2010-10-19T00:29:48 no kidding. 2010-10-19T00:32:15 i think i am done developing my bot 2010-10-19T00:32:22 its not improving anymore :( 2010-10-19T00:32:41 *** hornairs has quit IRC (Ping timeout: 276 seconds) 2010-10-19T00:33:24 *** Appleman1234 has joined #aichallenge 2010-10-19T00:34:07 make a new one 2010-10-19T00:39:00 i just now figured out where core dumps go on osx 2010-10-19T00:39:17 or actually no i haven't. i found where crash reports go which are almost as useful 2010-10-19T01:07:05 *** delt0r___ has joined #aichallenge 2010-10-19T01:09:01 *** delt0r_ has quit IRC (Ping timeout: 272 seconds) 2010-10-19T01:10:04 whaaatt? 2010-10-19T01:10:26 Top 10 players: rsergio(4059), Hazard(4019), savchenko(4007), deepblue(3982), dmj111(3963), cfaftw(3956), DocBot(3905), sequoh(3854), Rexxar(3813), Manwe56(3804) 2010-10-19T01:10:56 there's a game on dhartmei's server, 520004, with three players in it, or something 2010-10-19T01:14:03 oh hmm. no, parsing error, neat 2010-10-19T01:18:14 *** smloh1_ has joined #aichallenge 2010-10-19T01:20:43 *** Smloh1 has quit IRC (Quit: Page closed) 2010-10-19T01:21:02 *** smloh1_ has quit IRC (Client Quit) 2010-10-19T01:22:27 *** rwa has joined #aichallenge 2010-10-19T01:23:14 who's still up? 2010-10-19T01:23:19 i am 2010-10-19T01:23:36 you working on a new bot? 2010-10-19T01:23:43 yeah kinda 2010-10-19T01:23:57 ...i should work on my bot 2010-10-19T01:23:58 maybe 2010-10-19T01:24:05 I'm stuck at a conference for a week - was out for beers most of the night 2010-10-19T01:24:20 maybe? 2010-10-19T01:24:23 a1k0n: new bot for minecraft? lol 2010-10-19T01:24:53 some people are up to, what, 3 distinct bots? 5? 2010-10-19T01:25:13 I'm at maybe a half, not counting copybot 2010-10-19T01:25:13 I am still working on 1 myself - lots of problems to fix still 2010-10-19T01:25:20 i am 2010-10-19T01:25:27 how is your tree bot coming anti? 2010-10-19T01:25:28 it's only 4 30pm here though 2010-10-19T01:25:36 11:25 pm where I am 2010-10-19T01:25:44 my minimax bot is getting better when it's not crashing on me 2010-10-19T01:25:53 I'm in Santa Fe - nice town 2010-10-19T01:26:04 i'm in tasmania, it's awesome 2010-10-19T01:26:09 nice 2010-10-19T01:26:12 a1k0n: would be cool actually.. AI that plays minecraft alpha 2010-10-19T01:26:26 the quest to get diamond 2010-10-19T01:27:15 ai stuff is too much fun 2010-10-19T01:27:21 i'm beginning to think i need to find a job in ai 2010-10-19T01:27:22 new zealand has a good rep in the US as a nice place to live 2010-10-19T01:27:51 did you just refer to me as a new zealander? 2010-10-19T01:27:56 you're as bad as a1k0n 2010-10-19T01:28:02 not at all 2010-10-19T01:28:12 just mentioning something relatively close by global standards 2010-10-19T01:28:36 whats a good version of linux to dl 2010-10-19T01:28:39 ah yes okay, we have a mutual rivalry with new zealand, and frankly i think we win 2010-10-19T01:28:47 gotcha 2010-10-19T01:28:47 most likely i will do one of three things: give up on my c bot and become an admin to fix problems, give up on my c bot and write a new one in python, finish the c bot and stop 2010-10-19T01:29:20 isn't there something called cpython 2010-10-19T01:29:24 Zannick: you don't have to give up on a bot 2010-10-19T01:29:30 Zannick: tcp is still open 2010-10-19T01:29:34 If my wife doesn't divorce me first, I am going to finish my C++ bot. And hell, if she does I'll have more time to finish it. 2010-10-19T01:29:40 Epona666: cpython is the standard implementation for python 2010-10-19T01:30:00 Epona666: there is a thing called cython, which is basically python compiled to c 2010-10-19T01:30:05 Epona666: which becomes a lot faster 2010-10-19T01:30:17 Epona: I would say ubuntu is a nice linux to dl 2010-10-19T01:30:21 no, i'm not done, that's the problem. 2010-10-19T01:30:28 the download keeps failing 2010-10-19T01:30:34 huh 2010-10-19T01:30:56 your connection not reliable enough? It's a pretty big dl 2010-10-19T01:30:57 it's not runnable, the logic for turns other than the first are not in place 2010-10-19T01:31:08 s/are/is/ 2010-10-19T01:31:17 i'm doing what i can, so we'll see 2010-10-19T01:31:21 im gonna torrent it 2010-10-19T01:31:45 I've settled on ubuntu for my linux installations for my home boxes 2010-10-19T01:32:05 amstan: i didn't sleep on saturday night, i blame you 2010-10-19T01:32:20 Epona666: torrenting linux is a very good idea, it's usually as fast as normal downloads 2010-10-19T01:32:33 and it increases security too, if you get the torrent file from the official site 2010-10-19T01:32:41 antimatroid: what did i do? 2010-10-19T01:33:01 anti: what kind of job in ai? I really don't know wha kind of jobs in ai there are. 2010-10-19T01:33:22 ooh... I want a job as an AI 2010-10-19T01:33:27 I think I would do a good job 2010-10-19T01:33:27 rwa: there are lots, just not that direct kind of things 2010-10-19T01:33:36 hahaha sigh 2010-10-19T01:33:40 i don't think you'll do stuff as complete as a gaclon bot 2010-10-19T01:33:40 research projects 2010-10-19T01:34:00 but there's stuff like character recognition, translators, chapcha solvers 2010-10-19T01:34:28 antimatroid: ? 2010-10-19T01:34:28 I do scientific computing 2010-10-19T01:35:00 which isn't too bad for a programming/computers geek 2010-10-19T01:35:04 amstan: you're an organiser, hence your fault 2010-10-19T01:35:10 :( 2010-10-19T01:35:29 contestbot: help 2010-10-19T01:35:29 amstan: (help [] []) -- This command gives a useful description of what does. is only necessary if the command is in more than one plugin. 2010-10-19T01:35:35 contestbot: not that kind of help 2010-10-19T01:35:36 amstan: I'm sorry Dave, I cannot not. 2010-10-19T01:35:46 nah, i'd either do games ai research, or maybe go and do algorithmic trading or something 2010-10-19T01:35:53 my other prospects are phd in eco or maths 2010-10-19T01:36:01 contestbot: double negatives are a no-no 2010-10-19T01:36:02 sigh: User error, it's not my fault. 2010-10-19T01:36:24 algo trading is where the money is 2010-10-19T01:36:35 or writing a good poker bot... 2010-10-19T01:36:42 yeah, i couldn't do something just for money, but it seems like it'd be a lot like ai comps 2010-10-19T01:36:45 but for money 2010-10-19T01:36:55 eyp 2010-10-19T01:36:57 yep 2010-10-19T01:38:10 I know a couple guys in algo trading 2010-10-19T01:38:11 i still have a couple of years to work stuff like that out :) 2010-10-19T01:38:20 do they like it or hate it? 2010-10-19T01:38:52 it's a mixed bag. long, long hours. interesting work that's probably best for single folks. 2010-10-19T01:39:09 not good for a family man. 2010-10-19T01:39:25 *** smloh1 has joined #aichallenge 2010-10-19T01:39:29 i'm a sucker for work as long as it's fun :P 2010-10-19T01:40:05 major bank if you are successful. beyond anything possible in pretty much any other field. 2010-10-19T01:42:00 yeah, i could run off to the reserve bank of australia, but macroeconomics is bleh 2010-10-19T01:45:56 i changed the sorry dave command 2010-10-19T01:46:11 #echo [error] [error] [error] [error] 2010-10-19T01:46:12 You have no gotten any error messages recently, so here's a random one just to let you know that we care. User error -- Replace user. You have no gotten any error messages recently, so here's a random one just to let you know that we care. An error occured while trying to show the previous error. 2010-10-19T01:46:16 #echo [error] [error] [error] [error] 2010-10-19T01:46:17 You have no gotten any error messages recently, so here's a random one just to let you know that we care. Run as fast as you can and don't look back. User error, it's not my fault. No! 2010-10-19T01:46:20 aww 2010-10-19T01:46:22 #echo [error] [error] [error] [error] 2010-10-19T01:46:23 Run as fast as you can and don't look back. User error, it's not my fault. An error occured while trying to show the previous error. User error -- Replace user. 2010-10-19T01:46:24 !rainbow rainbows are awesome 2010-10-19T01:46:24 antimatroid: rainbows are awesome 2010-10-19T01:46:27 #echo [error] [error] [error] [error] 2010-10-19T01:46:28 No! You have no gotten any error messages recently, so here's a random one just to let you know that we care. Run as fast as you can and don't look back. User error, it's not my fault. 2010-10-19T01:46:34 i give up 2010-10-19T01:46:47 [01:45] amstan: I'm sorry Dave, err amstan; I cannot 'error'. 2010-10-19T01:47:15 *** Palmik has joined #aichallenge 2010-10-19T01:47:15 contestbot: error 2010-10-19T01:47:16 Zannick: You have no gotten any error messages recently, so here's a random one just to let you know that we care. 2010-10-19T01:48:02 *** tapwater has quit IRC (Ping timeout: 264 seconds) 2010-10-19T01:51:29 *** McLeopold has joined #aichallenge 2010-10-19T01:51:39 *** ChanServ sets mode: +o McLeopold 2010-10-19T01:55:36 *** tapwater has joined #aichallenge 2010-10-19T02:03:46 *** narnach has joined #aichallenge 2010-10-19T02:04:53 *** narnach has quit IRC (Client Quit) 2010-10-19T02:07:31 *** jaspervdj has joined #aichallenge 2010-10-19T02:10:26 Top 10 players: rsergio(4111), Hazard(4008), savchenko(3997), deepblue(3968), dmj111(3954), cfaftw(3950), DocBot(3895), sequoh(3893), Rexxar(3805), Manwe56(3797) 2010-10-19T02:17:54 *** smloh1 has quit IRC (Ping timeout: 265 seconds) 2010-10-19T02:18:39 *** hellman has quit IRC (Ping timeout: 240 seconds) 2010-10-19T02:23:02 *** greghaynes has quit IRC (Quit: Coyote finally caught me) 2010-10-19T02:27:07 *** Itkovian has quit IRC (Quit: Itkovian) 2010-10-19T02:31:31 *** sigh has quit IRC (Remote host closed the connection) 2010-10-19T02:40:08 *** rwa has quit IRC (Ping timeout: 265 seconds) 2010-10-19T02:46:09 *** McLeopold has quit IRC (Quit: Leaving) 2010-10-19T02:55:31 *** jaspervdj has quit IRC (Quit: Lost terminal) 2010-10-19T02:56:18 *** jaspervdj has joined #aichallenge 2010-10-19T02:56:41 *** jhawthorn has quit IRC (Quit: Lost terminal) 2010-10-19T03:08:36 *** hellman has joined #aichallenge 2010-10-19T03:10:26 Top 10 players: rsergio(4090), Hazard(3986), savchenko(3973), deepblue(3947), cfaftw(3929), dmj111(3929), DocBot(3874), sequoh(3871), Rexxar(3782), Manwe56(3776) 