2011-08-28T00:48:19 *** sigh has joined #aichallenge 2011-08-28T01:31:51 *** sigh has quit IRC (Remote host closed the connection) 2011-08-28T01:48:29 *** dvladim has joined #aichallenge 2011-08-28T01:50:51 *** jmcarthur has quit IRC (Ping timeout: 264 seconds) 2011-08-28T01:53:41 *** sigh has joined #aichallenge 2011-08-28T02:08:35 *** amstan has quit IRC (Ping timeout: 260 seconds) 2011-08-28T02:31:02 *** Chris_0076 has quit IRC (Quit: Leaving) 2011-08-28T02:33:42 *** Chris_0076 has joined #aichallenge 2011-08-28T02:43:59 *** okay is now known as okayzed 2011-08-28T02:51:56 *** dvladim has quit IRC (Ping timeout: 260 seconds) 2011-08-28T03:00:52 *** okayzed is now known as okay 2011-08-28T03:12:39 *** sto_ has joined #aichallenge 2011-08-28T03:12:51 hi. Any plan to resurect the dying contest ? 2011-08-28T03:13:26 Any plan at all ? 2011-08-28T03:13:47 *** sto_ has quit IRC (Client Quit) 2011-08-28T03:31:44 *** okay is now known as okayzed 2011-08-28T03:40:16 *** zod_ has joined #aichallenge 2011-08-28T03:42:04 *** zod_ has left #aichallenge 2011-08-28T03:43:34 *** UncleVasya has joined #aichallenge 2011-08-28T03:55:37 *** mceier has joined #aichallenge 2011-08-28T04:19:52 *** Obeleh has joined #aichallenge 2011-08-28T04:22:11 hey all 2011-08-28T04:29:43 *** obeleh_ has joined #aichallenge 2011-08-28T04:30:50 *** Obeleh has quit IRC (Ping timeout: 252 seconds) 2011-08-28T04:39:23 *** dvladim has joined #aichallenge 2011-08-28T04:44:34 hi 2011-08-28T04:50:57 *** sigh has quit IRC (Remote host closed the connection) 2011-08-28T04:52:52 *** sigh has joined #aichallenge 2011-08-28T04:56:30 *** berak has joined #aichallenge 2011-08-28T05:01:47 *** nux67 has joined #aichallenge 2011-08-28T05:02:11 *** obeleh_ has quit IRC (Quit: Page closed) 2011-08-28T05:02:11 *** delt0r_ has quit IRC (Ping timeout: 240 seconds) 2011-08-28T05:15:07 *** delt0r_ has joined #aichallenge 2011-08-28T05:28:42 *** foRei has joined #aichallenge 2011-08-28T05:36:54 *** mcstar has joined #aichallenge 2011-08-28T05:47:39 *** dvladim has quit IRC (Ping timeout: 246 seconds) 2011-08-28T05:59:11 *** UncleVasya has quit IRC (Ping timeout: 260 seconds) 2011-08-28T05:59:41 *** antimatroid has quit IRC (Ping timeout: 240 seconds) 2011-08-28T06:03:56 *** antimatroid has joined #aichallenge 2011-08-28T06:05:29 *** antimatroid1 has joined #aichallenge 2011-08-28T06:08:13 *** antimatroid has quit IRC (Ping timeout: 240 seconds) 2011-08-28T06:09:10 *** FireFly has joined #aichallenge 2011-08-28T06:10:59 *** Obeleh has joined #aichallenge 2011-08-28T06:15:06 Can anyone help me to run a Ants game without running an executable? 2011-08-28T06:16:09 I'm trying some stuff to build a tcp server but I have no clue how to run Ants without an executable 2011-08-28T06:25:38 *** Obeleh_ has joined #aichallenge 2011-08-28T06:27:04 *** Obeleh has quit IRC (Ping timeout: 252 seconds) 2011-08-28T06:28:14 bye 2011-08-28T06:28:20 me 2011-08-28T06:29:12 *** mleise has joined #aichallenge 2011-08-28T06:34:50 your question is a tipical instance of questions which i cant answer, not because i definitely dont know the answer to what you really want, but beacuse i cant make heads or tails of your question 2011-08-28T06:37:26 *** mleise has quit IRC (*.net *.split) 2011-08-28T06:37:26 *** mcstar has quit IRC (*.net *.split) 2011-08-28T06:37:26 *** heinrich5991 has quit IRC (*.net *.split) 2011-08-28T06:37:26 *** tsiki has quit IRC (*.net *.split) 2011-08-28T06:37:26 *** slkjcna has quit IRC (*.net *.split) 2011-08-28T06:37:26 *** jbroman has quit IRC (*.net *.split) 2011-08-28T06:37:26 *** Cyndre has quit IRC (*.net *.split) 2011-08-28T06:37:26 *** b_jonas has quit IRC (*.net *.split) 2011-08-28T06:37:26 *** wonklab has quit IRC (*.net *.split) 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has joined #aichallenge 2011-08-28T06:41:06 *** dvladim has quit IRC (*.net *.split) 2011-08-28T06:41:06 *** moondust has quit IRC (*.net *.split) 2011-08-28T06:41:59 *** dvladim has joined #aichallenge 2011-08-28T06:41:59 *** moondust has joined #aichallenge 2011-08-28T06:42:20 *** delt0r_ has joined #aichallenge 2011-08-28T06:42:20 *** Lithosphere has joined #aichallenge 2011-08-28T06:43:25 *** dvladim has quit IRC (Remote host closed the connection) 2011-08-28T06:45:20 *** Apophis has quit IRC (*.net *.split) 2011-08-28T06:45:31 *** antimatroid1 has quit IRC (Ping timeout: 258 seconds) 2011-08-28T06:45:36 *** Apophis has joined #aichallenge 2011-08-28T06:53:03 *** antimatroid has joined #aichallenge 2011-08-28T06:53:32 mcstar 2011-08-28T06:53:50 Normally if you run play_one_game.cmd 2011-08-28T06:54:40 You need some form of executable... Either the javavm or .net exe or whatever.. that runs your but 2011-08-28T06:54:51 But with a TCP server you dont have this 2011-08-28T06:56:04 But I'm working around it atm.... I'm making an executable that connects to the tcp server and asks the server for the Orders to send to the current game 2011-08-28T07:07:53 Obeleh_: the engine can run anything with an input/output stream 2011-08-28T07:08:22 for example i used standard netcat to interface with the engine my bot over a socket 2011-08-28T07:08:38 interesting 2011-08-28T07:09:33 as mcleo previously pointed out the solution lies somewhere in the sandbox 2011-08-28T07:09:52 you bascically need to redirect the sandbox's interface over tcp 2011-08-28T07:10:01 *** Obeleh has joined #aichallenge 2011-08-28T07:10:08 it like adding a superclass to the sandbox 2011-08-28T07:10:09 So you would be able to modify it so that it would connect to the tcp server? 2011-08-28T07:10:55 the sandbox basically wouldnt notice that something is different 2011-08-28T07:11:26 *** Obeleh_ has quit IRC (Ping timeout: 252 seconds) 2011-08-28T07:11:29 obviously i havent looked at the code, im not sure if i will, but the general idea is this 2011-08-28T07:12:58 but the scheduling of games i suppose becomes more difficult to do 2011-08-28T07:13:21 the previous tcp servers solved this, so i guess you should use that solution 2011-08-28T07:13:45 and rewrite the engine for this to work togther 2011-08-28T07:13:46 e 2011-08-28T07:14:03 hey if you write mcleo, I'll write McStarwars 2011-08-28T07:14:25 who is he? 2011-08-28T07:14:48 you, because star ist just a short form, right 2011-08-28T07:14:58 pfff 2011-08-28T07:15:07 whats the problem with mcleo? 2011-08-28T07:15:23 im asking you ml. 2011-08-28T07:16:22 mleise: 2011-08-28T07:17:10 nothing, I'm just trolling with success 2011-08-28T07:17:37 my dog died today 2011-08-28T07:17:43 one of them 2011-08-28T07:17:44 mcstar I dont know how to do it in Python so Im going with what I have atm and if someone wants to edit the engine so that it can connect to a tcp server that would be nice :) 2011-08-28T07:18:00 im sorry to hear that 2011-08-28T07:18:06 dont be, im not 2011-08-28T07:18:12 mcstar: oh I'm sorry. I know how I missed our dog when he died early this