2011-02-24T00:09:59 McLeopold: I'm in the process of updating the c++ starter bot for you 2011-02-24T00:10:29 should i give people a timer all set up so they can just call getTime() from state? 2011-02-24T00:13:46 up to you 2011-02-24T00:14:14 can i get an up to date example input link for a bot? 2011-02-24T00:14:24 and do you have a sample output one? just to make sure i get it right :P 2011-02-24T00:14:36 i am going to add a sample output bit to the spec later too 2011-02-24T00:14:42 uh, no updates right now 2011-02-24T00:15:01 updates? 2011-02-24T00:15:49 *** flag has quit IRC (Quit: Lost terminal) 2011-02-24T00:16:03 sample output updates, that is 2011-02-24T00:16:22 first one was meant to say input 2011-02-24T00:16:34 do you still have a link for that? 2011-02-24T00:16:45 tcp.zeroviz.us is still going 2011-02-24T00:54:58 *** dlila has quit IRC (Quit: Leaving) 2011-02-24T01:09:06 *** McLeopold has left #aichallenge 2011-02-24T01:21:26 *** Palmik has joined #aichallenge 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timeout: 250 seconds) 2011-02-24T04:39:25 *** Blkt has joined #aichallenge 2011-02-24T04:52:05 *** antimatroid1 has quit IRC (Read error: Connection reset by peer) 2011-02-24T05:02:28 *** Blkt has quit IRC (Ping timeout: 240 seconds) 2011-02-24T05:09:41 *** boegel has joined #aichallenge 2011-02-24T05:11:01 *** antimatroid has joined #aichallenge 2011-02-24T05:39:44 *** Blkt has joined #aichallenge 2011-02-24T05:40:38 good day everyone 2011-02-24T05:56:13 *** kaemo has joined #aichallenge 2011-02-24T05:58:23 *** chris___0076 has joined #aichallenge 2011-02-24T06:00:41 *** chris__0076 has quit IRC (Ping timeout: 240 seconds) 2011-02-24T06:00:51 *** sigh has joined #aichallenge 2011-02-24T06:31:32 *** kaemo has quit IRC (Quit: *puff*) 2011-02-24T06:33:49 *** Frontier has joined #aichallenge 2011-02-24T06:39:19 *** Prillicy has joined #aichallenge 2011-02-24T06:39:34 * Prillicy yawns and stretches 2011-02-24T07:12:37 *** closedbracket has joined #aichallenge 2011-02-24T07:21:57 *** 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There is also a simple display for player 2011-02-24T13:17:18 aichallenge: names, ants and scores now. - http://bit.ly/h19XGs 2011-02-24T13:20:08 *** smellyhippy has joined #aichallenge 2011-02-24T13:28:01 Frontier: I'd like to pass an optional color on the playerXname line. 2011-02-24T13:29:38 it would be a string with a valid css color 2011-02-24T13:29:46 so '#abc' 2011-02-24T13:31:50 :D thx, though i use r, g, b in an array internally 2011-02-24T13:33:11 *** Naktibalda has quit IRC (Quit: ChatZilla 0.9.86 [Firefox 3.6.8/20100722155716]) 2011-02-24T13:33:28 for the canvas, you can pass a string 2011-02-24T13:33:37 so you don't even need to translate it 2011-02-24T13:34:10 Unless you want to calculate effects 2011-02-24T13:35:26 *** p4p4p4 has joined #aichallenge 2011-02-24T13:35:58 *** amstan has quit IRC (Ping timeout: 246 seconds) 2011-02-24T13:39:09 *** amstan has joined #aichallenge 2011-02-24T13:39:09 *** ChanServ sets mode: +o amstan 2011-02-24T13:52:09 *** amstan has quit IRC (Remote host closed the connection) 2011-02-24T14:00:45 That's the point. I'm fading between colors (and later I'll hopefully come to the point where I implement the 2nd zoom level where I would colorize the ant sprite for each player). But I can just take your color code and expand it. I think a color code looks better in the replay file than 3 integers. 2011-02-24T14:03:07 *** p4p4p4 has quit IRC (Quit: ChatZilla 0.9.84 [SeaMonkey 2.0a3/20090223135443]) 2011-02-24T14:05:10 McLeopold: The code should accept any new parameters without throwing errors. If you have a new replay file you could also commit it to git as a sort of test data. We can delete that folder again when we are done. 2011-02-24T14:05:26 <- the replays folder 2011-02-24T14:21:00 Frontier: ok 2011-02-24T14:37:18 *** Apophis_ has quit IRC (Read error: Connection reset by peer) 2011-02-24T14:37:35 *** Accoun has quit IRC (Read error: Connection reset by peer) 2011-02-24T14:38:04 *** Accoun has joined #aichallenge 2011-02-24T14:38:06 *** Apophis_ has joined #aichallenge 2011-02-24T14:38:10 *** Accoun is now known as Accoun_ 2011-02-24T14:38:25 *** Accoun_ is now known as Accoun 2011-02-24T14:55:34 *** Zepp has quit IRC (Ping timeout: 240 seconds) 2011-02-24T14:56:36 *** Zepp has joined #aichallenge 2011-02-24T15:13:02 *** Accoun has quit IRC () 2011-02-24T15:27:47 *** flag has joined #aichallenge 2011-02-24T15:29:36 *** Palmik has quit IRC (Remote host closed the connection) 2011-02-24T15:29:46 *** Accoun has joined #aichallenge 2011-02-24T15:46:08 *** politik_ has quit IRC (Ping timeout: 272 seconds) 2011-02-24T15:46:32 *** politik has joined #aichallenge 2011-02-24T15:47:20 *** Zannick has quit IRC (Ping timeout: 240 seconds) 2011-02-24T15:47:55 *** sigh has joined #aichallenge 2011-02-24T15:48:40 *** delt0r__ has quit IRC (Ping timeout: 272 seconds) 2011-02-24T15:49:03 *** CIA-14 has quit IRC () 2011-02-24T15:49:18 *** delt0r__ has joined #aichallenge 2011-02-24T15:49:25 *** CIA-1 has joined #aichallenge 2011-02-24T15:50:07 *** Zannick has joined #aichallenge 2011-02-24T16:09:16 *** Naktibalda has joined #aichallenge 2011-02-24T16:11:47 *** sigh has quit IRC (Remote host closed the connection) 2011-02-24T16:25:24 *** Zannick has quit IRC (Remote host closed the connection) 2011-02-24T16:25:29 *** Zannick has joined #aichallenge 2011-02-24T16:44:49 *** Apophis_ has quit IRC (Read error: Connection reset by peer) 2011-02-24T16:46:23 *** Migi32 has joined #aichallenge 2011-02-24T17:05:08 *** delt0r has joined #aichallenge 2011-02-24T17:07:04 *** Apophis has joined #aichallenge 2011-02-24T17:07:11 *** boegel has joined #aichallenge 2011-02-24T17:16:35 *** Naktibalda has quit IRC (Quit: ChatZilla 0.9.86 [Firefox 3.6.13/20101206121716]) 2011-02-24T17:16:40 *** sigh has joined #aichallenge 2011-02-24T17:19:53 *** Mathnerd314 has joined #aichallenge 2011-02-24T17:44:02 *** boegel has quit IRC (Quit: *poof!