2010-11-05T00:00:06 but there could be spots where it's 6,18 2010-11-05T00:00:08 you've got 2 errors, just to make sure we are seeing it the same 2010-11-05T00:00:17 yeah.. it's the first one on the left 2010-11-05T00:00:55 looks like a 7 9 2010-11-05T00:01:17 yeah 2010-11-05T00:01:26 *** McLeopold has quit IRC (Read error: No route to host) 2010-11-05T00:01:38 that's a weird error, lol 2010-11-05T00:03:46 *** McLeopold has joined #aichallenge 2010-11-05T00:04:14 I just had to sign up for another 24 hrs of hotel ip access. :( 2010-11-05T00:04:34 hotel? hmm 2010-11-05T00:04:50 so, it looked like a 7 9 2010-11-05T00:05:04 yeah 2010-11-05T00:05:17 if the numbers represent the corners of the cubes 2010-11-05T00:05:21 so the fix is obvious, make the 7 an 8 2010-11-05T00:05:30 yeah, visually 2010-11-05T00:05:40 *** fluffluff has joined #aichallenge 2010-11-05T00:05:42 so are all my bot's mistakes. :) 2010-11-05T00:05:46 *** yasith has quit IRC (Ping timeout: 240 seconds) 2010-11-05T00:06:05 *** davidjliu has quit IRC (Quit: Page closed) 2010-11-05T00:06:17 lol 2010-11-05T00:06:52 I supose you could find the lines where the number cross the boundaries, like a topo map. 2010-11-05T00:07:00 Then start healing along those lines? 2010-11-05T00:07:20 *** yellowseed has joined #aichallenge 2010-11-05T00:07:37 *** fluffluff1 has quit IRC (Ping timeout: 276 seconds) 2010-11-05T00:08:47 *** perestre1ka has joined #aichallenge 2010-11-05T00:09:11 you might end up creating a node graph of the broken points 2010-11-05T00:09:44 or, at least you could find sections that don't need fixes 2010-11-05T00:09:48 and everything else does 2010-11-05T00:10:18 well.. checking if it's good or not is simple 2010-11-05T00:10:48 yes, just look at the 8 points around it? 2010-11-05T00:11:11 but then the question will be, up or down? 2010-11-05T00:11:22 can be either, up is good 2010-11-05T00:11:24 lol 2010-11-05T00:11:46 and if it spans more than one cube, you would have to expand to more points to get it to work 2010-11-05T00:12:07 e.g.: 1,2,19,20 2010-11-05T00:12:10 *** perestrelka has quit IRC (Ping timeout: 276 seconds) 2010-11-05T00:12:18 -> 1,8,16,20 2010-11-05T00:12:46 i'm thinking something that just goes one way, so you'll have some problems if you want symmetrical heightmaps 2010-11-05T00:12:51 1,2,27,28 -> 1,8,16,24? 2010-11-05T00:12:59 if it finds an error, decrease the second point till it doesn't error 2010-11-05T00:13:36 but that only works uphill.. hmm 2010-11-05T00:14:08 change the lower of the 2 number being compared? 2010-11-05T00:14:44 does this have to be recursive? 2010-11-05T00:14:46 it seems like you have to raise the lower step up, so always find the number to increase 2010-11-05T00:15:05 Top 10 players: bocsimacko(4235), george(4026), shangas(4004), dmj111(3992), jimrogerz(3971), Accoun(3961), asavis(3934), felixcoto(3915), Xrillo(3890), Hazard(3888) 2010-11-05T00:16:07 can you draw a picture where lowering a number is the solution? 2010-11-05T00:16:30 oh, wait, I see it now 2010-11-05T00:16:52 McLeopold: in that screenshot, 5th cube. delete that top part, lower the edge, then lower the edge of the 6th cube 2010-11-05T00:17:05 yeah, it just saw it in my mind 2010-11-05T00:17:56 so.. in the game, when a player has to do this manually, he can adjust the corner of all the 6 faces of each cube, so it's slightly easier 2010-11-05T00:18:18 you lost me 2010-11-05T00:18:22 *** gMonkey has quit IRC (Quit: Page closed) 2010-11-05T00:18:24 nvm, forget that 2010-11-05T00:18:59 so, for 2 invalid numbers, make the smallest adjustment 2010-11-05T00:19:19 6,9 -> 6,8 ... 7,10 -> 8,10 2010-11-05T00:19:25 *** tapwater has quit IRC (Quit: tapwater) 2010-11-05T00:19:41 I'm assuming that would look the best 2010-11-05T00:19:48 it would, yeah 2010-11-05T00:20:24 after deciding the number to adjust, check the 8 points around it to see if it would cause more issues 2010-11-05T00:20:36 if so, try adjusting the other number with the same check 2010-11-05T00:21:15 ok, that seems like it would work 2010-11-05T00:21:25 i just have to make sure it's fast now 2010-11-05T00:21:27 I would probably try recursive 2010-11-05T00:21:41 because your breaks will look like fault lines 2010-11-05T00:21:50 and you can follow them that way 2010-11-05T00:22:33 or maintain a matrix of visited and fixed points and a current location 2010-11-05T00:22:55 hopefully toward the end of the run, you are just proving everything is correct and it gets faster 2010-11-05T00:23:01 you think i'll get infinite loops? 2010-11-05T00:23:23 if you mark visited points, you'll know 2010-11-05T00:23:25 might happen if i keep adjusting for the smallest 2010-11-05T00:23:34 ok, i see 2010-11-05T00:23:52 *** yasith has joined #aichallenge 2010-11-05T00:24:29 numbers crossing multiple cube boundaries might be an issues 2010-11-05T00:24:46 but then, maybe a cliff would look good anyway 2010-11-05T00:24:54 it won't.. 2010-11-05T00:24:59 because it's all cubes 2010-11-05T00:25:09 let me get a screenshot of what happens now 2010-11-05T00:26:43 I was gonna fix my bot, but now... 2010-11-05T00:26:55 sorry, lol 2010-11-05T00:27:00 i do have my answer i think 2010-11-05T00:27:18 anyone with php or maybe http experience around that has an idea why api_get_submission.php will only send a partial tar file for some bots? 2010-11-05T00:27:25 code can be seen at http://code.google.com/p/ai-contest/source/browse/trunk/planet_wars/www/api_get_submission.php 2010-11-05T00:28:59 janzert: do you have a submission that is reproducable? 2010-11-05T00:29:10 that get's chopped every time? 2010-11-05T00:29:31 yes, any submission that get's chopped seems to get chopped every time 2010-11-05T00:29:42 I'm assuming it is some binary sequence causing it 2010-11-05T00:29:50 well, that's good. Does it affect mega1, :) 2010-11-05T00:30:00 even though all the documentation I find says that it should be binary safe 2010-11-05T00:30:03 hehe, nope 2010-11-05T00:30:42 *** Micha1 has joined #aichallenge 2010-11-05T00:31:07 I'm considering just having it try gzip, then bzip, then compress until it finds one a submission will transfer in :/ 2010-11-05T00:31:29 but that seems like quite an ugly workaround 2010-11-05T00:31:54 is this getting from the user, or pushing to the sandbox for a match? 2010-11-05T00:32:17 transfering to a worker instance for a match 2010-11-05T00:33:31 janzert: is there a content-length header? maybe having one will help 2010-11-05T00:34:07 I don't think so since it's streaming the content straight from the tar command 2010-11-05T00:34:12 *** Micha1 has left #aichallenge 2010-11-05T00:34:25 it doesn't seem to be a particular size that it is cutting off at 2010-11-05T00:34:37 hmm... ok 2010-11-05T00:34:59 is it hanging and just not finishing? 2010-11-05T00:35:11 or does continue with an incomplete file? 2010-11-05T00:35:13 just receives a truncated file 2010-11-05T00:35:26 yep, continues with the incomplete file 2010-11-05T00:35:42 I added a check so at least it will throw an error now 2010-11-05T00:36:11 safe mode? 2010-11-05T00:36:19 I've heard of something similiar before with transparent proxies causing this sort of problem 2010-11-05T00:36:41 but I wouldn't think there should be any of those between the main server and amazon Ec2 instances 2010-11-05T00:37:33 exit code 0? 