year :-/ 2011-08-28T07:18:23 yeah, im just pissed 2011-08-28T07:18:44 neigboring dogs are tearing apart our fences 2011-08-28T07:19:13 and yesterday night there was some fight, i found dead the female dog in the morning 2011-08-28T07:19:45 i was hunting a big dobberman(?) for a couple of days for now 2011-08-28T07:19:57 wow, these neighboring dogs are really aggressive 2011-08-28T07:20:09 i hit him a couple of times with an air-rifle, but he still comes back 2011-08-28T07:20:17 Oo 2011-08-28T07:20:54 the male dog's teeth-line was quite bloody, i had to wash him 2011-08-28T07:20:59 (our dog's) 2011-08-28T07:21:04 that dog is a danger for the society. it needs to be ... you know ... put to a long sleep 2011-08-28T07:21:37 yeah, working on it, causes trouble for a couple of our neigbors too, but its owner just wouldnt lock him up, sob 2011-08-28T07:21:46 or maybe actually the owner doesn't care for that dog 2011-08-28T07:22:09 the owner is kind of an ahole 2011-08-28T07:22:20 back to tcp 2011-08-28T07:22:37 Obeleh: so what are you exactly trying to do? 2011-08-28T07:22:50 if you dont do python, what do you do? 2011-08-28T07:23:01 i mean the whole framework is in python 2011-08-28T07:23:53 Im making a dummy Executable that connects to the TCP server... And eventually write all commands it gets from the tcp server to the commandline 2011-08-28T07:23:56 you will probably invest time in this, maybe a lot, do it the right way, so that people will really be able to use what you did 2011-08-28T07:24:03 It uses the tcp server for input 2011-08-28T07:24:04 make it fit with the current tools 2011-08-28T07:24:35 hm 2011-08-28T07:24:56 you basically write a socket/stdio pipe? 2011-08-28T07:25:10 in most languges thats 2 line sof code 2011-08-28T07:25:27 I guess 2011-08-28T07:25:32 but does this solve the problem? 2011-08-28T07:25:53 i really think you would need to tweak the engine/sanbox 2011-08-28T07:26:10 and interface that with the already done web interface 2011-08-28T07:26:21 In pseudo code: 2011-08-28T07:26:33 TCP server matches up a match.. 2011-08-28T07:28:07 RunCmd "playonegame -rounds 1000 -roundtime 1000 -map somemap.txt "tcprunner1.exe -s localhost - p 3000 -uid 123" "tcprunner1.exe -s localhost - p 3000 -uid 456" 2011-08-28T07:28:29 If you need me to do anything for that on the visualizer side just call. A tcp server is important. 2011-08-28T07:28:38 so the tcp runners will connect to the tcp server aswell and forward evertthing 2011-08-28T07:29:00 Sure thnx 2011-08-28T07:30:16 my view: use the available framework, BUT use a connection pool, i.e. match up players like the beta server does, but only those players, that are connection to the server at that time 2011-08-28T07:30:34 connection->connected 2011-08-28T07:31:21 so the tcp server would look exactly like the beta server now 2011-08-28T07:31:45 but instead of choosing players from the registered users, it would choose from the connected onesű 2011-08-28T07:32:49 i dont see a step in your solution 2011-08-28T07:33:12 you suppose, that already, the correct number of players are already connected 2011-08-28T07:33:22 and how do you indentify them? 2011-08-28T07:33:37 thats too fragile 2011-08-28T07:34:05 its not like the server connects to their pc's 2011-08-28T07:34:14 nono 2011-08-28T07:34:16 as if there was a service was running on them 2011-08-28T07:34:23 that would be easy 2011-08-28T07:34:35 I know it has to wait until it has enough