*) 2011-02-24T17:45:09 *** Prillicy has quit IRC (Remote host closed the connection) 2011-02-24T18:11:14 *** amstan has joined #aichallenge 2011-02-24T18:11:14 *** ChanServ sets mode: +o amstan 2011-02-24T18:22:09 *** Mathnerd314 has quit IRC (Ping timeout: 264 seconds) 2011-02-24T18:23:14 *** flag has quit IRC (Read error: Connection reset by peer) 2011-02-24T18:26:52 *** flag has joined #aichallenge 2011-02-24T18:28:57 *** kaemo has quit IRC (Ping timeout: 240 seconds) 2011-02-24T18:29:29 *** Mathnerd314 has joined #aichallenge 2011-02-24T18:30:04 *** chris___0076 has joined #aichallenge 2011-02-24T18:32:58 *** chris__0076 has quit IRC (Ping timeout: 264 seconds) 2011-02-24T18:42:42 *** readncode has joined #aichallenge 2011-02-24T18:45:11 *** closedbracket has quit IRC (Ping timeout: 250 seconds) 2011-02-24T18:50:00 *** readncode has quit IRC (Ping timeout: 276 seconds) 2011-02-24T18:56:42 *** dlila has joined #aichallenge 2011-02-24T18:57:54 *** charles__ has joined #aichallenge 2011-02-24T19:01:31 *** janzert has joined #aichallenge 2011-02-24T19:18:10 *** JackyAlcine has quit IRC (Remote host closed the connection) 2011-02-24T19:20:07 *** JackyAlcine has joined #aichallenge 2011-02-24T19:30:24 *** amriedle has joined #aichallenge 2011-02-24T19:51:49 *** mceier has quit IRC (Quit: leaving) 2011-02-24T19:57:33 *** Migi32 has quit IRC (Remote host closed the connection) 2011-02-24T20:05:34 *** Mathnerd314 has quit IRC (Ping timeout: 246 seconds) 2011-02-24T20:11:26 *** dlila has quit IRC (Quit: Leaving) 2011-02-24T20:30:23 *** Mathnerd314 has joined #aichallenge 2011-02-24T20:33:04 blah, c++ annoys me yet again 2011-02-24T20:34:11 i can't define a non-template function inside .cc and have it catch before a template version of it, even if the template function is declared later in .h and i get a multiple definition error if i try to define the normal function inside .h :\ 2011-02-24T20:38:11 antimatroid1: it sounds like you are trying to do something very messy 2011-02-24T20:38:56 *** chris__0076 has joined #aichallenge 2011-02-24T20:40:04 sigh: i'm trying to play around with processes again 2011-02-24T20:40:05 so yeah :P 2011-02-24T20:40:19 antimatroid1: You already have 19 files, wtf are you DOING?! 2011-02-24T20:40:25 *** chris___0076 has quit IRC (Ping timeout: 240 seconds) 2011-02-24T20:40:25 play around with processes? 2011-02-24T20:40:25 i'm trying to make io nicer when actually using a process, so i can do process << whatever, prcoess >> whatever, etc. 2011-02-24T20:40:56 Frontier: that's for my "mega" starter package for myself, hang on 2011-02-24T20:43:21 I know what it is for, but it begins to sound more and more like esoteric programming ^^. It's always nice to try new ways of coding things. That's one of the reasons I wanted to try D I think. 2011-02-24T20:43:35 sigh: i want to make an "engine" for playing very general games to play around with on thesis work 2011-02-24T20:43:55 i see 2011-02-24T20:49:05 *** antimatroid has joined #aichallenge 2011-02-24T20:49:37 *** antimatroid1 has quit IRC (Ping timeout: 276 seconds) 2011-02-24T20:49:38 Frontier: http://i.imgur.com/yd15v.png those are the files i have, a lot of them are pretty blank though 2011-02-24T20:50:17 Code::Blocks :) 2011-02-24T20:50:24 <3 code::blocks 2011-02-24T20:50:31 so about D, is it easy to deal with processes? 2011-02-24T20:53:43 while my process files are messy in c++, I think i can pretty much get it to the point that it works a lot like a filestream 2011-02-24T20:54:17 contestbot: seen j3camero 2011-02-24T20:54:17 amstan: j3camero was last seen in #aichallenge 2 weeks, 0 days, 0 hours, 2 minutes, and 27 seconds ago: I am still stuck on getting the #$%^ user_sadbox to work in non-security mode so I can test the engine. I have to stop working for today. Grrrr. 2011-02-24T20:54:20 ... 2011-02-24T20:54:28 i am seriously dissapoint 2011-02-24T20:54:59 amstan: it's a little annoying, but he hasn't really been needed 2011-02-24T20:55:06 he will be soon though if you could prod him :P 2011-02-24T20:55:21 antimatroid: D goes from one experimental state into the next, I don't think there is even a 'common' cross-platform process class in the standard library. 2011-02-24T20:55:41 that doesn't really solve my problem then :P 2011-02-24T20:55:47 antimatroid: so like.. i can just imagine this.. he'll come and he'll have all these issues about things people have decided weeks ago 2011-02-24T20:56:24 i don't think any real decisions have been made, the battle option is still undecided along with any radiuses 2011-02-24T20:57:00 the rest has sort of been indisputable about what works best once we've worked the problems for a bit 2011-02-24T20:58:30 * antimatroid doesn't understand why programmers didn't decide to make common cross-platform process classes for languages, even if it does involve mehfort for different platforms 2011-02-24T20:58:47 Well we know his points of view for a lot of situations. That helps. But sometimes people - me included - get an idea and urgently need to convince everyone to follow it ;D 2011-02-24T20:58:51 antimatroid: so... what is needed from jeff? 2011-02-24T20:59:24 amstan: at some point we're going to need to pick a battle resolution and whatever radiuses (view, attack, birth) and he's going to need to be cool with what gets chosen 2011-02-24T20:59:40 nothing has been done yet about how we're going to rank bots either has it? 2011-02-24T20:59:48 oh my 2011-02-24T20:59:49 lol 2011-02-24T20:59:54 * amstan cries 2011-02-24T21:00:04 i know we need to use trueskill, but i don't think it's been played with, dmj111 ran some tests at some point 2011-02-24T21:00:26 contestbot: later tell dmj111 how's the trueskill research going? 