2010-12-04T00:02:05 *** Appleman1234 has quit IRC (Ping timeout: 240 seconds) 2010-12-04T00:02:36 *** Appleman1234 has joined #aichallenge 2010-12-04T00:04:53 *** Appleman1234 has quit IRC (Excess Flood) 2010-12-04T00:06:42 *** Appleman1234 has joined #aichallenge 2010-12-04T00:08:57 *** amstan has quit IRC (Remote host closed the connection) 2010-12-04T00:13:30 *** amstan has joined #aichallenge 2010-12-04T00:13:30 *** ChanServ sets mode: +o amstan 2010-12-04T00:25:16 *** antimatroid1 has joined #aichallenge 2010-12-04T00:25:49 *** antimatroid has quit IRC (Ping timeout: 272 seconds) 2010-12-04T00:31:07 *** Appleman1234 has quit IRC (Ping timeout: 255 seconds) 2010-12-04T00:42:15 *** Utkarsh has quit IRC (Ping timeout: 240 seconds) 2010-12-04T00:47:17 *** Utkarsh has joined #aichallenge 2010-12-04T01:05:54 *** Appleman1234 has joined #aichallenge 2010-12-04T01:23:18 *** b0ng01 has joined #aichallenge 2010-12-04T01:31:12 *** Rubicon-|-Cross has quit IRC (Quit: Leaving) 2010-12-04T01:32:33 *** Meatkat has joined #aichallenge 2010-12-04T01:43:48 *** mega1 has joined #aichallenge 2010-12-04T01:48:15 *** wh1teside_ has joined #aichallenge 2010-12-04T01:51:19 *** wh1teside has quit IRC (Ping timeout: 272 seconds) 2010-12-04T02:08:31 *** iFire has quit IRC (Read error: Connection reset by peer) 2010-12-04T02:12:09 *** iFire has joined #aichallenge 2010-12-04T02:23:48 *** virdo has quit IRC (Ping timeout: 276 seconds) 2010-12-04T02:39:15 *** nullkuhl has quit IRC (Read error: Connection reset by peer) 2010-12-04T02:50:31 *** Rubicon-|-Cross has joined #aichallenge 2010-12-04T03:39:52 *** antimatroid has joined #aichallenge 2010-12-04T03:41:27 *** antimatroid1 has quit IRC (Ping timeout: 240 seconds) 2010-12-04T03:42:20 *** Appleman1234 has quit IRC (Remote host closed the connection) 2010-12-04T03:51:23 jeez, anyone'd think the contest ended or something 2010-12-04T04:05:45 I know right, 2010-12-04T04:05:52 I'm really excited about the killer ant idea though 2010-12-04T04:06:03 http://ai-contest.com/forum/viewtopic.php?f=21&t=1205&start=10 2010-12-04T04:06:31 It's full of win and awesomeness, which are two pretty good things to be full of 2010-12-04T04:08:20 yeah, it should be cool 2010-12-04T04:08:30 i'd be surprised if it isn't used tbh, enough people seem keen 2010-12-04T04:09:23 having said that, i think the organisers need to work a lot of the specifics out without help from anyone planning to compete 2010-12-04T04:11:42 Yeah, well at least no one can know what specifics they are choosing to use before the contest starts 2010-12-04T04:12:09 i like the idea of them just providing strict upper bounds on maps at the start 2010-12-04T04:12:22 then letting the more interesting types of maps work themselves out to be used at the end 2010-12-04T04:12:47 because it usually isn't clear which maps are coolest untill a bunch of people have started playing around 2010-12-04T04:13:13 So translated to this contest... have maybe 300 maps to start with and gradually phase out ones with 'boring' or redundant win/loss records? 2010-12-04T04:13:25 throwing in new maps to replace them 2010-12-04T04:13:28 *** Appleman1234 has joined #aichallenge 2010-12-04T04:13:31 like a GA map chooser... 