2010-10-19T03:26:16 *** perror has joined #aichallenge 2010-10-19T03:33:13 *** sigh has joined #aichallenge 2010-10-19T03:39:31 *** hellman has quit IRC (Read error: Operation timed out) 2010-10-19T03:46:23 *** jesionaj has quit IRC (Ping timeout: 276 seconds) 2010-10-19T03:53:31 *** Olathe has quit IRC (Ping timeout: 276 seconds) 2010-10-19T03:54:01 *** smloh1 has joined #aichallenge 2010-10-19T03:56:31 *** sigh has quit IRC (Remote host closed the connection) 2010-10-19T03:57:31 *** smhanov__ has joined #aichallenge 2010-10-19T04:00:19 *** smhanov_ has quit IRC (Ping timeout: 252 seconds) 2010-10-19T04:10:27 Top 10 players: rsergio(4097), Hazard(4018), savchenko(3996), dmj111(3979), deepblue(3955), cfaftw(3937), DocBot(3884), sequoh(3871), oldman(3807), Rexxar(3788) 2010-10-19T04:24:37 *** vizier has joined #aichallenge 2010-10-19T04:27:40 *** Naktibalda has joined #aichallenge 2010-10-19T04:28:18 *** narnach has joined #aichallenge 2010-10-19T04:42:00 *** tapwater has quit IRC (Quit: tapwater) 2010-10-19T04:46:48 *** p4p4 has joined #aichallenge 2010-10-19T04:59:45 *** amstan has quit IRC (Remote host closed the connection) 2010-10-19T05:01:25 *** sigh has joined #aichallenge 2010-10-19T05:04:57 *** Florian95 has joined #aichallenge 2010-10-19T05:10:28 Top 10 players: dmj111(4015), rsergio(4006), Hazard(3994), savchenko(3979), deepblue(3936), cfaftw(3911), DocBot(3876), sequoh(3813), oldman(3781), Manwe56(3763) 2010-10-19T05:20:41 *** yasith has quit IRC (Read error: Connection reset by peer) 2010-10-19T05:29:47 *** vizier has quit IRC (Ping timeout: 265 seconds) 2010-10-19T05:33:35 *** yasith has joined #aichallenge 2010-10-19T05:39:09 any news about server issue? 2010-10-19T05:41:02 "out of money" error? :) 2010-10-19T05:41:14 *** wvdschel has joined #aichallenge 2010-10-19T05:42:07 *** hellman has joined #aichallenge 2010-10-19T05:42:27 *** wvdschel has quit IRC (Client Quit) 2010-10-19T05:42:49 *** wvdschel has joined #aichallenge 2010-10-19T05:49:07 *** Titankiller has quit IRC (Ping timeout: 240 seconds) 2010-10-19T05:49:48 *** Arthur has joined #aichallenge 2010-10-19T05:49:54 *** Arthur_ has quit IRC (*.net *.split) 2010-10-19T05:49:54 *** lovebot has quit IRC (*.net *.split) 2010-10-19T05:49:54 *** smellyhippy has quit IRC (*.net *.split) 2010-10-19T05:49:54 *** area has quit IRC (*.net *.split) 2010-10-19T05:49:57 *** lovebot_ has joined #aichallenge 2010-10-19T05:50:34 *** area has joined #aichallenge 2010-10-19T05:56:15 *** smellyhippy has joined #aichallenge 2010-10-19T05:56:15 *** smellyhippy has joined #aichallenge 2010-10-19T05:57:40 *** hellman has quit IRC (Read error: Operation timed out) 2010-10-19T05:59:19 *** boegel has joined #aichallenge 2010-10-19T06:01:10 *** boegel has quit IRC (Client Quit) 2010-10-19T06:10:29 Top 10 players: dmj111(4004), rsergio(3993), Hazard(3980), savchenko(3966), deepblue(3923), cfaftw(3891), DocBot(3864), sequoh(3800), oldman(3772), Manwe56(3749) 2010-10-19T06:20:07 *** Olathe has joined #aichallenge 2010-10-19T06:30:48 I lowered the timeout to 0.9s and my bot still forfeits games on the official server 2010-10-19T06:31:15 Scraped the game state from the visualizer too and it runs fine locally :-( 2010-10-19T06:39:23 i had that problem at one point 2010-10-19T06:39:25 *** HakanD has joined #aichallenge 2010-10-19T06:39:32 i never found out what was causing it though 2010-10-19T06:39:45 i just did a big clean up of my code and the problem got fixed in there somewhere 2010-10-19T06:46:58 *** codefun has joined #aichallenge 2010-10-19T06:47:08 Hello! 2010-10-19T06:47:49 *talks to himself* So how are you this fine morning? Good, yourself? Not too bad. That's good. 2010-10-19T06:48:21 *** krokkrok has joined #aichallenge 2010-10-19T06:48:26 Hi! 2010-10-19T06:48:36 hello 2010-10-19T06:48:37 bye 2010-10-19T06:48:43 Bye 2010-10-19T06:50:31 it was easy to make ones bot minimise the number of turns till it won with the payoff function 2010-10-19T06:50:35 that's a lot harder this time 2010-10-19T06:50:46 for tron**** 2010-10-19T06:51:08 I've never done tron... thought if I knew about the contest I would've entered. 2010-10-19T06:51:15 It looks like an interesting project. 2010-10-19T06:51:23 it was pretty cool 2010-10-19T06:51:27 much simpler 2010-10-19T06:51:42 Meh then it can't have been THAT cool ;) 2010-10-19T06:52:08 just because something is easier doesn't necessarily make it less fun or interesting 2010-10-19T06:52:22 I know it was just a joke. 2010-10-19T06:52:24 you had more options open to you to try 2010-10-19T06:52:33 although minimax reined 2010-10-19T06:54:05 Odd... 2010-10-19T06:54:11 I have an embarassing perl problem. 2010-10-19T06:54:30 Apparently it doesn't like me using variables in "if" statements, anymore.... 2010-10-19T06:55:01 c++ lets me do almost everything (doesn't have operator precedence overloading ffs) 2010-10-19T06:55:21 Hmm, nice 2010-10-19T06:55:39 I WAS using C# until I heard about the glitches, and realized perl would be way easier for most tasks. 2010-10-19T06:56:24 oh BAH I found the problem 2010-10-19T06:56:47 Strict and warnings. My least favorite modules, prevented my bot from running :D 2010-10-19T06:59:03 i have a language question of my own for someone, is it better to pass and return a reference or return an object/vector of objects? 2010-10-19T06:59:24 i'm trying to clean things up to see how far I can actually generate my tree 2010-10-19T06:59:27 atm it's not very far 2010-10-19T07:00:56 Not sure, to be honest I'm a perl guy and hate object oriented programming, mostly... 2010-10-19T07:10:28 Top 10 players: dmj111(3993), rsergio(3984), Hazard(3972), savchenko(3957), deepblue(3912), cfaftw(3881), DocBot(3855), sequoh(3794), oldman(3764), Rexxar(3732) 2010-10-19T07:10:54 go dmj111! 2010-10-19T07:11:14 well actually, go me, but seeing as how I'm not entered with a real bot yet... 2010-10-19T07:12:05 my current bot is crappy, i'm working on a different tree variation 2010-10-19T07:12:41 *** vizier has joined #aichallenge 2010-10-19T07:12:50 wow my bot used up so much memory it's actually lagging my laptop 2010-10-19T07:12:54 Epic fail 2010-10-19T07:17:34 *** codefun has quit IRC (Ping timeout: 265 seconds) 2010-10-19T07:23:52 antimatroid: i always hate creating an empty object just to have a reference to use. But, if you return a new object, you have to make sure you are not copying a new one. So.... it comes down to which one looks cleaner :/ 2010-10-19T07:33:06 dmj111: yeah it's annoying, i've gone with passing in a reference, just in case it makes any performance difference 2010-10-19T07:33:17 *** Sarin has joined #aichallenge 2010-10-19T07:33:24 i have a really bad bottleneck somewhere, i think it's me calculating information too often though 2010-10-19T07:33:53 i'm doing less than 100 "moves" a turn, which is rather small 2010-10-19T07:34:00 i would like to do at least a few thousand 2010-10-19T07:34:24 is there anything being done on the server capacity? :/ 2010-10-19T07:34:48 i'm getting 2 games per day or something 2010-10-19T07:35:00 Error323: it'll get fixed at some point 2010-10-19T07:35:10 i don't even pay attention to games on the official site 2010-10-19T07:35:36 only the tcp? 2010-10-19T07:35:46 yeah, it's where i can test and update 2010-10-19T07:35:59 rather than upload, wait 5 hours, make change, upload, wait 25 hours, etc. 2010-10-19T07:38:17 yea 2010-10-19T07:38:29 http://ai-contest.com/game_stats.php -,- 2010-10-19T07:46:16 dmj111: dare I ask, do you use sth beyond heuristics? 2010-10-19T07:46:38 Error323: you may dare, and I don't really. 2010-10-19T07:47:14 since I cannot predict what the opponent can do, I do things they cannot stop. 2010-10-19T07:47:30 I also do some things that open my position up in a bad way too :( 2010-10-19T07:48:40 I am trying something new, which will go a little further than I have been doing, but it is still not searching a game tree. 2010-10-19T07:48:47 but it sucks at the moment. 2010-10-19T07:49:37 antimatroid: another advantage of python -- anything I do is likely to be slower than C++, so I can pick what looks best. 2010-10-19T07:50:08 cool 2010-10-19T07:50:22 I implemented alphabeta in an old approach 2010-10-19T07:50:45 but its not that effective, I need very very well defined action 2010-10-19T07:50:48 actions* 2010-10-19T07:51:00 which is quite a hassle hehe 2010-10-19T07:51:08 so i got back to heuristics aswell 2010-10-19T07:58:23 *** espes has quit IRC (Remote host closed the connection) 2010-10-19T07:59:06 *** espes has joined #aichallenge 2010-10-19T08:00:47 with a sad face 2010-10-19T08:01:04 of wasting a week of effort >_< 2010-10-19T08:06:24 Error323: i did a minimax bot but it doesn't work very well 2010-10-19T08:06:37 i'm currently trying to set up a different approach to selecting moves using a tree 2010-10-19T08:07:04 it's too hard to sample a decent number of moves i find 2010-10-19T08:07:27 yep 2010-10-19T08:07:28 although i think with some effort it might work 2010-10-19T08:07:30 of good moves 2010-10-19T08:10:30 Top 10 players: rsergio(3993), dmj111(3986), deepblue(3918), savchenko(3904), DocBot(3873), cfaftw(3865), sequoh(3801), oldman(3758), Rexxar(3740), Manwe56(3722) 2010-10-19T08:13:44 hazard resubmitted again. 2010-10-19T08:15:01 I wish the old submissions were still used by bayeselo, but still separate from the user's new submission. I think that would make the ratings more stable. 2010-10-19T08:16:06 Plus, it would be neat to see how your different submissions rated against each other, although that may be a bit to confusing to show on the web page. 2010-10-19T08:16:50 last time it had a graph on users pages showing their ranking over time 2010-10-19T08:16:52 that was cool 2010-10-19T08:16:54 *** phreeza has joined #aichallenge 2010-10-19T08:16:59 it also had country leaderboards etc. 2010-10-19T08:18:18 Ahh, I remember the ranking thing. They eventually took that down, didn't they? 2010-10-19T08:21:06 yep 2010-10-19T08:21:10 might have been costing them too much 2010-10-19T08:24:10 moaaaaaaar servers 2010-10-19T08:24:16 *** smloh1 has quit IRC (Ping timeout: 265 seconds) 2010-10-19T08:24:38 *** Appleman1234 has quit IRC (Ping timeout: 264 seconds) 2010-10-19T08:24:40 *** Blkt has joined #aichallenge 2010-10-19T08:24:49 btw antimatroid why did you do minimax, alpha beta is a massive improvement over it and not difficult 2010-10-19T08:24:52 ? 