2011-12-22T00:01:29 I think the eventual goal is to cut to 500? 2011-12-22T00:02:24 something like that 2011-12-22T00:02:26 at 3k now 2011-12-22T00:02:50 ya, I wonder what's the cutting schedule is like 2011-12-22T00:04:05 several hours ago it was 12 hours until 2k cut 2011-12-22T00:05:18 I think the sigma will converge around 60ish games, if my memory is right 2011-12-22T00:05:34 to 1.30, after that, it's just re-arranging leaderboard 2011-12-22T00:07:13 unless all your bot do is winning, thus have sigma drop slower, but I think only one bot has that problem 2011-12-22T00:07:27 amstan: thank you guys for your efforts to get more servers. I didn't expect such increasing in finals. 2011-12-22T00:10:35 I'm a little surprised how bad I'm doing... was at 266 with 45 games when finals started, now 673 after 39 games 2011-12-22T00:10:44 You're welcome, UncleVasya. your pleasure is my goal. 2011-12-22T00:10:54 I'm not amstan, but I'm sure that's what he'll say 2011-12-22T00:11:09 heheh :) 2011-12-22T00:12:03 Westicles: before finals there was a clear ladder of people to climb 2011-12-22T00:12:13 bots with solid rankings that you could be tested against 2011-12-22T00:12:27 even at the top it's messy 2011-12-22T00:12:43 ChrisH and pguillory were ranked quite low and I was 4th until I had a game with both (!) of them 2011-12-22T00:12:45 http://tcpants.com/player/Accoun20101 play with it please 2011-12-22T00:12:47 ya, I see a lot of names I'm unfamiliar with at the top 2011-12-22T00:12:50 and that jumped them up and me down 2011-12-22T00:13:07 but if 2/3 of us had been properly ranked to begin with the 3rd could have moved in withotu any disruption 2011-12-22T00:13:37 BenJackson: yeah, there's a lot of churn to move the top bots up to the top 2011-12-22T00:13:59 http://tcpants.com/player/Accoun20101 play with it please 2011-12-22T00:14:22 BenJackson: yeah. I'm not sure which number is more accurate. 2011-12-22T00:14:48 probably the former 2011-12-22T00:14:53 BUT if your bot is inconsistent 2011-12-22T00:15:06 you could get stuck in a bubble for a while 2011-12-22T00:15:25 Well, it certainly isn't much of a program 2011-12-22T00:16:02 analyst74: you make a convincing amstan 2011-12-22T00:17:12 ya, I have been told I'm good at impersonation 2011-12-22T00:20:50 *** UncleVasya has quit IRC () 2011-12-22T00:21:55 *** delineate has quit IRC (Quit: Page closed) 2011-12-22T00:22:21 Looking through the leaderboard, the new names seems to be indeed winning games, rather than just lucky draws 2011-12-22T00:23:30 *** Paradoxial has quit IRC (Quit: :) 2011-12-22T00:24:29 analyst74: I agree there are some legit contenderd we didn't know about 2011-12-22T00:24:46 going to be harder to get in the top 10 than our list suggested 2011-12-22T00:25:01 ya, strange though 2011-12-22T00:25:14 did a whole bunch of them just decided to upload before deadline or something? 