2011-06-12T00:01:16 i think i'd be tempted to just track "possibleenemyant" information though, I don't think I could make much use out of the actual probabilities of enemy ants occupying a square 2011-06-12T00:15:15 *** Accoun has quit IRC () 2011-06-12T00:18:34 antimatroid: thanks :) currently it creates those pointy corridors because it's making a maze 1 tile wide and then repeatedly "dissolving" tiles which touch walls. Temporary system which can be upgraded if the mapgen is actually useable despite being in OCaml. :) 2011-06-12T00:18:49 *** smiley1983 has quit IRC (Quit: leaving) 2011-06-12T00:47:12 *** Accoun has joined #aichallenge 2011-06-12T00:48:41 *** delt0r_ has joined #aichallenge 2011-06-12T00:50:09 *** deltOr has quit IRC (Ping timeout: 258 seconds) 2011-06-12T01:10:14 *** _flag <_flag!~flag@69-165-173-172.dsl.teksavvy.com> has quit IRC (Quit: Lost terminal) 2011-06-12T01:19:17 *** UncleVasya has joined #aichallenge 2011-06-12T01:22:35 *** jmpespxoreax has quit IRC (Read error: Operation timed out) 2011-06-12T02:01:11 aichallenge: janzert epsilon * r596fddf / worker/engine.py : Remove extraneous except clause - http://bit.ly/myVecy 2011-06-12T02:06:30 *** Accoun has quit IRC () 2011-06-12T02:06:59 *** UncleVasya has quit IRC (Ping timeout: 260 seconds) 2011-06-12T02:13:36 *** UncleVasya has joined #aichallenge 2011-06-12T02:32:33 *** delt0r_ is now known as delt0r- 2011-06-12T03:01:09 *** 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serializing the bots so they are all competing for cpu time 2011-06-12T03:58:39 janzert: Thanks. I'm seeing pretty much exactly 500ms with my testing at the moment, 2011-06-12T03:59:35 *** znutar has left #aichallenge 2011-06-12T03:59:44 this bot (Zaphus) wastes time each turn until turn*10ms has passed, and is timing out on turn 51-53, which means it's getting all the time it needs at that point http://aichallengebeta.hypertriangle.com/visualizer.php?game=21350 2011-06-12T03:59:56 I just shut down an ec2 worker that was going for the past day, so you might see a bit of difference if your earlier tests happened to land on it 2011-06-12T04:00:19 nah, just tested in the last half hour 2011-06-12T04:00:34 as in I shut it down in the last 5 minutes :) 2011-06-12T04:00:48 oh, interesting - in that case I'll tell you if it makes any noticable difference 2011-06-12T04:01:15 unlikely, I'll be timing out in the first 50 turns which is before it gets 'interesting' 2011-06-12T04:01:21 actually I'm not sure if Mcleopold got in yet, but if the replays are storing worker ids now you can check 2011-06-12T04:01:34 worker id 10 was the ec2 worker, 3 is the main beta server 2011-06-12T04:02:30 yep, game #21358 worker_id 10 2011-06-12T04:03:59 how do you tell ? 2011-06-12T04:04:14 look at the raw replay file and find the worker_id field 2011-06-12T04:04:49 ah. hey, while you are here... are all the upload submissions stored on the server (i.e. all 16 versions I have uploaded) or just the most recent ? 2011-06-12T04:04:51 it happens to be the last one in that game 2011-06-12T04:05:28 old ones should be cleared out periodically, not sure if that is working at the moment or not 2011-06-12T04:07:37 just heading off to bed, see you around 2011-06-12T04:07:48 Notice that the in link I gave you above, it shows a 'player 5' as winning, and there is no Zaphus in the list, but that the error log shows Zaphus timed out - which has been attributed to MATLOC in the header line. - I've submitted a bug about that 2011-06-12T04:09:03 that is probably the same bug related to the bonus not be applied properly that Frontier fixed earlier 2011-06-12T04:09:17 I don't think the fix has made its way onto the beta server yet 2011-06-12T04:11:23 