2011-08-18T00:10:58 *** okayzed is now known as okay 2011-08-18T00:43:30 *** ibdknox_ has quit IRC (Remote host closed the connection) 2011-08-18T00:44:25 *** antimatroid has quit IRC (Read error: No route to host) 2011-08-18T00:44:40 *** antimatroid has joined #aichallenge 2011-08-18T01:22:46 *** ltriant has left #aichallenge 2011-08-18T01:25:09 *** bhasker has joined #aichallenge 2011-08-18T01:25:30 *** ibdknox has joined #aichallenge 2011-08-18T02:10:36 *** codetiger has joined #aichallenge 2011-08-18T02:27:03 *** codetiger has quit IRC (Remote host closed the connection) 2011-08-18T02:42:37 *** ibdknox_ has joined #aichallenge 2011-08-18T02:45:24 *** ibdknox has quit IRC (Ping timeout: 268 seconds) 2011-08-18T02:50:44 *** ibdknox_ has quit IRC (Remote host closed the connection) 2011-08-18T02:51:36 *** okay is now known as okayzed 2011-08-18T03:20:46 *** aerique has joined #aichallenge 2011-08-18T03:34:21 *** ibdknox has joined #aichallenge 2011-08-18T04:04:30 *** amstan has quit IRC (Ping timeout: 260 seconds) 2011-08-18T04:13:44 *** Palmik has joined #aichallenge 2011-08-18T04:14:26 *** FireFly has joined #aichallenge 2011-08-18T04:17:28 *** berak has joined #aichallenge 2011-08-18T04:22:36 *** mceier has joined #aichallenge 2011-08-18T04:31:36 *** Naktibalda has joined #aichallenge 2011-08-18T04:39:06 *** delt0r_ has joined #aichallenge 2011-08-18T04:47:39 *** rabidus has quit IRC (Ping timeout: 252 seconds) 2011-08-18T04:49:39 *** FireFly has quit IRC (Quit: FireFly) 2011-08-18T04:49:43 *** rabidus has joined #aichallenge 2011-08-18T04:55:05 *** delt0r_ has quit IRC (Ping timeout: 246 seconds) 2011-08-18T05:07:59 *** delt0r_ has joined #aichallenge 2011-08-18T05:26:44 *** sigh has joined #aichallenge 2011-08-18T05:53:24 *** ibdknox has quit IRC (Remote host closed the connection) 2011-08-18T06:26:26 *** codetiger has joined #aichallenge 2011-08-18T06:27:08 Any idea when the contest is to start 2011-08-18T06:27:26 Sept or Aug? 2011-08-18T06:38:03 *** apertu has quit IRC (Quit: Page closed) 2011-08-18T06:52:35 *** codetiger has quit IRC (Remote host closed the connection) 2011-08-18T06:54:04 *** sigh_ has joined #aichallenge 2011-08-18T06:56:23 *** sigh has quit IRC (Ping timeout: 268 seconds) 2011-08-18T07:26:36 thanks mleise 2011-08-18T07:26:42 very quiet in here 2011-08-18T07:30:33 tru 2011-08-18T07:56:01 *** onensora has joined #aichallenge 2011-08-18T08:17:05 *** AlliedEnvy has quit IRC (Read error: Connection reset by peer) 2011-08-18T08:18:14 *** AlliedEnvy has joined #aichallenge 2011-08-18T10:14:31 *** foRei has joined #aichallenge 2011-08-18T10:21:20 *** Naktibalda has left #aichallenge 2011-08-18T10:42:30 *** aerique has quit IRC (Quit: ...) 2011-08-18T10:43:46 *** meduza has joined #aichallenge 2011-08-18T10:46:41 *** sigh_ has quit IRC (Remote host closed the connection) 2011-08-18T10:51:28 *** SimonT has quit IRC (Read error: Connection reset by peer) 2011-08-18T10:52:43 *** SimonT has joined #aichallenge 2011-08-18T10:53:41 *** okayzed is now known as okay 2011-08-18T10:57:10 *** eashoka has joined #aichallenge 2011-08-18T11:26:55 is the ants java starter package that because thats the planed build env? 2011-08-18T11:27:04 ie can i change the make file to my needs 2011-08-18T11:28:02 all make files or build scripts in starter packages are there for your convenience, the server build process does not use them at all 2011-08-18T11:28:18 also has interest generally been lost, or is it just a quiet day? 2011-08-18T11:28:32 janzert: Right 2011-08-18T11:28:59 personally I think they may be a bit too misleading outweighing the convenience factor 2011-08-18T11:29:01 so the build (assuming we submit source) env have the same rules as last time --ie no packages 2011-08-18T11:29:16 interest seems to have died a bit in the last couple weeks yes 2011-08-18T11:29:46 well make files is not how java should be build in general...but that doesn't matter 2011-08-18T11:29:51 mostly though the people doing the programming haven't had the time to make much progress 2011-08-18T11:30:24 will it pickup when it starts... looks like the test server has a lot of entries 2011-08-18T11:30:43 Perhaps is just summertime :D 2011-08-18T11:30:47 yeah, I'm sure there will be a large surge of interest when it really starts 2011-08-18T11:31:08 thinking of perhaps doing another JbotManager... 