2011-02-24T21:00:26 amstan: Job's done. 2011-02-24T21:00:42 Do you have nightmares of people showing up around you, all crying: "When is the next contest?" "Why does this take so long?" 2011-02-24T21:01:10 * Frontier has a vivid phantasie 2011-02-24T21:01:19 so the point is clear, jeff can't be here 24/7 2011-02-24T21:01:20 i can't wait for people to come in and point out how much we suck for making the game the way we did :P 2011-02-24T21:01:24 but it's his contest 2011-02-24T21:01:30 what i think we need is more delegation 2011-02-24T21:01:38 a long term plan from jeff 2011-02-24T21:01:51 and then we could all work without jeff, deciding small things 2011-02-24T21:01:59 so we're not constantly blocked by annoying things 2011-02-24T21:02:16 amstan: (assuming you're willing to go with battle option 1 :P/s) he really ought to let you make decisions as well, you're the obvious choice 2011-02-24T21:02:45 i don't feel qualified for making decisions for some of the things 2011-02-24T21:03:01 eg? 2011-02-24T21:03:03 Web site / engine / ranking are 3 groups that work more or less independently right now. the delegation is working 2011-02-24T21:03:16 and tbh i'm not that into research of the game, i would like to work on the backend.. if there's other ppl to work with 2011-02-24T21:03:34 fair enough, i'm all about the engine/game mechanics 2011-02-24T21:08:00 lol, stupid c++ 2011-02-24T21:08:10 toString("does this work") gives me "does" 2011-02-24T21:08:31 my life would be so much better if that would give me the whole string back 2011-02-24T21:09:21 antimatroid: why are you c++ing? 2011-02-24T21:09:45 amstan: it's pretty much all i know :P 2011-02-24T21:09:59 what are you making in c++ now? 2011-02-24T21:10:01 and i really love it most of the time, there's just certain instances where it doesn't do what i would like it to 2011-02-24T21:10:18 *** j3camero has joined #aichallenge 2011-02-24T21:10:20 a process object that works like a filestream 2011-02-24T21:10:22 Whatup! 2011-02-24T21:10:33 Zannick here? 2011-02-24T21:10:46 Zannick == Scott Hamilton right? 2011-02-24T21:10:48 contestbot: seen Zannick 2011-02-24T21:10:48 amstan: Zannick was last seen in #aichallenge 4 days, 22 hours, 35 minutes, and 48 seconds ago: for the record, i am completely uninvolved with this decision 2011-02-24T21:10:51 j3camero: yes 2011-02-24T21:10:51 so i can be like 2011-02-24T21:10:52 Prcoess p("bot.exe"); 2011-02-24T21:10:52 p << "stuff\n"; p >> message; etc. 2011-02-24T21:12:15 i'm contemplating doing my small thesis this year on "optimal way to play" for different general classes of games when your opponent isn't necessarily playing rationally, or at least playing different equilibrium refinements 2011-02-24T21:12:38 which would mean setting up an engine like the ai games for this, writing bots, playing around with maths and lots of fun :P 2011-02-24T21:14:23 j3camero: scott hamilton == mcleopold 2011-02-24T21:14:54 oh! darn, you're right 2011-02-24T21:15:01 McLeopold: ping 2011-02-24T21:15:10 Oh sorry haha. 2011-02-24T21:15:24 I keep losing track of my internal mapping between IRC nicks and IRL names. 2011-02-24T21:15:26 it's 6pm where he is 2011-02-24T21:15:35 i had to look it up, dw :P 2011-02-24T21:15:47 I have frontier and mcleopolds local times on my desktop :P 2011-02-24T21:16:29 antimatroid: oh man, you're hardcore then 2011-02-24T21:16:44 it's just been easier of late when trying to talk to them 2011-02-24T21:16:57 i know to give up if it's the middle of the night for example :P 2011-02-24T21:18:31 amstan: I have McLeopold's and antimatroid's times in my Gnome clock applet drop-down menu 2011-02-24T21:18:37 Frontier: cool 2011-02-24T21:18:59 Are you guys separated by roughly 8 hours or something? 2011-02-24T21:19:00 lol I am cool, and antimatroid is hardcore? ^^ 2011-02-24T21:19:09 *** Prillicy has joined #aichallenge 2011-02-24T21:19:12 Frontier: both of you 2011-02-24T21:19:16 frontier is 10 hours behind me, mcleopold 19 hours behind 2011-02-24T21:19:20 9-10 hours :/ 2011-02-24T21:19:25 amstan, neither of you 2011-02-24T21:19:33 Prillicy: aren't you the guy that gave me the antispam script? 2011-02-24T21:19:45 Prillicy: wait.. what? 2011-02-24T21:19:57 my weekends start on thursdays for at least the first half of this year :) 2011-02-24T21:19:57 yeah, it's got a bug that I fixed and I'm coming out with a new version, official for phpbb and all that 2011-02-24T21:20:23 Prillicy: you mean the bug that i get a ton of false positives? banning them without a trace? lol 2011-02-24T21:20:36 there is a trace 2011-02-24T21:20:46 and there shouldn't be false positives, rather false negatives 2011-02-24T21:20:50 the sad part is that there's still a ton of false negatives 2011-02-24T21:21:08 that's the bug 2011-02-24T21:21:10 fixing that 2011-02-24T21:21:15 er..fixed actually 2011-02-24T21:21:23 Prillicy: i had a user called "sweet", he got banned 2011-02-24T21:21:40 I can turn off username recognition if you want 2011-02-24T21:21:47 ip is mainly what you'll catch them on anyway 2011-02-24T21:22:04 still rather sketchy 2011-02-24T21:22:16 i'm not impressed, anyway.. not your fault 2011-02-24T21:22:22 ? 