Unlikely, this one is related to the first match a bot plays after submission - every 'first match' is wrong that I can see 2011-06-12T04:13:59 *** coastwise has joined #aichallenge 2011-06-12T04:18:02 *** Accoun has quit IRC (Ping timeout: 252 seconds) 2011-06-12T04:19:58 *** amstan has quit IRC (Remote host closed the connection) 2011-06-12T04:23:25 *** Accoun has joined #aichallenge 2011-06-12T04:24:17 *** coastwise has quit IRC (Quit: Page closed) 2011-06-12T04:25:07 @later tell Smiley1983 20-30 turns more and I've lost the victory: http://aichallengebeta.hypertriangle.com/visualizer.php?game=21390 2011-06-12T04:25:07 UncleVasya: Aye, aye, sir 2011-06-12T04:26:45 *** asough has joined #aichallenge 2011-06-12T04:30:25 *** boegel has joined #aichallenge 2011-06-12T04:32:43 UncleVasya: that's a pretty embarrassing game there, from that huge lead :-) 2011-06-12T04:37:23 Zaphus: I'm always surprised when happens to win such an opponent because they are already implemented some fighting tactics while my bot only gather food and sometimes tries to send ant to the directon where enemy or dead ants are. 2011-06-12T04:40:23 *** smly- has joined #aichallenge 2011-06-12T04:40:46 *** asough has quit IRC (Quit: Page closed) 2011-06-12T04:40:57 UncleVasya: you actually pay attention to ants that are dead ? interesting, I hadnt even looked at that!. Great win32 app by the way, can't wait for the new version 2011-06-12T04:42:51 Zaphus: Yesterday My IDE crashed and project was not saved --> whole day of work dissapeared. Now I'm doing yesterday's job :( 2011-06-12T04:43:24 :-( 2011-06-12T04:44:22 I'm trying to convert my tourny player from Planetwars that I wrote for myself. tricky since that was 2-2 and now we have many more bots in a match 2011-06-12T04:44:42 Zaphus: Only exe-file from last yesterday's compilation left. Everything is working but replays viewing. I can upload it somewhere and your waiting will be easier. 2011-06-12T04:44:42 mine has no interface at all, everything is hardcoded in the code - command line app :-) 2011-06-12T04:45:16 sure, I'll give it a test run for you 2011-06-12T04:45:36 how did the source not get saved if the exe was made ? usually it writes the source before compiling 2011-06-12T04:49:33 I thought so too and didn't cared about saving project. I thought "everytime I compile project it's automatically saved". But today I'm not so evil as yesterday was and think it was a good lesson to me. 2011-06-12T04:49:34 Zaphus: What is most comfortable place to you to take my bot from? 2011-06-12T04:49:34 *my app 2011-06-12T04:49:35 Do you have an ICQ? 2011-06-12T04:51:47 not on this machine, havent used ICQ in years. 2011-06-12T04:53:16 Some site for uploading files? 2011-06-12T04:54:25 just checking that out right now. can you send it in a private message on the ai-contest forums ? 2011-06-12T04:56:46 *** berak has joined #aichallenge 2011-06-12T04:58:13 can't find this feature on the forums. 2011-06-12T04:59:24 I'll give you my email - how do I open a private chat in here ? 2011-06-12T04:59:46 what's your client? 2011-06-12T04:59:58 webclient 2011-06-12T05:00:31 hmm.. dunno, maybe you doubleclick on nickname, or then /msg or something else 2011-06-12T05:00:34 :) 2011-06-12T05:02:27 *** xQuasar has quit IRC (Ping timeout: 250 seconds) 2011-06-12T05:05:36 *** xQuasar has joined #aichallenge 2011-06-12T05:09:40 *** xQuasar has quit IRC (Ping timeout: 240 seconds) 2011-06-12T05:12:22 *** paratrechina has joined #aichallenge 2011-06-12T05:14:51 *** xQuasar has joined #aichallenge 2011-06-12T05:19:58 *** Vioo has joined #aichallenge 2011-06-12T05:26:02 *** qacek has quit IRC (Quit: WeeChat 0.3.5) 2011-06-12T05:28:24 *** Vioo has quit