2010-10-19T08:25:14 could anyone link me the compile script used by the server? 2010-10-19T08:29:40 sorry , no idea 2010-10-19T08:30:03 np :) 2010-10-19T08:30:29 *** gerald512k has joined #aichallenge 2010-10-19T08:37:31 *** boegel has joined #aichallenge 2010-10-19T08:43:39 Error323: i would have gone onto do that if it was working well 2010-10-19T08:44:10 i have a different approach now 2010-10-19T08:44:16 still using a tree though 2010-10-19T08:44:28 going to take a few more hours at least to get it up and running though 2010-10-19T08:47:49 i was wondering yesterday about one thing. It would have been a great idea that the problem of finding the best algorithm in planetwars would be the same that a problem of finding an algorythm in an other domain, like trading for example :) so our work could be usefull for other purposes 2010-10-19T08:48:14 maybe it is already the case? :) 2010-10-19T08:58:25 ha, i no longer even get a consistent result when running my tree bot against another one on the same map with same starting positions 2010-10-19T09:00:32 heh i had that exact same problem ^_^ 2010-10-19T09:02:00 *** Sylph has joined #aichallenge 2010-10-19T09:02:50 *** HakanD has quit IRC (Ping timeout: 240 seconds) 2010-10-19T09:06:25 *** HakanD has joined #aichallenge 2010-10-19T09:07:09 *** delt0r_ has joined #aichallenge 2010-10-19T09:08:19 *** delt0r___ has quit IRC (Ping timeout: 240 seconds) 2010-10-19T09:10:30 Top 10 players: rsergio(3992), dmj111(3986), deepblue(3918), savchenko(3905), DocBot(3872), cfaftw(3865), sequoh(3801), oldman(3759), Rexxar(3740), Manwe56(3722) 2010-10-19T09:16:05 morning folks 2010-10-19T09:20:53 morning 2010-10-19T09:22:19 evening 2010-10-19T09:23:32 how goes it 2010-10-19T09:24:18 my latest upload seems to be doing decenly on the official servers, though rank gain is so slow:-\ 2010-10-19T09:28:06 is a bot allowed to write junk to stderr? 2010-10-19T09:29:48 "It silently absorbs your stderr stream" 2010-10-19T09:32:12 afaik: you can't write anything, anywhere in the file system 2010-10-19T09:32:51 yep, i just debug to a file 2010-10-19T09:35:58 mega1: enable logging on your system to stderr, when uploading to server just disable the logs 2010-10-19T09:36:11 the java viewer/c++ viewer both capture your log stream 2010-10-19T09:36:20 the spec says that "It silently absorbs your stderr stream" 2010-10-19T09:36:25 so it should be fine. 2010-10-19T09:36:35 it might be, but disabling is better 2010-10-19T09:36:39 since logging costs cpu 2010-10-19T09:36:48 and since you can't really get the logs 2010-10-19T09:36:51 might as well disable it 2010-10-19T09:36:51 *** sigh has quit IRC (Remote host closed the connection) 2010-10-19T09:37:13 if you have sufficient logging you will be burning cpu cylces uselessly 2010-10-19T09:39:18 *** Rafaesp has joined #aichallenge 2010-10-19T09:39:30 hi 2010-10-19T09:39:38 anybody tells me hot to use tcp server? 2010-10-19T09:39:47 i have already compiled it 2010-10-19T09:39:55 how to* 2010-10-19T09:40:31 ./tcp 72.44.46.68 995 malazan0.6 ./malazanbot.py 2010-10-19T09:40:36 roughly 2010-10-19T09:40:43 3rd parameter is your display name 2010-10-19T09:40:48 4th is your bot program 2010-10-19T09:40:59 and to watch? 2010-10-19T09:41:08 do you want to run the server locally? 2010-10-19T09:41:14 or connect to the unofficial one? 2010-10-19T09:41:44 if its the unofficial server 2010-10-19T09:41:48 goto http://72.44.46.68/getratings 2010-10-19T09:41:49 unofficial 2010-10-19T09:41:59 and click on your bots name 2010-10-19T09:42:05 it should appear in the list 2010-10-19T09:42:15 after a couple of minutes of fnishing the first game 2010-10-19T09:42:26 aham 2010-10-19T09:42:38 i try 2010-10-19T09:46:09 dumb bot 2010-10-19T09:46:19 at turn 190 i am ahead in production and ships 2010-10-19T09:46:21 http://72.44.46.68/canvas?game_id=568434 2010-10-19T09:46:30 then i burn 200 ships in acquiring 1 growth neutrals 2010-10-19T09:46:31 :-\ 2010-10-19T09:46:33 and lose the game 2010-10-19T09:48:49 it's working, thank you bhasker 2010-10-19T09:52:50 *** mega1 has quit IRC (Ping timeout: 276 seconds) 2010-10-19T09:53:25 *** mega1 has joined #aichallenge 2010-10-19T09:53:49 np 2010-10-19T09:54:26 btw something you might find useful to debug your games on tcp 2010-10-19T09:54:26 http://ai-contest.com/forum/viewtopic.php?f=18&t=790 2010-10-19T09:54:41 and there is a python script on the forums called parse_game_state_url.py 2010-10-19T09:54:49 which can feed a server game to your bot 2010-10-19T09:54:53 to get debug logs 2010-10-19T09:55:28 ohh thanks 2010-10-19T09:58:38 *** Rafaesp has quit IRC (Quit: Page closed) 2010-10-19T10:05:54 *** Itkovian has joined #aichallenge 2010-10-19T10:06:17 *** narnach1 has joined #aichallenge 2010-10-19T10:07:36 bhasker: it doesn't work for me on tcp only on the official site 2010-10-19T10:07:40 *** mceier has joined #aichallenge 2010-10-19T10:08:33 * mega1 finds the async signal unsafe code that was causing the problem 2010-10-19T10:09:34 but judging from the frequency of timeouts I encounter on the official server it must be a really low-powered machine 2010-10-19T10:09:38 *** vizier has quit IRC (Ping timeout: 265 seconds) 2010-10-19T10:09:43 I never get a timeout locally. 2010-10-19T10:10:07 *** hellman has joined #aichallenge 2010-10-19T10:10:31 Top 10 players: rsergio(4007), dmj111(4005), deepblue(3940), cfaftw(3926), savchenko(3922), DocBot(3887), sequoh(3814), oldman(3765), Rexxar(3753), Manwe56(3741) 2010-10-19T10:15:43 *** JamesMG has joined #aichallenge 2010-10-19T10:17:03 *** amstan has joined #aichallenge 2010-10-19T10:17:03 *** ChanServ sets mode: +o amstan 2010-10-19T10:20:42 *** Palmik has quit IRC (Ping timeout: 240 seconds) 2010-10-19T10:21:28 *** mega1 has quit IRC (Read error: Operation timed out) 2010-10-19T10:21:32 *** mega1 has joined #aichallenge 2010-10-19T10:24:51 oh, the irony: just forfeited a game against jeff_cameron 2010-10-19T10:25:25 give me at reason for the loss 2010-10-19T10:25:28 or stderr. 2010-10-19T10:31:48 *** Blkt` has joined #aichallenge 2010-10-19T10:32:48 *** Mekanik has joined #aichallenge 2010-10-19T10:33:03 Exception in thread "main" java.lang.NullPointerException 2010-10-19T10:33:03 at Engine.main(Engine.java:152) 2010-10-19T10:33:19 that's PlayGame.jar for you 2010-10-19T10:34:21 *** hellman has quit IRC (Remote host closed the connection) 2010-10-19T10:34:43 *** Blkt has quit IRC (Read error: Operation timed out) 2010-10-19T10:37:25 *** hellman has joined #aichallenge 2010-10-19T10:40:43 move is a weird word 2010-10-19T10:40:48 mooouve 2010-10-19T10:46:05 *** narnach1 has quit IRC (Ping timeout: 265 seconds) 2010-10-19T10:48:39 I started seeing "move" weird when I coded my order related classes, yeah 2010-10-19T10:51:04 *** narnach1 has joined #aichallenge 2010-10-19T10:58:07 *** narnach has quit IRC (Quit: Leaving.) 2010-10-19T10:58:08 *** Itkovian has quit IRC (Quit: Itkovian) 2010-10-19T10:59:28 new vegassss 2010-10-19T11:05:17 *** Arthur has quit IRC (Disconnected by services) 2010-10-19T11:05:29 *** Arthur_ has joined #aichallenge 2010-10-19T11:07:25 *** jesionaj has joined #aichallenge 2010-10-19T11:10:31 Top 10 players: rsergio(3995), dmj111(3993), deepblue(3951), cfaftw(3916), savchenko(3880), DocBot(3876), sequoh(3800), oldman(3753), Rexxar(3741), Manwe56(3731) 2010-10-19T11:11:13 *** Mekanik has quit IRC (Ping timeout: 265 seconds) 2010-10-19T11:15:27 *** websmith has joined #aichallenge 2010-10-19T11:15:55 *** HakanD has quit IRC (Ping timeout: 240 seconds) 2010-10-19T11:16:31 Hi guys - this question is probably being asked a million times every day - but does anyone know when the mono compiler will be fixed so us that use c# is actually capable of participating in the contest? 2010-10-19T11:18:42 antimatroid: is antimatroid your tree searching bot on the tcp server? 2010-10-19T11:18:44 websmith: sorry i have no clue... 2010-10-19T11:20:46 websmith: I've gotten by just uploading a handful of times before it works 2010-10-19T11:20:55 so it's possible, if frustrating 2010-10-19T11:21:56 phreeza: it is, but it's a fairly crappy one 2010-10-19T11:22:04 i'm working on a different one atm 2010-10-19T11:22:48 it anihilated mine, but it really sucks... i'm still trying to tweak it but i think i will have to change concepts soon, this is not going anywhere 2010-10-19T11:23:00 http://72.44.46.68/canvas?game_id=569659 2010-10-19T11:24:10 :) 2010-10-19T11:24:16 I'm impressed you got a tree searching bot to advance ships to the front lines 2010-10-19T11:24:42 *** holmar_ has quit IRC (Quit: leaving) 2010-10-19T11:24:47 each "move" in the tree isn't one individual move 2010-10-19T11:24:54 *** Mekanik has joined #aichallenge 2010-10-19T11:25:12 *** holmar has joined #aichallenge 2010-10-19T11:25:20 how did you score a logistics move like that, if you don't mind sharing? 