2011-12-22T00:25:57 http://tcpants.com/player/Accoun20101 play with it please 2011-12-22T00:26:04 *** Ashoka has joined #aichallenge 2011-12-22T00:26:19 *** TheLinker has quit IRC (Read error: Connection reset by peer) 2011-12-22T00:27:34 my ranking is consistent though, so they might just be 20~40 bots suddenly made some vital improvements 2011-12-22T00:27:49 thanks to cough, memetix, cough 2011-12-22T00:28:03 that's kind of a bummer 2011-12-22T00:28:11 I'd prefer a contest of ideas over just implementations 2011-12-22T00:28:29 his combat is probably better but I stuck with my original because I thought that was more interesting 2011-12-22T00:28:35 ya, me too 2011-12-22T00:28:49 I stuck with my minimax-based idea that never materialized 2011-12-22T00:29:57 oh well, it's not like we gonna win donnuts or anything 2011-12-22T00:30:34 *** Areks has joined #aichallenge 2011-12-22T00:30:46 I'd hack the server for honey crullers 2011-12-22T00:34:03 *** Ashoka has quit IRC (Quit: Page closed) 2011-12-22T00:37:44 Accoun: why didn't you get on tcp earlier? 2011-12-22T00:37:51 Accoun: there were lots of people then 2011-12-22T00:37:59 Accoun: or did you not have a bot before? 2011-12-22T00:38:23 this is a great time to work on a bot 2011-12-22T00:38:31 you can have most of the top bots to test for yourself 2011-12-22T00:43:37 *** [1]analyst74 <[1]analyst74!~analyst74@199-7-158-33.eng.wind.ca> has joined #aichallenge 2011-12-22T00:43:49 *** analyst74 has quit IRC (Ping timeout: 248 seconds) 2011-12-22T00:43:50 *** [1]analyst74 is now known as analyst74 2011-12-22T00:49:19 *** xyxan has joined #aichallenge 2011-12-22T00:49:36 hi guyz, Good Morning 2011-12-22T00:50:48 ants IRC first thing in the morning? 2011-12-22T00:50:51 *** replore_ has quit IRC (Remote host closed the connection) 2011-12-22T00:51:33 yeah i liked this gmae :D 2011-12-22T00:52:00 yes, I can see that, from your intense typing 2011-12-22T00:52:30 what abt you :) 2011-12-22T00:52:41 of cuorse! 2011-12-22T00:53:00 When is there gonna be next competition!! 2011-12-22T00:53:27 don't worry, the excitement will wear off before next one begins. :) 2011-12-22T00:54:08 I missed tron (didn't hear about it) and PW as a game didn't inspire me 2011-12-22T00:54:09 Infact i started late :P and now i m around 680 :) kinda good for me :P 2011-12-22T00:54:27 After competing in the 2nd one, I skipped the 3rd, to be safe in other fronts of life. :p 2011-12-22T00:54:56 BenJackson any ideas about next competition? 2011-12-22T00:55:02 there are several in the forum 2011-12-22T00:55:18 if it's asteroids/thrust/xpilot/gravitar I'd be in for sure 2011-12-22T00:55:27 but I think that would set the bar very high for newcomers 2011-12-22T00:55:43 I'm hoping it involves more strategy 2011-12-22T00:56:01 humm, any idea about next game start? 2011-12-22T00:56:02 I once spent as long as this entire contest getting an xpilot bot to do pathfinding and fly through a real map 2011-12-22T00:56:05 at high speed 2011-12-22T00:56:33 but that was awesome to see 2011-12-22T00:56:49 ya, more complex combat is definitely going to make it dramatically harder 2011-12-22T00:57:15 I remember there was an indy space fighter (squad-based, AI-assisted) game 2011-12-22T00:57:17 I liked taking challenges :) never had achance to code like this :) 2011-12-22T00:57:29 turn based games are all going to be alpha-beta + optimizations and heuristics 2011-12-22T00:57:45 where you can choose to use torpedo (hit harder, but more difficult to aim) or self-directed missiles (hits lighter, but fire and forget) 2011-12-22T00:58:57 ya, deeper strategy will make the game more diversed, but the ranking will be even harder to settle 2011-12-22T01:00:19 *** Antimatroid has quit IRC (Quit: Page closed) 2011-12-22T01:00:35 http://tcpants.com/player/Accoun20101 play with it please 2011-12-22T01:03:33 xyxan: When you are waiting you can try something like this http://infinitesearchspace.dyndns.org/ 2011-12-22T01:04:12 different kind of animal... 