IRC (Ping timeout: 244 seconds) 2011-06-12T05:31:06 *** Accoun has quit IRC (Ping timeout: 255 seconds) 2011-06-12T05:31:30 *** Accoun has joined #aichallenge 2011-06-12T05:31:42 *** Vioo has joined #aichallenge 2011-06-12T05:33:26 *** boegel has quit IRC (Quit: Leaving) 2011-06-12T05:35:34 *** Quasar has joined #aichallenge 2011-06-12T05:36:00 *** Quasar is now known as Guest26634 2011-06-12T05:39:39 *** xQuasar has quit IRC (Ping timeout: 255 seconds) 2011-06-12T05:45:15 *** vikhyat has joined #aichallenge 2011-06-12T06:10:46 *** Accoun has quit IRC (Ping timeout: 244 seconds) 2011-06-12T06:13:45 *** noid36586 has joined #aichallenge 2011-06-12T06:17:13 *** Guest26634 is now known as xQuasar 2011-06-12T06:22:13 *** Naktibalda has joined #aichallenge 2011-06-12T06:33:34 *** UncleVasya has quit IRC (Ping timeout: 260 seconds) 2011-06-12T06:34:12 *** MuTa-ofd00m has joined #aichallenge 2011-06-12T06:34:20 *** MuTa-ofd00m has quit IRC (Client Quit) 2011-06-12T06:46:01 *** Eruonen has joined #aichallenge 2011-06-12T06:51:47 *** xQuasar has quit IRC (Ping timeout: 240 seconds) 2011-06-12T06:57:38 *** xQuasar has joined #aichallenge 2011-06-12T07:05:41 *** Quasar has joined #aichallenge 2011-06-12T07:06:07 *** Quasar is now known as Guest95194 2011-06-12T07:08:07 *** xQuasar has quit IRC (Ping timeout: 244 seconds) 2011-06-12T07:38:35 *** Vioo has quit IRC (Ping timeout: 276 seconds) 2011-06-12T07:45:19 *** Guest95194 has quit IRC (Ping timeout: 260 seconds) 2011-06-12T07:49:37 *** xQuasar has joined #aichallenge 2011-06-12T07:50:32 *** olexs has joined #aichallenge 2011-06-12T07:53:05 *** UncleVasya has joined #aichallenge 2011-06-12T07:55:42 Zaphus: survived - green, eliminated - black, crashed - red, timeout - ? 2011-06-12T07:56:08 Or you can suggest your own set of colors. 2011-06-12T07:56:45 I've done reconstruction :) 2011-06-12T07:57:36 *** paratrechina has left #aichallenge 2011-06-12T07:58:40 I was thinking about yellow coor for timeout, but in the another table I have yellow as a good color, so using it for bad thing can be messy. 2011-06-12T08:05:42 *** Quasar has joined #aichallenge 2011-06-12T08:06:08 *** Quasar is now known as Guest79676 2011-06-12T08:07:21 *** xQuasar has quit IRC (Ping timeout: 240 seconds) 2011-06-12T08:10:20 UncleVasya: Sorry, was AFK... you have green, black, red... what about magenta then ? 2011-06-12T08:11:08 I've picked gray but now take a look at magenta. 2011-06-12T08:12:52 grey might be good - kind of "eliminated, but it was your own fault" :-) 2011-06-12T08:13:38 ^ 2011-06-12T08:13:44 Already added "Turn time" option. 2011-06-12T08:14:41 My bot timeouting every game if it below 300 ms 2011-06-12T08:15:15 I thought it needs only 100 ms before. 2011-06-12T08:15:44 ouch. The server is currently set to 500ms, based on my tests 2011-06-12T08:16:13 of course what that means is totally dependant on how fast the machine is 2011-06-12T08:16:20 *** FireFly has joined #aichallenge 2011-06-12T08:16:34 I think it's 1000ms there but you have a 2x better processor :) 2011-06-12T08:19:20 no, my bot is doing some testing at the moment (Zaphus), it waits progressively longer each turn - 10ms for the turn number, and times out on turn 51 every game (510ms) - I'm testing to see if that ever drops to 250ms when the server is busy 2011-06-12T08:20:31 Zaphus: I think on the beta server the limit is 500ms with ALL bots making their moves in that 500ms 2011-06-12T08:20:41 *** Vioo has joined #aichallenge 2011-06-12T08:21:19 seems unlikely, otherwise my 500ms test would cause other bots to time out as well 2011-06-12T08:21:32 heheh 2011-06-12T08:21:38 why? 2011-06-12T08:21:44 you're using wall clock to check your time 2011-06-12T08:21:46 