players 2011-08-28T07:34:35 but it would be another complication for them 2011-08-28T07:35:03 Obeleh: this COULD work, if you are there, watching it, but i dont see this solution gets automated 2011-08-28T07:35:47 i dont want to discourage you, and please, hear out a second/third opinion too, but you should really think from the engine's side 2011-08-28T07:35:53 and solve the problem from there 2011-08-28T07:36:19 dont add an itnermediate layer 2011-08-28T07:36:41 I want to temporarily build it and ask someone to do the same thing in python 2011-08-28T07:37:04 so, why dont you do it in python already, without this wrapper? 2011-08-28T07:37:12 I simply wouldnt know where to start in the current engine 2011-08-28T07:37:31 yeah, you need to read the code, and figure it out 2011-08-28T07:37:52 i mean, probably this is the reason noone has written a correct tcp server before 2011-08-28T07:38:07 because only 2-3 people are very familiar with the engine 2011-08-28T07:38:14 mleise: maybe only 1? mcleo? 2011-08-28T07:39:09 If im going to do it in the engine that would double the complexity I think. And I want to get something to work first... And then add complexity 2011-08-28T07:40:32 But you would want to write the entire TCP server in Python you mean? 2011-08-28T07:40:42 Obeleh: ok, sure, but at least as around, for exmaple talk to delt0r_ he was doing this yesterday, probably even today, coordinate your efforts 2011-08-28T07:40:50 sure 2011-08-28T07:40:52 not just the hooking up part where the clients get hooked up to the TCP server 2011-08-28T07:41:06 that for sure 2011-08-28T07:41:22 but i take it there are good tcp servers in python 2011-08-28T07:41:32 super-easy to use 2011-08-28T07:41:35 *** FireyFly is now known as FireFly 2011-08-28T07:42:30 im out, my knowledge of this system ends now, id be talking shit without looking at the system/code 2011-08-28T07:42:49 and i have to clean the house, wish me luck 2011-08-28T07:43:04 have fun with it Obeleh 2011-08-28T07:43:14 heheh thnx :) 2011-08-28T07:43:18 you 2 2011-08-28T07:53:48 *** Obeleh has quit IRC (Quit: Page closed) 2011-08-28T07:59:34 mcstar: It could well be that only McLeopold knows the engine internals, yes. Then again we are all happy that *someone* stepped in to work on the things that had to be done. 2011-08-28T08:01:45 In a big company this situation would be horrible. At least two people need to know the code. 2011-08-28T08:02:58 Hmm, does anyone know for sure *that* McLeopold will return? Maybe he won the lottery and lies under palm trees drinking cocktails with the ladies? 2011-08-28T08:10:09 you can read the code 2011-08-28T08:10:14 its not to bad at all 2011-08-28T08:17:06 ah delt0r_: I was about to suggest you and Obeleh should talk to each other? 2011-08-28T08:17:11 it sounds like he is working on tcp? 2011-08-28T08:20:19 *** sigh_ has joined #aichallenge 2011-08-28T08:22:22 *** sigh__ has joined #aichallenge 2011-08-28T08:23:30 *** sigh has quit IRC (Ping timeout: 264 seconds) 2011-08-28T08:25:34 *** sigh_ has quit IRC (Ping timeout: 245 seconds) 2011-08-28T08:37:01 *** sigh__ has quit IRC (Remote host closed the connection) 2011-08-28T08:37:10 *** boegel has joined #aichallenge 2011-08-28T08:38:08 *** sigh has joined #aichallenge 2011-08-28T09:13:53 *** boegel has quit IRC (Quit: This computer has gone to sleep) 2011-08-28T09:23:27 *** Redgis has joined #aichallenge 2011-08-28T09:31:30 *** javagamer is now known as rofer 2011-08-28T09:32:18 *** UncleVasya has joined #aichallenge 2011-08-28T09:41:20 *** raedwulf has quit IRC (Read error: Connection reset by peer) 2011-08-28T09:50:32 *** mleise has quit IRC (Quit: Leaving.) 