2011-02-24T21:22:29 first, the bug is my fault 2011-02-24T21:22:39 so if you want, I can give you the updated version 2011-02-24T21:22:39 no.. i meant the false positives 2011-02-24T21:22:51 second, we can limit it to ip only if you want 2011-02-24T21:23:37 in fact, it should be ip only...that's actually what the bug did 2011-02-24T21:23:45 if the ip didn't match, the xml was off and it missed the rest 2011-02-24T21:24:01 so your user "sweet" had a spammer IP and username? 2011-02-24T21:24:11 probably not.. 2011-02-24T21:24:16 he's a 15 year old 2011-02-24T21:24:24 sounds fairly likely 2011-02-24T21:24:27 only so many ips in the world 2011-02-24T21:24:38 and sweet is definitely going to match based on username 2011-02-24T21:24:41 that's the fallacy of banning dynamic ips 2011-02-24T21:24:51 you could do email only? 2011-02-24T21:25:02 it's not like emails are hard to get these days 2011-02-24T21:25:12 thus the reason I do a 3-way check 2011-02-24T21:25:16 ip, username, and email 2011-02-24T21:25:19 if any match, ban 2011-02-24T21:25:28 yes, but then username matches 2011-02-24T21:25:47 I'd prefer the extra bans, and then manually add legit users rather than manually removing illegit ones 2011-02-24T21:25:51 all it takes for some malicious guy to add amstan to that list.. and puf.. i get banned from a lot of phpbb forums 2011-02-24T21:26:03 on registration yes 2011-02-24T21:27:06 but you can ask to be removed from stopforumspam themselves 2011-02-24T21:27:31 ok.. i still have to think about it 2011-02-24T21:27:34 not that I can do much for you if you don't like any of the 3 options 2011-02-24T21:27:49 yeah, i know, it's pretty much a no win situation 2011-02-24T21:27:56 yeah, just trying to help 2011-02-24T21:28:03 I know it was so bad you had to stop registration 2011-02-24T21:28:03 np, i appreciate that 2011-02-24T21:28:09 i'm just depressed at this 2011-02-24T21:28:11 i see the confusion over my name has been resolved 2011-02-24T21:28:16 if you come up with a better idea, let me know 2011-02-24T21:28:25 Zannick: you are benjamin! right 2011-02-24T21:28:34 who? 2011-02-24T21:28:34 Prillicy: we could get more mods 2011-02-24T21:28:51 yes, free labor solves everything 2011-02-24T21:31:21 i also wish I could do expressions with templates, like 2011-02-24T21:31:21 if(T != string) 2011-02-24T21:31:59 ok.. so we need a way to do some kind of decentralized leadership 2011-02-24T21:32:33 We need communism 2011-02-24T21:32:53 Frontier: we already have that.. it's called open source 2011-02-24T21:33:03 Frontier: and communism is not really leaderless 2011-02-24T21:33:18 You said decentralized, not leaderless 2011-02-24T21:34:02 ok, fine, nvm 2011-02-24T21:34:09 but you'll have to explain it then 2011-02-24T21:34:41 What's the status on the contest (what still needs to be done, etc.)? 2011-02-24T21:34:55 Yeah, so you think we could assign people to sub-projects and name a leader that will check back with you and jeff? 2011-02-24T21:35:08 flag: compiling your requested info 2011-02-24T21:35:54 * Frontier cannot explain communism. He doesn't know much about it. Ask Accoun :-) 2011-02-24T21:36:10 Frontier: i think he's too young for that 2011-02-24T21:36:20 flag: finish engine, pick battle option, pick view/attack/birth radiuses, set up tcp, work out how to rank people, set up website etc. 2011-02-24T21:37:10 flag: pretty much that ^, but that's only for epsilon 2011-02-24T21:37:13 I wouldn't claim to know much, but my knowledge of communism is it's about equally distributing total output amoungst the people yeah? 2011-02-24T21:37:46 Frontier: i need proposal in organizing such a structure 2011-02-24T21:38:26 *** pyro- has joined #aichallenge 2011-02-24T21:40:24 Well not from me, it is 3:24 am 2011-02-24T21:41:34 antimatroid: I thought more about Lenin's idea of sowiets as the main organization units. 2011-02-24T21:42:14 (well maybe not his idea, but the implementation) 2011-02-24T21:56:04 Frontier: say what? 2011-02-24T22:00:09 how did we come to politics again? well you could make a lost of poeple currently working on the contest and of volunteers. 2011-02-24T22:00:24 *** chris___0076 has joined #aichallenge 2011-02-24T22:00:25 Email, ICQ etc would also be useful. 2011-02-24T22:01:04 Then you divide the project into units that can work mostly independent and name a leader for each unit. 2011-02-24T22:01:28 The should be online often and give you feedback on the progress 2011-02-24T22:02:16 You delegate the jobs to the leaders of each unit and they split up the work among the others in the group 2011-02-24T22:02:49 *** chris__0076 has quit IRC (Ping timeout: 240 seconds) 2011-02-24T22:03:53 The leader of the engine team would probably tell you that they have a solid base now, but need feedback from jeff :) 2011-02-24T22:04:00 so, I'm here 2011-02-24T22:04:08 Anything important happening? 2011-02-24T22:04:26 Frontier: define engine 2011-02-24T22:04:36 McLeopold: jeff was here for a second 2011-02-24T22:04:43 Still here. 2011-02-24T22:05:04 Was just admiring the recent takedown of the Westboro Bastist Church website by wankers from 4chan. 2011-02-24T22:06:11 #define engine "Starter bots, the game engine and the visualizer which work with common interfaces." 2011-02-24T22:06:13 Hilarious. This guy says he has committed OVER 9000 sins in his lifetime. 2011-02-24T22:06:18 "protests spread to north korea" 2011-02-24T22:06:27 j3camero: so, can we get some official delegation of tasks? with powers to make "official" desisions? 2011-02-24T22:06:28 damn, so many countries are revolting 2011-02-24T22:06:39 j3camero: at least it's not another DDOS 2011-02-24T22:06:47 McLeopold: yeah sounds like a good idea. 2011-02-24T22:06:52 flag: yeah, those are getting pretty pathetic :P 2011-02-24T22:06:56 McLeopold: which part do you want? 2011-02-24T22:07:07 j3camero: which parts are there? 