not clock time 2011-06-12T08:21:50 yeah? 2011-06-12T08:22:01 yep, thats what the rules are - wall clock (as much as that sucks) 2011-06-12T08:22:30 *** paratrechina has joined #aichallenge 2011-06-12T08:23:20 I now I've timeouted only once and was very surprised. I tried to understand why but situation wasn't difficult for bot. Now I'm gonna check out your presence in the opponents list :) 2011-06-12T08:23:58 it would need to be a version of mine that times out itself, otherwise it's not the one doing it 2011-06-12T08:26:44 Gah, implementing a BFS is so annoying because there're now so many more things that I have to keep a track of :( 2011-06-12T08:26:51 I hate this input information format. sigh. 2011-06-12T08:27:22 bfs is the easiest thing in the worst 2011-06-12T08:27:46 mark off squares you've visited then add squares to search to a queue of locations 2011-06-12T08:27:47 antimatroid: I'm talking about the other stuff i have to do before I can make my BFS work - keeping track of changes, mostly 2011-06-12T08:28:04 of what changes? 2011-06-12T08:28:15 food, ants, etc :P 2011-06-12T08:28:17 i'm a lazy person 2011-06-12T08:28:37 bfs itself is easy, but when one begins attaching all the features (path tracking, initial directions, target conditions etc.) it can grow pretty huge 2011-06-12T08:29:27 ^ 2011-06-12T08:33:00 *** Guest79676 has quit IRC () 2011-06-12T08:37:10 antimatroid: any idea if the high-watermarks will be staying when things go live ? or if they ever go away (assuming you dont beat that score) ? 2011-06-12T08:37:31 high-watermarks? 2011-06-12T08:38:00 on the ranking page 2011-06-12T08:38:25 high water marks (bad punctuation) 2011-06-12T08:47:44 *** UncleVasya has quit IRC (Ping timeout: 260 seconds) 2011-06-12T08:49:11 *** delt0r_ has joined #aichallenge 2011-06-12T08:51:09 *** delt0r- has quit IRC (Ping timeout: 268 seconds) 2011-06-12T08:53:25 *** Vioo has quit IRC (Ping timeout: 260 seconds) 2011-06-12T08:54:44 *** Vioo has joined #aichallenge 2011-06-12T08:59:04 i've changed my mind on a* 2011-06-12T08:59:10 *** Vioo has quit IRC (Ping timeout: 258 seconds) 2011-06-12T09:00:06 *** Vioo has joined #aichallenge 2011-06-12T09:01:20 scratch that 2011-06-12T09:07:08 *** CIA-79 has joined #aichallenge 2011-06-12T09:08:53 do do a* to multiple targets, you need to know the distance to the target square which is closest with manhatten distance 2011-06-12T09:09:00 if you have LOTS of targets, that might be costly? 2011-06-12T09:09:01 *** Naktibalda has quit IRC (Ping timeout: 250 seconds) 2011-06-12T09:09:18 that is for any search square 2011-06-12T09:10:08 *** CIA-45 has quit IRC (*.net *.split) 2011-06-12T09:11:38 otherwise the heuristic function isn't admissible, as wikipedia puts it 2011-06-12T09:18:17 for a*, the simple 2d distance is an admissible and consistant heuristic 2011-06-12T09:18:46 manhattan too 2011-06-12T09:27:08 yeah, i'm talking about if you have say one source and multiple targets 2011-06-12T09:28:07 *** Naktibalda has joined #aichallenge 2011-06-12T09:28:41 olexs: http://pastebin.com/Q6J9XTv4 2011-06-12T09:28:50 consider that example where a is your source and T are target squares 2011-06-12T09:29:24 if you used the heuristic of h(x) = mdist(x, loc top right T), then h is not admissible 2011-06-12T09:29:46 with multiple targets, true 2011-06-12T09:30:42 you can do it if you have h(x) = min mdixt(x, T) when varying T 2011-06-12T09:31:01 but if you have lots of target squares, that might not be worth computing for every search square you come across 2011-06-12T09:31:05 for the saving from using a* 2011-06-12T09:31:39 *** Margusja has joined #aichallenge 2011-06-12T09:32:44 i think i'm going to have to stick to bfs 