2010-10-19T11:25:26 it's basically picking some feasible pure strategies and making a tree with them 2010-10-19T11:25:58 ourShips - theirShips + timeRemaining(ourGrowth - theirGrowth) 2010-10-19T11:26:04 i didn't come up with that so i shall share 2010-10-19T11:26:24 keeps things zero sum as well 2010-10-19T11:26:40 yeah, that's how I scored mine as well 2010-10-19T11:27:03 although, i am going a fairly different approach with a tree atm as i couldn't get it winning consistently that way 2010-10-19T11:27:04 so each "move" is more like a plan across turns, or multiple orders on one turn? 2010-10-19T11:27:35 I tried doing a tree using subsets of individual potential orders but it ended up slow and dumb, hehe :) 2010-10-19T11:27:54 each node has a player moving, it increments states on player 1's turns and starts at a player 1 turn, then each child involves the player having picked a number of moves 2010-10-19T11:28:20 it can't do more than like 300 states like that though, but i think i'm doing stupid amounts of calculation too 2010-10-19T11:29:51 i got 30K nodes per second 2010-10-19T11:30:02 a node being a move of a player 2010-10-19T11:30:23 this was on a quadcore 2.66 ghz though 2010-10-19T11:30:25 my number of nodes depends a lot on the number of fleets... somewhere around 10K/s 2010-10-19T11:30:42 i think i'm doing something very wrong somewhere 2010-10-19T11:30:54 mine was starting to have issues when it owned a significant number of planets, 10+ 2010-10-19T11:30:56 or my functions to pick moves are just doing too many calculations 2010-10-19T11:31:06 i did a pretty decent clean before though, so i think it's the later 2010-10-19T11:31:08 since it was basing it's potential move base on it's owned planets 2010-10-19T11:31:45 antimatroid: do you advance time until no fleets are left when you evaluate a leaf node? 2010-10-19T11:32:51 thats what costs most time for me 2010-10-19T11:37:13 *** Itkovian has joined #aichallenge 2010-10-19T11:39:01 preeza: yeah, i generate future states A LOT, i'm pretty sure that and other calculations are killing me 2010-10-19T11:41:07 *** tty2 has quit IRC (Read error: Connection reset by peer) 2010-10-19T11:41:26 *** boegel has quit IRC (Ping timeout: 264 seconds) 2010-10-19T11:41:35 *** tty2 has joined #aichallenge 2010-10-19T11:44:47 *** Blkt` has quit IRC (Ping timeout: 276 seconds) 2010-10-19T11:49:55 *** TrilceAC has joined #aichallenge 2010-10-19T11:50:23 Hi 2010-10-19T11:50:47 hi 2010-10-19T11:51:25 Hi James. 2010-10-19T11:51:52 I was trying to use the TCP server to test my bot, but I'm stuck 2010-10-19T11:52:14 I uploaded it yesterday and it has only played one match. 2010-10-19T11:53:59 you don't upload to TCP 2010-10-19T11:54:05 you must have it running in your computer 2010-10-19T11:54:09 You need to continually run your bot locally using whichever TCP client you have 2010-10-19T11:54:30 think of it more as a matchmaking/bridge service 2010-10-19T11:55:49 ./tcp 72.44.46.68 995 TrilceAC -p somepasswd "python MyBot.py" 2010-10-19T11:56:45 But noway to run it: execv: python MyBot.py: No such file or directory 2010-10-19T11:57:14 I'm trying to use this: http://www.benzedrine.cx/planetwars/ 2010-10-19T11:57:48 TrilceAC: try adding a shebang in the head of you python file and chmod +x it 2010-10-19T11:57:49 that looks correct, but you can't run your bot in that location? 2010-10-19T11:58:12 thats how i do it 2010-10-19T11:58:49 *** wvdschel has quit IRC (Ping timeout: 252 seconds) 2010-10-19T12:01:23 *** jarfhy has quit IRC (Remote host closed the connection) 2010-10-19T12:02:07 :( 2010-10-19T12:02:25 env: python\r: No such file or directory 2010-10-19T12:04:13 I tried the shebang, but still stuck. I must see what does "\r" means 2010-10-19T12:05:59 I uploaded my bot yesterday, 18 hours ago. It has only played 1 match. Does the server go so slow usually? 2010-10-19T12:06:47 the cloud is down 2010-10-19T12:07:00 see the forum "technical issues" for more info 2010-10-19T12:07:04 TrilceAC 2010-10-19T12:10:32 Top 10 players: rsergio(3994), dmj111(3988), deepblue(3953), cfaftw(3918), savchenko(3882), DocBot(3876), sequoh(3802), oldman(3758), Rexxar(3744), Manwe56(3732) 2010-10-19T12:10:57 davidd: where exactly? 2010-10-19T12:11:05 he Error323 2010-10-19T12:11:06 2nd game just played! :-D 2010-10-19T12:11:08 oh nvm -_- 2010-10-19T12:11:10 you beat me ... 2010-10-19T12:11:17 yup :> 2010-10-19T12:11:23 well 2010-10-19T12:11:26 one game... 2010-10-19T12:11:32 hardly significant. 2010-10-19T12:11:45 on a proper cloud :P 2010-10-19T12:12:07 http://ai-contest.com/forum/viewtopic.php?f=18&t=877 2010-10-19T12:12:27 http://ai-contest.com/game_stats.php <- here you can see cloud status 2010-10-19T12:13:08 *** Bobng has joined #aichallenge 2010-10-19T12:16:31 TrilceAC: \r means that you are using Windows endline 2010-10-19T12:16:53 convert your file to Unix format 2010-10-19T12:17:36 *** jarfhy has joined #aichallenge 2010-10-19T12:18:58 So google actually sponsers _nothing_ 2010-10-19T12:19:05 that should change :( 2010-10-19T12:19:07 bah 2010-10-19T12:19:13 *** delt0r_ has quit IRC (Remote host closed the connection) 2010-10-19T12:20:12 *** tapwater has joined #aichallenge 2010-10-19T12:20:15 Naktibalda you were right. Thank you so much! 2010-10-19T12:27:44 Is there any way to see graphically what is happening using a TCP server? 2010-10-19T12:28:23 yes, see the forum 2010-10-19T12:28:34 *** Naktibalda has quit IRC (Quit: ChatZilla 0.9.86 [Firefox 3.6.8/20100722155716]) 2010-10-19T12:28:42 there are different tools, one can display a tcpmatch in progress 2010-10-19T12:29:23 You can also use the web viewer: http://72.44.46.68/getplayer?player=TrilceAC 2010-10-19T12:30:23 Perfect. Now I can see my mistakes graphically :-) 2010-10-19T12:32:00 Thanks a lot for your time and your help! 2010-10-19T12:34:17 *** bhasker has quit IRC (Ping timeout: 272 seconds) 2010-10-19T12:34:53 *** TrilceAC has quit IRC (Quit: Page closed) 2010-10-19T12:40:49 *** bhasker has joined #aichallenge 2010-10-19T12:41:33 hmmm something whack is going on with my timer 2010-10-19T12:41:53 someone could remind me the command line on tcp server to see rankings please ? 2010-10-19T12:43:47 *** Arthur_ has quit IRC (Ping timeout: 272 seconds) 2010-10-19T12:44:38 *** Itkovian has quit IRC (Ping timeout: 240 seconds) 2010-10-19T12:44:57 *** Itkovian has joined #aichallenge 2010-10-19T12:45:08 *** Arthur_ has joined #aichallenge 2010-10-19T12:48:05 *** Itkovian_ has joined #aichallenge 2010-10-19T12:48:14 *** rebelxt has joined #aichallenge 2010-10-19T12:48:49 !rankings 2010-10-19T12:48:51 antimatroid: Top 10 players: rsergio(3990), dmj111(3984), deepblue(3950), cfaftw(3916), savchenko(3882), DocBot(3872), sequoh(3799), oldman(3754), Rexxar(3739), Manwe56(3730) 2010-10-19T12:48:55 !tcp 2010-10-19T12:48:56 antimatroid: tcp = (#1) http://www.benzedrine.cx/planetwars/, or (#2) http://72.44.46.68/ 2010-10-19T12:48:57 ** 2010-10-19T12:51:44 *** Itkovian has quit IRC (Ping timeout: 265 seconds) 2010-10-19T12:51:55 *** Itkovian_ is now known as Itkovian 2010-10-19T12:52:21 *** nigg_ has joined #aichallenge 2010-10-19T12:54:50 *** Bobng has quit IRC (Ping timeout: 255 seconds) 2010-10-19T12:56:06 *** Itkovian_ has joined #aichallenge 2010-10-19T12:56:18 *** Itkovian has quit IRC (Ping timeout: 252 seconds) 2010-10-19T12:57:44 *** Itkovian_ is now known as Itkovian 2010-10-19T13:10:33 Top 10 players: rsergio(3992), dmj111(3987), deepblue(3954), cfaftw(3918), savchenko(3886), DocBot(3874), sequoh(3801), oldman(3757), Rexxar(3741), EBraun(3731) 2010-10-19T13:11:08 *** Itkovian has quit IRC (Quit: Itkovian) 2010-10-19T13:15:05 *** Frontier has joined #aichallenge 2010-10-19T13:17:20 *** Utkarsh has quit IRC (Ping timeout: 255 seconds) 2010-10-19T13:21:49 *** Utkarsh has joined #aichallenge 2010-10-19T13:25:11 *** hellman has quit IRC (Remote host closed the connection) 2010-10-19T13:28:22 how many candidates applied for the contest last year? 2010-10-19T13:28:28 more or less? 2010-10-19T13:35:28 def less 2010-10-19T13:35:36 its a growing community 2010-10-19T13:35:49 cool 2010-10-19T13:36:38 *** BtbN has joined #aichallenge 2010-10-19T13:38:29 *** boegel has joined #aichallenge 2010-10-19T13:39:34 *** Itkovian has joined #aichallenge 2010-10-19T13:42:54 *** lavalamp_ has joined #aichallenge 2010-10-19T13:44:35 Error323: there was just over 700 bots when the competition "started" (entries closed) 2010-10-19T13:44:45 some of those timed out etc. and were disqualified 2010-10-19T13:44:59 that's no longer a reason for disqualification though 2010-10-19T13:46:01 cool 2010-10-19T13:46:03 :) 2010-10-19T14:10:34 Top 10 players: rsergio(4006), dmj111(4002), deepblue(3962), cfaftw(3932), savchenko(3904), DocBot(3886), sequoh(3809), oldman(3769), Rexxar(3752), EBraun(3747) 2010-10-19T14:14:48 *** Itkovian has quit IRC (Remote host closed the connection) 2010-10-19T14:16:17 *** Itkovian has joined #aichallenge 2010-10-19T14:16:19 *** boegel has quit IRC (Ping timeout: 252 seconds) 2010-10-19T14:19:30 alright, new bots going up on tcp and i'm going to bed 2010-10-19T14:23:51 *** RainCT has joined #aichallenge 2010-10-19T14:26:38 jesus mega1 is destroying everybody 2010-10-19T14:26:49 it looks like he just tries to keep an even number of ships everywhere 2010-10-19T14:26:50 yup, it feels good 2010-10-19T14:26:55 am I? 2010-10-19T14:27:09 i'm having a hard time finding a rhyme or reason for your various fleet movements 2010-10-19T14:27:38 are you using UCT or something? 2010-10-19T14:27:43 that's what happens when it's not purely heuristic 2010-10-19T14:27:51 it's hard to cargo cult 2010-10-19T14:27:55 or debug for that matter. 2010-10-19T14:28:02 heh 2010-10-19T14:28:18 got a link to some games? sounds interesting 2010-10-19T14:28:28 http://72.44.46.68/getplayer?player=bocsimacko-b0.22 2010-10-19T14:28:43 I stopped the bot for now. 2010-10-19T14:29:17 Once I figure out how to fix the bugs without losing elo it will be able to snipe too :-) 2010-10-19T14:29:36 but for the moment I'm trying to fix the issue on the server 2010-10-19T14:29:46 it's timing out crashing for some reason 2010-10-19T14:30:03 wow, it sure does some things differently 2010-10-19T14:30:13 *** Mekanik has quit IRC (Quit: WeeChat 0.3.3) 2010-10-19T14:30:36 1. staging doesn't quite work 2010-10-19T14:30:43 2. sniping either 2010-10-19T14:30:54 that's about all the differences. 2010-10-19T14:31:26 mega1: are you bocismacko? 2010-10-19T14:31:36 bocsi 2010-10-19T14:31:36 yes 2010-10-19T14:31:46 what is staging? 2010-10-19T14:31:55 redistribution of ships 2010-10-19T14:32:01 most often to the front line 2010-10-19T14:32:06 ah 2010-10-19T14:35:59 *** Florian95 has quit IRC (Remote host closed the connection) 2010-10-19T14:41:25 *** Itkovian has quit IRC (Quit: Itkovian) 2010-10-19T14:43:38 *** Itkovian has joined #aichallenge 2010-10-19T14:44:19 *** yam has quit IRC (Ping timeout: 250 seconds) 2010-10-19T14:44:33 mega1: i was watching your bot's games last night. you do some very interesting things 2010-10-19T14:44:39 *** Itkovian_ has joined #aichallenge 2010-10-19T14:44:48 rebelxt: tell me, what are those things? 