2010-11-05T00:38:04 yeah, I haven't investigated the exit code yet 2010-11-05T00:38:17 I do know running the exact command manually works fine 2010-11-05T00:38:47 but maybe something about the environment when running under php is effecting it 2010-11-05T00:40:41 good luck 2010-11-05T00:41:49 *** virdo has quit IRC (Ping timeout: 265 seconds) 2010-11-05T00:42:33 thanks :} 2010-11-05T00:44:40 *** yasith has quit IRC (Ping timeout: 276 seconds) 2010-11-05T00:45:05 agh, I think I just found it 2010-11-05T00:45:46 looks like some of the file permissions are incorrect for some bot files such that the www server user can't read them 2010-11-05T00:46:46 *** amstan__ has joined #aichallenge 2010-11-05T00:46:46 *** ChanServ sets mode: +o amstan__ 2010-11-05T00:48:01 *** amstan has quit IRC (Ping timeout: 245 seconds) 2010-11-05T00:59:54 *** amstan__ is now known as amstan 2010-11-05T01:00:11 *** McLeopold has quit IRC (Ping timeout: 265 seconds) 2010-11-05T01:01:29 *** yasith has joined #aichallenge 2010-11-05T01:09:13 *** bhasker_ has joined #aichallenge 2010-11-05T01:09:13 *** bhasker has quit IRC (Read error: Connection reset by peer) 2010-11-05T01:15:06 Top 10 players: bocsimacko(4252), george(4024), shangas(4012), dmj111(4004), jimrogerz(3992), Accoun(3958), felixcoto(3940), asavis(3911), Xrillo(3907), Hazard(3905) 2010-11-05T01:27:57 *** hellman has joined #aichallenge 2010-11-05T01:28:48 *** [CsT]Emi <[CsT]Emi!~esdfsdf@vau75-13-88-189-154-249.fbx.proxad.net> has joined #aichallenge 2010-11-05T01:29:02 *** jkljk has joined #aichallenge 2010-11-05T01:29:33 <[CsT]Emi> I want botsicmacko source code 2010-11-05T01:29:37 <[CsT]Emi> anyone has that ? 2010-11-05T01:29:44 <[CsT]Emi> i am willing to pay 2$ 2010-11-05T01:34:18 <[CsT]Emi> on all seriousness... he really impress me 2010-11-05T01:36:55 *** yasith has quit IRC (Ping timeout: 265 seconds) 2010-11-05T01:37:30 *** fluffluff1 has joined #aichallenge 2010-11-05T01:39:15 *** fluffluff has quit IRC (Ping timeout: 276 seconds) 2010-11-05T01:44:02 *** perestre1ka has quit IRC (Read error: Connection reset by peer) 2010-11-05T01:49:12 *** yasith has joined #aichallenge 2010-11-05T01:49:43 *** perestrelka has joined #aichallenge 2010-11-05T01:50:39 won't we all like to have mega1's source code 2010-11-05T01:52:35 * janzert feels so privileged to have seen the filenames, maybe a few more weeks I'll be worthy to see the actual code :P 2010-11-05T01:55:42 although I'd probably just go "eww, parentheses" 2010-11-05T01:55:46 xD 2010-11-05T01:56:03 what lectures do i have today 2010-11-05T01:56:05 * raedwulf checks 2010-11-05T01:56:35 ah good i finish 1.15pm, in that case that means lots of bot-time 2010-11-05T01:56:37 :D 2010-11-05T01:57:04 :) 2010-11-05T02:04:42 *** TheMacca has joined #aichallenge 2010-11-05T02:12:46 *** sigh has quit IRC (Read error: Connection reset by peer) 2010-11-05T02:13:10 *** sigh has joined #aichallenge 2010-11-05T02:15:07 Top 10 players: bocsimacko(4268), george(4022), shangas(4013), dmj111(4007), jimrogerz(4000), felixcoto(3965), Accoun(3959), Hazard(3922), asavis(3918), Xrillo(3917) 2010-11-05T02:27:01 *** sigh has quit IRC () 2010-11-05T02:43:18 *** Itkovian has quit IRC (Quit: Itkovian) 2010-11-05T02:44:15 If there are any Scala users around, it's now enabled on the servers 2010-11-05T03:05:09 *** Utkarsh has quit IRC (Ping timeout: 272 seconds) 2010-11-05T03:09:34 *** Utkarsh has joined #aichallenge 2010-11-05T03:15:07 Top 10 players: bocsimacko(4252), dmj111(3996), shangas(3996), george(3995), jimrogerz(3986), felixcoto(3949), Accoun(3934), Hazard(3904), asavis(3899), hutabhu(3884) 2010-11-05T03:19:24 *** yellowseed has quit IRC (Ping timeout: 255 seconds) 2010-11-05T03:35:43 *** Rubicon-|-Cross has joined #aichallenge 2010-11-05T03:37:51 *** sigh has joined #aichallenge 2010-11-05T03:40:22 good morning! 2010-11-05T03:42:06 liar! 2010-11-05T03:42:08 *** jaspervdj has joined #aichallenge 2010-11-05T03:42:23 it's a decent evening though 2010-11-05T03:42:28 :P 2010-11-05T04:03:22 *** AlliedEnvy has quit IRC (Ping timeout: 265 seconds) 2010-11-05T04:05:30 *** narnach has quit IRC (Quit: Leaving.) 2010-11-05T04:07:52 *** AlliedEnvy has joined #aichallenge 2010-11-05T04:15:08 Top 10 players: bocsimacko(4211), shangas(4051), dmj111(4015), george(4006), jimrogerz(4005), felixcoto(3973), bix0r4ever(3969), Accoun(3959), asavis(3951), Hazard(3938) 2010-11-05T04:15:38 *** aerique has joined #aichallenge 2010-11-05T04:36:25 *** smloh1 has joined #aichallenge 2010-11-05T04:39:38 *** TheMacca has quit IRC (Quit: Page closed) 2010-11-05T04:40:32 *** Itkovian has joined #aichallenge 2010-11-05T04:41:31 *** perror has joined #aichallenge 2010-11-05T05:09:27 *** Florian95 has joined #aichallenge 2010-11-05T05:12:17 *** Aaaarg has quit IRC (Ping timeout: 252 seconds) 2010-11-05T05:15:08 Top 10 players: bocsimacko(4216), shangas(4062), george(4022), dmj111(4019), jimrogerz(4003), bix0r4ever(3983), felixcoto(3980), Accoun(3973), Hazard(3956), asavis(3940) 2010-11-05T05:16:00 *** yellowseed has joined #aichallenge 2010-11-05T05:34:15 http://www.ai-contest.com/profile.php?user_id=8565 quite a few loses there 2010-11-05T05:34:54 shangas seems to have a good record against him 2010-11-05T05:36:31 compared to any other history page it's still trumping anybody by 100 miles 2010-11-05T05:38:08 *** Naktibalda has joined #aichallenge 2010-11-05T05:39:46 woah, shangas is from finland :o 2010-11-05T05:47:42 *** p4p4 has joined #aichallenge 2010-11-05T06:15:08 Top 10 players: bocsimacko(4200), bix0r4ever(4106), shangas(4064), george(4026), dmj111(4008), jimrogerz(3997), felixcoto(3972), Accoun(3969), Hazard(3954), asavis(3935) 2010-11-05T06:22:00 *** Frontier has quit IRC (Ping timeout: 276 seconds) 2010-11-05T06:34:28 *** mceier has joined #aichallenge 2010-11-05T06:46:35 *** Bobng has joined #aichallenge 2010-11-05T06:46:49 bhasker_: did you break it again? 2010-11-05T06:54:32 *** Itkovian has quit IRC (Quit: Itkovian) 2010-11-05T07:06:27 *** iNtERrUpT has joined #aichallenge 2010-11-05T07:15:10 Top 10 players: bocsimacko(4206), bix0r4ever(4111), shangas(4074), george(4043), dmj111(3996), jimrogerz(3990), felixcoto(3976), Hazard(3970), Accoun(3965), FlameN(3926) 2010-11-05T07:18:42 *** Zoost has joined #aichallenge 2010-11-05T07:19:52 *** [CsT]Emi <[CsT]Emi!~esdfsdf@vau75-13-88-189-154-249.fbx.proxad.net> has quit IRC () 2010-11-05T07:25:50 *** iNtERrUpT has quit IRC (Ping timeout: 250 seconds) 2010-11-05T07:44:31 amstan: servers are down 2010-11-05T07:50:02 *** jaspervdj has quit IRC (Remote host closed the connection) 2010-11-05T07:50:26 *** jaspervdj has joined #aichallenge 2010-11-05T07:59:45 *** smloh1 has quit IRC (Quit: Page closed) 2010-11-05T08:01:07 *** Bobng has quit IRC (Ping timeout: 255 seconds) 2010-11-05T08:13:49 *** sigh has quit IRC (Remote host closed the connection) 2010-11-05T08:15:11 Top 10 players: bocsimacko(4236), bix0r4ever(4116), shangas(4106), george(4062), dmj111(4014), felixcoto(4001), jimrogerz(3990), Hazard(3984), Accoun(3980), asavis(3962) 2010-11-05T08:28:48 *** Utkarsh has quit IRC (Ping timeout: 264 seconds) 2010-11-05T08:33:07 *** Utkarsh has joined #aichallenge 2010-11-05T08:42:07 it seems to be doing fine 2010-11-05T08:45:37 hi, does the number of turns count in the rating on tcp ? 