2011-06-12T09:32:51 Zaphus: you're test shows nothing about how much cpu time your bot is getting in that 500ms of clock time, so doesn't tell anything about how much processing power is being eaten up by other bots 2011-06-12T09:33:02 janzert: any thoughts on a* with multiple targets? :P 2011-06-12T09:33:15 nope :) 2011-06-12T09:33:45 is it normal that the Ants class in tools is different from the one in the starter-package(java) 2011-06-12T09:34:19 Vioo: yes 2011-06-12T09:34:33 In the starter-package it would be ants.getFoodTiles() and the tools ants.food() 2011-06-12T09:34:54 ... who are the a* users here? 2011-06-12T09:35:21 btw it's StijnD from yesterday :p 2011-06-12T09:35:52 janzert: could be, I just wanted to test to see how much wall time I was getting and that my timeout code worked 2011-06-12T09:35:59 me, but just selected the closest food/enemy, single target per ant 2011-06-12T09:36:06 Hi, I have problem with my c++ code. I uploaded my code from page: http://aichallengebeta.hypertriangle.com/submit.php. Every time i'll get responce: Compile Error: error while compiling submission, Please add one of the following filenames to your zip file: C++: MyBot.cc. Every time the file - C++: MyBot.cc is inclided. I even did not changed it. The only file I have changed is Bot.cc. I can compile the code in my machine. I ca 2011-06-12T09:36:32 MyBot.cc must be left names as "MyBot.cc" 2011-06-12T09:36:55 Margusja: download the c++ starter bot from github, it's more up to date than on the beta site 2011-06-12T09:37:10 tnx. I'll try. 2011-06-12T09:37:22 Zaphus: ok, just realize that it doesn't say anything much about the other bots processing usage in the same time. They are indeed all executing at once right now. 2011-06-12T09:37:27 it should still compile though, so that's a bit strange? 2011-06-12T09:38:27 If I download a starter package. And right after it upload it to the page. And I don't change anything - it works. 2011-06-12T09:39:26 *** berak has quit IRC (Quit: ChatZilla 0.9.84 [SeaMonkey 2.0a3/20090223135443]) 2011-06-12T09:39:35 But If I'll change Bot.cc - as I understand this is the file where to start - i'll get the error that I described. Yes, it compile in my machine well. And I can run testplay. 2011-06-12T09:39:40 Margusja: make sure the bot files are in the "root" of the zip, they can't be contained within a directory in the zip 2011-06-12T09:39:52 janzert beat me to it 2011-06-12T09:39:56 something weird is going on there 2011-06-12T09:39:59 (this is a bug on the server currently) 2011-06-12T09:40:10 ok, at the moment they are: margusja staff 2011-06-12T09:40:18 and don't change the name of the MyBot.cc file 2011-06-12T09:40:35 I didn' changed any filename. 2011-06-12T09:41:05 hmmm okay 2011-06-12T09:41:07 what change did you make? 2011-06-12T09:41:39 wait a minute. I'll upload my code somewhere. Then you can see. 2011-06-12T09:42:06 pastebin.org is easy ;) 2011-06-12T09:43:10 http://margus.roo.ee/wp-content/uploads/2011/06/Bot.cc 2011-06-12T09:43:25 that is the only file I have changed. 2011-06-12T09:43:48 I am not a proffesional java writer :) 2011-06-12T09:43:58 sorry, not a java - c++ 2011-06-12T09:44:30 Margusja: Can you put the whole zip file there, that might give a better clue 2011-06-12T09:44:43 Yes I can. wait a sec 2011-06-12T09:45:03 hmm, and actually the archive file containing a single directory with the code bug is supposed to be fixed 2011-06-12T09:45:11 http://margus.roo.ee/wp-content/uploads/2011/06/cpp_starter_package.zip 2011-06-12T09:45:37 you have paths in there, two of them 2011-06-12T09:45:45 heh, that's the problem 2011-06-12T09:45:56 and two sets of all the files 2011-06-12T09:46:34 Yes now I see! 2011-06-12T09:46:41 demm ;( 2011-06-12T09:46:42 hopefully this isn't mac os/x' default way of creating a zip 2011-06-12T09:47:00 ok. i'll check the problem. 