2011-02-24T22:07:11 game mechanics -> mcleopold 2011-02-24T22:07:30 Game, ranking, visualizer, backend(running submissions) 2011-02-24T22:07:48 web site design 2011-02-24T22:07:50 tcp as well 2011-02-24T22:07:59 zeta stuff 2011-02-24T22:08:00 let's not include that 2011-02-24T22:08:04 nor zeta 2011-02-24T22:08:09 I'm thinking of getting ants going. 2011-02-24T22:08:14 we don't need tcp for that 2011-02-24T22:08:17 McLeopold: zeta might be still relevant 2011-02-24T22:08:18 McLeopold: which parts interest you most, that you believe you will have the hours and energy to keep up with being the "czar" for? 2011-02-24T22:08:23 amstan: i think we should focus on zeta once epsilon is live 2011-02-24T22:08:33 j3camero: Game mechanics. 2011-02-24T22:08:42 Including analyzing fairness of maps. 2011-02-24T22:08:53 i'm happy to just be a mcleopold group member 2011-02-24T22:09:12 McLeopold: you mean setting the battle resolution policy, or actually being responsible for producing a working engine? 2011-02-24T22:09:18 both 2011-02-24T22:09:29 there are also the view/attack/birth radiuses etc. 2011-02-24T22:09:34 that too 2011-02-24T22:09:41 that's all game mechanics to me 2011-02-24T22:10:12 *** delt0r_ has joined #aichallenge 2011-02-24T22:10:14 j3camero: that isn't to say give him that just so we can get battle option 1, i don't think anyone wants to do that without convincing people of it 2011-02-24T22:10:17 I'm mostly worried about the backend and website design. 2011-02-24T22:10:35 I really don't want to touch that stuff. 2011-02-24T22:10:38 McLeopold: okay that sounds good to me. I will promise to keep in close touch with you in order to provide direction when you need it, and to keep things coordinated between the various branches of effort. 2011-02-24T22:10:41 Including the sadbox 2011-02-24T22:10:59 McLeopold: the thing about backend we already have it done 2011-02-24T22:11:05 j3camero: so, we've got the bot input/output and replay files nailed down. 2011-02-24T22:11:11 currently there's nobody interested in maintaining the epsilon code 2011-02-24T22:11:28 there's janzert, but he doesn't want to continue coding 2011-02-24T22:11:33 amstan: Well, I think the point is to only maintain it to the point necessary to operate the next contest. 2011-02-24T22:11:37 McLeopold: if you're taking responsibility for producing a working engine, sadbox is going to be your problem, since you're the only one who depends on it. You'll have to be an executive and find a deputy to work on sadbox if you don't want to do it yourself. 2011-02-24T22:11:52 Okay. 2011-02-24T22:11:54 jbroman: from what i undersatnd there's a few things that still need to be done 2011-02-24T22:12:11 *** delt0r has quit IRC (Ping timeout: 276 seconds) 2011-02-24T22:12:11 should we do a responsibility etherpad? 2011-02-24T22:12:22 antimatroid: what about the wiki? 2011-02-24T22:12:28 yes, wiki 2011-02-24T22:12:33 I would prefer a solid wiki page 2011-02-24T22:12:55 okay, i'll do that now 2011-02-24T22:13:25 j3camero: https://github.com/aichallenge/aichallenge/wiki/Ants-Game-Specification 2011-02-24T22:13:29 have you seen that yet? 2011-02-24T22:13:48 antimatroid: slow down, let's not get bogged down in details yet 2011-02-24T22:14:23 McLeopold: i'm just making the page, it's easy to change who has what 2011-02-24T22:14:28 McLeopold: I would suggest parameterizing things in the engine logic as much as you can. I suggest having the engine read parameters out of a config file as it starts. Pick the top three or four battle resolution schemes and implement all of them, with a config parameter for choosing between them. Other parameters are the attack radius, vision radius, and so on. 2011-02-24T22:14:45 done 2011-02-24T22:14:57 That way we can change things in prod pretty easily. 2011-02-24T22:14:57 haha :) 2011-02-24T22:15:27 j3camero: everything can be "altered" at present 2011-02-24T22:15:35 Excellent. 2011-02-24T22:15:46 hence why i said to amstan before nothing has really been "decided" that wasn't obviously the right thing to do 2011-02-24T22:16:17 antimatroid can be the map gen guy 2011-02-24T22:16:37 antimatroid: are you interested in doing the map gen stuff? 2011-02-24T22:16:42 antimatroid: I know you are, haha. 2011-02-24T22:16:43 *** closedbracket has joined #aichallenge 2011-02-24T22:16:51 yeah, sure 2011-02-24T22:17:05 i'm pretty sure many people will play around with generating maps this time 2011-02-24T22:17:26 yes, but I think we should gen about 100 for the starter packs 2011-02-24T22:17:28 antimatroid: if you are the map czar, it will be your job to invite those people to contribute. 2011-02-24T22:17:28 We have quickly thought about a symmetric map drawing tool 2011-02-24T22:18:00 yep easy 2011-02-24T22:18:56 people have pretty much already called dibs on languages to write starter packages for i think 2011-02-24T22:19:01 j3camero: is there a way for me to get vitual disk of what was running on the EC2's? 2011-02-24T22:19:12 Okay, who wants ranking? I thought somebody did soem work on this, and made their own trueskill implementation. 2011-02-24T22:19:14 *virtual* 2011-02-24T22:19:24 dmj111 if he'll take it should get ranking i think 2011-02-24T22:19:29 dmj111 has played around, and given me some functions to take 2011-02-24T22:19:32 play with 2011-02-24T22:19:34 McLeopold: get in touch with janzert, he will hook you up with the image that he was using for the EC2 instances. 2011-02-24T22:19:44 I'm not sure if he is interested in doing official work though. 