2010-11-05T08:46:40 no 2010-11-05T08:46:45 *** Appleman1234 has quit IRC (Read error: Connection reset by peer) 2010-11-05T08:48:22 ok, thanks, i currently just give up, when i'm back -1000, and was just thinkig, others might hate me for that, if it scores for the opponent. 2010-11-05T08:55:15 antimatroid your bot isnt up on tcp? 2010-11-05T08:56:17 *** yellowseed has left #aichallenge 2010-11-05T08:59:07 antimatroid around? 2010-11-05T08:59:07 *** Florian95 has quit IRC (Read error: Connection reset by peer) 2010-11-05T09:04:05 *** eregon has quit IRC (Read error: Operation timed out) 2010-11-05T09:04:27 *** eregon has joined #aichallenge 2010-11-05T09:11:11 *** Florian95 has joined #aichallenge 2010-11-05T09:13:30 *** Utkarsh has quit IRC (Ping timeout: 240 seconds) 2010-11-05T09:14:25 *** yesplus has joined #aichallenge 2010-11-05T09:15:10 Top 10 players: bocsimacko(4248), shangas(4115), bix0r4ever(4112), george(4042), dmj111(4031), Hazard(3999), felixcoto(3991), jimrogerz(3990), Accoun(3980), Xrillo(3948) 2010-11-05T09:15:11 Is there a visualiser showing turn number similar to the one at the webpages? 2010-11-05T09:16:30 bhasker: i am, but i have an analysis exam in just under 13 hours 2010-11-05T09:16:43 i'm relearning about metric, normed and inner product spaces 2010-11-05T09:18:25 yesplus: i use this http://ai-contest.com/forum/viewtopic.php?f=18&t=751 2010-11-05T09:18:44 *** Utkarsh has joined #aichallenge 2010-11-05T09:19:08 antimatroid1: thanks very much 2010-11-05T09:19:28 np 2010-11-05T09:22:09 *** jaspervd1 has joined #aichallenge 2010-11-05T09:27:48 ah all the best for your exam antimatroid 2010-11-05T09:29:24 hey antimatroid how are you calculating minimum ships you should send to a neutral to hold it 2010-11-05T09:29:37 i have some heuristics but i don't think its correct 2010-11-05T09:34:24 i'm not doing that well, that's part of the reason i've removed any "finish time" for a move 2010-11-05T09:34:42 i am going to "fight for a planet" into the future, and only consider it a move if i intend to be able to hold it into the future 2010-11-05T09:34:47 i haven't fixed all that up yet 2010-11-05T09:35:01 i have more exams monday and tuesday, then i'll be working on my bot pretty much nonstop till the end 2010-11-05T09:35:12 anyway, i'm off to bed, night 2010-11-05T09:36:49 l8rs 2010-11-05T09:39:26 *** jaspervd2 has joined #aichallenge 2010-11-05T09:42:21 *** jaspervd1 has quit IRC (Ping timeout: 255 seconds) 2010-11-05T09:47:26 *** yesplus has quit IRC (Quit: Page closed) 2010-11-05T09:53:20 *** jaspervd1 has joined #aichallenge 2010-11-05T09:53:34 *** jaspervdj has quit IRC (Quit: NEVER GONNA GIVE YOU UP NEVER GONNA LET YOU DOWN) 2010-11-05T09:53:50 *** jaspervdj has joined #aichallenge 2010-11-05T09:53:57 *** cfaftw has joined #aichallenge 2010-11-05T09:58:08 *** mietek has left #aichallenge 2010-11-05T10:11:07 *** JamesMG has joined #aichallenge 2010-11-05T10:15:12 Top 10 players: bocsimacko(4234), shangas(4128), bix0r4ever(4064), george(4060), dmj111(4042), felixcoto(4012), Hazard(4006), Accoun(4000), jimrogerz(3982), Xrillo(3976) 2010-11-05T10:19:15 *** Itkovian has joined #aichallenge 2010-11-05T10:26:39 *** area has quit IRC (Quit: Leaving) 2010-11-05T10:29:42 *** nullkuhl has quit IRC (Read error: Connection reset by peer) 2010-11-05T10:31:29 *** nullkuhl has joined #aichallenge 2010-11-05T10:35:28 *** nullkuhl has quit IRC (Remote host closed the connection) 2010-11-05T10:35:57 *** nullkuhl has joined #aichallenge 2010-11-05T10:36:03 *** _cfaftw <_cfaftw!~cfaftw@d121070.ncnr.nist.gov> has joined #aichallenge 2010-11-05T10:38:22 *** Utkarsh has quit IRC (Read error: Connection reset by peer) 2010-11-05T10:38:43 *** Utkarsh has joined #aichallenge 2010-11-05T10:39:55 *** cfaftw has quit IRC (Ping timeout: 240 seconds) 2010-11-05T10:41:07 *** superflit has quit IRC (Quit: superflit) 2010-11-05T10:48:37 *** yasith has quit IRC (Ping timeout: 253 seconds) 2010-11-05T10:48:52 wraaaaaaaaaaaaaaaah its not wroking >_< 2010-11-05T10:51:36 *** demerzel_ has joined #aichallenge 2010-11-05T10:54:30 yet 2010-11-05T10:55:28 it's starting to take forever for me to see if a change is good or not 2010-11-05T10:56:00 yeah that sux 2010-11-05T10:57:57 *** Rubicon-|-Cross has quit IRC (Quit: Leaving) 2010-11-05T10:59:46 i am coming to the same brick wall i always do after the state is mostly debugged and tested and i've implemented some kind of pure maximin 2010-11-05T10:59:53 i need to buy a game theory book or something 2010-11-05T11:03:23 demerzel_: welcome to the club, i'm having trouble making significant improvements on a bot i submitted October 8th :( 2010-11-05T11:03:46 i have a lot better understanding of game theory at least 2010-11-05T11:03:57 i just can't wrap my brain around rnd(100) deciding my moves 2010-11-05T11:04:12 magic numbers ftw! 2010-11-05T11:04:15 goes against my nature 2010-11-05T11:04:30 demerzel_: mmm? 2010-11-05T11:04:39 rnd(100)? 2010-11-05T11:04:46 Error323: referring to the probabilities 2010-11-05T11:04:51 ah 2010-11-05T11:05:31 also while i understand the concept of a payoff matrix i am having difficulty thinking of anything other than score to use as a metric 2010-11-05T11:05:46 at least that doesn't have undesired consequences 2010-11-05T11:06:28 bhasker_: looking good so far:) 2010-11-05T11:07:41 demerzel_: mmm i didn't look into that area at alll 2010-11-05T11:07:54 Error323: what area? payoff matrices? 2010-11-05T11:07:59 i find that hard to believe lol 2010-11-05T11:08:14 you must have some damn good heuristics 2010-11-05T11:08:17 wrt this game 2010-11-05T11:14:29 *** superflit has joined #aichallenge 2010-11-05T11:15:13 Top 10 players: bocsimacko(4247), shangas(4148), bix0r4ever(4075), george(4069), dmj111(4058), felixcoto(4017), Accoun(4009), Xrillo(4002), Hazard(3996), jimrogerz(3979) 2010-11-05T11:16:15 *** RC has joined #aichallenge 2010-11-05T11:19:35 *** tapwater has joined #aichallenge 2010-11-05T11:20:18 *** lavalamp_ has joined #aichallenge 2010-11-05T11:22:38 demerzel_: where I got stopped with my payoff matrix was finding a way to represent distance in the payoff 2010-11-05T11:22:49 without making it even mroe dumb than it currently is 2010-11-05T11:23:21 well my brain says 'well if it's closer it will be higher score cuz we get there quicker' but it doesn't actually work that way usually 2010-11-05T11:23:33 right 2010-11-05T11:23:52 I also mean in relation to ships being closer to the enemy 2010-11-05T11:23:58 and between the enemy and backline planets 2010-11-05T11:30:47 *** RC has quit IRC (Quit: Page closed) 2010-11-05T11:31:17 *** Bobng has joined #aichallenge 2010-11-05T11:33:58 *** Itkovian has left #aichallenge 2010-11-05T11:36:18 I think today for the first time I have a positive ELO on the TCP server 2010-11-05T11:37:20 gj 2010-11-05T11:37:24 it's a really tough testing ground 2010-11-05T11:37:50 i remember my old bots which were pretty primitive comparatively could hold their own more or less now they get slaughtered every time 2010-11-05T11:38:25 Yeah, my original bot sits close to -300ELO on there if I run it 2010-11-05T11:38:55 or it did a week ago, probably closer to -400 now 2010-11-05T11:39:04 haha i have been testing locally it's embarrasing 2010-11-05T11:41:44 just run your bot as bocsimacko, confuse everybody 2010-11-05T11:42:21 i thought about that actually haha 2010-11-05T11:42:24 decided it was too mean 2010-11-05T11:42:31 omg i beat mega! wait why is he so shitty 2010-11-05T11:42:44 tcp server? 