2010-10-19T14:45:10 *** phreeza has quit IRC (Quit: Computer has gone to sleep) 2010-10-19T14:45:35 mega1: well, i like your implementation of attack coordination (multi-planet attack taking into account neutral planets to be captured in a few turns) 2010-10-19T14:45:55 *** mceier has quit IRC (Quit: leaving) 2010-10-19T14:46:18 that calculation is so wrong it isn't funny 2010-10-19T14:46:19 *** narnach1 has quit IRC (Ping timeout: 240 seconds) 2010-10-19T14:47:06 it was off sometimes, but it still let you get a minor early advantage when expanding. i don't see more than one other bot doing this 2010-10-19T14:47:57 *** Itkovian has quit IRC (Ping timeout: 252 seconds) 2010-10-19T14:47:59 *** Itkovian_ is now known as Itkovian 2010-10-19T14:48:28 your bot is doing very well with minimal amount of staging. i'm scared to see what happens when you optimize ur staging algorithm 2010-10-19T14:49:07 there is no staging algorithm, I try to bias its evaluation function to make it prefer good positions 2010-10-19T14:49:29 but it's hard to balance several goals 2010-10-19T14:49:48 it's overachieving at the moment though 2010-10-19T14:50:27 same exp here - i tried mixing attack/defense code with staging and could not get any improvement so far 2010-10-19T14:51:00 ur bot making progress on official? 2010-10-19T14:51:12 no, it's forfeiting games 2010-10-19T14:51:21 I don't know why. 2010-10-19T14:51:25 time-outs? 2010-10-19T14:51:36 fixed a number of timeout issues and it's fine locally 2010-10-19T14:51:41 *** narnach has joined #aichallenge 2010-10-19T14:51:51 stress tested it with 0.1s of timeouts 2010-10-19T14:52:13 no idea what's wrong 2010-10-19T14:52:48 smth is wrong with the server today i think. my bot also forfeited some games today when it was clearly winning. local repro showed 70ms turn time.. hmm 2010-10-19T14:53:00 *** narnach1 has joined #aichallenge 2010-10-19T14:53:25 mine is slower I think 2010-10-19T14:55:56 mega1, curious - is your bot still fully deterministic? 2010-10-19T14:56:03 *** narnach1 has quit IRC (Client Quit) 2010-10-19T14:56:10 yes, I think 2010-10-19T14:56:22 maybe there is some sorting that's not 2010-10-19T14:56:48 I mean using a non-stable sort can depend on memory addresses 2010-10-19T14:57:18 ok, but you can easily make it deterministic by making sorts stable 2010-10-19T14:57:21 and the timeouts can change things drastically 2010-10-19T14:57:25 yes 2010-10-19T14:57:52 I'll test using mixed strategies at some point 2010-10-19T14:58:26 ... after actually getting around to searching two plies deep. 2010-10-19T14:58:33 *** perror has quit IRC (Quit: Bye all !) 2010-10-19T15:00:47 yeah - that's the reason i was asking. using random factor to pick diff strategies is bad for debugging :( 2010-10-19T15:01:44 *** Itkovian has quit IRC (Quit: Itkovian) 2010-10-19T15:01:50 are you now UCTing? 2010-10-19T15:03:05 yes - but not getting any promising results at this point 2010-10-19T15:03:39 why? too few playouts? 2010-10-19T15:04:24 or is it because like tron this is another game that' about balancing on a knife edge? 2010-10-19T15:05:00 bad data structures, weak pruning, can't analyze deep enough 2010-10-19T15:05:28 pruning? 2010-10-19T15:05:33 move selection? 2010-10-19T15:06:07 currently trying only up to 2 moves per turn per player 2010-10-19T15:06:08 mega1 is your bot a bunch of heuristics or something else? 2010-10-19T15:06:30 I'm always confused what people mean by that. 2010-10-19T15:06:40 it's not scripted 2010-10-19T15:06:48 do you do minimax or anything like that? 2010-10-19T15:06:58 but has an evaluation function that I tune. 2010-10-19T15:07:31 one ply minimax :-) 2010-10-19T15:07:35 ah 2010-10-19T15:07:37 or alpha-beta. 2010-10-19T15:07:48 I'm working on one like that 2010-10-19T15:08:08 how is it coming along lavalamp_? 2010-10-19T15:08:13 how do you come up with move candidates if you don't mind me asking? 2010-10-19T15:08:33 JamesMG: not much progress since yesterday... :( 2010-10-19T15:08:51 mine infinitely loops on turn1 now 2010-10-19T15:08:55 I'm calling that progress 2010-10-19T15:09:15 haha 2010-10-19T15:09:18 I did fix my crashes and assertions, so I guess that's progress 2010-10-19T15:09:38 lavalamp_: nothing special, just looking at the simulated future 2010-10-19T15:09:57 you must be pruning on the actionspace 2010-10-19T15:10:00 surely 2010-10-19T15:10:07 mega1: cool, hopefully my bot will turn out that well then :) 2010-10-19T15:10:33 sure, I'm not consider hopeless attacks. 2010-10-19T15:10:33 Top 10 players: rsergio(4013), dmj111(4009), deepblue(3969), cfaftw(3940), savchenko(3912), DocBot(3894), sequoh(3818), oldman(3777), Rexxar(3771), EBraun(3754) 2010-10-19T15:11:17 mega1: what is your ranking? :) 2010-10-19T15:11:32 3325 2010-10-19T15:11:56 o_O 2010-10-19T15:11:59 how's that 2010-10-19T15:12:50 *** Accoun has quit IRC () 2010-10-19T15:12:52 it's forfeiting games for some reason 2010-10-19T15:13:13 9 out 10 games so far 2010-10-19T15:14:07 weird since it's pounding bots to death on tcp with no forfeits 2010-10-19T15:14:14 what language? 2010-10-19T15:14:49 lisp 2010-10-19T15:15:03 they have an ancient sbcl installed 2010-10-19T15:15:07 probably not letting sbcl use enough heap 2010-10-19T15:15:10 *** amstan has quit IRC (Ping timeout: 252 seconds) 2010-10-19T15:15:15 and that 2010-10-19T15:15:24 ahh 2010-10-19T15:15:43 a1k0n: but sbcl mmaps at the beginning and later doesn't grow 2010-10-19T15:15:53 and it loses at random points 2010-10-19T15:16:06 yeah it overcommits but it's probably the physical pages that it's running out of 2010-10-19T15:16:23 i forgot how danielvf set the limits 2010-10-19T15:16:32 ??? 2010-10-19T15:16:36 did he set it? 2010-10-19T15:16:39 at least lisp runs at all on the server :( 2010-10-19T15:17:09 they were limiting address space for a while but it immediately broke java (obviously - for the same reason) 2010-10-19T15:17:58 a1k0n: and now they limit resident size? 2010-10-19T15:19:13 that would likely result in a timeout when the gc is swapping 2010-10-19T15:19:31 but then a lot of java folks would see it too, I guess 2010-10-19T15:20:22 you also are not doing stderr output, right? 2010-10-19T15:20:34 *** yasith has quit IRC (Ping timeout: 240 seconds) 2010-10-19T15:20:53 hm, it seems they are no longer limiting memory at all 2010-10-19T15:21:34 Zannick: I think I tried without stderr output too although the spec allows it. 2010-10-19T15:21:59 i'll have to reread the spec on that 2010-10-19T15:22:17 but the engine does not read from your bot's stderr, so you can deadlock if the pipe fills 2010-10-19T15:22:37 grrr 2010-10-19T15:22:59 i saw one person with that problem a month or so ago 2010-10-19T15:23:17 "It silently absorbs your stderr stream" 2010-10-19T15:24:49 *** mceier has joined #aichallenge 2010-10-19T15:24:53 it probably should do that 2010-10-19T15:25:19 oh yeah that's a total lie - disable stderr logging 2010-10-19T15:25:28 looks like there's even a function "read_error_line" for the Sadbox 2010-10-19T15:25:53 i guess something should call that 2010-10-19T15:25:56 haha 2010-10-19T15:26:09 maybe the monitor_input_channel thread 2010-10-19T15:27:05 I'll double check stderr usage. 2010-10-19T15:27:06 bbl 2010-10-19T15:27:29 i wonder how many people's timeouts will get fixed if i put that in 2010-10-19T15:28:18 can you put in an easter egg that installs golang on the servers while you're at it? :) 2010-10-19T15:29:27 that won't look suspicious at all 2010-10-19T15:30:17 is there any chance of more servers activating again these days? 2010-10-19T15:30:46 sorry if I keep annoying about this, but its kinda frustrating :/ 2010-10-19T15:33:30 *** yasith has joined #aichallenge 2010-10-19T15:35:06 Error323: doing my best to get in a position that I can help make that happen but the people that can currently do it have been pretty much completely away lately :( 2010-10-19T15:36:14 ahh i see :( 2010-10-19T15:36:37 but, on the bright side, there is work being done :) 2010-10-19T15:37:06 janzert: will those people be back eventually? 2010-10-19T15:37:21 Was supposed to meet up with j3camero sunday to get the access in place but unfortunately it didn't happen, hopefully very soon though 2010-10-19T15:37:47 not sure on j3camero but I know danielvf said he was going to be gone for the rest of the month 2010-10-19T15:38:42 what do you think my chances are of having one of them install golang before the end of the contest? 2010-10-19T15:38:43 * janzert tried to start some new instances but it seems there is a problem on the main server that is preventing it right now and I don't have that access atm 2010-10-19T15:39:14 lavalamp_: I'm really have no idea either way right now 2010-10-19T15:40:58 ok thanks... sorta ;) 2010-10-19T15:41:15 yeah, sorry I don't have any real answer 2010-10-19T15:41:22 *** boegel has joined #aichallenge 2010-10-19T15:43:56 *** Accoun has joined #aichallenge 2010-10-19T15:46:11 lavalamp_: what is golang? 