2011-02-24T22:19:51 k 2011-02-24T22:20:04 antimatroid: how's the wiki page? 2011-02-24T22:20:18 responsibility? hang on :P 2011-02-24T22:20:28 it may not actually present itself for a while 2011-02-24T22:20:39 antimatroid: i could do it then 2011-02-24T22:20:52 McLeopold: would you ask dmj if he is interested in taking responsibility for producing a working ranking system and plugging it into the systems it has to deal with? If he's just writing and contributing code he can still compete. Just as long as he does not have any special access to the prod servers. 2011-02-24T22:21:10 yeah, I'll ask 2011-02-24T22:21:22 Cool. 2011-02-24T22:21:26 We need a database guy 2011-02-24T22:21:43 Draft janzert or danielvf for the database, haha. 2011-02-24T22:21:57 Ususally whoever is doing the website by proxy takes the DB. 2011-02-24T22:22:06 danielvf is out i think 2011-02-24T22:22:09 Nullkuhl? 2011-02-24T22:22:22 McLeopold: i don't have much from him yet 2011-02-24T22:22:27 hmm 2011-02-24T22:22:33 amstan what about you? Want to be responsible for the website and DB? 2011-02-24T22:22:42 could be me, but i'm not looking forward for maintaining the old one 2011-02-24T22:22:55 but yeah, sure 2011-02-24T22:22:58 i think the old website design would be fine again 2011-02-24T22:23:07 ok, that's fine 2011-02-24T22:23:09 We don't have to decide that now. 2011-02-24T22:23:33 If amstan wants to spend the time making something new off of Django, that's fine as long as he can deliver. 2011-02-24T22:23:41 brb 2011-02-24T22:24:01 And as long as whatever he's deciding with the DB works for everyone else. The DB is crazy because everybody else interacts with it. 2011-02-24T22:24:32 Starter packages have never been a big problem in the past, somebody just writes them all one day. 2011-02-24T22:24:48 j3camero: yeah, i'll let people keep their dibs call on that 2011-02-24T22:25:00 but any spaces will easily be filled 2011-02-24T22:25:22 Don't worry about people's dibs. If someone is slacking and you feel like working on their thing, run them over :-D 2011-02-24T22:26:00 i'll take czar of starter packs too then if you want 2011-02-24T22:26:15 I'm saying they generally don't need a czar. 2011-02-24T22:26:27 k, anyone: https://github.com/aichallenge/aichallenge/wiki/Teams 2011-02-24T22:26:33 But if you feel like stepping up as a leader there, go right ahead. 2011-02-24T22:26:34 doesn't mean it can't benefit from a more direct organizer 2011-02-24T22:26:57 jmcarthur: true. 2011-02-24T22:26:57 yeah, it really shouldn't involve much but someone should make sure everything gets done there 2011-02-24T22:27:08 Is there also someone responsible for the software on the server? Like Ubuntu upgrades, Mono updates, new languages etc? 2011-02-24T22:27:29 antimatroid: can you make sure we get starter packages for at least C++, C#, Java, and Python? Those four are the must-haves. 2011-02-24T22:28:03 antimatroid: if that means finding a volunteer, cool. If not, gotta crank em out. 2011-02-24T22:28:07 yeah, you will have more than that dw 2011-02-24T22:28:33 antimatroid: for sure. More is better. Those four are like 85% of the demand or something. 2011-02-24T22:28:36 I forget. 2011-02-24T22:28:51 Who is on the visualizer? 2011-02-24T22:28:55 Or rather, who is interested? 2011-02-24T22:28:58 it's me 2011-02-24T22:29:00 Frontier (and mcleopold) 2011-02-24T22:29:03 Nice. 2011-02-24T22:29:19 do you need a java applet too ? 2011-02-24T22:29:29 j3camero: http://marco-leise.homedns.org/antgui/v4/ 2011-02-24T22:29:41 Frontier, do you think you'll have the hours and energy to crank out the visualizer and (critical) do the work to make sure it works with the website all nice? 2011-02-24T22:30:00 I think so, wait a moment 2011-02-24T22:30:24 this looks a bit better already: http://marco-leise.homedns.org/antgui/work/visualizer.html?game_id=0#visualizer 2011-02-24T22:31:12 (the replay is not up to the latest specs, so don't wonder about the error) 2011-02-24T22:31:15 um... it looks pretty awful in my browser? :P 2011-02-24T22:31:20 haha yeah me too. 2011-02-24T22:31:35 lol, i'm still playing with the layout 2011-02-24T22:32:29 http://i.imgur.com/G1F1n.png 2011-02-24T22:32:32 i'm getting that :P 2011-02-24T22:32:36 Frontier: there's a lot of work to get it to actually work on all the browsers and play nice with all the contest systems. Lots of this work is not nearly as much fun as writing the original visualizer. 2011-02-24T22:33:07 For Galcon, ppaskaris spent like a day writing a visualizer, but it took me two or three to get it somewhat working once we threw the real world at it. 2011-02-24T22:33:08 Your monitors are too big -.- 2011-02-24T22:33:21 In any case, I am sure you'll do fine. 2011-02-24T22:33:32 i have a 24" widescreen :P 2011-02-24T22:33:38 my friend has 4, that's worse 2011-02-24T22:33:59 I still have to limit the width and height for the fixed size web site layout 2011-02-24T22:34:12 Frontier: you'll be working a lot with amstan to get that viz up and running. You guys should do some planning today or tomorrow to try to crank the viz out so that the people working on the game-playing system have an incentive to get their part up and running. 