2010-11-05T11:42:46 or real? 2010-11-05T11:43:10 raedwulf: i was responding to James ;) it will be some time before i ever have a chance 2010-11-05T11:43:12 if ever ;) 2010-11-05T11:43:25 xD 2010-11-05T11:43:29 I wish we could get opponent names during the game 2010-11-05T11:43:39 ? 2010-11-05T11:43:44 you get it at the beginning 2010-11-05T11:43:48 do you? 2010-11-05T11:43:52 yea 2010-11-05T11:43:57 3rd INFO line 2010-11-05T11:44:08 you are starting gameid = 2342343 opponent: JamesMG.old 2010-11-05T11:44:45 does the live server do that too? 2010-11-05T11:44:57 how would it do that 2010-11-05T11:45:02 you don't know when you're starting a game 2010-11-05T11:45:19 yeah I want my code to know when it's playing mega1 2010-11-05T11:45:25 you wish 2010-11-05T11:45:26 so it can roll over and die or something 2010-11-05T11:45:34 it will do that anyway 2010-11-05T11:45:35 ;) 2010-11-05T11:45:41 it's forbidden by rules 2010-11-05T11:46:02 oh well 2010-11-05T11:46:07 i don't think there's any way to actually determine the opponent name during game 2010-11-05T11:46:16 *** bhasker_ has quit IRC (Quit: bhasker_) 2010-11-05T11:46:18 you know but the bot doesn't unless you pipe it to it in tcp 2010-11-05T11:46:24 and you woudln't know on main server since there's no info to you 2010-11-05T11:46:37 the rule is somewhat pointless 2010-11-05T11:47:42 *** aerique has quit IRC (Quit: ...) 2010-11-05T11:47:48 hey does anyone know how gcc wants source files organized 2010-11-05T11:47:56 can i have n# of files as long as they're all in root folder? 2010-11-05T11:48:12 really gotta separate this crap 2010-11-05T11:48:38 I think everything being in root folder should be fine 2010-11-05T11:48:50 but I don't know what the compiler setup for c is on official 2010-11-05T11:49:22 wow, antimatroid just shot up on TCP 2010-11-05T11:49:33 i am trying to find the ansi-c standard but gcc doesn't necessarily follow it anyway 2010-11-05T11:57:16 yeah any number of cpp files in root folder 2010-11-05T11:58:40 janzert or amstan: have either of you noticed this thread? http://ai-contest.com/forum/viewtopic.php?f=18&t=1059&sid=6e0081db2e441eb1cf5f017b70fe7e61 2010-11-05T12:04:46 *** Itkovian has joined #aichallenge 2010-11-05T12:05:04 I added a comment lavalamp_ but basically I don't know what to do for it since it always works for me now 2010-11-05T12:05:34 janzert: ok just thought I'd make sure you were aware of it 2010-11-05T12:06:24 my best guess actually is that some providers are blackholing them as spam 2010-11-05T12:15:14 Top 10 players: bocsimacko(4258), shangas(4155), george(4081), dmj111(4065), bix0r4ever(4037), felixcoto(4021), Accoun(4018), Xrillo(4003), Hazard(3993), jimrogerz(3988) 2010-11-05T12:17:58 *** boegel has joined #aichallenge 2010-11-05T12:36:27 raedwulf: are there any performance implications for a) multiple obj vs single or b) abstracting functions to n level 2010-11-05T12:36:36 raedwulf: in C that is 2010-11-05T12:36:45 heh, now I'm getting duplicate emails from the compile daemon 2010-11-05T12:40:08 *** Sarin has joined #aichallenge 2010-11-05T12:46:41 )#*$&%*(#$% i'm going mental 2010-11-05T12:46:46 rm -rf * 2010-11-05T12:46:49 restart 2010-11-05T12:46:51 >_< 2010-11-05T12:48:25 you are sure to win then 2010-11-05T12:48:50 extreme programming 2010-11-05T12:48:55 =) 2010-11-05T12:50:06 just code it so that if it loses, it rm MyBot.* 2010-11-05T12:50:11 it'll learn to win. 2010-11-05T12:50:21 lol 2010-11-05T12:54:20 It is comforting to me that no matter what my bot does, Shampoo will always set it straight 2010-11-05T12:55:04 *** bhasker has joined #aichallenge 2010-11-05T13:03:27 *** yasith has joined #aichallenge 2010-11-05T13:08:33 E323 17.0 just beat my latest code Error323 2010-11-05T13:11:40 * p4p4 does a little dance, because : http://72.44.46.68/canvas?game_id=870473 2010-11-05T13:12:45 I don't understand your bot p4p4, it seems to take all mine apart too 2010-11-05T13:13:16 neither do i .. 2010-11-05T13:13:49 lol 2010-11-05T13:15:13 Top 10 players: bocsimacko(4261), shangas(4155), george(4085), dmj111(4066), bix0r4ever(4045), felixcoto(4029), Accoun(4027), Xrillo(4006), jimrogerz(3995), FlameN(3986) 2010-11-05T13:15:39 *** Mekanik has joined #aichallenge 2010-11-05T13:17:59 http://72.44.46.68/getplayer?player=p4p4.p4 2010-11-05T13:18:03 you are sending invalid commands? 2010-11-05T13:18:09 almost all the games end with an invalid command 2010-11-05T13:19:18 yes, if i'm certain to loose. just to speed things up. tip my hat, say congrats, you win, and off to a new game 2010-11-05T13:19:44 ah 2010-11-05T13:21:32 some bots won't even bother to beat your last measyly 5ship planet for ~120 turn remaining 2010-11-05T13:22:42 and you cant't win, being 1000 behind, can you ? 2010-11-05T13:23:38 mm 2010-11-05T13:23:46 how thoughtfull ;) 2010-11-05T13:24:09 so you hardcoded that to when diff >= 1000 or sth? 2010-11-05T13:24:32 *** Florian95 has quit IRC (Remote host closed the connection) 2010-11-05T13:24:42 and fleets on the way, and growthrate. 2010-11-05T13:25:18 wel, it's just for tcp, to get more games 2010-11-05T13:32:41 wow I am on a killer losing streak 2010-11-05T13:37:04 p4p4: nice ;) 2010-11-05T13:37:11 i am too much of an optimisit i guess 2010-11-05T13:39:03 i never quit! 2010-11-05T13:39:04 lol 2010-11-05T13:39:12 my bot will not give up till the last ship is dead 2010-11-05T13:39:20 well actually till it loses the last planet 2010-11-05T13:39:38 once it loses the last planet its kinda over :-\ 2010-11-05T13:40:29 *** Bobng has quit IRC (Ping timeout: 260 seconds) 2010-11-05T13:41:26 i am busy chopping up my code 2010-11-05T13:41:31 now that it all works it's time to break it 2010-11-05T13:42:01 I fixed a couple bugs, now I'm gonna let it sit awhile and see where it's at 2010-11-05T13:43:13 i can't believe i coded the entire thing in one c file hehe 2010-11-05T13:43:22 was getting to be a bit of a pain 2010-11-05T13:43:26 wow, I can imagine 2010-11-05T13:44:50 testingFromPiter always somehow manages to turn the damn game 2010-11-05T13:44:51 O_O 2010-11-05T13:44:52 i would be level 2010-11-05T13:45:01 then i would suddenly lose 2010-11-05T13:45:02 annoying 2010-11-05T13:45:19 his midgame code seems very good to me 2010-11-05T13:45:27 I only win when I make a much better start 2010-11-05T13:47:57 yea 2010-11-05T14:00:07 *** Itkovian has quit IRC (Quit: Itkovian) 2010-11-05T14:08:40 *** wh1teside has joined #aichallenge 2010-11-05T14:09:11 *** _cfaftw is now known as cfaftw 2010-11-05T14:09:54 i finally decided to try implementing minimax 2010-11-05T14:10:17 we'll see how it goes... i still don't know quite how to implement it for this game, but yeah 2010-11-05T14:11:29 *** wh1teside_ has quit IRC (Ping timeout: 240 seconds) 2010-11-05T14:12:16 *** boegel has quit IRC (Quit: Leaving) 2010-11-05T14:15:13 Top 10 players: bocsimacko(4247), shangas(4131), george(4069), dmj111(4059), bix0r4ever(4033), felixcoto(4021), Accoun(4003), Xrillo(3994), Hazard(3980), jimrogerz(3977) 2010-11-05T14:16:42 *** Zoost has quit IRC (Ping timeout: 255 seconds) 2010-11-05T14:47:48 *** sic has joined #aichallenge 2010-11-05T14:52:30 *** Naktibalda has quit IRC (Quit: ChatZilla 0.9.86 [Firefox 3.6.8/20100722155716]) 2010-11-05T14:53:51 bhasker: you should fix your timeouts, I feel like I finally had a chance :) 2010-11-05T14:54:35 i just added some code to track fleets in flight and account for them when calculating free ships 2010-11-05T14:54:42 but i think the code is buggy :-\ 2010-11-05T14:56:50 then fix it ;D ;D 2010-11-05T14:58:11 *** MrG_ has joined #aichallenge 2010-11-05T14:59:54 *** yasith has quit IRC (Ping timeout: 255 seconds) 2010-11-05T15:04:24 *** MrG_ has quit IRC (Quit: Page closed) 2010-11-05T15:15:15 Top 10 players: bocsimacko(4247), shangas(4125), george(4079), dmj111(4076), bix0r4ever(4033), felixcoto(4022), Accoun(4015), Xrillo(4013), jimrogerz(3990), FlameN(3986) 2010-11-05T15:20:08 yea then fix mine 2010-11-05T15:20:57 *** perror has quit IRC (Quit: Bye all !) 