2011-04-11T00:08:47 *** antimatroid has joined #aichallenge 2011-04-11T00:21:23 *** amstan_ is now known as amstan 2011-04-11T00:31:40 Frontier: I have a replay file for you :) 2011-04-11T00:32:17 http://pastebin.com/7dQkKKqn 2011-04-11T00:32:28 Frontier: my current bot is player 1, the other 3 are hunter bot 2011-04-11T00:34:01 might be time to see how stocha's bot does against it 2011-04-11T00:39:00 has anyone here run Stocha's bot? 2011-04-11T00:39:08 i can't get it to use the .jar file 2011-04-11T00:44:59 *** Stocha has joined #aichallenge 2011-04-11T00:46:12 Stocha: your bot times out 2011-04-11T00:47:35 does it ? 2011-04-11T00:47:40 what kind of setting do you use ? 2011-04-11T00:47:52 http://pastebin.com/d0TNV9FN 2011-04-11T00:47:55 you are yellow 2011-04-11T00:48:15 i am red, the other two are hunter bot 2011-04-11T00:48:28 *** _flag <_flag!~flag@69-165-173-172.dsl.teksavvy.com> has quit IRC (Read error: Connection reset by peer) 2011-04-11T00:48:30 my bot take like 100 ms in all test i made 2011-04-11T00:48:46 i have a faster simpler version now anyway 2011-04-11T00:49:09 that can work with 10000 ants on a 1024x1024 map most probably 2011-04-11T00:49:29 my viewer and my patient can't follow anyway 2011-04-11T00:50:12 yeah okay 2011-04-11T00:50:16 not sure why it's timing out then 2011-04-11T00:50:22 what size maps are you testing on? 2011-04-11T00:51:33 this is 108 by 84 2011-04-11T00:51:47 i have seen people using it on big maps 2011-04-11T00:51:57 like 170x170 shoudn't be a problem 2011-04-11T00:52:08 i have no idea how you can make time out 2011-04-11T00:52:17 maybe there is a bug that i don't know off. 2011-04-11T00:52:22 or maybe it had no cpu ? 2011-04-11T00:52:40 but no one reported me any time out problem so far. 2011-04-11T00:52:55 try to play it against hunters bot with same setting 2011-04-11T00:53:03 it should go like instantaneously 2011-04-11T00:53:39 same problem, weird 2011-04-11T00:53:52 the bot is part of an old framework, let me look at a 256x256 game 2011-04-11T00:56:32 i really have no clue of what's going on :p 2011-04-11T00:56:38 how can i reproduce your test ? 2011-04-11T00:56:41 with hunter bots ? 2011-04-11T00:58:53 i just tryed 256x256 with my framework, shouldn't be a problem really 2011-04-11T00:59:08 http://pastebin.com/nTBiaCBw 2011-04-11T00:59:12 that's my shell script 2011-04-11T00:59:56 what sort of jvm do you use ? 2011-04-11T01:00:05 no idea 2011-04-11T01:00:06 try to put it in first position maybe 2011-04-11T01:00:11 i just installed what the command line told me to 2011-04-11T01:00:17 because most people would have tryed first an second position 2011-04-11T01:00:26 you have debian ? 2011-04-11T01:00:48 same problem 2011-04-11T01:00:49 ubuntu 2011-04-11T01:00:56 what processor ? 2011-04-11T01:01:05 not really sure, it's not terrible 2011-04-11T01:01:23 maybe it is 10 times slower, and your jvm is really slow :p 2011-04-11T01:01:28 then you can have that timeout. 2011-04-11T01:01:38 although it seems weird still 2011-04-11T01:01:51 can u view my applets ? 2011-04-11T01:01:57 the old ones 2011-04-11T01:02:00 let me find a link 2011-04-11T01:02:25 also note that 64bit jvm is slower than 32bit 2011-04-11T01:02:34 (but not 10x slower) 2011-04-11T01:02:37 i'm on 32bit 2011-04-11T01:02:45 ah 2011-04-11T01:02:49 then maybe that's the problem 2011-04-11T01:02:56 i think most people used 64 bits version 2011-04-11T01:03:08 i use long shift heavilly 2011-04-11T01:03:17 maybe it's just really slow on your 32 bits machine. 