2011-02-24T22:34:58 it only really needs a runnable local version for people to have an incentive 2011-02-24T22:35:05 which is not far off yeah? 2011-02-24T22:35:46 local version? hmm. I had one - the one where you can paste your own replay text. 2011-02-24T22:35:56 yeah 2011-02-24T22:35:59 that'd do 2011-02-24T22:36:24 delt0r_: you still really busy? 2011-02-24T22:36:34 it would be awesome to release something like jbotmanager with the starterpacks 2011-02-24T22:37:00 need more ppl signing their names: https://github.com/aichallenge/aichallenge/wiki/Teams 2011-02-24T22:38:03 Frontier: what I meant by incentive was this. If the viz is integrated with the website and DB and plays the sample games that you manually put into the DB. Then the moment the game-playing loop gets closed, the gameplay people will instantly see their games showing up on the website, rather than just as lines in the DB. It will be really cool for them. 2011-02-24T22:39:06 It's that magic moment when the whole submission-compile-play-visualize loop gets all the links closed, when the whole system works end to end. That's what always kept me going. 2011-02-24T22:39:42 Then you light up a test website, submit a starter package, and within seconds a line shows up one the website. It's magic. 2011-02-24T22:40:04 j3camero: I talked with janzert and he imagined the visualizer and /files/ (not db entries) could be served from some amazon service 2011-02-24T22:40:29 Frontier: we should put that off for now, i think 2011-02-24T22:41:18 So I would use php again and write the replay into the html? 2011-02-24T22:42:17 Frontier: ideally the same way it worked in pw 2011-02-24T22:42:29 Frontier: yes whichever way you want to interact with the parts that are upstream from the viz in the data flow (the game player) 2011-02-24T22:43:47 Frontier: I suggest doing things the simplest way at first, just to get it up and running. That unblocks other parts of the project fast. Once that's done, you can do a second pass and change the way it works under the hood to improve performance and scalability. 2011-02-24T22:43:58 Ok, I don't need to dump the code that loads replay files separatly, just in case. For local use that is still useful 2011-02-24T22:44:18 everyone please fill this out: https://github.com/aichallenge/aichallenge/wiki/Epsilon-Launch-Checklist 2011-02-24T22:45:37 *** Prillicy_ has joined #aichallenge 2011-02-24T22:45:37 amstan: I will be by on Saturday to help make sure that we have someone on every aspect of the checklist, and to help them get connected with the people who are upstream and downstream from them in the dataflow. 2011-02-24T22:45:52 *** Prillicy has quit IRC (Ping timeout: 240 seconds) 2011-02-24T22:45:56 j3camero: saturday when? 2011-02-24T22:46:02 *** Prillicy_ is now known as Prillicy 2011-02-24T22:46:28 If we want to have a team huddle on Saturday where all the regulars join IRC for one overlapping hour, which hour would work best? We have people in many time zones. 2011-02-24T22:47:12 amstan, j3camero: what are your current locations (state is close enough) 2011-02-24T22:47:22 or whatever you call them in canada 2011-02-24T22:47:25 antimatroid: ontario 2011-02-24T22:47:31 antimatroid: near toronto 2011-02-24T22:47:36 toronto 2011-02-24T22:47:39 provinces 2011-02-24T22:47:54 I think most people are in EST. 2011-02-24T22:48:02 PST here 2011-02-24T22:48:13 I am mostly wanting to hear from Australia people when they think works for them as well as EST people. 2011-02-24T22:48:29 And PST yeah. 2011-02-24T22:48:31 antimatroid never sleeps 2011-02-24T22:48:35 amstan: whats your current time? 2011-02-24T22:48:40 10pm 2011-02-24T22:48:45 McLeopold: I sleep, just with no consistency as to when 2011-02-24T22:48:56 k.. how about 9pm.. as in.. current time - 1 hour 2011-02-24T22:48:59 antimatroid does not sleep. He only waits. 2011-02-24T22:48:59 weak antimatroid 2011-02-24T22:49:06 more coffee 2011-02-24T22:49:07 3:33am GMT 2011-02-24T22:49:15 darn 2011-02-24T22:49:22 2:00 am gmt 2011-02-24T22:49:29 * pgpaskar_ explodes 2011-02-24T22:49:35 Okay amstan can you spread the word as much as possible about a team huddle some time around 9 PM ish Saturday EST? 2011-02-24T22:50:09 contestbot: topic add Team meeting, 2:00 am GMT on Sat 26th Feb, in here 2011-02-24T22:50:09 *** contestbot changes topic to "Official Google AI Challenge: http://ai-contest.com/ || Channel Logs: http://contestbot.hypertriangle.com/ || Code Repo: http://github.com/aichallenge/aichallenge || Roadmap: http://goo.gl/qUcRN || Team meeting, 2:00 am GMT on Sat 26th Feb, in here" 2011-02-24T22:50:14 I'm gone all weekend 2011-02-24T22:50:14 3:00 am ? ok 2011-02-24T22:50:27 but, the engine is the most mature part at this point 2011-02-24T22:50:57 McLeopold: my guess is that the biggest part of the engine is the sadbox and sadbox integration. :-) 2011-02-24T22:51:22 yes 2011-02-24T22:51:37 jbroman: are you interested in maintaining any of the backend code for epsilon launch? 2011-02-24T22:51:39 I've got a sandbox running, just not with the website 2011-02-24T22:52:05 (and no jail) 2011-02-24T22:52:55 McLeopold: I highly suggest using the sadbox from Galcon. It contains fixes for many random issues that we didn't anticipate at first. Like mono (C#) not releasing its locks and such. 2011-02-24T22:53:18 okay, I'll get the engine working with it. Multi-play will cause some changes 2011-02-24T22:55:02 McLeopold: the other thing your engine will have to do is contact the main server to ask for matchups. You'll have to get someone to write a PHP page for the website that hands out matchings, or write one yourself. 2011-02-24T22:55:24 Oh and also report the results of games, including anomalous results, back to the website. 2011-02-24T22:56:09 php for matchmaking? 2011-02-24T22:56:23 screw that 2011-02-24T22:56:29 I'll go to the database 2011-02-24T22:56:29 I predict that the engine itself won't be the majority of the work. The majority of the work will be duct-taping it to all the other contest systems it has to communicate with (sadbox, website). 