2010-11-05T15:30:19 * raedwulf needs to code >.< 2010-11-05T15:30:21 but i feel tired 2010-11-05T15:30:38 i'm busy sorting out all my code 2010-11-05T15:30:50 quite a lot of it now lol 2010-11-05T15:33:51 yeah, i'm considering a full rewrite following tuesday 2010-11-05T15:34:00 this is post-rewrite(#3) 2010-11-05T15:34:11 i just made it all c-compliant so it was one giant .h and .c 2010-11-05T15:34:22 fuck that 2010-11-05T15:34:39 *** superflit has quit IRC (Quit: superflit) 2010-11-05T15:34:42 eh i'm a pretty compact coder it was under 500 lines 2010-11-05T15:34:53 still got annoying tho once i started tweaking 2010-11-05T15:34:53 yeah, i have thousands 2010-11-05T15:35:05 hehe, i know i need no rewrite 2010-11-05T15:35:07 wow 2010-11-05T15:35:09 what lang 2010-11-05T15:35:09 just need rules 2010-11-05T15:35:21 c++ 2010-11-05T15:35:27 damn 2010-11-05T15:35:31 that's gonna be hell to refactor 2010-11-05T15:35:37 i have quite a few different ideas there though, not all of which are being used at once 2010-11-05T15:35:39 1536 lines(sloccount), C 2010-11-05T15:35:42 i *might* go to C from python now that i'm trying to do minimax 2010-11-05T15:35:56 *now* you're trying to do it? :P 2010-11-05T15:35:59 what why would you do that lol 2010-11-05T15:36:26 i might go from *super fast byte code lang* to *slowest lang out there* now that i'm doing *heavy calculations* 2010-11-05T15:36:56 my code is nice, im happy with it 2010-11-05T15:37:14 :D, its got a RPN calculator embedded xD 2010-11-05T15:37:21 sorry PN* calculator 2010-11-05T15:37:30 my heaviest code calcs all metrics for mine and enemy planets including fleet poss and future states and it's 150lines with a comment line on each func and newlines for every { and } 2010-11-05T15:38:11 although my minimal 'what move should i make' is already only 2 lines behind it lol 2010-11-05T15:38:27 *** Ari2 has joined #aichallenge 2010-11-05T15:39:00 reverse polish calc? what for? 2010-11-05T15:40:02 i generate equations 2010-11-05T15:40:31 is standard notation not good enough? lol 2010-11-05T15:40:37 :P 2010-11-05T15:40:37 seems like that would introduce new problems 2010-11-05T15:40:45 maybe 2010-11-05T15:40:49 i've not tested my code enough 2010-11-05T15:40:51 lol 2010-11-05T15:40:52 doesn't it go from center out too and not follow operator precedence 2010-11-05T15:40:56 unary ops 2010-11-05T15:41:10 oh i have that bit working 2010-11-05T15:41:15 you're crazy 2010-11-05T15:41:15 *** Zoost has joined #aichallenge 2010-11-05T15:41:16 no problems there 2010-11-05T15:41:24 yea other people have said the same thing 2010-11-05T15:41:26 lol 2010-11-05T15:41:27 better off making massive bitflag fields or somethiung 2010-11-05T15:41:44 seems like an unnecessary timesink to me and i'm with you on most of your craziness lol 2010-11-05T15:41:45 wouldn't work with what im doing 2010-11-05T15:42:15 i don't think anyway 2010-11-05T15:42:18 it might :P 2010-11-05T15:42:47 ok lemme jsut get it working first 2010-11-05T15:42:49 lol 2010-11-05T15:45:00 *** choas has joined #aichallenge 2010-11-05T15:46:17 look out, bocsomacko has a new bot up 2010-11-05T15:46:23 anyway, time to go to uni, exam groan 2010-11-05T15:46:38 damn mega1 2010-11-05T15:46:39 :( good luck antimatroid1 ! 2010-11-05T15:46:51 gl 2010-11-05T15:47:35 i always find a new way to spell bocsimacko wrong :) 2010-11-05T15:47:50 demerzel_, what lang are you using? 2010-11-05T15:48:01 was c++ but now c89 C 2010-11-05T15:48:14 my bot on the main site is C# lol 2010-11-05T15:48:27 im was using c89 then i got bloody annoyed with declaring c at the start of blocks, so i went c99 2010-11-05T15:48:29 :P 2010-11-05T15:48:42 what "slowest lang out there" where you referring to? 2010-11-05T15:48:45 vars* at the start of blocks 2010-11-05T15:48:46 well c99 by gcc is a little weird 2010-11-05T15:48:50 cfaftw: python 2010-11-05T15:49:12 demerzel_: yea well its not exactly c99 pure, because that won't be compiled by the server without -std=c99 being passed :P 2010-11-05T15:49:34 so you are coding with the knowledge that it won't compile right? 2010-11-05T15:49:43 not its c99 compatible 2010-11-05T15:49:52 but not c89 strict 2010-11-05T15:50:02 its just compatible with gnu89 and c99 2010-11-05T15:50:05 the middle ground 2010-11-05T15:50:32 a.k.a. whatever gcc supports by default 2010-11-05T15:51:24 raedwulf: what do you mean declaring c 2010-11-05T15:51:33 i mean declaring variables* 2010-11-05T15:51:34 you mean having to declare vars at the start of funcs? 2010-11-05T15:51:36 yea 2010-11-05T15:51:42 oh i actually like that it makes me think about it 2010-11-05T15:51:53 thats not necessary in gnu89, but is necessary if you're strick ansi c 89 2010-11-05T15:51:57 strict* 2010-11-05T15:52:04 c89 is about as close to a natural language for the way my brain works as i've ever found ;) 2010-11-05T15:52:09 hehe 2010-11-05T15:52:24 or plays to my strengths at least 2010-11-05T15:52:28 e.g. the msvc compiler won't like inline variable declarations 2010-11-05T15:52:30 hehe 2010-11-05T15:52:32 ah neat 2010-11-05T15:52:34 holy crap 2010-11-05T15:52:39 demerzel_: that's pretty bad lol 2010-11-05T15:52:43 well i can show you my code after the contest, its pretty neat 2010-11-05T15:52:43 why? 2010-11-05T15:52:49 just had thai food that is HOOOOT 2010-11-05T15:53:00 not necessarily going to work, mind 2010-11-05T15:53:01 thai food is supposed to be hot 2010-11-05T15:53:07 *** RainCT has joined #aichallenge 2010-11-05T15:53:10 yeah 2010-11-05T15:53:15 but this is insane ^^ 2010-11-05T15:53:15 amstan: i don't like languages that force me to use their 'easier way' i like languages that i can choose to use it or not 2010-11-05T15:53:20 hottest food i ever ate was thai, actually 2010-11-05T15:53:22 meh, Error323 you weakling 2010-11-05T15:53:30 you are all weaklings :/ 2010-11-05T15:53:34 :P 2010-11-05T15:53:35 lol 2010-11-05T15:53:36 >:o 2010-11-05T15:53:48 * raedwulf lived in south east asia for 18 years of his life 2010-11-05T15:54:02 * raedwulf understands hot :) 2010-11-05T15:54:08 hah i bet 2010-11-05T15:54:20 well i'm dutch, we don't know hot 2010-11-05T15:54:23 which i don't get 2010-11-05T15:54:31 why do spicy foods originate from places where the temperature is hot 2010-11-05T15:54:49 they don't mind sweating while eating i guess 2010-11-05T15:54:50 thats where the spices are grown? 