2010-12-04T04:13:32 no, final contest should always have a new set of randomly generated maps 2010-12-04T04:13:42 it's the generator i don't wont set in stone right at the start 2010-12-04T04:14:14 i quite like the idea of a brand new map for every game 2010-12-04T04:14:34 with the games getting so fuzzy, i don't think it will make much difference to the rankings 2010-12-04T04:14:42 i would be opposed to such a thing with something like tron 2010-12-04T04:15:17 Right 2010-12-04T04:15:29 Meatkat: http://www.wired.com/magazine/2010/11/mf_algorithmolympics/all/1 you aren't the person in that story are you? :P 2010-12-04T04:15:40 i'm pretty sure you're older, but the country is right 2010-12-04T04:16:38 That's going to take a while to load... but probably not. I'm a Peace Corps volunteer here. 2010-12-04T04:17:34 Teaching computer literacy in a tiny city/large village 2010-12-04T04:29:15 *** Meatkat has quit IRC (Ping timeout: 276 seconds) 2010-12-04T04:44:32 *** mceier has joined #aichallenge 2010-12-04T04:57:19 *** tapwater has quit IRC (Quit: tapwater) 2010-12-04T05:07:46 *** Meatkat has joined #aichallenge 2010-12-04T05:10:01 *** Rubicon-|-Cross has quit IRC (Quit: Leaving) 2010-12-04T05:14:20 *** eregon has quit IRC (Ping timeout: 265 seconds) 2010-12-04T05:17:51 *** Azrathud has quit IRC (Ping timeout: 240 seconds) 2010-12-04T05:26:26 *** eregon has joined #aichallenge 2010-12-04T05:46:34 *** RainCT has joined #aichallenge 2010-12-04T05:56:46 *** Meatkat has quit IRC (Quit: Leaving) 2010-12-04T06:09:35 *** Utkarsh has quit IRC (Ping timeout: 240 seconds) 2010-12-04T06:10:10 *** Utkarsh has joined #aichallenge 2010-12-04T06:39:08 *** Mistmanov has joined #aichallenge 2010-12-04T06:39:32 *** p4p4 has joined #aichallenge 2010-12-04T06:50:15 *** Migi32 has joined #aichallenge 2010-12-04T07:07:03 *** Appleman1234 has quit IRC (Remote host closed the connection) 2010-12-04T07:33:12 *** Rubicon-|-Cross has joined #aichallenge 2010-12-04T07:35:45 *** yasith has joined #aichallenge 2010-12-04T08:03:40 *** Accoun has joined #aichallenge 2010-12-04T08:04:06 1 2010-12-04T08:09:12 2 2010-12-04T08:09:26 3 2010-12-04T08:13:41 *** Appleman1234 has joined #aichallenge 2010-12-04T08:17:10 4 2010-12-04T08:27:22 antimatroid: generator should be set in stone before hand >_> 2010-12-04T08:27:34 lets not make that mistake again 2010-12-04T08:27:35 :P 2010-12-04T08:27:59 why? 2010-12-04T08:28:26 maximum parameters yes, but i don't see why the map gen should be in stone right at the start :\ 2010-12-04T08:29:43 it's vital to learning algo's and time related approaches 2010-12-04T08:29:49 don't make us start this discussion again 2010-12-04T08:30:03 i don't see how it's vital to those things 2010-12-04T08:30:06 if you make the mapgen solid at start but very broad its ok already 2010-12-04T08:30:07 they can learn on example maps 2010-12-04T08:30:22 parameterized 2010-12-04T08:30:30 ? 2010-12-04T08:30:37 but not switch to version 3.0 with completely different map types =) 2010-12-04T08:30:43 cuz that _is_ fail 2010-12-04T08:31:46 what about if map generators started at a maximum genearlity 2010-12-04T08:31:52 then only restrictions were allowed to be made? 2010-12-04T08:32:10 such that trivial draw maps can at least attempt to be minimised 2010-12-04T08:32:21 no! how hard is it to make a mapgen that's used at start and end (!) wtf 2010-12-04T08:32:30 just give it parameters or sth 2010-12-04T08:32:45 but don't change the code 2010-12-04T08:33:13 well with this, you needed to add changes to get non-integer distances, make sure at least one neutral could be taken 2010-12-04T08:33:15 etc. 2010-12-04T08:33:20 you couldn't have added those 2010-12-04T08:33:35 rounding issues could have been a problem and there would have been more draw maps on average 2010-12-04T08:33:45 ?? 