2010-10-19T15:47:17 golang.org 2010-10-19T15:47:34 It's a relatively new language being developed by google 2010-10-19T15:48:03 I'm a big fan of it 2010-10-19T15:49:02 I'm seeing several faulty losses again on the official server 2010-10-19T15:49:14 again :( 2010-10-19T15:50:38 *** yam has joined #aichallenge 2010-10-19T15:54:13 *** yasith has quit IRC (Ping timeout: 252 seconds) 2010-10-19T16:04:42 *** smellyhippy has quit IRC (Ping timeout: 240 seconds) 2010-10-19T16:05:51 *** yasith has joined #aichallenge 2010-10-19T16:09:36 *** p4p4 has quit IRC (Remote host closed the connection) 2010-10-19T16:10:33 Top 10 players: rsergio(4000), dmj111(3992), cfaftw(3926), deepblue(3919), savchenko(3893), DocBot(3881), sequoh(3809), oldman(3800), Rexxar(3760), EBraun(3744) 2010-10-19T16:21:27 *** sigh has joined #aichallenge 2010-10-19T16:21:31 *** nibalizer has quit IRC (Ping timeout: 265 seconds) 2010-10-19T16:24:34 *** amstan has joined #aichallenge 2010-10-19T16:24:36 *** ChanServ sets mode: +o amstan 2010-10-19T16:32:44 *** amstan has quit IRC (Remote host closed the connection) 2010-10-19T16:33:26 *** Accoun has quit IRC (Read error: Connection reset by peer) 2010-10-19T16:34:59 *** boegel has quit IRC (Quit: Leaving) 2010-10-19T16:36:31 *** boegel has joined #aichallenge 2010-10-19T16:39:03 *** Accoun has joined #aichallenge 2010-10-19T16:39:13 *** perestrelka has quit IRC (Ping timeout: 276 seconds) 2010-10-19T16:47:38 *** Mathnerd314 has quit IRC (Ping timeout: 245 seconds) 2010-10-19T16:48:19 *** wh1teside has joined #aichallenge 2010-10-19T16:53:44 *** sigh has quit IRC (Remote host closed the connection) 2010-10-19T16:54:19 boegel: link? 2010-10-19T16:55:55 *** Naktibalda has joined #aichallenge 2010-10-19T16:57:38 *** Itkovian has joined #aichallenge 2010-10-19T16:58:10 *** Migi32 has joined #aichallenge 2010-10-19T17:00:25 *** Apophis has joined #aichallenge 2010-10-19T17:02:09 how can I run engine.py? It seems to depend on some db. 2010-10-19T17:02:58 *** boegel has quit IRC (Ping timeout: 252 seconds) 2010-10-19T17:03:06 *** Itkovian has joined #aichallenge 2010-10-19T17:03:31 i have some modified version of it 2010-10-19T17:04:08 http://bitbucket.org/zannick/planet-wars 2010-10-19T17:04:36 grab engine.py, user_sadbox.py, and war2, at the very least 2010-10-19T17:04:59 *** rebelxt has left #aichallenge 2010-10-19T17:06:22 thanks 2010-10-19T17:06:37 no problem 2010-10-19T17:06:57 now I get a compile failure 2010-10-19T17:07:05 something's is totally borked 2010-10-19T17:07:30 your bot? 2010-10-19T17:07:33 yes 2010-10-19T17:07:41 :/ 2010-10-19T17:07:48 change the timeout from 0.9 to 0.2 and resubmitted 2010-10-19T17:07:54 maybe the disk is full? 2010-10-19T17:09:17 what compile error? 2010-10-19T17:09:26 the server kept hitting an upper limit on folders earlier 2010-10-19T17:09:52 "corrupt fasl file: losing FOP" 2010-10-19T17:10:08 fasl is the compiled "object" file for sbcl 2010-10-19T17:10:34 Top 10 players: rsergio(3971), dmj111(3961), savchenko(3917), cfaftw(3911), deepblue(3890), DocBot(3850), oldman(3780), sequoh(3757), chotting(3745), Rexxar(3743) 2010-10-19T17:11:37 ooh, ouch 2010-10-19T17:12:50 bad news? 2010-10-19T17:13:14 well, i have no idea what that really means :P 2010-10-19T17:14:08 that the compiler cannot load the object file it has just compiled ... 2010-10-19T17:15:00 yeah 2010-10-19T17:16:49 no trace of the compile failure on my profile 2010-10-19T17:16:59 and it even played a game?! 2010-10-19T17:17:16 ... 2010-10-19T17:17:23 did the email say success or failure? 2010-10-19T17:17:42 failure, must have been an earlier one 2010-10-19T17:17:57 I received a success since. 2010-10-19T17:19:02 * Zannick shrugs 2010-10-19T17:21:06 *** smloh1 has joined #aichallenge 2010-10-19T17:23:52 *** jmcarthur has quit IRC (Ping timeout: 252 seconds) 2010-10-19T17:31:42 *** Appleman1234 has joined #aichallenge 2010-10-19T17:32:59 http://ai-contest.com/forum/viewtopic.php?f=18&t=870&p=5844&hilit=timeout#p5844 2010-10-19T17:33:33 so this guy tested issueing a single "go" after a timeout of 0.9s 2010-10-19T17:33:37 and often timed out. 2010-10-19T17:40:50 *** boegel has joined #aichallenge 2010-10-19T17:42:36 looks like he got that problem resolved, he was checking the cpu time his thread got instead of the system's absolute time. 2010-10-19T17:43:04 mega1: here's one http://ai-contest.com/visualizer.php?game_id=5950888, don't have links handy anymore for the other game 2010-10-19T17:43:56 *** rebelxt has joined #aichallenge 2010-10-19T17:44:03 *** boegel has quit IRC (Client Quit) 2010-10-19T17:44:25 smloh1: oh, thanks 2010-10-19T17:46:27 mega1: no problem. If you need to check time, I'm using java and I use the System.currentTimeMillis() function. 2010-10-19T17:48:58 *** rebelxt has left #aichallenge 2010-10-19T17:50:26 *** jmcarthur has joined #aichallenge 2010-10-19T17:50:36 *** fluffluff1 has joined #aichallenge 2010-10-19T17:53:32 *** sigh has joined #aichallenge 2010-10-19T17:53:56 *** ososorio has joined #aichallenge 2010-10-19T17:55:16 *** fluffluff has quit IRC (Ping timeout: 276 seconds) 2010-10-19T17:57:54 *** nigg_ has quit IRC (Ping timeout: 240 seconds) 2010-10-19T17:58:22 *** Itkovian has quit IRC (Quit: Itkovian) 2010-10-19T17:58:37 *** amstan has joined #aichallenge 2010-10-19T17:58:37 *** ChanServ sets mode: +o amstan 2010-10-19T18:02:08 *** davidjliu has joined #aichallenge 2010-10-19T18:02:26 *** BtbN has quit IRC (Quit: Verlassend) 2010-10-19T18:03:05 *** ososorio has quit IRC (Quit: Page closed) 2010-10-19T18:03:55 *** wh1teside has quit IRC (Ping timeout: 240 seconds) 2010-10-19T18:05:39 *** Sarin has quit IRC (Remote host closed the connection) 2010-10-19T18:06:10 *** wh1teside has joined #aichallenge 2010-10-19T18:06:42 *** mega1 has quit IRC (Ping timeout: 240 seconds) 2010-10-19T18:07:57 *** Itkovian has joined #aichallenge 2010-10-19T18:09:18 *** lavalamp_ has quit IRC (Quit: Page closed) 2010-10-19T18:10:35 Top 10 players: rsergio(3957), dmj111(3942), savchenko(3910), cfaftw(3874), deepblue(3873), DocBot(3837), Rexxar(3761), oldman(3747), sequoh(3736), chotting(3724) 2010-10-19T18:12:17 *** amstan has quit IRC (Remote host closed the connection) 2010-10-19T18:12:58 *** smloh1 has quit IRC (Ping timeout: 265 seconds) 2010-10-19T18:13:34 *** amstan has joined #aichallenge 2010-10-19T18:13:34 *** ChanServ sets mode: +o amstan 2010-10-19T18:14:01 *** amstan has quit IRC (Remote host closed the connection) 2010-10-19T18:14:44 *** amstan has joined #aichallenge 2010-10-19T18:14:44 *** ChanServ sets mode: +o amstan 2010-10-19T18:18:55 *** amstan_ has joined #aichallenge 2010-10-19T18:18:56 *** ChanServ sets mode: +o amstan_ 2010-10-19T18:19:28 *** amstan has quit IRC (Read error: Operation timed out) 2010-10-19T18:19:31 *** RainCT has quit IRC (Remote host closed the connection) 2010-10-19T18:21:20 *** amstan_ has quit IRC (Read error: Connection reset by peer) 2010-10-19T18:21:39 *** amstan_ has joined #aichallenge 2010-10-19T18:21:39 *** ChanServ sets mode: +o amstan_ 2010-10-19T18:22:18 *** McLeopold has joined #aichallenge 2010-10-19T18:23:44 *** JamesMG has quit IRC (Quit: Leaving.) 2010-10-19T18:24:11 *** Appleman1234 has quit IRC (Read error: Connection reset by peer) 2010-10-19T18:24:30 *** phreeza has joined #aichallenge 2010-10-19T18:26:48 *** nibalizer has joined #aichallenge 2010-10-19T18:29:04 *** Itkovian has quit IRC (Quit: Itkovian) 2010-10-19T18:29:16 *** Appleman1234 has joined #aichallenge 2010-10-19T18:30:39 *** amstan_ has quit IRC (Remote host closed the connection) 2010-10-19T18:32:28 *** ChanServ sets mode: +o McLeopold 2010-10-19T18:32:48 *** amstan has joined #aichallenge 2010-10-19T18:32:49 *** ChanServ sets mode: +o amstan 2010-10-19T18:33:45 *** Itkovian has joined #aichallenge 2010-10-19T18:33:47 *** amstan has quit IRC (Read error: Connection reset by peer) 2010-10-19T18:34:02 *** amstan has joined #aichallenge 2010-10-19T18:34:07 *** ChanServ sets mode: +o amstan 2010-10-19T18:41:48 *** Migi32 has quit IRC (Remote host closed the connection) 2010-10-19T18:49:26 *** Mathnerd314 has joined #aichallenge 2010-10-19T18:54:09 hmm 2010-10-19T18:55:06 what's so hmm? 2010-10-19T18:57:26 *** amstan has quit IRC (Quit: Konversation terminated!) 2010-10-19T18:57:40 *** amstan has joined #aichallenge 2010-10-19T18:57:40 *** ChanServ sets mode: +o amstan 2010-10-19T18:59:45 was just watching my games have one more bug to fix was wondering whats a good way to do it 2010-10-19T19:03:53 *** Itkovian has quit IRC (Remote host closed the connection) 2010-10-19T19:03:58 what's the game? 2010-10-19T19:04:33 bhasker... 2010-10-19T19:04:43 here 2010-10-19T19:04:49 http://72.44.46.68/canvas?game_id=575935 2010-10-19T19:04:52 basically i wa sahead 2010-10-19T19:04:56 but acquired two neutrals at the same time 2010-10-19T19:04:57 and died 2010-10-19T19:05:07 i know why the bug is happening 2010-10-19T19:05:15 i try to make up any loss in production 2010-10-19T19:05:18 *** Itkovian has joined #aichallenge 2010-10-19T19:05:31 and don't keep track of which planets i am acquiring in the current turn 2010-10-19T19:05:39 so ended up double launching to make up a production difference of one 2010-10-19T19:05:49 and lost the ship advantage 2010-10-19T19:06:06 I had that "bug". 2010-10-19T19:06:24 need to add stuff to track planets in acquisition 2010-10-19T19:06:34 After every order issued, I recalculate the growth to see if I still need to acquire. 2010-10-19T19:06:35 especially this happens because i do coordinated launches 2010-10-19T19:06:52 coordinated launches are tough. 2010-10-19T19:06:54 *** jaspervdj has quit IRC (Quit: NEVER GONNA GIVE YOU UP NEVER GONNA LET YOU DOWN) 2010-10-19T19:07:02 yup 2010-10-19T19:07:06 thats what complicates the issue 2010-10-19T19:07:08 I still have small fleets flying into neutral with no effect. 2010-10-19T19:07:25 i don't have that unless i use it as a staging 2010-10-19T19:07:32 since i stage to planets that will belong to me in future 2010-10-19T19:07:36 I'm wondering if coordinating is even worth it. 2010-10-19T19:07:39 sometimes small fleets arrive before the coordinated launch 2010-10-19T19:07:49 actually my bot is doing much better since i added that 2010-10-19T19:08:26 I've seen really good bots that stream into neutrals and enemies. 2010-10-19T19:08:32 i added a bunch of other stuff and changed my cost function 2010-10-19T19:08:41 for knapsack at start 2010-10-19T19:08:49 it looks counterintuitive but works quite well 2010-10-19T19:09:03 You seem to have really good starts now. 2010-10-19T19:09:47 yea 2010-10-19T19:09:54 changing my cost function did that 2010-10-19T19:10:05 *** tty2 has quit IRC (Changing host) 2010-10-19T19:10:05 *** tty2 has joined #aichallenge 2010-10-19T19:10:16 also i changed stuff like don't do anything if you are ahead 2010-10-19T19:10:26 basically as long as i am ahead my bot doesn't acquire any neutrals 2010-10-19T19:10:34 Top 10 players: rsergio(3911), cfaftw(3898), dmj111(3872), deepblue(3825), savchenko(3802), DocBot(3796), Rexxar(3723), oldman(3710), sequoh(3701), chotting(3698) 2010-10-19T19:10:42 that's what CrowBot did, and it worked. 