2011-04-11T01:03:26 i can't test that. 2011-04-11T01:03:36 interesting 2011-04-11T01:04:05 have you tryed the three applet i gave yesterday in here ? 2011-04-11T01:04:30 no 2011-04-11T01:05:42 trye the 80x80 and open a console 2011-04-11T01:05:45 and tell me the timings 2011-04-11T01:05:58 http://ns368394.ovh.net/stocha/Unreason_80x80_AntDieOnSameSquare/ 2011-04-11T01:06:27 i have got 10ms / turn on my machine 2011-04-11T01:06:41 then you can try the bigger one and see how it goes 2011-04-11T01:07:02 if 32 bits can't run my code that's good to know 2011-04-11T01:07:37 i'll put a warning on the forum or something 2011-04-11T01:08:50 http://ns368394.ovh.net/stocha/Unreason_256x256_AntDieOnSameSquare/ 2011-04-11T01:09:28 this 256x256 version goes about 70 ms a turn 2011-04-11T01:10:24 hello ? 2011-04-11T01:11:18 i don't have the plugin 2011-04-11T01:11:30 sigh: have you watched a game of my bot collecting food yet? 2011-04-11T01:11:33 i can send you an executable 2011-04-11T01:11:34 it's cool to watch 2011-04-11T01:11:39 i you give my your email 2011-04-11T01:11:45 nick.hammm@gmail.com 2011-04-11T01:11:45 antimatroid: I have not 2011-04-11T01:11:51 then you can give me the timings 2011-04-11T01:11:52 hammm 2011-04-11T01:11:59 ham was taken 2011-04-11T01:12:04 haha 2011-04-11T01:12:07 it's really important that i now if 32 bits can't run 2011-04-11T01:12:29 i'll have to be sure the server version is 64 bits also 2011-04-11T01:12:37 official jvm 2011-04-11T01:12:47 sigh: http://pastebin.com/7dQkKKqn watch that later 2011-04-11T01:13:10 it can take out 3 hunter bots in 100-150 turns 2011-04-11T01:13:17 and it's not doing anything strategic for battles 2011-04-11T01:13:30 cool 2011-04-11T01:13:50 can you run the command java -version antimatroid ? 2011-04-11T01:14:01 and tell me the output 2011-04-11T01:14:29 java version "1.5.0" 2011-04-11T01:14:29 gij (GNU libgcj) version 4.4.5 2011-04-11T01:16:38 i need to get my and onto a 32 bit system 2011-04-11T01:17:47 you could just not use java :P 2011-04-11T01:17:57 yeah but i can't give a reference bot in c 2011-04-11T01:18:08 because the exec won't run everywhere 2011-04-11T01:18:33 I guess you could still test on lower maps, and see what happens there. 2011-04-11T01:18:47 but really the bot was more meant to be fast than to be strong 2011-04-11T01:19:46 just run a tcp server i'll put my bot in :p 2011-04-11T01:19:59 i can even build a c version then. 2011-04-11T01:22:28 has anyone a 32 bits jvm in here ? 2011-04-11T01:26:37 ah i found an old windows under a shelve with all viruses my wife could download. it's 5 time slower. But i don't see any time out 2011-04-11T01:31:11 hmmm strange 2011-04-11T01:34:06 your script doesn't seem to run in my environnement 2011-04-11T01:34:13 i don't want to dig too much in it :p 2011-04-11T01:34:36 UnboundLocalError: local variable 'bots' referenced before assignment 2011-04-11T01:34:48 *** chris__0076 has joined #aichallenge 2011-04-11T01:34:51 (this seem to convey the meaning of the erros) 2011-04-11T01:35:23 maybe your jvm is really slow antimatroid 2011-04-11T01:35:39 try to use a more standard one 2011-04-11T01:35:56 meh it's java :P 2011-04-11T01:36:16 they can play later when there's a tcp 2011-04-11T01:36:40 yeah. But it doesn't seems there will be a tcp soon. Unless