2010-12-04T08:33:53 this stuff can all be figured out beforehand 2010-12-04T08:33:57 also, i think in the future one might want to revise min starting distances between players 2010-12-04T08:34:01 s/can/should 2010-12-04T08:34:16 my point is that not all ideal conditions are necessarily obvious at the start 2010-12-04T08:34:20 take neutral resolution with this 2010-12-04T08:34:31 at the start it was completely broken, should it have just been left broken? 2010-12-04T08:34:39 imo, yes 2010-12-04T08:34:42 and that brokenness was part of the game? 2010-12-04T08:34:46 it was broken for everyone 2010-12-04T08:34:59 that would have been a very shitty contest 2010-12-04T08:35:05 and take it with you for the future contest, learn from it. make sure to test the maps produced properly 2010-12-04T08:36:26 i'd rather it if they said hey here is an EXAMPLE generator, all final maps will be possible to generate with this, but not necessarily all maps generatable by it will be there at the end, and while we will try to keep things as is, any necessary changes will be made up till a month before the final contest or something 2010-12-04T08:36:38 that way we aren't stuck with stupid bugs 2010-12-04T08:37:53 sure, but for the contestant its a nightmare 2010-12-04T08:38:03 and they are more important 2010-12-04T08:38:18 it's not that much of an issue :\ 2010-12-04T08:38:33 it depends on the type of bug you wanna fix 2010-12-04T08:38:45 and the type of algorithm the contestant is using 2010-12-04T08:38:59 and the time he still has left 2010-12-04T08:39:19 but 20 days before the deadline wasn't very smart :P in retrospect hehe 2010-12-04T08:39:40 just set it all in stone beforehand 2010-12-04T08:39:44 and everyone is happy 2010-12-04T08:40:26 hmmm, well it's not my choice anyway 2010-12-04T08:40:37 but i don't like setting everything in stone right at the start 2010-12-04T08:40:51 i would prefer a date set in stone which by everything needs to be set in stone by 2010-12-04T08:41:24 *** Rubicon-|-Cross has quit IRC (Quit: Leaving) 2010-12-04T08:43:42 well aslong as that's clearnly communicated, i would just wait until that deadline 2010-12-04T08:49:08 i think at least a week or two should be allowed for changes 2010-12-04T08:50:28 yeah that's ok 2010-12-04T08:50:31 imo 2010-12-04T08:51:36 i might make a forum post at some point with stuff i think people want to improve the competitor experience 2010-12-04T08:52:22 stuff like clearer rules, better posting of information on the main site, ability to get such changes emailed etc. 2010-12-04T08:57:06 have i just become a selective ass, or have there been like no amazing movies in the last few years? 2010-12-04T08:57:19 i can barely ever find something i'm even interested in sitting through 2010-12-04T08:58:45 movies are crap yes 2010-12-04T08:59:11 they are great when i just want to lie in bed and do nothing, they're just all so bleh :P 2010-12-04T08:59:33 i'm getting iron man 2 now, it doesn't look amazing, but neither did the first and that was actually pretty cool 2010-12-04T09:01:00 second is crap 2010-12-04T09:01:02 =] 2010-12-04T09:01:09 inception is okish 2010-12-04T09:01:19 shutter island is good 2010-12-04T09:01:22 inception was terrible after the hype it received 2010-12-04T09:02:30 yea, did get way too much hype 2010-12-04T09:02:39 any actual decent comedies? 2010-12-04T09:02:47 hangover 2010-12-04T09:02:50 =) 2010-12-04T09:02:54 ergh, that movie was terrible :P 2010-12-04T09:02:58 its the only one i know 2010-12-04T09:03:16 Oh I watched it drunk with friends whilest in Germany, we lolled 2010-12-04T09:03:28 i wish adam sandler never had kids 2010-12-04T09:04:08 in fact i haven't seen grown ups, i shall grab that 2010-12-04T09:04:40 *** p4p4 has quit IRC (Read error: Connection timed out) 2010-12-04T09:12:11 *** p4p4 has joined #aichallenge 2010-12-04T09:23:29 *** narnach has joined #aichallenge 2010-12-04T09:27:50 *** Appleman1234 has quit IRC (Ping timeout: 265 seconds) 2010-12-04T09:33:31 *** narnach has quit IRC (Quit: Leaving.) 