2010-10-19T19:10:44 also i changed my logic of how/when to forward ships 2010-10-19T19:10:54 but i make up the moment enemy launches 2010-10-19T19:11:03 either i will acquire a safe neutral or attack the one enemy is attacking 2010-10-19T19:11:07 *** amstan has quit IRC (Ping timeout: 252 seconds) 2010-10-19T19:11:27 i should have won this one http://72.44.46.68/canvas?game_id=576097 2010-10-19T19:11:41 i timed out:-\ since wifey is streaming some stuff 2010-10-19T19:11:47 so i guess i randomly hit hiccups 2010-10-19T19:13:16 http://72.44.46.68/canvas?game_id=576108 2010-10-19T19:13:28 adding that don't do anything results in interesting behaviour 2010-10-19T19:16:33 http://72.44.46.68/canvas?game_id=576165 2010-10-19T19:16:35 *** gerald512k has quit IRC () 2010-10-19T19:16:44 another interesting game 2010-10-19T19:17:26 hey guys hows the AI going? 2010-10-19T19:17:54 bhasker: even if you did want to take that last neutral, you should have known you needed more than ships+1 2010-10-19T19:18:17 hmm which game are you referring to 2010-10-19T19:18:21 the first one 2010-10-19T19:19:35 the one against dhartmei? 2010-10-19T19:19:53 jambachili4 2010-10-19T19:20:18 ah that one 2010-10-19T19:20:31 or at least know that it would take you ship count below the enemies 2010-10-19T19:21:22 so the thing is the way i make up for production ignores the fact that i might drop below in ships 2010-10-19T19:21:37 mostly though if i hadn't launched the center one 2010-10-19T19:21:41 it would have been fine 2010-10-19T19:21:43 well, if you thought you were behind, then that's an issue 2010-10-19T19:22:04 the issue was at turn 50 2010-10-19T19:22:12 but yeah, one growth more and a thousand ships down is bad 2010-10-19T19:22:13 he tries to acquire the 14 growth planet 2010-10-19T19:22:15 oops 2010-10-19T19:22:25 i mean 14 size 2010-10-19T19:22:35 14+? 2010-10-19T19:22:38 what was the growth 2010-10-19T19:22:51 it would have brought him level i think 2010-10-19T19:23:00 hmm 2010-10-19T19:23:01 actually 2010-10-19T19:23:05 i shouldnt have done anything 2010-10-19T19:23:15 nope, if you have more ships, you can just sit there 2010-10-19T19:23:20 yea mistake 2010-10-19T19:23:21 hmm 2010-10-19T19:23:24 will have to look at the code 2010-10-19T19:23:40 didnt realize i was going to be level without doing anything 2010-10-19T19:24:13 time to look at logs 2010-10-19T19:29:21 *** gerald51222K has joined #aichallenge 2010-10-19T19:29:25 hi 2010-10-19T19:30:14 it is so cool when i can implement all that i planned to do, and see it seems to work , before going to sleep :D 2010-10-19T19:32:30 are you on tcp? 2010-10-19T19:33:37 figured out why my bot did that at turn 44 i was low on ships but ahead on production and my check was only when i was ahead on both that i don't acquire 2010-10-19T19:33:47 so when i fell behind on ships it went through its usual acquisition process 2010-10-19T19:34:01 added a check to not acquire stuff when ahead on production but low on ships 2010-10-19T19:35:16 *** gerald512KK has joined #aichallenge 2010-10-19T19:35:45 *** amstan has joined #aichallenge 2010-10-19T19:35:45 *** ChanServ sets mode: +o amstan 2010-10-19T19:37:05 yeah, if there is lots of stuff to acquire, you'll never recover. 2010-10-19T19:37:33 *** gerald51222K has quit IRC (Ping timeout: 265 seconds) 2010-10-19T19:37:33 yup 2010-10-19T19:37:44 some basic stuff i should have had in place from start 2010-10-19T19:37:54 are you on test serv too ? bhasker and McLeopold ? maybe we will fight :) 2010-10-19T19:38:03 gerald my bot is on tcp 2010-10-19T19:38:05 Sure, I'll turn on AntBot 2010-10-19T19:38:06 its named malazan 2010-10-19T19:38:12 i think my bot has played a few against your 2010-10-19T19:38:49 i gonna check 2010-10-19T19:39:01 *** hornairs has joined #aichallenge 2010-10-19T19:39:24 maybe but my bot begins not to be dumb, so he might have lost :DD 2010-10-19T19:39:54 is your bot gerald512K? 2010-10-19T19:40:55 *** mceier has quit IRC (Quit: leaving) 2010-10-19T19:43:10 I'm running CrowBot. 2010-10-19T19:43:50 *** gerald512KK has quit IRC (Ping timeout: 265 seconds) 2010-10-19T19:44:49 does anyone have a script for running continuous tcp games I could borrow? 2010-10-19T19:45:30 starevening-lm:python_starter_package bhasker$ cat runBot.sh 2010-10-19T19:45:31 #!/bin/sh 2010-10-19T19:45:31 if [ -d $1 ] 2010-10-19T19:45:31 bhasker: Run as fast as you can and don't look back. 2010-10-19T19:45:31 then 2010-10-19T19:45:32 for i in `jot 1000 1`; do ./tcp 72.44.46.68 995 $2 "./$1.py" 2>$1/$i.$1.err 1>$1/$i.$1.out; done 2010-10-19T19:45:32 else 2010-10-19T19:45:32 mkdir $1 2010-10-19T19:45:33 for i in `jot 1000 1`; do ./tcp 72.44.46.68 995 $2 "./$1.py" 2>$1/$i.$1.err 1>$1/$i.$1.out;sleep 5; done 2010-10-19T19:45:33 fi 2010-10-19T19:45:40 oops 2010-10-19T19:45:59 run it as 2010-10-19T19:46:05 ./runBot.sh malazanbot malazan0.4 2010-10-19T19:46:19 2nd paramer is the name of your bot and last one your display name on TCP 2010-10-19T19:46:19 ok, thanks 2010-10-19T19:46:28 i append .py to the second parameter 2010-10-19T19:46:36 *** gerald5122k has joined #aichallenge 2010-10-19T19:46:36 so if yours is not a python bot 2010-10-19T19:46:41 you may want to change it 2010-10-19T19:46:42 sorry i got disconnection ! 2010-10-19T19:49:23 I wish they would take RageBot off of tcp. 2010-10-19T19:49:31 why? 2010-10-19T19:49:43 It's a waste of my time. 2010-10-19T19:50:03 heh true 2010-10-19T19:50:07 the number of games played on tcp is truly staggering 2010-10-19T19:50:30 576707 so far... 2010-10-19T19:50:53 i've captured 85382 since friday afternoon 2010-10-19T19:51:13 wow, CrowBot sucks now? 2010-10-19T19:51:33 yea looks like it 2010-10-19T19:51:34 lol 2010-10-19T19:51:50 thats one thing i have seen, bots are getting better faster than i can improve mine:-\ 2010-10-19T19:52:07 so my bot is like either in same place or constantly dropping ^ 2010-10-19T19:52:34 I think I did something to it... 2010-10-19T19:53:10 hmm... 2010-10-19T19:54:41 The letter D when i loose means i got DCed ? 2010-10-19T19:55:35 crowbot is making some pretty poor decisions with regard to neutrals 2010-10-19T19:56:09 D means probably you have a coding error 2010-10-19T19:56:11 and your bot crashed 2010-10-19T19:56:13 probably 2010-10-19T19:56:18 yeah, I did something bad... 2010-10-19T19:56:23 maybe divide by zero? 2010-10-19T19:56:32 d= disconnected 2010-10-19T19:56:33 looks like it mcleopold 2010-10-19T19:56:35 ok thanks i ll check 2010-10-19T19:56:50 you disconnected from here, too, that might be related 2010-10-19T19:57:18 good thing I've got svn :) 2010-10-19T19:57:18 yes my isp is sleeping like me mayB. are you all workin on your bot at this time? 2010-10-19T19:59:41 level is so imba on tcp server, it is good for training :) 2010-10-19T20:00:35 http://72.44.46.68/canvas?game_id=576850 2010-10-19T20:00:40 gerald thats for you 2010-10-19T20:01:36 I've reverted, hopefully that fixes it. 2010-10-19T20:01:40 you are spreading your attacks 2010-10-19T20:01:54 far too much to little effect 2010-10-19T20:02:06 and not defending your planets 2010-10-19T20:02:46 i think that did the trick mcleopold 2010-10-19T20:02:52 crowbot seems to be winning now 2010-10-19T20:03:08 gerald5122k: the opening looked good, but yes, you need defense. 2010-10-19T20:03:19 It's pretty easy to get basic defense. 2010-10-19T20:03:39 Calculate the incoming enemy and check if you go negative. 2010-10-19T20:03:50 If so, send that many fleets as soon as possible. 2010-10-19T20:04:42 *** boiserm has joined #aichallenge 2010-10-19T20:05:04 Hmm... the "bug" was suppose to be a fix to make it more aggressive. 2010-10-19T20:05:38 *** McLeopold has quit IRC (Quit: Leaving) 2010-10-19T20:05:48 sory was afk i am reading 2010-10-19T20:06:33 in fact 2010-10-19T20:06:48 i have no defense because i didnst coded the functino yet 2010-10-19T20:07:22 i mean a planet knows the ship she can send without beeing taken my enemy 2010-10-19T20:07:39 but this same planet doesnt "scan" friend planet to see if one is in danger 2010-10-19T20:08:07 i need to code this tomorow. se my defense sucks 2010-10-19T20:08:25 but i am very new at coding any langage i started learn 1 week ago 2010-10-19T20:08:47 but thx for advices 2010-10-19T20:10:34 Top 10 players: rsergio(3846), deepblue(3833), cfaftw(3811), dmj111(3810), DocBot(3727), chotting(3714), savchenko(3704), oldman(3667), Rexxar(3656), EBraun(3637) 2010-10-19T20:12:20 damn jambachill bot keeps crushing my bot:-\ 2010-10-19T20:12:36 :)) 2010-10-19T20:12:38 oh! dmj's going down! 2010-10-19T20:12:57 dmj's bot is really imba 2010-10-19T20:13:09 how much time for such a bot ? any idea ? 2010-10-19T20:13:15 crowbots' climb is very slow 2010-10-19T20:13:17 *** Itkovian has quit IRC (Quit: Itkovian) 2010-10-19T20:15:10 i didnt noticed he had many bots ... 2010-10-19T20:15:35 u real hardcore coder lol 2010-10-19T20:20:52 *** airhorns has joined #aichallenge 2010-10-19T20:23:00 *** Itkovian has joined #aichallenge 2010-10-19T20:23:11 *** hornairs has quit IRC (Ping timeout: 252 seconds) 2010-10-19T20:23:24 *** rebelxt has joined #aichallenge 2010-10-19T20:26:17 mcleopold either the bots have improved a lot or you still have something to undo in crowbot 2010-10-19T20:26:58 *** sigh has quit IRC (Remote host closed the connection) 2010-10-19T20:27:12 *** sigh has joined #aichallenge 2010-10-19T20:28:26 sigh 2010-10-19T20:28:34 any new revisions of your bot 2010-10-19T20:28:55 no, I haven 2010-10-19T20:28:58 *** gerald5122k has quit IRC (Ping timeout: 252 seconds) 2010-10-19T20:29:00 t't been working on it much 2010-10-19T20:29:05 *** geralld5122kk has joined #aichallenge 2010-10-19T20:29:11 ah k 2010-10-19T20:29:22 might start again this weekend 2010-10-19T20:35:53 I took a break for a few weeks, had other stuff I had to do... now trying to get back into the game 2010-10-19T20:36:48 gotta figure out an efficient way to do predictions 2010-10-19T20:37:13 yay i made another shitty bot 2010-10-19T20:38:11 your model didnt work ? 