someone develop it or something 2011-04-11T01:36:46 *** Chris_0076 has quit IRC (Ping timeout: 246 seconds) 2011-04-11T01:45:01 antimatroid: when my bot stops, you have 47 ants, and mine has 46 2011-04-11T01:45:22 so i guess the greed fooding in the particular setting is equivalent to what you do in term of food collecting speed 2011-04-11T01:45:31 (turn 31) 2011-04-11T01:46:18 your bot would most probably have lost. 2011-04-11T01:47:30 *** Stocha has quit IRC (Quit: Page closed) 2011-04-11T01:48:17 *** Ice_Harley has joined #aichallenge 2011-04-11T02:49:21 *** fgump has joined #aichallenge 2011-04-11T02:54:21 *** fgump has quit IRC (Quit: Leaving) 2011-04-11T02:54:47 *** fgump has joined #aichallenge 2011-04-11T03:00:35 *** smellyhippy has joined #aichallenge 2011-04-11T03:16:42 *** amstan has quit IRC (Read error: Operation timed out) 2011-04-11T03:25:18 *** boegel has joined #aichallenge 2011-04-11T03:29:47 *** ltriant has quit IRC (Quit: Computer has gone to sleep) 2011-04-11T03:29:58 *** delt0r___ has joined #aichallenge 2011-04-11T03:31:20 *** delt0r_ has quit IRC (Ping timeout: 258 seconds) 2011-04-11T03:34:12 *** sigh has quit IRC (Ping timeout: 260 seconds) 2011-04-11T03:38:46 *** iFire has quit IRC (Ping timeout: 240 seconds) 2011-04-11T03:42:27 *** chris___0076 has joined #aichallenge 2011-04-11T03:44:53 *** chris__0076 has quit IRC (Ping timeout: 246 seconds) 2011-04-11T03:48:28 *** iFire has joined #aichallenge 2011-04-11T03:49:17 *** Ice_Harley has quit IRC (Ping timeout: 252 seconds) 2011-04-11T03:49:45 *** Stocha has joined #aichallenge 2011-04-11T03:53:19 *** chris__0076 has joined #aichallenge 2011-04-11T03:55:45 *** chris___0076 has quit IRC (Ping timeout: 246 seconds) 2011-04-11T04:03:16 FUUUUUUU C++ 2011-04-11T04:04:12 apparently i'm not allowed to return a reference to an element of a vector of bools 2011-04-11T04:20:38 so... what's better out of having a matrix of chars or a matrix of my own Bool class which is really just a bool? 2011-04-11T04:26:42 *** mceier has joined #aichallenge 2011-04-11T04:27:50 *** sigh has joined #aichallenge 2011-04-11T04:35:12 *** delt0r___ has quit IRC (Ping timeout: 276 seconds) 2011-04-11T04:55:55 *** Naktibalda has joined #aichallenge 2011-04-11T04:58:10 *** andy_ has joined #aichallenge 2011-04-11T04:59:31 *** andy_ has quit IRC (Client Quit) 2011-04-11T05:02:15 *** p4p4p5 has joined #aichallenge 2011-04-11T05:09:34 *** Keth has joined #aichallenge 2011-04-11T05:24:54 *** Stocha has joined #aichallenge 2011-04-11T05:29:56 *** delt0r has joined #aichallenge 2011-04-11T05:40:20 i think someone said that her mother submited a bot into planetwars. What was her final ranking ? 2011-04-11T05:40:28 *** fgump has quit IRC (Quit: Leaving) 2011-04-11T05:44:14 her? 2011-04-11T05:44:35 ignore me 2011-04-11T05:45:31 his maybe :p 2011-04-11T05:45:43 still i wonder :p 2011-04-11T05:47:18 *** Keth has quit IRC (Read error: Connection reset by peer) 2011-04-11T05:48:21 *** Keth has joined #aichallenge 2011-04-11T06:01:05 *** Accoun has quit IRC () 2011-04-11T06:09:19 Stocha: that was jeff 2011-04-11T06:09:32 i don't know if he was serious, and if he was i suspect it was like the starter bot 2011-04-11T06:13:45 Some mom are bound to be strong hackers 2011-04-11T06:14:06 And some strong hackers will be moms at some point. 