2010-12-04T09:45:50 *** yasith has quit IRC (Ping timeout: 250 seconds) 2010-12-04T09:49:08 lets play on TCP 2010-12-04T09:49:26 will they turn the engine back on? 2010-12-04T09:49:37 let the bots play against eachother 2010-12-04T09:49:44 they could save the current rank 2010-12-04T09:49:44 http://tcp.zeroviz.us/ working 2010-12-04T09:50:06 tcp is nice, but i want an official site thing like the compo 2010-12-04T09:50:53 thx accoun 2010-12-04T09:52:07 *** antimatroid1 has joined #aichallenge 2010-12-04T09:53:29 davidd: I believe they were hiring all the official servers.. would be somewhat of a waste of money to hire them while the comptetition is already finished 2010-12-04T09:53:42 ah 2010-12-04T09:53:53 so if i would supply some cpu power it could be done? 2010-12-04T09:53:58 *** antimatroid has quit IRC (Ping timeout: 245 seconds) 2010-12-04T09:54:10 you'd have to ask the organizers that :p 2010-12-04T09:54:27 well i have a server on 100Mbit con 2010-12-04T09:54:53 i wouldnt mind running the entier bit 2010-12-04T09:54:54 davidd> setup TCP on it 2010-12-04T09:55:18 no problem 2010-12-04T09:55:25 that is open source server right 2010-12-04T09:55:28 i run freebsd 2010-12-04T09:56:12 yes 2010-12-04T09:56:46 u also can run opensourse bots on it 2010-12-04T09:57:44 is an extra tcp server needed at this time? 2010-12-04T09:57:53 would there be players on it? 2010-12-04T09:58:21 I'm guessing no :p 2010-12-04T09:58:50 http://tcp.zeroviz.us/ is still active right? and currently has 0 players, so.. 2010-12-04T09:59:04 *** yasith has joined #aichallenge 2010-12-04T10:01:11 so Accoun 2010-12-04T10:01:32 tell me, are you continuing on your bot if the competition restarted 2010-12-04T10:02:04 *** p4p4 has quit IRC (Read error: Connection timed out) 2010-12-04T10:03:51 *** p4p4 has joined #aichallenge 2010-12-04T10:12:08 just a tought, just because you have the source code for a bot it doesn't mean that you have permissions to use it any way you want 2010-12-04T10:12:17 what's a case where open source!=free software 2010-12-04T10:16:27 amstan: i'd be surprised if anyone cared 2010-12-04T10:16:42 probably not most ppl, but they might 2010-12-04T10:16:47 it's sort of expected people will play around with it if they want by releasing it? 2010-12-04T10:16:53 i'm not sure why else they'd post it 2010-12-04T10:17:09 don't kill the messenger 2010-12-04T10:17:12 i'm not 2010-12-04T10:17:16 just adding an opinion ;) 2010-12-04T10:17:31 oh man.. the ants idea is getting way too out of hand, lol 2010-12-04T10:17:36 http://tcp.zeroviz.us/ working unsatabile 2010-12-04T10:17:42 it's a cool idea, but too many ppl talking 2010-12-04T10:17:46 hehe, i think you guys need to come up with a simiplified version 2010-12-04T10:18:02 but without any actual contestants knowing many actual details now until about the time you're ready to go liv 2010-12-04T10:18:09 otherwise we get too much of a head start 2010-12-04T10:18:39 it seems a lot of people are interested in a game at least similar in concept though 2010-12-04T10:19:26 when i say simplified, i don't mean basic, just something that works well for an ai contest, the difficulty of planet wars was perfect imo 2010-12-04T10:19:27 we had that during tron 2010-12-04T10:19:35 i started working on my bot 2 weeks before it started 2010-12-04T10:19:46 