2011-12-22T01:05:12 *** [1]analyst74 <[1]analyst74!~analyst74@74-115-199-33.eng.wind.ca> has joined #aichallenge 2011-12-22T01:06:54 *** jstemmer has quit IRC (Ping timeout: 255 seconds) 2011-12-22T01:07:55 *** analyst74 has quit IRC (Ping timeout: 252 seconds) 2011-12-22T01:07:55 *** [1]analyst74 is now known as analyst74 2011-12-22T01:08:41 *** Antimatroid has joined #aichallenge 2011-12-22T01:08:51 Stupid bot is stupid 2011-12-22T01:09:13 On a better note I got phd funding :D 2011-12-22T01:13:30 *** UncleVasya has joined #aichallenge 2011-12-22T01:14:19 *** UncleVasya has quit IRC (Remote host closed the connection) 2011-12-22T01:16:06 Westicles Deadline too close :( 2011-12-22T01:16:32 wow Antimatroid Congratulations 2011-12-22T01:16:48 *** ltriant has quit IRC (Quit: Computer has gone to sleep) 2011-12-22T01:17:08 since I beat you 1v1 in ants I believe that funding now goes to me 2011-12-22T01:17:23 and I don't even have a research topic 2011-12-22T01:17:25 lol who offered you funding :D 2011-12-22T01:17:39 Me too wants funding for Phd :P 2011-12-22T01:17:47 BenJackson: :p 2011-12-22T01:17:52 hahahaha 2011-12-22T01:18:04 Xyzzy: utas 2011-12-22T01:18:32 cool :) 2011-12-22T01:18:38 *** dr- has joined #aichallenge 2011-12-22T01:19:04 *** itzkow has joined #aichallenge 2011-12-22T01:22:03 Any news about next CutOff? 2011-12-22T01:24:44 *** avdg has quit IRC (Quit: Leaving.) 2011-12-22T01:25:48 *** Antimatroid has quit IRC (Ping timeout: 258 seconds) 2011-12-22T01:26:52 *** Antimatroid has joined #aichallenge 2011-12-22T01:28:57 tied for 1st in a game, rank went down 2011-12-22T01:30:03 *** itzkow| has joined #aichallenge 2011-12-22T01:30:10 not enough food in that one for anyone to win 2011-12-22T01:31:35 *** itzkow has quit IRC (Ping timeout: 252 seconds) 2011-12-22T01:42:40 *** xyxan has quit IRC (Ping timeout: 258 seconds) 2011-12-22T01:47:07 *** Antimatroid has quit IRC (Quit: Page closed) 2011-12-22T01:47:50 http://tcpants.com/player/Accoun20101 play with it please 2011-12-22T01:50:16 *** Antimatroid has joined #aichallenge 2011-12-22T01:50:56 *** Darhuuk has quit IRC (Ping timeout: 240 seconds) 2011-12-22T01:51:37 *** itzkow has joined #aichallenge 2011-12-22T01:51:42 *** itzkow| has quit IRC (Read error: Connection reset by peer) 2011-12-22T01:52:03 I want to be In all the games 2011-12-22T01:53:17 game teory learned in uneversuty to human specialites 2011-12-22T01:53:24 it mistake 2011-12-22T01:53:39 game teory learned in uneversuty only to human specialites 2011-12-22T01:53:42 *** Darhuuk has joined #aichallenge 2011-12-22T01:54:01 human peples cant use it 2011-12-22T01:55:42 Account whT? 2011-12-22T01:57:17 *** UncleVasya has joined #aichallenge 2011-12-22T02:01:58 *** thestinger has quit IRC (Quit: WeeChat 0.3.6) 2011-12-22T02:07:50 *** UncleVasya has quit IRC (Quit: Page closed) 2011-12-22T02:10:24 *** sigh has joined #aichallenge 2011-12-22T02:16:16 *** codetiger has joined #aichallenge 2011-12-22T02:16:21 *** thestinger has joined #aichallenge 2011-12-22T02:16:47 @rankings 2011-12-22T02:16:48 codetiger: Top 10 players: xathis(90.7), teapotahedron(86.6), GreenTea(85.7), FlagCapper(84.5), meduza(84.3), Memetix(83.7), runevision(83.6), lazarant(83.6), ChrisH(83.5), Komaki(82.8) 2011-12-22T02:17:01 @rankings 60 2011-12-22T02:17:01 codetiger: Error: Cannot do that many players. 2011-12-22T02:17:16 @ranking 60 2011-12-22T02:17:17 codetiger: User error -- Replace user. 2011-12-22T02:17:30 @ranking 8695 2011-12-22T02:17:31 codetiger: I'm sorry Dave, err codetiger; I cannot 'ranking'. 2011-12-22T02:17:33 @ranking 25 2011-12-22T02:17:34 itzkow: I have no idea what you mean. 2011-12-22T02:18:12 ?? 2011-12-22T02:18:23 contestbot, nevermind, I checked on the page... Thanks 2011-12-22T02:18:24 codetiger: Run as fast as you can and don't look back. 2011-12-22T02:19:07 lol 2011-12-22T02:21:02 *** replore_ has joined #aichallenge 2011-12-22T02:21:53 Who will get the most top 100 bots? US or Russia? 2011-12-22T02:22:45 U S A 2011-12-22T02:22:46 U S A 2011-12-22T02:22:48 U S A 2011-12-22T02:24:41 Dunno about that 2011-12-22T02:24:49 Aus currently has 5 2011-12-22T02:25:02 *** epicmonkey has joined #aichallenge 2011-12-22T02:25:31 I haven't even looked 2011-12-22T02:25:37 right now 17 USA and 19 Russia 2011-12-22T02:26:27 I don't think many people on the bubble of 100 are hanging out in here 2011-12-22T02:26:33 Ukrane and France are both 8 2011-12-22T02:26:52 India 1 and its me 2011-12-22T02:27:16 praveen? 2011-12-22T02:27:35 he's in 179 2011-12-22T02:28:10 but am afraid, this results will hold for too long 2011-12-22T02:34:27 *** TL_ has joined #aichallenge 2011-12-22T02:35:09 *** dom7b5 has quit IRC (Ping timeout: 240 seconds) 2011-12-22T02:41:31 *** mleise has quit IRC (Quit: Leaving.) 2011-12-22T02:41:50 *** tesseract has joined #aichallenge 2011-12-22T02:41:51 *** itzkow has quit IRC (Read error: Connection reset by peer) 2011-12-22T02:42:02 *** itzkow has joined #aichallenge 2011-12-22T02:42:30 *** analyst74 has quit IRC (Quit: HydraIRC -> http://www.hydrairc.com <- Chicks dig it) 2011-12-22T02:44:13 *** tesseract is now known as icosidodecahedro 2011-12-22T02:45:46 *** icosidodecahedro is now known as cuboctahedron 2011-12-22T02:57:00 http://tcpants.com/player/Accoun20101 play with it please 2011-12-22T03:00:30 Accoun: use one of the bots that's been open-sourced :) 2011-12-22T03:01:17 dont 2011-12-22T03:01:33 it jast world nest bot 2011-12-22T03:01:39 it jast world best bot 2011-12-22T03:01:53 I mean to give yourself a bot to play against 2011-12-22T03:02:16 *** valydo has joined #aichallenge 2011-12-22T03:02:52 i nedd play with all not only for opensoused 2011-12-22T03:03:09 well, some of the best bots were open sourced 2011-12-22T03:03:15 i nedd play with all not only with opensoused 2011-12-22T03:04:22 *** Westicles has quit IRC (Quit: Page closed) 2011-12-22T03:04:53 Accoun: with all opensourced bots you can recreate the comtest locally. 