2011-04-11T06:14:44 i have two litle girls. I wonder about the probability of them becoming top coders :p 2011-04-11T06:17:13 *** Keth1 has joined #aichallenge 2011-04-11T06:17:13 *** Keth has quit IRC (Read error: Connection reset by peer) 2011-04-11T06:20:48 *** Accoun has joined #aichallenge 2011-04-11T06:29:14 *** Stocha has quit IRC (Quit: Page closed) 2011-04-11T06:41:20 *** chris___0076 has joined #aichallenge 2011-04-11T06:43:46 *** chris__0076 has quit IRC (Ping timeout: 246 seconds) 2011-04-11T07:00:41 sigh: did you ever watch my game? :p 2011-04-11T07:02:20 i think so 2011-04-11T07:06:28 sigh: 2 problems 2011-04-11T07:06:50 a non-participating bot is still getting points and their ants can't die 2011-04-11T07:07:31 see this ridiculous game for an example http://pastebin.com/QsfjFyx8 2011-04-11T07:07:35 :) 2011-04-11T07:07:56 it's not a bug, it's a feature! 2011-04-11T07:08:01 :P 2011-04-11T07:11:24 i was referring to the amount of food with the ridiculous part 2011-04-11T07:11:33 i went and found where i can play around with that :P 2011-04-11T07:12:20 lol, cool replay :p 2011-04-11T07:12:41 Frontier: did you look at the one i sent you earlier? 2011-04-11T07:12:48 i'm very fond of my food collection 2011-04-11T07:13:26 all i really see is a lot of tiny colored dots everywhere 2011-04-11T07:14:14 consider this situation: 2011-04-11T07:14:14 *...a..* 2011-04-11T07:14:15 ....a..* 2011-04-11T07:14:31 my algorithm will be smart enough to send one of the a's right 2011-04-11T07:14:49 left*** 2011-04-11T07:15:52 sigh: i think green is dying 2011-04-11T07:16:00 it's just the score that needs pausing 2011-04-11T07:16:17 I'll have a look later 2011-04-11T07:17:22 My bot will be like green and build a frontier 2011-04-11T07:18:03 Red is a faster colour 2011-04-11T07:19:43 *** Keth1 has quit IRC (Read error: Connection reset by peer) 2011-04-11T07:19:49 *** Stocha has joined #aichallenge 2011-04-11T07:20:28 *** Keth has joined #aichallenge 2011-04-11T07:22:25 *** chris__0076 has joined #aichallenge 2011-04-11T07:23:28 red is me 2011-04-11T07:24:18 i have a game running atm with 4 of my bots and symmetric food, and it's not a draw 2011-04-11T07:24:22 *** chris___0076 has quit IRC (Ping timeout: 246 seconds) 2011-04-11T07:24:43 what is it? 2011-04-11T07:24:55 is it a fish? 2011-04-11T07:25:57 sigh: turn 8-9 of this game 2011-04-11T07:26:01 http://pastebin.com/EQT3d1YU 2011-04-11T07:26:25 is symmetry only for 2 players? 2011-04-11T07:26:57 *** chris___0076 has joined #aichallenge 2011-04-11T07:28:55 *** chris__0076 has quit IRC (Ping timeout: 246 seconds) 2011-04-11T07:29:16 symmetry is for n players 2011-04-11T07:29:52 it's not working right 2011-04-11T07:32:10 Frontier: something weird is going on there 2011-04-11T07:32:18 the food appears after the ants make a different decision? 2011-04-11T07:32:19 Oo 2011-04-11T07:32:58 what does that mean? 2011-04-11T07:33:26 that might be from another food square being in view, hang on 2011-04-11T07:33:53 sigh and me need to know if there is a bug with our code 2011-04-11T07:34:31 yeah i am looking at my debug file now 2011-04-11T07:34:37 btw, I got sick of all this pastebin stuff so: visualize_pastebin() { sed 's|m/|m/download.php?i=|' <<<"$1" | xargs curl | ./visualizer/visualize_locally.py; } 2011-04-11T07:35:06 i'm pretty sure the food square below is causing the first change in moves 2011-04-11T07:35:14 so the visualiser is fine, but symmetric food spawning doesn't work 2011-04-11T07:35:34 I don't