barely knewing the protocol, all i had was the starter pack 2010-12-04T10:21:42 also, with map generators, in future i think it's best to come out with an extremely general one at first, and stipulate that it could be restricted up to a specified date with corrections that are deemed to make the overall game more interesting etc. 2010-12-04T10:22:07 so pick maximum parameters and a map gen for both line and point symmetric maps and make it general under those restrictions 2010-12-04T10:59:17 *** sigh has joined #aichallenge 2010-12-04T11:29:21 *** javagamer has quit IRC (Ping timeout: 245 seconds) 2010-12-04T11:29:25 *** Utkarsh has quit IRC (Ping timeout: 264 seconds) 2010-12-04T11:29:47 *** Utkarsh has joined #aichallenge 2010-12-04T11:31:21 *** p4p4 has quit IRC (Read error: Connection timed out) 2010-12-04T11:33:49 *** p4p4 has joined #aichallenge 2010-12-04T11:33:56 *** amstan has quit IRC (Ping timeout: 245 seconds) 2010-12-04T11:57:30 *** Naktibalda has joined #aichallenge 2010-12-04T12:01:40 *** medrimonia1 has joined #aichallenge 2010-12-04T12:02:52 *** Medrimonia has quit IRC (Ping timeout: 255 seconds) 2010-12-04T12:07:32 *** bhasker has joined #aichallenge 2010-12-04T12:07:56 *** jaspervdj has quit IRC (Quit: NEVER GONNA GIVE YOU UP NEVER GONNA LET YOU DOWN) 2010-12-04T12:12:48 *** javagamer has joined #aichallenge 2010-12-04T12:26:25 david: I belive that if cpu was donated, they would be much more interested in makig the compo's be permanently live(after completion) 2010-12-04T12:30:02 anti: I think nearly ALL issues with the map generator would be null and void, if the minimum distance between starting points was slightly larger(like 10), and the maps weren't symetrical(play twice, and whever wins faster, or both, wins the round) 2010-12-04T12:32:19 *** bhasker has quit IRC (Quit: bhasker) 2010-12-04T12:44:22 *** boegel has joined #aichallenge 2010-12-04T12:45:35 *** sigh has quit IRC (Remote host closed the connection) 2010-12-04T12:53:52 *** p4p4 has quit IRC (Read error: Connection timed out) 2010-12-04T12:54:10 *** meneky has quit IRC (Ping timeout: 265 seconds) 2010-12-04T12:56:11 *** tapwater has joined #aichallenge 2010-12-04T12:59:46 *** p4p4 has joined #aichallenge 2010-12-04T13:02:04 *** meneky has joined #aichallenge 2010-12-04T13:05:36 *** Mathnerd314 has quit IRC (Ping timeout: 245 seconds) 2010-12-04T13:20:19 *** p4p4 has quit IRC (Read error: Connection timed out) 2010-12-04T13:21:22 burny: i don't like non-symmetric maps personally 2010-12-04T13:21:29 but that's just one opinion 2010-12-04T13:21:37 i do think starting positions need to be greater 2010-12-04T13:22:43 *** p4p4 has joined #aichallenge 2010-12-04T13:32:42 *** narnach has joined #aichallenge 2010-12-04T13:40:47 *** amriedle has joined #aichallenge 2010-12-04T13:54:08 *** boegel has quit IRC (Quit: Leaving) 2010-12-04T14:03:22 *** phreeza has joined #aichallenge 2010-12-04T14:07:12 have you guy seen this? http://www.steambirds.com/ that might make a good game... nice balance between turn based and dynamic 2010-12-04T14:09:17 *** p4p4 has quit IRC (Read error: Connection timed out) 2010-12-04T14:10:46 *** p4p4 has joined #aichallenge 2010-12-04T14:11:58 *** amstan has joined #aichallenge 2010-12-04T14:11:58 *** ChanServ sets mode: +o amstan 2010-12-04T14:26:43 *** Gdv has joined #aichallenge 2010-12-04T14:28:30 *** virdo has joined #aichallenge 2010-12-04T14:39:28 *** Utkarsh has quit IRC (Ping timeout: 255 seconds) 2010-12-04T14:54:50 *** narnach has quit IRC (Quit: Leaving.) 