2011-12-22T03:05:15 I have seen more than 50 bots opensourced 2011-12-22T03:05:31 and most of them are to 100 2011-12-22T03:05:46 thestinger: team teapot put the lock on c++11 2011-12-22T03:05:52 good thing I didn't switch ;-) 2011-12-22T03:05:54 yup. 2011-12-22T03:06:03 you should have switched to "Scheme" (but really "Binary") 2011-12-22T03:06:10 I didn't check, was their entry totally submarine? 2011-12-22T03:06:26 seems to be way stronger in the finalas 2011-12-22T03:06:40 *** A has joined #aichallenge 2011-12-22T03:07:06 *** A is now known as Guest75246 2011-12-22T03:07:18 BenJackson: nope, the earlier versions were good too 2011-12-22T03:08:01 thestinger: arr as I sit around 15 I feel this is my punishment for aiming for the top 10 (well first 25, then 10) rather than aiming to be #1 2011-12-22T03:08:08 I got increasingly serious increasingly late 2011-12-22T03:08:10 *** Guest75246 has quit IRC (Client Quit) 2011-12-22T03:10:40 *** codetiger has quit IRC (Remote host closed the connection) 2011-12-22T03:13:53 Accoun: a1k0n is running his bot on there 2011-12-22T03:16:09 *** epicmonkey has quit IRC (Ping timeout: 240 seconds) 2011-12-22T03:21:32 *** lama3oid has joined #aichallenge 2011-12-22T03:22:07 *** lama3oid has left #aichallenge 2011-12-22T03:23:12 *** erdman has quit IRC (Quit: Page closed) 2011-12-22T03:26:27 *** Kurnevsky has joined #aichallenge 2011-12-22T03:28:51 *** amstan has quit IRC (Quit: Konversation terminated!) 2011-12-22T03:29:02 *** amstan has joined #aichallenge 2011-12-22T03:29:02 *** ChanServ sets mode: +o amstan 2011-12-22T03:29:37 *** TL_ has quit IRC (Ping timeout: 258 seconds) 2011-12-22T03:30:07 im run it 2011-12-22T03:30:18 pithon clien can crash on many resons 2011-12-22T03:37:17 *** Antimatroid has quit IRC (Quit: Page closed) 2011-12-22T03:37:58 *** Blkt has joined #aichallenge 2011-12-22T03:41:12 *** mj41 has joined #aichallenge 2011-12-22T03:43:44 *** kire has joined #aichallenge 2011-12-22T03:49:28 *** Surya has joined #aichallenge 2011-12-22T03:59:15 *** codetiger has joined #aichallenge 2011-12-22T03:59:45 whats plan for next cut-off? 2011-12-22T04:03:01 codetiger : I would like to know too 2011-12-22T04:03:29 I get 1 game in 90 mins now 2011-12-22T04:03:45 and mostly the least games played bot in any list 2011-12-22T04:06:24 *** codetiger has quit IRC (Remote host closed the connection) 2011-12-22T04:11:35 *** nha has joined #aichallenge 2011-12-22T04:11:36 *** Kurnevsky has quit IRC (Read error: Connection reset by peer) 2011-12-22T04:19:40 *** Zaphus has joined #aichallenge 2011-12-22T04:20:27 arrrgh what a terrible matchup 2011-12-22T04:22:32 *** cuboctahedron has quit IRC (Quit: Page closed) 2011-12-22T04:22:34 *** ikaros has joined #aichallenge 2011-12-22T04:22:48 oh, i'm 50th 2011-12-22T04:23:07 Fluxid: now my bot can start losing to you again :) 2011-12-22T04:23:18 it's been great at the losing thing today... 2011-12-22T04:23:46 thestinger: i didn't have one game with you :( 2011-12-22T04:24:11 9 games today, 0 wins 2011-12-22T04:24:13 :( 2011-12-22T04:25:07 any idea when the next cutoff move will be, and to what number ? 1000 or even down to 500 ? 