2011-08-28T09:52:19 *** mleise has joined #aichallenge 2011-08-28T09:59:15 *** onensora has quit IRC (Ping timeout: 276 seconds) 2011-08-28T10:15:49 *** onensora has joined #aichallenge 2011-08-28T10:22:42 *** mcstar has quit IRC (Quit: WeeChat 0.3.5) 2011-08-28T10:44:59 *** bhasker has quit IRC (Quit: bhasker) 2011-08-28T10:50:08 *** bhasker has joined #aichallenge 2011-08-28T10:53:52 *** sigh has quit IRC (Remote host closed the connection) 2011-08-28T10:54:27 *** okayzed is now known as okay 2011-08-28T11:31:59 *** okay is now known as okayzed 2011-08-28T11:45:38 *** okayzed is now known as okay 2011-08-28T12:05:45 *** me0w has joined #aichallenge 2011-08-28T12:13:19 *** Naktibalda has joined #aichallenge 2011-08-28T12:22:52 *** okay is now known as okayzed 2011-08-28T12:31:39 *** UncleVasya has quit IRC (Ping timeout: 260 seconds) 2011-08-28T12:59:21 *** me0w has quit IRC (Quit: Quitte) 2011-08-28T13:02:20 *** delt0r_ has quit IRC (Ping timeout: 240 seconds) 2011-08-28T13:15:15 *** delt0r_ has joined #aichallenge 2011-08-28T14:12:03 *** okayzed is now known as okay 2011-08-28T14:38:19 *** Naktibalda has quit IRC (Ping timeout: 240 seconds) 2011-08-28T14:50:18 *** Hammerok has joined #aichallenge 2011-08-28T15:14:24 *** delt0r_ has quit IRC (Remote host closed the connection) 2011-08-28T15:36:35 *** Accoun has quit IRC () 2011-08-28T15:46:46 *** Naktibalda has joined #aichallenge 2011-08-28T15:49:10 *** okay is now known as okayzed 2011-08-28T15:52:19 *** Accoun has joined #aichallenge 2011-08-28T16:02:50 *** mleise has quit IRC (Read error: Connection reset by peer) 2011-08-28T16:05:07 *** Naktibalda has quit IRC (Quit: ChatZilla 0.9.87 [Firefox 6.0/20110812233755]) 2011-08-28T16:33:38 *** okayzed is now known as okay 2011-08-28T16:40:08 *** Hammerok has quit IRC (Ping timeout: 252 seconds) 2011-08-28T16:57:21 *** okay is now known as okayzed 2011-08-28T17:09:09 *** berak has quit IRC (Remote host closed the connection) 2011-08-28T17:25:29 *** amstan has joined #aichallenge 2011-08-28T17:25:29 *** ChanServ sets mode: +o amstan 2011-08-28T17:42:14 *** mceier has quit IRC (Quit: leaving) 2011-08-28T17:53:17 *** ltriant has joined #aichallenge 2011-08-28T18:13:54 *** amstan has quit IRC (Ping timeout: 245 seconds) 2011-08-28T18:35:26 *** FireFly has quit IRC (Quit: FireFly) 2011-08-28T19:00:47 *** Redgis has quit IRC (Quit: ... mains libres) 2011-08-28T19:22:13 *** amstan has joined #aichallenge 2011-08-28T19:22:13 *** ChanServ sets mode: +o amstan 2011-08-28T19:30:33 *** foRei has quit IRC (Quit: Bye) 2011-08-28T19:30:41 *** okayzed is now known as okay 2011-08-28T19:33:04 *** tamm has joined #aichallenge 2011-08-28T19:38:16 *** tamm has quit IRC (Quit: Page closed) 2011-08-28T20:12:29 *** ibdknox has joined #aichallenge 2011-08-28T20:20:47 *** okay is now known as okayzed 2011-08-28T20:22:01 *** Eruonen has joined #aichallenge 2011-08-28T20:24:40 *** onensora has quit IRC (Ping timeout: 240 seconds) 2011-08-28T21:31:32 *** doddzy39 has joined #aichallenge 2011-08-28T22:19:40 *** ibdknox has quit IRC (Remote host closed the connection) 2011-08-28T22:28:23 *** okayzed is now known as okay 2011-08-28T22:45:26 *** okay is now known as okayzed 2011-08-28T23:00:05 *** ibdknox has joined #aichallenge