2011-08-18T11:31:19 but only if there is the interest 2011-08-18T11:31:25 I'm rather surprised how much interest there has been so far given how hard it is to find even 2011-08-18T11:31:27 with cleaner code this time 2011-08-18T11:31:34 YEA 2011-08-18T11:31:56 I only kept looking because i lurked here till a few months ago 2011-08-18T11:32:06 so i knew there was something to find 2011-08-18T11:32:37 yeah and really I don't think we want anymore interest at the moment, we have a large enough group for the beta 2011-08-18T11:33:02 we just need to get the final problems wrapped up so we can actually launch it 2011-08-18T11:33:22 what are the final problems? 2011-08-18T11:33:26 web site? 2011-08-18T11:33:28 server code 2011-08-18T11:33:37 game managment code? 2011-08-18T11:33:46 starter packs? 2011-08-18T11:33:47 ranking/matchup problems mostly 2011-08-18T11:33:51 right 2011-08-18T11:34:02 everything else can probably be fixed post launch 2011-08-18T11:34:09 for more than 2 player i imagine its less than trivial 2011-08-18T11:34:33 https://github.com/aichallenge/aichallenge/issues?state=open&page=1&milestone=3 2011-08-18T11:35:08 not really a large number of problems left, but some of them are pretty certainly non-trivial 2011-08-18T11:35:34 I could have a look at the JSkills 2011-08-18T11:35:38 I know my java 2011-08-18T11:35:45 even if it my fav lang 2011-08-18T11:35:53 if its not my fav lang 2011-08-18T11:37:08 basically any game that shows the participants as having a 0.00 skill in there list of games is one that jskills is crashing on 2011-08-18T11:37:55 it seems to be related to draws 2011-08-18T11:38:05 but I'm not really sure about that 2011-08-18T11:38:11 well at first glance 2011-08-18T11:38:27 the code is an odd design to say the least 2011-08-18T11:38:43 I am not surpised inputs are not checked 2011-08-18T11:38:52 surprised 2011-08-18T11:38:56 *** okay is now known as okayzed 2011-08-18T11:39:49 janzert: don't suppose there is a crash report or stack-trace ? 2011-08-18T11:39:57 I think it was initially a port of C# code so I imagine it kept a lot of C#isms :} 2011-08-18T11:40:13 of course trueSkill is not complicated --so could do from scratch 2011-08-18T11:40:18 I don't have one offhand no 2011-08-18T11:40:25 np 2011-08-18T11:40:41 *** okayzed is now known as okay 2011-08-18T11:40:53 it was a too many iterations exception of some sort 2011-08-18T11:41:09 but that is a month plus old memory ;) 2011-08-18T11:41:45 my temporary try at a fix was to raise the maximum iterations to 1000 from 100 2011-08-18T11:42:06 which helped relieve how often it was triggered 2011-08-18T11:42:55 right 2011-08-18T11:43:13 just got the paper 2011-08-18T11:43:30 Seek first to understand. then to debug ;) 2011-08-18T11:43:45 the ideal thing would be a python library implementation 2011-08-18T11:44:08 not sure why some simple theory always gets translated into massive class structs etc 2011-08-18T11:44:17 what was wrong with the phython one? 2011-08-18T11:45:02 it fairly consistently gave results that were different from the online trueskill calculator 2011-08-18T11:45:16 almost always with a lower skill given 2011-08-18T11:45:41 oh 2011-08-18T11:45:41 so the overall skill of the population would continually drift lower over time 2011-08-18T11:45:50 well i would expect a difference 2011-08-18T11:45:57 but a "roundoff" difference 2011-08-18T11:46:09 not a bias 2011-08-18T11:46:14 yeah 2011-08-18T11:46:19 thats a harder bug to find 2011-08-18T11:47:48 I gotta run, if you get a chance to work on it or find anything be sure to update the bug 2011-08-18T11:49:28 will do 2011-08-18T11:58:26 Interesting --TrueSkill is