2011-12-22T04:25:14 my mu started at ~84 and it's still ~84 though 2011-12-22T04:32:15 xathis really is a cut above the rest, but I was right that Momobot' 2011-12-22T04:32:28 .... momobot's ranking was partly through number of games played 2011-12-22T04:34:34 *** carpcrap has quit IRC (Quit: Page closed) 2011-12-22T04:36:05 *** replore_ has quit IRC (Remote host closed the connection) 2011-12-22T04:40:10 *** mcstar has joined #aichallenge 2011-12-22T04:42:24 *** xyxan has joined #aichallenge 2011-12-22T04:43:26 *** sashaSochka has joined #aichallenge 2011-12-22T04:43:48 woohoo - came first in a game... unfortunately so did everyone else :-) 2011-12-22T04:44:11 Zaphus ur rank? 2011-12-22T04:44:20 139 2011-12-22T04:44:29 Humm gud 2011-12-22T04:44:52 hey guys 2011-12-22T04:45:02 hey mcstar :) 2011-12-22T04:45:02 my bot just needs to lose 9 more times in a row and it will drop another half mu... 2011-12-22T04:45:03 i want to congratulate the winner 2011-12-22T04:45:11 @later tell winnner Congrats 2011-12-22T04:45:11 mcstar: Aye, aye, sir 2011-12-22T04:45:29 im going away, so i wwant to say goodbye 2011-12-22T04:45:37 nice play everyone 2011-12-22T04:45:37 okies guyz 2011-12-22T04:45:41 well, most of them 2011-12-22T04:45:49 me tooo out from now :D 2011-12-22T04:45:50 mcstar! don't leave! Our bots are still close :) 2011-12-22T04:45:54 hehe 2011-12-22T04:46:00 my bot is not performing well :P 2011-12-22T04:46:03 seems i will be able to check the result from my phone 2011-12-22T04:46:14 mcstar: yeah, I do that 2011-12-22T04:46:19 you can use irc from your phone too :P 2011-12-22T04:46:22 Guyz pla inform me about next competition :D 2011-12-22T04:46:27 @later tell UncleVasya im bringing my laptop so ill be able to read your source 2011-12-22T04:46:27 mcstar: Job's done. 2011-12-22T04:46:42 thestinger: yep, but its too costly 2011-12-22T04:46:47 ive tried once 2011-12-22T04:46:52 symbian 60 2011-12-22T04:46:55 anyway 2011-12-22T04:46:59 bye guys 2011-12-22T04:47:01 cya 2011-12-22T04:47:05 *** mcstar has quit IRC (Quit: WeeChat 0.3.6) 2011-12-22T04:47:30 if possible guyz 2011-12-22T04:47:39 inform me about next compeition 2011-12-22T04:47:40 :D 2011-12-22T04:47:54 *** xyxan has quit IRC (Quit: Page closed) 2011-12-22T04:49:50 *** aerique has joined #aichallenge 2011-12-22T04:51:53 feel bad the contest is over. I even wonder I may not work on such an interesting problem ever again..... 2011-12-22T04:52:59 the next AI challenge :D 2011-12-22T04:53:05 same here. I'm back to work and it's way less fun :p 2011-12-22T04:53:27 *** itzkow| has joined #aichallenge 2011-12-22T04:53:41 http://tcpants.com/player/Accoun20101 play with it please 2011-12-22T04:55:03 thesinger: I saw the previous contests and did not feel very interested. 2011-12-22T04:55:33 Anyone know other contests like this out there ? I know of raw problem solving ones (NP-hard problems) but not this kind of battling of code 2011-12-22T04:55:58 Zaphus: http://queue.acm.org/icpc/ there's this soon 2011-12-22T04:56:11 *** itzkow has quit IRC (Ping timeout: 252 seconds) 2011-12-22T04:56:15 http://cm.baylor.edu/challenge/rules.html <- rules for it 2011-12-22T04:56:44 I think the language choice is limited to C++, Java or C# though 2011-12-22T04:57:06 and I think they use something like gcc 4.1... xD 2011-12-22T04:57:23 that looks interesting, I'm happy with C++ :-) 2011-12-22T04:59:30 This one http://lalandlab.st-andrews.ac.uk/tournament2/ intrigues me, you can enter using psuedocode (they do it in matlab I think, you just have to explain your algorithm) - and a 25k euro prize isnt bad either ! 