2011-06-12T09:47:06 :) 2011-06-12T09:47:09 *** Naktibalda has quit IRC (Ping timeout: 250 seconds) 2011-06-12T09:47:12 tnx you :( 2011-06-12T09:47:15 :) 2011-06-12T09:47:20 Margusja: a couple of notes, DON'T use x,y for indexing the grid, you will only confuse yourself, if you get used to using row,col your life will be much easier, also the State struct has a function for getting the distance between two locations, ie. state.dist(loc, Location(row, col)) 2011-06-12T09:47:58 tnx :) 2011-06-12T09:48:08 so if I want to test my bot with the tools I have to change the methodenames and stuff 2011-06-12T09:48:29 Vioo: no, the engine runs the bots as child processes 2011-06-12T09:49:08 open up a console/command window, navigate to the ants directory and run the .sh/.cmd script, then open it in a text document and work out how to do it with your bot 2011-06-12T09:49:31 well I changed one of the example bots with my bot 2011-06-12T09:50:04 and then ran play_one_game but it timeout immediately 2011-06-12T09:51:43 your bot could actually be timing out (not responding within the time limit) 2011-06-12T09:54:36 *** Margusja has quit IRC (Ping timeout: 252 seconds) 2011-06-12T09:57:23 also the basic MyBot in the starter package? 2011-06-12T10:03:35 berak: you can do a* with multiple targets 2011-06-12T10:03:48 your heuristic function just needs to be a bit more complicated 2011-06-12T10:04:05 provided the map isn't literally flooded with food i think it might be an improvement on bfs 2011-06-12T10:08:29 *** Zaphus has quit IRC (Quit: Page closed) 2011-06-12T10:09:43 *** vikhyat has quit IRC (Quit: Leaving) 2011-06-12T10:10:44 "java sample_bots/java/RandomBot.java" 2011-06-12T10:11:20 should normally work? 2011-06-12T10:12:26 in the play_one_game cmd file 2011-06-12T10:15:05 *** Frontier is now known as mleise 2011-06-12T10:16:17 hmmm, i have 2 options for the heuristic function with multiple targets 2011-06-12T10:16:34 one is more efficient but less accurate 2011-06-12T10:19:06 *** noid36586 has quit IRC (Ping timeout: 255 seconds) 2011-06-12T10:23:43 *** UncleVasya has joined #aichallenge 2011-06-12T10:23:55 *** noid36586 has joined #aichallenge 2011-06-12T11:01:19 *** Vioo has quit IRC (Ping timeout: 260 seconds) 2011-06-12T11:07:36 *** locutus2 has joined #aichallenge 2011-06-12T11:17:59 *** Vioo has joined #aichallenge 2011-06-12T11:19:00 *** smiley1983 has joined #aichallenge 2011-06-12T11:20:33 mapgen with rotational symmetry now available from my fork: https://github.com/smiley1983/aichallenge/tree/epsilon/ants/mapgen/rotsym_ml 2011-06-12T11:21:11 still in early development and does not make interesting or useful maps, but that may change when I (or someone else) works on it more. 2011-06-12T11:21:12 *** locutus2 has quit IRC (Ping timeout: 255 seconds) 2011-06-12T11:27:06 http://pastebin.com/e6GUtT56 2011-06-12T11:27:31 I changed the last bot to a java bot which I first compiled 2011-06-12T11:27:51 but the java bot crashes when I run play_one_game 2011-06-12T11:28:23 *** smiley1983 has quit IRC (Quit: leaving) 2011-06-12T11:28:39 anyone has an idea why this happens? 2011-06-12T11:56:09 *** UncleVasya has quit IRC (Ping timeout: 260 seconds) 2011-06-12T12:01:35 *** paratrechina has quit IRC (Quit: Page closed) 2011-06-12T12:06:00 *** jmpespxoreax has joined #aichallenge 2011-06-12T12:07:57 *** mleise has quit IRC (Quit: Leaving.) 2011-06-12T12:09:08 *** Frontier has joined #aichallenge 2011-06-12T12:23:05 *** _flag <_flag!