not that much better than Elo... don't think it will fix the complaints 2011-08-18T12:26:36 *** amstan has joined #aichallenge 2011-08-18T12:26:36 *** ChanServ sets mode: +o amstan 2011-08-18T12:27:21 *** okay is now known as okayzed 2011-08-18T12:27:27 delt0r: I rather think anything short of the ability to change human nature will fail to stop the complaints ;) 2011-08-18T12:27:29 *** bhasker has quit IRC (Quit: bhasker) 2011-08-18T12:45:44 *** eashoka has quit IRC (Ping timeout: 252 seconds) 2011-08-18T12:47:40 lol 2011-08-18T12:47:41 true 2011-08-18T12:49:55 *** Lithosphere has quit IRC (Remote host closed the connection) 2011-08-18T12:50:14 *** Lithosphere has joined #aichallenge 2011-08-18T12:50:14 *** Lithosphere has quit IRC (Changing host) 2011-08-18T12:50:14 *** Lithosphere has joined #aichallenge 2011-08-18T12:55:05 *** delt0r_ has quit IRC (Ping timeout: 258 seconds) 2011-08-18T12:59:33 *** bhasker has joined #aichallenge 2011-08-18T13:08:34 *** delt0r_ has joined #aichallenge 2011-08-18T13:45:44 *** Naktibalda has joined #aichallenge 2011-08-18T14:19:02 *** bhasker_ has joined #aichallenge 2011-08-18T14:22:24 *** bhasker has quit IRC (Ping timeout: 276 seconds) 2011-08-18T14:26:56 *** meduza has quit IRC (Ping timeout: 252 seconds) 2011-08-18T14:27:11 *** okayzed is now known as okay 2011-08-18T14:34:37 *** rabidus has quit IRC (Ping timeout: 263 seconds) 2011-08-18T14:36:31 *** rabidus has joined #aichallenge 2011-08-18T14:54:14 *** Apophis_ has joined #aichallenge 2011-08-18T14:55:05 delt0r it would be more useful if you could get a tcp server working! 2011-08-18T14:55:15 that would probably bring more interest than anything else 2011-08-18T14:55:31 the current setup is just not sufficient to get fast iterations on the bot performance 2011-08-18T14:57:21 *** Apophis has quit IRC (Ping timeout: 250 seconds) 2011-08-18T14:58:33 well if i did a jbotmanager... it would have a tcp server/client 2011-08-18T14:59:04 but a server "server" version is a little more work... not a lot --but some since you want scoring etc intergrated 2011-08-18T14:59:08 ranks etc 2011-08-18T14:59:27 at any rate i am at a another conference next week 2011-08-18T15:00:00 also i cant host a server 2011-08-18T15:00:15 mmm 2011-08-18T15:00:19 will think about it 2011-08-18T15:01:03 cpu load is easy with server stuff too... 2011-08-18T15:04:08 :) 2011-08-18T15:04:16 i would think even without proper scoring a server version would be useful 2011-08-18T15:04:44 if nothing to be able to have a larger pool of bots to test your stuff against 2011-08-18T15:04:44 scoring can always be retrofitted 2011-08-18T15:04:45 etc 2011-08-18T15:04:49 initially something that just does basic matchmaking and maintains win/loss ratios would also do 2011-08-18T15:05:15 currently the bots are getting like 1 game every 2-3 hours 2011-08-18T15:05:16 which makes it really hard to iterate over the bot 2011-08-18T15:05:27 it takes a few days for the bot to reach its previous skill level where it starts to play similar opponents 2011-08-18T15:29:25 *** nann has joined #aichallenge 2011-08-18T15:33:25 *** Apophis_ has quit IRC (Ping timeout: 260 seconds) 2011-08-18T15:35:51 *** berak has quit IRC (Quit: ChatZilla 0.9.84 [SeaMonkey 2.0a3/20090223135443]) 2011-08-18T15:38:51 *** amstan has quit IRC (Ping timeout: 260 seconds) 2011-08-18T15:55:09 *** Naktibalda has quit IRC (Quit: ChatZilla 0.9.87 [Firefox 5.0/20110622232440]) 2011-08-18T15:55:12 *** ibdknox has joined #aichallenge 2011-08-18T16:04:26 *** Accoun has quit IRC () 2011-08-18T16:05:27 *** okay is now known as okayzed 2011-08-18T16:11:20 *** bhasker_ has quit IRC (Ping timeout: 260 seconds) 2011-08-18T16:13:10 *** bhasker has joined #aichallenge 2011-08-18T16:22:06 *** Accoun has joined #aichallenge 2011-08-18T16:26:16 *** okayzed is now known as okay 2011-08-18T17:09:58 *** bhasker has quit IRC (Ping timeout: 268 seconds) 2011-08-18T17:16:53 *** okay is now known as okayzed 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