2010-12-04T14:55:35 *** narnach has joined #aichallenge 2010-12-04T14:57:14 *** narnach has joined #aichallenge 2010-12-04T15:10:51 *** RainCT has quit IRC (Quit: brb) 2010-12-04T15:22:23 *** amriedle has quit IRC (Quit: Lost terminal) 2010-12-04T15:24:01 *** p4p4 has quit IRC (Quit: ChatZilla 0.9.84 [SeaMonkey 2.0a3/20090223135443]) 2010-12-04T15:24:38 *** Accoun has quit IRC () 2010-12-04T15:26:54 *** Naktibalda has quit IRC (Remote host closed the connection) 2010-12-04T15:31:08 *** RainCT has joined #aichallenge 2010-12-04T15:39:44 *** p4p4 has joined #aichallenge 2010-12-04T15:49:31 *** Mistmanov has quit IRC (Quit: Page closed) 2010-12-04T15:53:08 *** p4p4 has quit IRC (Quit: ChatZilla 0.9.84 [SeaMonkey 2.0a3/20090223135443]) 2010-12-04T15:54:10 *** b0ng01 has quit IRC (Ping timeout: 255 seconds) 2010-12-04T16:00:08 *** Accoun has joined #aichallenge 2010-12-04T16:01:56 *** b0ng01 has joined #aichallenge 2010-12-04T16:34:14 *** phreeza has quit IRC (Quit: kthxbai) 2010-12-04T16:45:05 *** narnach has quit IRC (Quit: Leaving.) 2010-12-04T17:29:58 *** mega1 has quit IRC (Ping timeout: 265 seconds) 2010-12-04T17:31:35 *** Naktibalda has joined #aichallenge 2010-12-04T17:55:38 *** mceier has quit IRC (Quit: leaving) 2010-12-04T17:58:43 *** janzert1 is now known as janzert 2010-12-04T18:49:18 *** chl has joined #aichallenge 2010-12-04T18:50:25 *** chl_ has quit IRC (Quit: leaving) 2010-12-04T18:54:06 *** sigh has joined #aichallenge 2010-12-04T19:21:21 *** RainCT has quit IRC (Remote host closed the connection) 2010-12-04T19:36:20 *** Azrathud has joined #aichallenge 2010-12-04T19:36:47 *** Appleman1234 has joined #aichallenge 2010-12-04T19:45:35 *** yasith has quit IRC (Ping timeout: 240 seconds) 2010-12-04T19:46:42 *** Rubicon-|-Cross has joined #aichallenge 2010-12-04T19:54:07 *** janzert1 has joined #aichallenge 2010-12-04T19:54:33 *** janzert1 has left #aichallenge 2010-12-04T19:56:30 *** RubiconCross has joined #aichallenge 2010-12-04T19:57:37 *** janzert has quit IRC (Ping timeout: 264 seconds) 2010-12-04T19:58:28 *** RubiconCross has quit IRC (Client Quit) 2010-12-04T19:58:44 *** RubiconCross has joined #aichallenge 2010-12-04T19:59:21 *** yasith has joined #aichallenge 2010-12-04T19:59:54 *** Rubicon-|-Cross has quit IRC (Ping timeout: 260 seconds) 2010-12-04T20:05:34 *** amriedle has joined #aichallenge 2010-12-04T20:30:57 *** Migi32 has quit IRC (Quit: BOINC) 2010-12-04T20:39:45 *** bhasker has joined #aichallenge 2010-12-04T20:42:54 what do you think about the ants and spice idea when it comes to how the multiple processes can be implemented on the server 2010-12-04T20:50:49 *** antimatroid has joined #aichallenge 2010-12-04T20:52:25 *** antimatroid1 has quit IRC (Ping timeout: 255 seconds) 2010-12-04T20:52:59 *** Naktibalda has quit IRC (Remote host closed the connection) 2010-12-04T21:03:15 *** Appleman1234 has quit IRC (Ping timeout: 240 seconds) 2010-12-04T21:19:07 *** bhasker has quit IRC (Quit: bhasker) 2010-12-04T21:24:03 *** Appleman1234 has joined #aichallenge 2010-12-04T21:48:07 *** Appleman1234 has quit IRC (Ping timeout: 240 seconds) 2010-12-04T22:16:51 *** bhasker has joined #aichallenge 2010-12-04T22:16:56 evening 2010-12-04T22:19:09 *** Frontier has quit IRC (Ping timeout: 276 seconds) 2010-12-04T22:21:36 hmm nobody around on a saturday evening 2010-12-04T22:27:19 I'm here! although it's sunday afternoon for me 2010-12-04T22:34:43 *** Appleman1234 has joined #aichallenge 2010-12-04T22:38:56 yeah i'm about 2010-12-04T23:12:10 *** sigh has quit IRC (Remote host closed the connection) 2010-12-04T23:27:56 *** Appleman1234 has quit IRC (Remote host closed the connection)