understand what you are saying 2011-04-11T07:35:47 look at the above game 2011-04-11T07:35:51 did 2011-04-11T07:35:56 the food is only symmetric for 2 players 2011-04-11T07:35:57 not 4 2011-04-11T07:36:36 use the arrow keys repeatedly to see where stuff is appearing 2011-04-11T07:37:30 I see four food appearing each turn 2011-04-11T07:38:01 yeah 4 are appearing, and sometimes it is symmetric too 2011-04-11T07:38:11 hmmm 2011-04-11T07:38:11 i'm wondering if my method is broken now, eep :P 2011-04-11T07:38:39 have you found one where it isn't symmetric? 2011-04-11T07:38:47 food might be broken, yeah 2011-04-11T07:39:28 i think my method is wrong :| 2011-04-11T07:39:32 but i don't know why 2011-04-11T07:41:36 sigh: I currently use copy_paste.html. I have it open in one tab and click copy to clipboard on the pastebin link. it is also quite fast 2011-04-11T07:42:04 yeah, i just paste it straight into the copy_paste.html thing and tell it to play 2011-04-11T07:42:22 Frontier: yeah, but that requires opening the pastebin link 2011-04-11T07:42:57 are row and col translate around the wrong way? 2011-04-11T07:43:23 i think that might be it 2011-04-11T07:43:33 and why it might have worked on a square map 2011-04-11T07:44:30 dunno 2011-04-11T07:44:46 get_symmetric_food_sets figures out that stuff 2011-04-11T07:44:49 have a look there 2011-04-11T07:45:54 yeah i am atm 2011-04-11T07:45:58 but it seems right :\ 2011-04-11T07:46:31 *** Keth has quit IRC (Quit: Leaving.) 2011-04-11T07:47:32 find a broken instance and print out what it's doing that turn 2011-04-11T07:47:49 shouldn't be hard to isolate the problem if you can reproduce it 2011-04-11T07:47:56 are you running deterministic games? 2011-04-11T07:48:10 they should be 2011-04-11T07:48:17 but doesn't matter, i can see it not spawning symmetrically 2011-04-11T07:48:40 and i'm pretty sure it's doing it flipped somehow 2011-04-11T07:49:15 maybe doing - one of the translates 2011-04-11T07:49:20 ah, hang on 2011-04-11T07:49:44 nah it's absoluting :s 2011-04-11T07:49:45 weird 2011-04-11T07:51:32 just find a specific broken instance and see what the code does to generate it 2011-04-11T07:53:33 *** woudshoo has joined #aichallenge 2011-04-11T07:54:22 aichallenge: sigh seq * r1766ff8 / (worker/engine.py worker/sandbox.py): Pause and resume children so they only run when they are supposed to - http://bit.ly/f6DGgo 2011-04-11T07:54:23 aichallenge: sigh seq * rde01376 / worker/engine.py : Implemented --serial mode - http://bit.ly/fOWhXG 2011-04-11T07:58:10 i don't know what's causing it :\ 2011-04-11T08:00:06 @later tell McLeopold I implemented --serial, but I would like someone to review it before I merge into epsilon. Details here: https://github.com/aichallenge/aichallenge/issues/58 2011-04-11T08:00:06 sigh: I think that worked... 2011-04-11T08:00:08 *** needsch has joined #aichallenge 2011-04-11T08:10:31 sigh: i think i fixed it 2011-04-11T08:10:45 need to let row and col translate be negative if necessary 2011-04-11T08:11:15 then there's something going on with my bot not being deterministic, but i think that's my fault now 2011-04-11T08:11:15 so take out the abs? 2011-04-11T08:11:18 yep 2011-04-11T08:11:35 are you using the seed that's passed? 