~flag@69.165.173.172> has joined #aichallenge 2011-06-12T12:29:52 *** MuTa-ofd00m has joined #aichallenge 2011-06-12T12:35:28 *** UncleVasya has joined #aichallenge 2011-06-12T12:49:10 *** amstan has joined #aichallenge 2011-06-12T12:49:10 *** ChanServ sets mode: +o amstan 2011-06-12T13:02:08 *** UncleVasya has quit IRC () 2011-06-12T13:07:27 *** bhasker has joined #aichallenge 2011-06-12T13:12:30 *** jugde has quit IRC (*.net *.split) 2011-06-12T13:12:31 *** davidd has quit IRC (*.net *.split) 2011-06-12T13:14:56 *** smiley1983 has joined #aichallenge 2011-06-12T13:21:04 contestbot: commands 2011-06-12T13:21:04 smiley1983: action, add, alert, alias, announce, announce add, announce list, announce remove, any, aol, apply, apropos, at, author, azn, ban add, ban list, ban remove, base, binary, bold, cache, calc, call, capabilities, capability add, capability list, capability remove, capability set, capability setdefault, capability unset, capitalize, change, changename, channel, channels, channelstats, chr, (5 more messages) 2011-06-12T13:21:43 contestbot: help 2011-06-12T13:21:43 smiley1983: (help [] []) -- This command gives a useful description of what does. is only necessary if the command is in more than one plugin. 2011-06-12T13:21:54 contestbot: help messages 2011-06-12T13:21:54 smiley1983: Error: There is no command "messages". 2011-06-12T13:22:21 smiley1983: you looking for later tell? 2011-06-12T13:22:22 i think it is 'more' 2011-06-12T13:22:24 contestbot: help later tell 2011-06-12T13:22:24 amstan: (later tell ) -- Tells the next time is in seen. can contain wildcard characters, and the first matching nick will be given the note. 2011-06-12T13:26:45 A message was left for me which I didn't see (except by reading IRC logs) so I was wondering if you had to collect the messages somehow 2011-06-12T13:40:37 they're sent to you using notices 2011-06-12T13:41:07 depends on your client, but whatever channel you have selected when you login, that's where you'll see the message 2011-06-12T13:41:11 it's rather sketchy 2011-06-12T13:41:18 we shouldn't really use it for important stuff 2011-06-12T13:43:41 *** jugde has joined #aichallenge 2011-06-12T13:43:41 *** davidd has joined #aichallenge 2011-06-12T13:44:08 *** znutar has joined #aichallenge 2011-06-12T13:50:43 *** smiley1983 has quit IRC (Quit: leaving) 2011-06-12T13:54:32 *** Naktibalda has joined #aichallenge 2011-06-12T14:02:49 *** amstan_ has joined #aichallenge 2011-06-12T14:02:49 *** ChanServ sets 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2011-06-12T22:43:53 @later tell amstan I can't get the visualizer to build on the beta server, not enough memory. Have you done this before? 2011-06-12T22:43:53 McLeopold: Ready to serve. 2011-06-12T22:44:17 McLeopold: yes, su to root 2011-06-12T22:44:20 then check history 2011-06-12T22:44:43 you need to set an enviromental variable before 2011-06-12T22:45:11 what should I grep for? 2011-06-12T22:45:18 ant? 2011-06-12T22:45:26 then check just before it 2011-06-12T22:47:10 *** Zaphus has quit IRC (Ping timeout: 252 seconds) 2011-06-12T22:52:43 *** smiley1983 has quit IRC (Quit: Lost terminal) 2011-06-12T22:53:08 aichallenge: McLeopold epsilon * rf176d01 / website/nice.php : adding user= to query string for game links - http://bit.ly/mA3cWy 2011-06-12T23:00:37 aichallenge: McLeopold epsilon * r5802457 / website/game_list.php : adding user= to query string for game links - http://bit.ly/l6EYTb 2011-06-12T23:01:16 *** Zaphus has joined #aichallenge 2011-06-12T23:02:36 *** smiley1983 has joined #aichallenge 2011-06-12T23:03:05 rotsym mapgen now moved to its own repo: https://github.com/smiley1983/rotsym_mapgen 2011-06-12T23:16:40 *** smiley1983 has quit IRC (Quit: leaving) 2011-06-12T23:23:58 *** Zaphus has quit IRC (Quit: Page closed)