2011-12-22T05:01:16 I'm a bit put off by their presentation :P 2011-12-22T05:01:44 a pdf and an rtf, and they use '' for python docstrings! 2011-12-22T05:01:55 looks interesting though 2011-12-22T05:03:44 Accoun: I'm in there trying to give your bot a game, with my ~139 ranked bot 2011-12-22T05:15:21 *** Garf has joined #aichallenge 2011-12-22T05:17:21 thestinger: I like the concept too, but it seems there is no competition before the finals.. It lowers the level quite a lot. And it's definitely not as fun as AI-Challenge to just write code and submit without testing it against real opponent. I liked a lot the concept though 2011-12-22T05:17:55 *** bretep has joined #aichallenge 2011-12-22T05:18:08 Surviving. I would invent guns at turn nВ°2 I think. 2011-12-22T05:19:44 *** GreenTea has joined #aichallenge 2011-12-22T05:20:37 hihi 2011-12-22T05:20:56 Hey, do we know what will be the next cutoff amount? 2011-12-22T05:20:57 ~1 game in a hour. pretty well 2011-12-22T05:21:17 And when it's gonna occur ~~ 2011-12-22T05:21:18 *** ikaros has quit IRC (Ping timeout: 244 seconds) 2011-12-22T05:21:37 Surya, im not, come here to ask) 2011-12-22T05:23:01 I know, I was just saying hi and asking a global question. Because I was lazy enough to type the enter key (now I have to write all of that, I hate my lazyness :D) 2011-12-22T05:23:14 Gj for your rank btw, 3rd! Impressive 2011-12-22T05:24:22 Europe rulz against US :) (I'm trying to see the good side, since we have no french players in the top 10) 2011-12-22T05:24:33 *** Kurnevsky has joined #aichallenge 2011-12-22T05:25:08 blue (3, survived, 3, 57.18) Accoun20101 (0, survived, 2 / 57.75 ) 202 22.12.2011 04:07:08 maze_02p_02.map 2011-12-22T05:25:18 5 times some map 2011-12-22T05:26:36 http://tcpants.com/player/Accoun20101 play with it please 2011-12-22T05:27:31 Zaphbot_22a (3, survived, 5, 45.8) Accoun20101 (0, survived, 3 / 59.53 ) 2011-12-22T05:33:18 *** mega1 has joined #aichallenge 2011-12-22T05:34:53 *** Zaphus has quit IRC (Quit: Page closed) 2011-12-22T05:36:21 good morning everyone 2011-12-22T05:41:15 *** codetiger has joined #aichallenge 2011-12-22T05:41:52 *** links234 has joined #aichallenge 2011-12-22T05:42:59 *** itzkow has joined #aichallenge 2011-12-22T05:42:59 *** itzkow| has quit IRC (Read error: Connection reset by peer) 2011-12-22T05:45:26 http://aichallenge.org/visualizer.php?game=318374&user=757 i like this game 2011-12-22T05:47:54 *** nfn has quit IRC (Quit: leaving) 2011-12-22T05:48:04 *** itzkow has quit IRC (Read error: Connection reset by peer) 2011-12-22T05:48:20 *** itzkow has joined #aichallenge 2011-12-22T05:49:01 oh, in a game 2011-12-22T05:49:15 Morning all :) 2011-12-22T05:49:29 *** nfn has joined #aichallenge 2011-12-22T05:49:43 next cutoff goes to 2000 and expected to start in ~20-30 minutes 2011-12-22T05:51:51 How does the cutoff work? As in what happens in the time the