2010-11-05T15:55:07 *** bhasker has quit IRC (Ping timeout: 240 seconds) 2010-11-05T15:55:16 yea, they need the climate to grow 2010-11-05T15:55:34 i think its because they need more acidic soil or something 2010-11-05T15:55:36 cfaftw: could you put your bot on tcp? :) 2010-11-05T15:55:36 im not a farmer 2010-11-05T15:55:37 well yeah i understand that... just you would think they would prefer foods that made them comfortable 2010-11-05T15:56:06 cfaftw: no, spicy hot food is nice 2010-11-05T15:56:08 mm well I guess its just about getting used to it 2010-11-05T15:56:15 and then its nice indd 2010-11-05T15:56:21 tbh, most asians don't understand cheese 2010-11-05T15:56:32 error323, can't... about to leave work. plus... it is not worth playing against 2010-11-05T15:56:54 mmm ok 2010-11-05T15:56:57 pitty 2010-11-05T15:56:57 milk is not often used either 2010-11-05T15:57:12 but it depends on the region 2010-11-05T15:57:47 but im different, im eurasian, so i have a habit of liking both food :) 2010-11-05T15:57:58 demerzel_, i'm impressed by how few lines you claim writing in C... it really must be an extension of your natural language 2010-11-05T15:58:14 hehe 2010-11-05T15:58:16 i have always preferred working with arrays etc 2010-11-05T15:58:20 i have no problem adjusting to it 2010-11-05T15:58:33 C? its simple 2010-11-05T15:58:44 but then this comes from a person who learnt assembly language before C :P 2010-11-05T15:58:54 just to be different 2010-11-05T15:58:57 how old are you? :P 2010-11-05T15:59:02 23 2010-11-05T15:59:07 almost* 2010-11-05T15:59:21 how old is everybody for that matter 2010-11-05T15:59:23 less than a month to my birthday hehe :P 2010-11-05T15:59:23 i see 2010-11-05T15:59:24 haha... well i should probably redo my bot in C anyway just for the sake of using C again 2010-11-05T15:59:32 lol 2010-11-05T15:59:38 C is soothing to me 2010-11-05T15:59:45 i have zero problems finding shit 2010-11-05T15:59:45 ^^ 2010-11-05T15:59:56 if something goes wrong i know exactly why and where 2010-11-05T15:59:57 yea, C's language is much simpler 2010-11-05T16:00:01 true 2010-11-05T16:00:05 i like my maps, vectors and algorithm libs 2010-11-05T16:00:19 i was trying to do it the C++ "way" 2010-11-05T16:00:29 but got too annoyed with scope issues and references etc 2010-11-05T16:00:40 oh man... i'm almost sold about doing this in C 2010-11-05T16:00:54 haha 2010-11-05T16:00:56 C++ is nice, but tbh it could do with a make-over 2010-11-05T16:00:57 cfaftw: why? 2010-11-05T16:00:59 i don't understand the hate for it 2010-11-05T16:01:10 Error323, because he's reminding me why i loved it 2010-11-05T16:01:13 c++ could be nice but as it is now it's just extra shit mashed into c 2010-11-05T16:01:18 i'd rather use C# than c++ 2010-11-05T16:01:19 exactly 2010-11-05T16:01:31 actually i would like to use vala 2010-11-05T16:01:35 for the extra perf :P 2010-11-05T16:01:43 should code it in asm 2010-11-05T16:01:45 haha 2010-11-05T16:01:50 you can :) 2010-11-05T16:01:55 inline assembly 2010-11-05T16:01:56 i don't know asm 2010-11-05T16:02:09 i am pretty close i guess but never needed to 2010-11-05T16:02:10 i *especially* don't know inline assembly 2010-11-05T16:02:17 but then you have to assume that the servers are running x86 or x86_64 2010-11-05T16:02:25 yup 2010-11-05T16:02:30 and write different paths for boths 2010-11-05T16:02:31 that's why i'm not messing with bitmasks either 2010-11-05T16:02:32 both* 2010-11-05T16:02:53 bitmasks are ok 2010-11-05T16:02:59 because we know the compiler at least 2010-11-05T16:03:15 gcc will behave mostly the same on different platforms 2010-11-05T16:03:17 i like c - it's exactly the level of abstraction you need to avoid the implementation details without stripping away the power to do whatever you want 2010-11-05T16:03:31 41 \o/ 2010-11-05T16:03:34 its unlikely they're running powerpcs, just to spite our endianness 2010-11-05T16:03:36 and climbing :p 2010-11-05T16:04:03 when I resubmitted my bugfixes it played me against someone in 2000th place 2010-11-05T16:04:10 now I'm having to fight through everyone 2010-11-05T16:04:14 did you lose 2010-11-05T16:04:14 lol 2010-11-05T16:04:15 was it me 2010-11-05T16:04:17 yeah same here 2010-11-05T16:04:22 oh i'm only down to 400 haha 2010-11-05T16:04:22 no, I won at least 2010-11-05T16:04:35 my month old C# bot 2010-11-05T16:04:42 it's too bad it has a glaring bug it might have gone higher 2010-11-05T16:04:55 I'm guessing my current bot up there will sit around 250-350 2010-11-05T16:05:08 once it finishes climbing from where it is now 2010-11-05T16:05:28 my month old crappy python bot is like 70 now... i still can't believe that it was ever in the top 10 2010-11-05T16:05:38 imo you need about a 1000 games to get a good estimate 2010-11-05T16:06:00 I've never had enough games without crashes to know what my officials ranks will be though 2010-11-05T16:06:09 cfaftw: yeah i remember you were there, damn did the rest just got that much better? 2010-11-05T16:06:14 i literally would laugh every time i saw it in the top 10 2010-11-05T16:06:31 Error323, definitely 2010-11-05T16:06:33 *** hellman has quit IRC (Read error: Connection reset by peer) 2010-11-05T16:07:08 well i'm gonna make a massive amount of coffee 2010-11-05T16:07:24 crap, i gotta go... my bot wont' appear again until i get minimax working, hopefully in C to boot 2010-11-05T16:07:27 and fix the bug that has been a freaking @)($*%)#($*%#$% 2010-11-05T16:07:41 cfaftw: hf with that :) 2010-11-05T16:07:46 lates 2010-11-05T16:07:52 cya 2010-11-05T16:08:04 *** cfaftw has quit IRC (Quit: Going home!) 2010-11-05T16:09:55 oh wow c99 lets you inline declare struct props 2010-11-05T16:09:56 that's nice 2010-11-05T16:10:21 *** bhasker has joined #aichallenge 2010-11-05T16:11:42 demerzel_: yep 2010-11-05T16:11:52 but remember you need to check if they work with gnu89 2010-11-05T16:11:58 because thats what gcc uses by default 2010-11-05T16:12:05 oh i'm c89 for sure but it's a nice thought 2010-11-05T16:12:16 not even gnu89 lol? :P 2010-11-05T16:12:48 iirc even though you can't do like structA = { .intA = 9 } like in c99 you can still structA = { 0,0,9} in c89 2010-11-05T16:12:56 yea 2010-11-05T16:13:03 that's good enough 2010-11-05T16:15:15 Top 10 players: bocsimacko(4257), shangas(4143), george(4084), dmj111(4077), Xrillo(4041), felixcoto(4017), Accoun(4001), Hazard(4000), jimrogerz(3983), FlameN(3979) 2010-11-05T16:20:33 *** ulope has left #aichallenge 2010-11-05T16:21:03 *** Cold-Phoenix has joined #aichallenge 2010-11-05T16:22:29 *** Frontier has joined #aichallenge 2010-11-05T16:24:27 *** Appleman1234 has joined #aichallenge 2010-11-05T16:30:11 *** Mekanik has quit IRC (Quit: WeeChat 0.3.3) 2010-11-05T16:31:16 *** Accoun has quit IRC () 2010-11-05T16:36:49 *** Mathnerd314 has joined #aichallenge 2010-11-05T16:39:30 damn that took forever lol 2010-11-05T16:40:48 *** bhasker has quit IRC (Ping timeout: 264 seconds) 2010-11-05T16:42:58 *** Accoun has joined #aichallenge 2010-11-05T16:47:25 *** bhasker has joined #aichallenge 2010-11-05T17:02:53 *** tapwater_ has joined #aichallenge 2010-11-05T17:06:01 *** tapwater has quit IRC (Ping timeout: 276 seconds) 2010-11-05T17:06:01 *** tapwater_ is now known as tapwater 2010-11-05T17:11:05 *** Appleman1234 has quit IRC (Read error: Connection reset by peer) 2010-11-05T17:13:02 *** Appleman1234 has joined #aichallenge 2010-11-05T17:13:50 *** sic has quit IRC (Ping timeout: 265 seconds) 2010-11-05T17:15:13 *** yellowseed has joined #aichallenge 2010-11-05T17:15:17 Top 10 players: bocsimacko(4254), shangas(4142), george(4090), dmj111(4072), Xrillo(4027), felixcoto(3997), Accoun(3993), jimrogerz(3991), Hazard(3981), FlameN(3950) 2010-11-05T17:15:47 *** demerzel_ has quit IRC (Ping timeout: 265 seconds) 2010-11-05T17:17:15 8 game losing streak on tcp now 2010-11-05T17:19:27 *** demerzel_ has joined #aichallenge 2010-11-05T17:20:43 *** Naktibalda has joined #aichallenge 2010-11-05T17:26:56 omg my bot actually works and beats ragebot first time :D 2010-11-05T17:26:59 xD 2010-11-05T17:27:06 and its hillarious how it plays 2010-11-05T17:27:08 lmao 2010-11-05T17:27:56 the offensive strategy sucks and everything about it sucks 2010-11-05T17:28:07 but otherwise it works! 