2010-10-19T20:38:23 a1k0n, don't worry, i'm staring at my new shitty bot too ;) 2010-10-19T20:38:25 well, it works to some extent 2010-10-19T20:38:32 actually using it in a strategy is another matter 2010-10-19T20:38:52 * Naktibalda is fixing bugs in his old shitty bot 2010-10-19T20:38:52 i made a greedy bot with it and it does some interesting stuff, and then loses 2010-10-19T20:38:59 ah any games i can see 2010-10-19T20:39:04 it can't even beat dualbot 2010-10-19T20:39:18 oh crap, I took too long a break... 2010-10-19T20:39:22 ...forgot my login -_- 2010-10-19T20:39:24 oh k 2010-10-19T20:39:46 *** krokkrok has quit IRC (Quit: Page closed) 2010-10-19T20:39:47 boiserm: for what? 2010-10-19T20:39:58 ...the contest :-P 2010-10-19T20:39:59 heh 2010-10-19T20:41:28 unless someone guessed my password, logged in, changed it, and will now create awesome bots for me 2010-10-19T20:41:35 boiserm: username? 2010-10-19T20:41:36 is it worth to submit a new version? my old submission played 1 game in 19th of October 2010-10-19T20:41:45 @amstan, no, password 2010-10-19T20:41:46 boiserm: I'm sorry Dave, err boiserm; I cannot 'amstan,'. 2010-10-19T20:41:48 username is boiserm 2010-10-19T20:42:47 Naktibalda: server is doing 2 gpm :( 2010-10-19T20:42:55 amstan, for some reason, I can't reply to your messages 2010-10-19T20:42:58 is there a special command? 2010-10-19T20:43:15 boiserm: you switch the tabs? 2010-10-19T20:43:22 boiserm: or.. /msg amstan $stringhere 2010-10-19T20:43:26 ok, thanks 2010-10-19T20:43:36 tried switching tabs (web client) 2010-10-19T20:43:38 didn't work 2010-10-19T20:43:40 will try /msg 2010-10-19T20:46:43 *** smloh1 has joined #aichallenge 2010-10-19T20:51:22 i'm trying to shift my bot over to a cleaner, more OO set of data structures, but it is a real pain... 2010-10-19T20:51:41 smloh1: do it anyway, it's good experience 2010-10-19T20:52:45 amstan: yeah, that's what i get for growing my code organically instead of sitting down and planning it out. should help with further development too 2010-10-19T20:53:12 idk.. 2010-10-19T20:53:15 what i generally do 2010-10-19T20:53:22 is plan the code when i'm not at a computer 2010-10-19T20:53:28 then code and rewrite code when i am 2010-10-19T20:53:45 works fairly well, and i don't get bored at other times 2010-10-19T20:55:29 that's a good process. i just need to be less impatient in getting ideas out to test. 2010-10-19T20:57:25 smloh1 first version of my bot was a mess becuase i just used the starter kit and built on it 2010-10-19T20:57:32 without thinking where what function should go 2010-10-19T20:57:44 i rewrote the core completely with better abstraction 2010-10-19T20:57:48 and it has helped a lot 2010-10-19T20:57:52 less bugs 2010-10-19T20:58:00 and better logging etc etc 2010-10-19T20:58:18 *** phreeza has quit IRC (Quit: Computer has gone to sleep) 2010-10-19T20:59:56 yeah it is hard to catch bugs among a mess. i'm looking forward to the new version working properly 2010-10-19T21:00:19 yup i had bugs with my defense code 2010-10-19T21:00:28 and i tried to fix it multiple times 2010-10-19T21:00:43 finally decided it was easier to start again and rewrote my state management code 2010-10-19T21:00:54 so its clear what state the map is in at any point 2010-10-19T21:01:30 bhasker did you also rewrite the starter package's non-bot code? like, for me in java, planetwars.java etc 2010-10-19T21:01:42 not much but i added a bunch of stuff to it 2010-10-19T21:01:52 like finding planets within a certain distance etc 2010-10-19T21:02:06 and changed it so that it doesn't walk the arrays again and again to build lists 2010-10-19T21:02:08 etc 2010-10-19T21:02:25 also looked at ulopes starter kit and changed the internal planet ids to be stable 2010-10-19T21:02:33 and not use the server id 2010-10-19T21:02:58 i thought the planet ids were supposed to be stable? 2010-10-19T21:03:09 the specification says they would be in the same order i think 2010-10-19T21:03:09 they 2010-10-19T21:03:11 are 2010-10-19T21:03:14 but since you iterate over them 2010-10-19T21:03:23 you play differently whether you start as player 1 or player 2 2010-10-19T21:03:48 sometimes you would end up picking one planet over the other depending on the order in which you iterate over them 2010-10-19T21:03:51 ah i see what you mean 2010-10-19T21:04:23 i tried to avoid that by sorting them by "centrality" 2010-10-19T21:04:55 yea i do that too,but there are some places where sort them and iterate etc 2010-10-19T21:05:16 anyway i don't think that is very important 2010-10-19T21:05:47 probably mainly something to keep in mind if debugging why one planet over the other 2010-10-19T21:06:00 i looked at ulope's python starter kit , it was very nice but i had trouble following his code ^ 2010-10-19T21:06:06 so i just cleaned up mine 2010-10-19T21:06:10 anyone here a perl guy? 2010-10-19T21:06:28 well i do know a bit of perl but not very fond of it 2010-10-19T21:06:41 do you know how to explicitly delete objects? 2010-10-19T21:06:50 kinda like how del in python works 2010-10-19T21:07:04 undef $? 2010-10-19T21:07:08 undef $var 2010-10-19T21:07:08 ? 2010-10-19T21:07:15 i think that should work 2010-10-19T21:07:21 will that deallocate the memory too? 2010-10-19T21:07:33 i have this script, and it memory leaks: http://bitbucket.org/songexe/jobmine-checker/src/6049174c5786/jobmine-interviews.pl 2010-10-19T21:07:34 well in perl or python you can't guarantee that 2010-10-19T21:07:43 it's probably in the check function 2010-10-19T21:07:50 that will happen when garbage collector runs 2010-10-19T21:08:45 i don't se why that script will leak memory 2010-10-19T21:08:51 almost all the variables are function local 2010-10-19T21:09:00 so it should get deallocated 2010-10-19T21:09:02 that mechanize thingy maybe 2010-10-19T21:09:19 so.. it loads a hideous website, it might have some javascript in there that leaks 2010-10-19T21:09:22 maybe it has some close/destroy functions you need to call? 2010-10-19T21:09:31 thats possible too? 2010-10-19T21:09:35 i couldn't find any.. 2010-10-19T21:09:39 i am not very familiar with Mechanize module 2010-10-19T21:10:35 Top 10 players: dmj111(3802), deepblue(3739), rsergio(3738), cfaftw(3737), chotting(3652), DocBot(3639), savchenko(3630), oldman(3596), bubbadawg(3574), Meatkat(3572) 2010-10-19T21:10:56 i think you might be leaking in the TreeBuilder code 2010-10-19T21:11:01 you probably need to call some function on that 2010-10-19T21:11:04 to release the dom tree 2010-10-19T21:11:19 i put some dels in there, before every -> new call 2010-10-19T21:11:26 deletes* 2010-10-19T21:11:33 i think this solved it 2010-10-19T21:11:36 but i have to wait a few hours 2010-10-19T21:11:39 to do its thing 2010-10-19T21:11:39 ah k 2010-10-19T21:11:52 still at 21mb, good 2010-10-19T21:13:34 McLeopold still around? 2010-10-19T21:13:36 *** Mathnerd314 has quit IRC (Ping timeout: 240 seconds) 2010-10-19T21:13:48 http://72.44.46.68/canvas?game_id=577949 2010-10-19T21:14:13 bhasker: lol, owned! 2010-10-19T21:14:16 not me 2010-10-19T21:14:18 ^ 2010-10-19T21:14:25 i know 2010-10-19T21:14:31 i think his crowbot still has bugs 2010-10-19T21:14:35 he reverted some stuff 2010-10-19T21:14:40 but that seems like basic stuff 2010-10-19T21:15:22 aww, justgotowned.com is down 2010-10-19T21:15:25 so sad.. 2010-10-19T21:15:38 was a very good site 2010-10-19T21:15:40 heh 2010-10-19T21:21:57 *** boiserm has quit IRC (Ping timeout: 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#aichallenge 2010-10-19T21:41:41 *** sigh has joined #aichallenge 2010-10-19T21:41:41 *** Epona666 has joined #aichallenge 2010-10-19T21:41:41 *** Tobu has joined #aichallenge 2010-10-19T21:41:41 *** janzert has joined #aichallenge 2010-10-19T21:41:41 *** shades has joined #aichallenge 2010-10-19T21:41:41 *** pgpaskar_ has joined #aichallenge 2010-10-19T21:41:41 *** davidd has joined #aichallenge 2010-10-19T21:41:41 *** bartwe_ has joined #aichallenge 2010-10-19T21:43:14 *** Utkarsh has quit IRC (Ping timeout: 264 seconds) 2010-10-19T21:48:21 *** Itkovian has quit IRC (Quit: Itkovian) 2010-10-19T21:50:07 *** Utkarsh has joined #aichallenge 2010-10-19T21:55:37 *** Utkarsh has quit IRC (Ping timeout: 240 seconds) 2010-10-19T21:55:56 *** Utkarsh has joined #aichallenge 2010-10-19T22:03:39 *** Naktibalda has quit IRC (Remote host closed the connection) 2010-10-19T22:08:21 *** smloh1 has quit IRC (Ping timeout: 265 seconds) 2010-10-19T22:10:35 *** geralld5122kk has quit IRC (Ping timeout: 255 seconds) 2010-10-19T22:10:36 Top 10 players: dmj111(3750), deepblue(3694), cfaftw(3691), rsergio(3671), chotting(3609), savchenko(3580), EBraun(3552), DocBot(3552), oldman(3549), bubbadawg(3538) 2010-10-19T22:15:51 *** vizier has joined #aichallenge 2010-10-19T22:32:58 *** rebelxt has left #aichallenge 2010-10-19T22:35:58 *** krokkrok has joined #aichallenge 2010-10-19T22:38:31 *** yam has joined #aichallenge 2010-10-19T23:10:35 Top 10 players: dmj111(3697), cfaftw(3663), rsergio(3614), deepblue(3601), chotting(3582), savchenko(3582), EBraun(3559), hutabhu(3532), Polsky(3521), bubbadawg(3501) 2010-10-19T23:11:26 whut? dmj111 is winning again? 2010-10-19T23:14:09 well, Hazard resubmitted, but the number of games is so low it may takes weeks to find out if it is better 2010-10-19T23:25:11 *** Itkovian has joined #aichallenge 2010-10-19T23:25:58 *** yasith has quit IRC (Ping timeout: 276 seconds) 2010-10-19T23:36:52 *** yasith has joined #aichallenge 2010-10-19T23:46:21 *** bhasker_ has joined #aichallenge 2010-10-19T23:48:03 why did deepblue loose 300 points 2010-10-19T23:48:52 *** bhasker has quit IRC (Ping timeout: 252 seconds) 2010-10-19T23:48:53 the word is "lose", loose is when something is not tight 2010-10-19T23:49:09 *** Itkovian has quit IRC (Remote host closed the connection) 2010-10-19T23:49:17 *** Itkovian has joined #aichallenge 2010-10-19T23:52:11 *** hellman has joined #aichallenge 2010-10-19T23:53:29 *** davidjliu has quit IRC (Quit: Page closed) 2010-10-19T23:58:07 *** Azrathud has joined #aichallenge 2010-10-19T23:58:46 *** bhasker_ has quit IRC (Read error: Connection reset by peer) 2010-10-19T23:59:30 *** bhasker has joined #aichallenge