2011-04-11T08:12:06 yeah 2011-04-11T08:12:20 it's symmetric now 2011-04-11T08:12:36 commit it 2011-04-11T08:12:51 ergh, okay in a bit, i have the whole lot copied somewhere else 2011-04-11T08:13:05 whole lot? 2011-04-11T08:13:22 not that large 2011-04-11T08:13:37 what do you mean by the whole lot? 2011-04-11T08:14:01 all the ants stuff i'm using atm is outside the git rep i have on my computer 2011-04-11T08:14:06 dw, i'll fix it in a minute 2011-04-11T08:14:29 that seems like an odd setup, but ok 2011-04-11T08:16:42 aichallenge: Nick Ham epsilon * r8de17d8 / ants/ants.py : fixed symmetric food spawning - http://bit.ly/i37TZt 2011-04-11T08:17:41 it means i can play around with stuff and not have git annoy me about not updating before pulling 2011-04-11T08:21:30 then just create another branch? 2011-04-11T08:22:20 meh this works :P 2011-04-11T08:22:33 here's a now symmetric game with just food collection turned on 2011-04-11T08:22:54 wait, file size was too large :P 2011-04-11T08:24:25 http://pastebin.com/ECj6RqUY 2011-04-11T08:27:51 *** Eruonen has joined #aichallenge 2011-04-11T08:29:26 hmmm i have a game not playing symmetrically atm that ought to be :( 2011-04-11T08:31:37 *** twinshadow has joined #aichallenge 2011-04-11T08:34:12 i don't think it's spawning ants across wrapped edges 2011-04-11T08:34:42 *** p4p4p5 has quit IRC (Read error: Connection timed out) 2011-04-11T08:35:24 wait ignore that comment 2011-04-11T08:36:18 *** p4p4p5 has joined #aichallenge 2011-04-11T08:37:47 *** kaemo has joined #aichallenge 2011-04-11T08:43:39 *** boegel has quit IRC (Ping timeout: 252 seconds) 2011-04-11T08:44:11 *** boegel has joined #aichallenge 2011-04-11T08:51:27 *** mceier has quit IRC (Quit: leaving) 2011-04-11T08:59:39 *** FireFly has joined #aichallenge 2011-04-11T09:08:09 *** twinshadow has left #aichallenge 2011-04-11T09:21:29 *** p4p4p5 has quit IRC (Read error: Connection timed out) 2011-04-11T09:25:15 *** p4p4p5 has joined #aichallenge 2011-04-11T09:45:56 *** sigh has quit IRC (Remote host closed the connection) 2011-04-11T10:27:16 *** JamesMG has joined #aichallenge 2011-04-11T10:32:12 *** p4p4p5 has quit IRC (Read error: Connection timed out) 2011-04-11T10:34:17 *** p4p4p5 has joined #aichallenge 2011-04-11T10:34:48 *** boegel has quit IRC (Ping timeout: 246 seconds) 2011-04-11T10:36:20 *** woudshoo has quit IRC (Ping timeout: 248 seconds) 2011-04-11T10:55:28 *** woudshoo has joined #aichallenge 2011-04-11T10:59:53 *** woudshoo has quit IRC (Ping timeout: 252 seconds) 2011-04-11T11:00:35 *** dr- is now known as weechat_user 2011-04-11T11:00:42 *** weechat_user is now known as dr- 2011-04-11T11:03:35 *** needsch has quit IRC (Quit: Leaving.) 2011-04-11T11:05:32 *** p4p4p5 has quit IRC (Read error: Connection timed out) 2011-04-11T11:08:42 *** p4p4p5 has joined #aichallenge 2011-04-11T11:13:01 *** Stocha has quit IRC (Ping timeout: 252 seconds) 2011-04-11T11:31:02 *** McLeopold has joined #aichallenge 2011-04-11T11:31:13 *** McLeopold has left #aichallenge 2011-04-11T11:31:23 *** McLeopold has joined #aichallenge 2011-04-11T11:51:37 *** p4p4p5 has quit IRC (Read error: Connection timed out) 2011-04-11T11:53:18 *** p4p4p5 has joined #aichallenge 2011-04-11T11:53:46 *** woudshoo has joined #aichallenge 2011-04-11T12:00:05 *** woudshoo has quit IRC (Ping timeout: 248 seconds) 2011-04-11T12:03:01 *** Frontier has quit IRC (Ping timeout: 246 seconds) 2011-04-11T12:29:08 *** needsch has joined #aichallenge 2011-04-11T12:38:55 *** p4p4p5 has quit IRC (Read error: Connection timed out) 2011-04-11T12:42:41 *** p4p4p5 has joined #aichallenge 2011-04-11T12:54:30 *** McLeopold has quit IRC (Read error: Connection reset by peer) 2011-04-11T12:56:49 *** mceier has joined #aichallenge 2011-04-11T13:08:04 *** Naktibalda has quit IRC (Quit: ChatZilla 0.9.86.1 [Firefox 4.0/20110318052756]) 2011-04-11T13:15:19 *** p4p4p5 has quit IRC (Read error: Connection timed out) 2011-04-11T13:18:47 *** p4p4p5 has joined #aichallenge 2011-04-11T13:28:05 *** Cerealklr has joined #aichallenge 2011-04-11T13:36:28 *** Cerealklr has left #aichallenge 2011-04-11T13:37:31 *** phire has joined #aichallenge 2011-04-11T13:38:37 *** dlila has joined #aichallenge 2011-04-11T13:49:55 *** p4p4p5 has quit IRC (Read error: Connection timed out) 2011-04-11T13:52:19 *** p4p4p5 has joined #aichallenge 2011-04-11T13:59:07 *** amstan has joined #aichallenge 2011-04-11T13:59:07 *** ChanServ sets mode: +o amstan 2011-04-11T13:59:22 *** woudshoo has joined #aichallenge 2011-04-11T14:12:14 *** woudshoo has quit IRC (Read error: Operation timed out) 2011-04-11T14:13:53 *** chris__0076 has joined #aichallenge 2011-04-11T14:15:25 *** rebelxt has joined #aichallenge 2011-04-11T14:15:33 *** Stocha has joined #aichallenge 2011-04-11T14:15:41 *** chris___0076 has quit IRC (Ping timeout: 246 seconds) 2011-04-11T14:15:44 *** rebelxt has left #aichallenge 2011-04-11T14:18:55 *** p4p4p5 has quit IRC (Read error: Connection timed out) 2011-04-11T14:20:22 *** p4p4p5 has joined #aichallenge 2011-04-11T14:46:25 *** p4p4p5 has quit IRC (Read error: Connection timed out) 2011-04-11T14:48:16 *** p4p4p5 has joined #aichallenge 2011-04-11T15:04:05 *** helo_ has joined #aichallenge 2011-04-11T15:14:15 *** ebrahim has joined #aichallenge 2011-04-11T15:14:15 *** ebrahim has joined #aichallenge 2011-04-11T15:14:18 *** _flag <_flag!~flag@69-165-173-172.dsl.teksavvy.com> has joined #aichallenge 2011-04-11T15:16:25 *** p4p4p5 has quit IRC (Read error: Connection timed out) 2011-04-11T15:18:29 *** p4p4p5 has joined #aichallenge 2011-04-11T15:28:51 *** Accoun has quit IRC () 2011-04-11T15:40:04 *** Accoun has joined #aichallenge 2011-04-11T15:42:37 *** ebrahim has quit IRC (Remote host closed the connection) 2011-04-11T15:44:51 *** p4p4p5 has quit IRC (Read error: Connection timed out) 2011-04-11T15:46:16 *** p4p4p5 has joined #aichallenge 2011-04-11T15:47:54 *** boegel has joined #aichallenge 2011-04-11T16:10:23 *** Naktibalda has joined #aichallenge 2011-04-11T16:16:08 *** choas has joined #aichallenge 2011-04-11T16:16:11 *** Stocha has quit IRC (Quit: Page closed) 2011-04-11T16:16:32 *** Stocha has joined #aichallenge 2011-04-11T16:25:18 *** p4p4p5 has quit IRC (Read error: Connection timed out) 2011-04-11T16:26:22 *** p4p4p5 has joined #aichallenge 2011-04-11T16:30:12 *** boegel has quit IRC (Quit: This computer has gone to sleep) 2011-04-11T16:33:06 *** boegel has joined #aichallenge 2011-04-11T16:47:32 *** helo_ has quit IRC (Quit: Page closed) 2011-04-11T16:49:00 *** Eruonen has quit IRC (Ping timeout: 252 seconds) 2011-04-11T16:49:56 *** andy_ has joined #aichallenge 2011-04-11T16:52:12 *** Eruonen has joined #aichallenge 2011-04-11T16:57:04 *** antimatroid has quit IRC (Ping timeout: 246 seconds) 2011-04-11T16:59:39 *** p4p4p5 has quit IRC (Read error: Connection timed out) 2011-04-11T17:01:45 *** andy_ has quit IRC (Quit: Page closed) 2011-04-11T17:11:09 *** choas has quit IRC (Quit: leaving) 2011-04-11T17:15:04 *** Stocha has quit IRC (Quit: Page closed) 2011-04-11T17:17:57 *** sigh has joined #aichallenge 2011-04-11T17:18:22 *** Mathnerd314 has joined #aichallenge 2011-04-11T17:45:06 *** Naktibalda has quit IRC (Read error: Connection reset by peer) 2011-04-11T17:46:17 *** Naktibalda has joined #aichallenge 2011-04-11T17:56:51 *** greghaynes has quit IRC (Ping timeout: 252 seconds) 2011-04-11T17:57:27 *** greghaynes has joined #aichallenge 2011-04-11T18:00:27 *** ltriant has joined #aichallenge 2011-04-11T18:00:59 *** sigh has quit IRC (Remote host closed the connection) 2011-04-11T18:02:29 *** needsch has quit IRC (Read error: Connection reset by peer) 2011-04-11T18:03:42 *** needsch has joined #aichallenge 2011-04-11T18:06:26 *** FireFly has quit IRC (Quit: swatted to death) 2011-04-11T18:10:03 *** ebrahim has joined #aichallenge 2011-04-11T18:15:55 *** ebrahim has quit IRC (Remote host closed the connection) 2011-04-11T18:41:44 *** antimatroid has joined #aichallenge 2011-04-11T19:14:30 *** sigh has joined #aichallenge 2011-04-11T19:17:28 *** sigh has left #aichallenge 2011-04-11T19:33:03 *** jmpespxoreax has left #aichallenge 2011-04-11T19:33:23 *** chris___0076 has joined #aichallenge 2011-04-11T19:35:59 *** chris__0076 has quit IRC (Ping timeout: 246 seconds) 2011-04-11T19:38:35 *** guest has joined #aichallenge 2011-04-11T19:44:11 *** guest has quit IRC (Quit: Page closed) 2011-04-11T19:46:08 *** computerwiz_222 has quit IRC (Ping timeout: 252 seconds) 2011-04-11T19:47:46 *** mceier has quit IRC (Quit: leaving) 2011-04-11T19:47:57 *** computerwiz_222 has joined #aichallenge 2011-04-11T19:50:37 *** dlila has quit IRC (Quit: Leaving) 2011-04-11T19:56:38 *** chris___0076 has quit IRC (Ping timeout: 246 seconds) 2011-04-11T20:25:37 *** needsch has quit IRC (Quit: Leaving.) 2011-04-11T20:26:51 *** Chris_0076 has joined #aichallenge 2011-04-11T20:43:43 *** closedbracket has joined #aichallenge 2011-04-11T20:57:01 *** Chris_0076 has quit IRC (Ping timeout: 264 seconds) 2011-04-11T21:04:11 *** Naktibalda has quit IRC (Quit: ChatZilla 0.9.86.1 [Firefox 3.6.16/20110323143040]) 2011-04-11T21:13:12 *** amriedle has joined #aichallenge 2011-04-11T21:52:49 *** Eruonen has quit IRC () 2011-04-11T22:36:29 *** amriedle has quit IRC (Quit: Lost terminal) 2011-04-11T22:46:58 *** Sunhay has quit IRC (Quit: leaving) 2011-04-11T22:47:07 *** Sunhay has joined #aichallenge 2011-04-11T22:49:40 turns out games with the same bot aren't likely to always draw with symmetry maps and spawning 2011-04-11T22:50:28 doesn't surprise me 2011-04-11T22:50:47 it would if we made everyones starting relative information the same 2011-04-11T22:51:18 otherwise due to the wrapping, people will consider things in a different order 2011-04-11T22:54:34 some bots will be effected by orentation 2011-04-11T22:56:32 I guess you could transform and flip everybody's starting location 2011-04-11T22:56:46 then they would see everything identically 2011-04-11T23:03:20 atm symmetry maps you would just need to translate information for each player 2011-04-11T23:32:52 *** antimatroid has quit IRC (Ping timeout: 276 seconds) 2011-04-11T23:36:11 *** cmoylan has quit IRC (Ping timeout: 248 seconds) 2011-04-11T23:45:57 *** antimatroid has joined #aichallenge 2011-04-11T23:53:40 *** antimatroid has quit IRC (Ping timeout: 276 seconds) 2011-04-11T23:57:22 *** _flag <_flag!~flag@69-165-173-172.dsl.teksavvy.com> has quit IRC (Quit: Lost terminal)