2010-11-05T17:28:10 lol 2010-11-05T17:28:22 lemme pastebin that game 2010-11-05T17:28:24 its quite funny 2010-11-05T17:30:09 where's that public game viewer? 2010-11-05T17:30:40 http://visualizer.naktibalda.lt/ 2010-11-05T17:31:38 thanks Error323 2010-11-05T17:32:29 http://www.visualizer.naktibalda.lt/520 2010-11-05T17:33:49 * Error323 is in the middle of a maaaaaaassive rewrite 2010-11-05T17:33:55 :) 2010-11-05T17:33:55 rm -rf sort of 2010-11-05T17:33:59 *** Xanthor[aw] has joined #aichallenge 2010-11-05T17:33:59 lmao 2010-11-05T17:34:24 well, im impressed my makeshift attack actually beat rage bot without intending to 2010-11-05T17:34:28 my code doesn't even attack enemy planets 2010-11-05T17:34:32 it only attacks neutrals 2010-11-05T17:34:34 lol 2010-11-05T17:34:53 hmmm, might be bug in my code... because i think it did attack a neutral 2010-11-05T17:34:56 enemy* 2010-11-05T17:35:27 hi. A beginner question : what is the name of the map file (in order to parse it) ? 2010-11-05T17:35:31 *** JamesGecko has quit IRC (Ping timeout: 245 seconds) 2010-11-05T17:35:51 Xanthor[aw]: the map is passed through stdin 2010-11-05T17:36:04 so you don't get to know the map file name 2010-11-05T17:36:10 *** JamesGecko has joined #aichallenge 2010-11-05T17:36:23 I see 2010-11-05T17:36:33 anyone using the PHP starter package ? 2010-11-05T17:36:50 I don't see in the code where it parses the map 2010-11-05T17:37:28 oh, nevermind. I got it 2010-11-05T17:38:07 wow raedwulf, that's quite a pattern 2010-11-05T17:38:16 yea i haven't a clue why it does that 2010-11-05T17:38:23 it shouldn't have attacked the enmy planet 2010-11-05T17:38:26 so its a bug :P 2010-11-05T17:38:39 raedwulf: looks like you have some work to do 2010-11-05T17:38:39 but it was pretty 2010-11-05T17:38:52 it was just some random code i stuck into offense 2010-11-05T17:39:20 anyway, im going for marks with *prettiness* 2010-11-05T17:39:24 xD 2010-11-05T17:40:19 I can't understand your neutral choice... 2010-11-05T17:40:25 *** p4p4 has quit IRC (Quit: ChatZilla 0.9.84 [SeaMonkey 2.0a3/20090223135443]) 2010-11-05T17:40:29 unless you've been studying my bot 2010-11-05T17:40:44 errr 2010-11-05T17:40:47 but my bot at least takes the good planets before taking the crappy ones :) 2010-11-05T17:40:56 its based off rand() 2010-11-05T17:40:58 :) 2010-11-05T17:41:02 LOL 2010-11-05T17:41:10 so yea, i haven't chosen anything atm for offense 2010-11-05T17:41:17 thats why im surprised it won at all 2010-11-05T17:41:27 its supposed to randomly select a neutral 2010-11-05T17:41:35 but it attacked an enemy planet 2010-11-05T17:41:40 i think i sent it the wrong index :P 2010-11-05T17:41:49 oh i know why it did that 2010-11-05T17:41:55 yea 2010-11-05T17:41:59 its based off rand() :) 2010-11-05T17:42:02 very much so 2010-11-05T17:42:03 I bet you only attack indices < 5 2010-11-05T17:42:15 nope 2010-11-05T17:42:18 aw 2010-11-05T17:42:22 its just a side effect 2010-11-05T17:42:42 my bot is very non-deterministic :P 2010-11-05T17:43:35 ok need to fix the formatting of my debugging functions 2010-11-05T17:44:20 *** sigh has joined #aichallenge 2010-11-05T17:45:12 *** Azrathud has joined #aichallenge 2010-11-05T17:45:31 O_O 2010-11-05T17:45:37 I try to launch the tools (http://ai-contest.com/using_the_tools.php) to test examples bots, and I get a java error : 2010-11-05T17:45:38 that's some really weird shit 2010-11-05T17:45:39 Exception in thread "main" java.lang.ClassFormatError: Engine (unrecognized class file version) 2010-11-05T17:45:39 at java.lang.VMClassLoader.defineClass(libgcj.so.70) 2010-11-05T17:45:40 raedwulf: 2010-11-05T17:45:51 does anyone as an idea ? 2010-11-05T17:46:13 Error323: :P 2010-11-05T17:46:48 yeah, don't use java ^^ 2010-11-05T17:46:55 no, i'm sorry i don't 2010-11-05T17:48:57 don't use java either 2010-11-05T17:49:07 Error323 : sure, I'll be happy too. But how do you test locally then ? 2010-11-05T17:49:12 are there other tools ? 2010-11-05T17:49:15 that looks like a java install error tho 2010-11-05T17:49:25 Xanthor[aw]: logfiles & tcp 2010-11-05T17:49:31 thread main in java.lang.ClassFormatError is a base library 2010-11-05T17:49:45 ie part of the jre install 2010-11-05T17:50:08 i could be totally wrong tho lol 2010-11-05T17:50:36 could be it doesn't like hte precompiled version of the class - in which case you can try to javac the source 2010-11-05T17:53:55 Xanthor[aw]: Do you mix class files generated by different Java Runtime? 2010-11-05T17:54:00 *** Appleman1234 has quit IRC (Read error: Connection reset by peer) 2010-11-05T17:54:22 Frontier : no 2010-11-05T17:54:31 Like Sun JDK and BlackDown JDK or something... hmm 2010-11-05T17:54:35 just unzip them from the starter package 2010-11-05T17:55:02 so what command did you run? 2010-11-05T17:55:19 java -jar tools/PlayGame.jar maps/map7.txt 1000 1000 log.txt "java -jar example_bots/RandomBot.jar" "java -jar example_bots/DualBot.jar" | java -jar tools/ShowGame.jar 2010-11-05T17:55:53 ok... slowly... does "java -jar tools/ShowGame.jar" print the same error message? 2010-11-05T17:56:27 yes : both 2010-11-05T17:56:41 both "java -jar ..." command have the same stack 2010-11-05T17:57:26 Xanthor[aw]: what version of java are you running? 2010-11-05T17:57:30 here's your problem 2010-11-05T17:57:36 java version "1.4.2" 2010-11-05T17:57:38 [16:54] just unzip them from the starter package 2010-11-05T17:57:41 don't unzip them 2010-11-05T17:57:45 leave them in the jar 2010-11-05T17:57:53 Xanthor[aw]: yeah, I think that that's not new enough 2010-11-05T17:58:00 I needed to use java 1.6 2010-11-05T17:58:04 or do you still have the jar 2010-11-05T17:58:07 no demerzel_ : I mean unziped from the Package.zip file ! 2010-11-05T17:58:24 oh ok i know winRAR associated itself to .jar for some reason 2010-11-05T17:58:26 I see sigh. It's what I thought 2010-11-05T17:58:28 and it is technically a zip ;) 2010-11-05T17:58:50 sorry -- took me a little bit to understand java file structure 2010-11-05T17:59:12 demerzel_ : "[..]libgcj.so[...]" <- I'm on GNU/Linux, no creepy winrar for me ;¬) 2010-11-05T17:59:14 Xanthor[aw]: What does "java -showversion" print? 2010-11-05T17:59:56 Frontier : actually, an error. While java -version prints : java version "1.4.2" gij (GNU libgcj) version 4.1.2 20061115 (prerelease) (Debian 4.1.1-20) 2010-11-05T18:00:11 Aha! 2010-11-05T18:00:36 ok, so it's the version. Thanks for your help guys 2010-11-05T18:01:12 So obviously the starter package is compiled for Java 5 or 6 and your GNU Java Runtime only supports older versions 2010-11-05T18:03:39 Error323 : any pointers to explain how use your 'tcp technic' ? 