2011-02-24T22:57:06 So, it really should just be connected to the database and submission files. 2011-02-24T22:57:18 It should produce database data, and replay files. 2011-02-24T22:57:40 web site would be going to the database, so no duct taping there 2011-02-24T22:57:50 McLeopold: how will that work? The engine is running on a different server than the main DB. It's possible we *could* let the game servers connect directly to the database, but I don't like the idea of letting the engine stick its fingers directly into the database with nothing in between. 2011-02-24T22:58:20 TIL some people think everything has already been determined before it has happened 2011-02-24T22:58:26 McLeopold, can you quickly add a todo to the engine? It would be nice to be able to display the turn at which a bot quit running. 2011-02-24T22:59:14 player1crashTurn or something ;) 2011-02-24T23:00:02 Frontier: I've got something like that. I'll write it down just in case. 2011-02-24T23:00:14 j3camero: how did it work in galcon? 2011-02-24T23:00:34 McLeopold: there was an HTTP API that the game servers were talking to. 2011-02-24T23:01:30 McLeopold: so the game servers would hit ai-contest.com/givemeagame.php or whatever to get a matching. They would hit ai-contest.com/game_result.php to send a game result back, etc. 2011-02-24T23:02:35 A game result is a complex beast in ants though. You have a score for each player (but sometimes not). You have whether each player crashed, whether each player timed out, and more. 2011-02-24T23:03:14 okay, that makes sense. 2011-02-24T23:04:29 I would recommend doing things this way. 2011-02-24T23:04:37 Makes it much more modular. 2011-02-24T23:04:46 And whatever, it's not a lot of PHP. 2011-02-24T23:06:49 amstan: I think we need to start using our mailing list again. With the forums it's too hard to "push" information out such that it actually gets read. 2011-02-24T23:08:21 j3camero: People should have subscribed to the Behind the Scenes forum 2011-02-24T23:08:30 and there's no nonsense in there 2011-02-24T23:08:37 i would recomend using it: http://ai-contest.com/forum/viewforum.php?f=20 2011-02-24T23:10:56 anyone know who phillc is? 2011-02-24T23:11:23 I dunno. Technically everybody could sign up for email notifications on the forum, but that's not going to happen in practice. Let's just make the mailing list publicly readable and use that. 2011-02-24T23:12:14 how do we do that? what will we use to manage the mailing list? 2011-02-24T23:12:41 janzert: you around? 2011-02-24T23:13:45 We can manage the mailing list membership in Google Groups. By default, people have to be approved by me to be able to post. But we could make it so anyone could read. 2011-02-24T23:14:08 ok, sure 2011-02-24T23:14:20 can i get added to the admin list on there? in case you're not available to add more people? 2011-02-24T23:14:25 does github not have mailing lists 2011-02-24T23:14:30 pgpaskar_: it doesn't 2011-02-24T23:14:31 It's just that the mailing list is really good for managing a project where different people are working on different parts. I'm looking for a way to push regular updates on what's happening to all the contributors so people know where we are at. 2011-02-24T23:14:41 contestbot later tell janzert: I'm looking for a virtual disk of the EC2 instances. email my nick at gmail. 2011-02-24T23:14:41 McLeopold: Aye, aye, sir 2011-02-24T23:14:57 j3camero: if github's got something, that would be nicer 2011-02-24T23:14:59 I love contestbot. 2011-02-24T23:15:30 McLeopold: fair enough. For now, there is a fair existing membership on the existing mailing list. So that's a good place to start for now. 2011-02-24T23:15:35 hmm no it doesnt 2011-02-24T23:15:41 i thought it did maybe i was thinking of soruceforge 2011-02-24T23:15:46 McLeopold: but yeah we could just move to whatever github has and add all the emails. 2011-02-24T23:16:11 Okay, I'm out for the evening. I've got my todo list. 2011-02-24T23:16:36 And I'm going to miss the Saturday powwow. 2011-02-24T23:16:49 just check github for my updates 2011-02-24T23:16:51 *** McLeopold has left #aichallenge 2011-02-24T23:16:56 darn 2011-02-24T23:17:02 i was writing stuff.. 2011-02-24T23:17:52 *** chris___0076 has quit IRC (Ping timeout: 240 seconds) 2011-02-24T23:19:20 *** JackyAlcine has quit IRC (Read error: Connection reset by peer) 2011-02-24T23:19:51 amstan: you are a mailing list admin. 2011-02-24T23:20:00 Though I usually instantly approve new joiners. 2011-02-24T23:20:23 It's so easy, you just click a button and then everybody gets to go into the pool! 2011-02-24T23:20:58 By the way, people should join the mailing list: http://groups.google.com/group/ai-contest-discuss 2011-02-24T23:24:58 antimatroid: you in there? 2011-02-24T23:30:14 amstan: i'm there (nick ham) 2011-02-24T23:30:16 *** Prillicy has quit IRC (Quit: I be bangin') 2011-02-24T23:30:22 ok 2011-02-24T23:30:24 *** Mathnerd314 has quit IRC (Disconnected by services) 2011-02-24T23:31:15 *** Mathnerd314_ has joined #aichallenge 2011-02-24T23:31:49 *** Mathnerd314_ is now known as Mathnerd314 2011-02-24T23:31:56 *** chris___0076 has joined #aichallenge 2011-02-24T23:33:22 *** Mathnerd314 has quit IRC (Read error: Connection reset by peer) 2011-02-24T23:35:25 *** Mathnerd314 has joined #aichallenge 2011-02-24T23:38:15 *** flag has quit IRC (Quit: Lost terminal) 2011-02-24T23:43:10 *** chris__0076 has joined #aichallenge 2011-02-24T23:45:48 *** chris___0076 has quit IRC (Ping timeout: 240 seconds) 2011-02-24T23:56:34 *** closedbracket has quit IRC (Remote host closed the connection) 2011-02-24T23:57:50 *** chris___0076 has joined #aichallenge