2010-11-05T18:04:26 very easy: download tcp.c from the forums, compile it with gcc and run it appending your bot command to the command line 2010-11-05T18:05:08 You will be matched against others running their bot on the tcp server at the same time or (ragebot if none are found, i think) 2010-11-05T18:05:17 *** aerique has joined #aichallenge 2010-11-05T18:05:26 *** hornairs has joined #aichallenge 2010-11-05T18:06:05 what he said 2010-11-05T18:06:13 You can see the results on the server's web site. you can choose your name and password freely, some even have a dozen accounts for different versions of their bot 2010-11-05T18:06:21 @tcp 2010-11-05T18:06:22 Error323: tcp = (#1) http://www.benzedrine.cx/planetwars/, or (#2) http://72.44.46.68/ 2010-11-05T18:11:17 ok thx 2010-11-05T18:12:32 *** JamesMG has quit IRC (Quit: Leaving.) 2010-11-05T18:15:12 *** RainCT has quit IRC (Remote host closed the connection) 2010-11-05T18:15:16 Top 10 players: bocsimacko(4232), shangas(4106), george(4081), dmj111(4072), Xrillo(4029), felixcoto(4016), Accoun(3982), Hazard(3956), FlameN(3945), jimrogerz(3937) 2010-11-05T18:17:54 *** superflit has joined #aichallenge 2010-11-05T18:21:33 *** lavalamp_ has quit IRC (Quit: Page closed) 2010-11-05T18:21:36 *** amstan__ has joined #aichallenge 2010-11-05T18:21:36 *** ChanServ sets mode: +o amstan__ 2010-11-05T18:22:06 @predict 2010-11-05T18:22:06 I predict that mceier will win! 2010-11-05T18:22:14 lol 2010-11-05T18:22:43 just like startling people haha 2010-11-05T18:24:24 *** amstan has quit IRC (Remote host closed the connection) 2010-11-05T18:24:42 *** Sarin has quit IRC (Remote host closed the connection) 2010-11-05T18:25:23 *** boegel has joined #aichallenge 2010-11-05T18:25:37 *** amstan__ is now known as amstan 2010-11-05T18:31:19 *** aerique has quit IRC (Quit: leaving) 2010-11-05T18:32:33 *** boegel has quit IRC (Quit: Leaving) 2010-11-05T18:37:10 *** Frontier has quit IRC (Ping timeout: 276 seconds) 2010-11-05T18:39:30 *** amstan has quit IRC (Ping timeout: 255 seconds) 2010-11-05T18:39:54 *** yellowseed has quit IRC (Quit: yellowseed) 2010-11-05T18:40:44 *** yellowseed has joined #aichallenge 2010-11-05T18:47:39 *** demerzel_ has quit IRC (Quit: Page closed) 2010-11-05T18:48:44 *** Aaaarg has joined #aichallenge 2010-11-05T18:54:14 *** mceier has quit IRC (Quit: leaving) 2010-11-05T18:59:44 *** Itkovian has joined #aichallenge 2010-11-05T19:07:51 *** superflit has quit IRC (Quit: superflit) 2010-11-05T19:13:01 E323 http://72.44.46.68/canvas?game_id=873660 2010-11-05T19:14:46 *** Frontier has joined #aichallenge 2010-11-05T19:15:17 Top 10 players: bocsimacko(4222), shangas(4099), george(4073), dmj111(4052), Xrillo(4027), felixcoto(3999), Accoun(3980), FlameN(3956), Hazard(3956), jimrogerz(3923) 2010-11-05T19:30:09 *** hornairs has quit IRC (Quit: hornairs) 2010-11-05T19:38:52 *** JamesGecko has quit IRC (Ping timeout: 245 seconds) 2010-11-05T19:48:52 *** hornairs has joined #aichallenge 2010-11-05T19:49:58 *** demerzel_ has joined #aichallenge 2010-11-05T19:56:13 *** choas has quit IRC (Quit: leaving) 2010-11-05T20:05:10 *** amstan has joined #aichallenge 2010-11-05T20:05:10 *** ChanServ sets mode: +o amstan 2010-11-05T20:15:19 Top 10 players: bocsimacko(4215), shangas(4085), george(4049), dmj111(4032), Xrillo(4026), felixcoto(3989), Accoun(3972), Hazard(3944), FlameN(3941), Slin-.-(3936) 2010-11-05T20:17:11 *** hornairs has quit IRC (Ping timeout: 245 seconds) 2010-11-05T20:32:21 *** eburnette_ has joined #aichallenge 2010-11-05T20:36:57 *** hornairs has joined #aichallenge 2010-11-05T20:52:51 *** Appleman1234 has joined #aichallenge 2010-11-05T20:57:19 ahaha i love c - was worried about replicating the entire gamestate for eval so looked at what size it is 2010-11-05T20:57:32 0.18k - don't think i'll have a prob 2010-11-05T21:10:44 *** Cold-Phoenix has quit IRC () 2010-11-05T21:15:18 Top 10 players: bocsimacko(4215), shangas(4084), dmj111(4042), Xrillo(4042), george(4041), felixcoto(3985), Accoun(3978), FlameN(3943), Neakris(3937), Slin-.-(3935) 2010-11-05T21:17:21 *** virdo has joined #aichallenge 2010-11-05T21:20:58 *** amriedle has joined #aichallenge 2010-11-05T21:21:23 *** Bobng has joined #aichallenge 2010-11-05T21:30:26 *** siconize has joined #aichallenge 2010-11-05T21:42:56 *** Appleman1234 has quit IRC (Read error: Connection reset by peer) 2010-11-05T21:54:06 *** Naktibalda has quit IRC (Remote host closed the connection) 2010-11-05T21:54:28 IT'S ALIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIVE 2010-11-05T21:54:32 FUUUUUUUUUUUUUUUUUUK YE 2010-11-05T21:56:40 Error323: link? 2010-11-05T21:56:47 you just refactored didn't you lol 2010-11-05T21:56:55 yep 2010-11-05T21:56:59 i did 2010-11-05T21:57:00 :D 2010-11-05T21:57:04 i am exhaustively testing my state before i touch tcp again 2010-11-05T21:57:08 no, can't give yet :) 2010-11-05T21:57:14 oh hehe 2010-11-05T21:57:18 but omg this is gonna be awesome 2010-11-05T21:57:23 *** Appleman1234 has joined #aichallenge 2010-11-05T21:57:30 i'm gonna win :P 2010-11-05T22:03:42 *** TravisD has joined #aichallenge 2010-11-05T22:15:19 Top 10 players: bocsimacko(4245), shangas(4119), george(4073), dmj111(4061), Xrillo(4057), felixcoto(4001), Accoun(3989), Raschi(3959), Slin-.-(3950), FlameN(3946) 2010-11-05T22:17:29 *** Accoun has quit IRC (Ping timeout: 252 seconds) 2010-11-05T22:17:56 *** Accoun has joined #aichallenge 2010-11-05T22:28:01 *** siconize has quit IRC (Ping timeout: 265 seconds) 2010-11-05T22:32:36 *** Accoun has quit IRC (Ping timeout: 245 seconds) 2010-11-05T22:32:58 *** Aaaarg has quit IRC (Ping timeout: 276 seconds) 2010-11-05T22:45:52 *** amstan has quit IRC (Read error: Connection reset by peer) 2010-11-05T22:45:59 *** amstan has joined #aichallenge 2010-11-05T22:45:59 *** ChanServ sets mode: +o amstan 2010-11-05T22:47:37 *** yellowseed has quit IRC (Ping timeout: 255 seconds) 2010-11-05T22:47:57 *** yellowseed has joined #aichallenge 2010-11-05T22:48:04 *** Aaaarg has joined #aichallenge 2010-11-05T22:50:34 *** Appleman1234 has quit IRC (Ping timeout: 250 seconds) 2010-11-05T22:50:47 *** amstan has quit IRC (Ping timeout: 240 seconds) 2010-11-05T22:50:54 *** Sylph has joined #aichallenge 2010-11-05T22:54:00 *** amstan has joined #aichallenge 2010-11-05T22:54:08 *** ChanServ sets mode: +o amstan 2010-11-05T22:56:42 *** Accoun has joined #aichallenge 2010-11-05T23:01:32 *** Sylph has quit IRC (Read error: Connection reset by peer) 2010-11-05T23:08:42 *** Appleman1234 has joined #aichallenge 2010-11-05T23:09:12 *** Sylph has joined #aichallenge 2010-11-05T23:15:19 *** yellowseed has left #aichallenge 2010-11-05T23:15:20 Top 10 players: bocsimacko(4242), shangas(4112), george(4062), dmj111(4056), Xrillo(4042), felixcoto(4011), Raschi(4005), Accoun(3982), Slin-.-(3954), hutabhu(3938) 2010-11-05T23:24:30 *** silentthunder has joined #aichallenge 2010-11-05T23:25:43 *** silentthunder has left #aichallenge 2010-11-05T23:27:57 *** Appleman1234 has quit IRC (Ping timeout: 255 seconds) 2010-11-05T23:44:29 *** amriedle has quit IRC (Quit: Lost terminal) 2010-11-05T23:44:32 *** TravisD has quit IRC (Quit: Leaving.) 2010-11-05T23:46:35 *** tapwater_ has joined #aichallenge 2010-11-05T23:49:20 *** tapwater has quit IRC (Ping timeout: 252 seconds) 2010-11-05T23:49:21 *** tapwater_ is now known as tapwater