pairing cutoff goes down? 2011-12-22T05:53:59 bretep: not sure what you mean? The cutoff is always at a specific point. I just adjust it in steps over a time period when making changes to make it a little smoother. The pairing during that time is done from whatever it happens to be when each matchup is made. 2011-12-22T05:56:01 and by I adjust, I mean there is a script that does it for me ;) 2011-12-22T05:56:12 Ah, ok. I thought there might be some kind of mechanism to give the ants in that range a last chance to get back into the pairing cutoff, like something like a bubble sort. 2011-12-22T05:57:19 Hey another suggestion is to allow people to request grudge matches. I just want to beat datachomper because he works at Digium. After dealing with Asterisk's SIP engine I deserve a bit of comeuppance 2011-12-22T05:57:19 *** itzkow has quit IRC (Read error: Connection reset by peer) 2011-12-22T05:57:33 *** itzkow has joined #aichallenge 2011-12-22T05:58:06 bah, lost 2011-12-22T05:59:37 Kettling: :) that is an oft requested feature 2011-12-22T06:00:17 Beating the hell out of Digium? Hardly surprising when you think about it... 2011-12-22T06:00:18 they couldn't count for ranking though or it opens up rank manipulation problems 2011-12-22T06:00:25 hehe 2011-12-22T06:02:43 Maybe each player gets a quota of requests 2011-12-22T06:03:09 Statistically too small to have significant influence on the ranking 2011-12-22T06:04:30 *** jstemmer has joined #aichallenge 2011-12-22T06:04:53 *** valydo has quit IRC (Ping timeout: 240 seconds) 2011-12-22T06:10:50 *** gustavokambara has joined #aichallenge 2011-12-22T06:12:11 *** itzkow has quit IRC (Quit: Bye) 2011-12-22T06:13:14 *** Ashoka has joined #aichallenge 2011-12-22T06:14:47 im beter than a1k0n 2011-12-22T06:14:54 http://tcpants.com/ranking 2011-12-22T06:15:06 *** grc4 has joined #aichallenge 2011-12-22T06:17:29 cutoff going to 2000 over the next 4 hours 2011-12-22T06:19:24 ~~~ 2011-12-22T06:20:59 :) cut-off 2000 2011-12-22T06:21:35 *** gustavokambara has quit IRC (Quit: Page closed) 2011-12-22T06:22:01 will cut-off eventually go to 2? 2011-12-22T06:22:52 Janzert: will cut-off reduce upto 2 2011-12-22T06:23:01 no :) 2011-12-22T06:23:29 probably at the most 500 maybe 250 but unlikely possibly not beyond 1000 2011-12-22T06:23:43 but also less likely than 500 2011-12-22T06:24:09 ok. I thought you'll end up making it to 2 or 10 2011-12-22T06:26:21 @rankings 2011-12-22T06:26:22 codetiger: Top 10 players: xathis(89.8), teapotahedron(87.2), GreenTea(85.3), Memetix(84.6), FlagCapper(84.5), meduza(84.4), runevision(84.3), lazarant(83.9), pguillory(83.7), ChrisH(83.2) 2011-12-22T06:26:27 *** Manwe56 has quit IRC (Quit: Page closed) 2011-12-22T06:27:56 I thought it would be a tough competition between xathis n pguillory, when I say pguillory's v1 2011-12-22T06:32:43 *** UncleVasya has joined #aichallenge 2011-12-22T06:33:38 *** grc4 is now known as grc48 2011-12-22T06:37:52 *** codetiger has quit IRC (Remote host closed the connection) 2011-12-22T06:39:38 im beter than a1k0n http://tcpants.com/ranking 2011-12-22T06:44:06 *** Ashoka has quit IRC (Quit: Page closed) 2011-12-22T06:46:22 *** Antimatroid has joined #aichallenge 2011-12-22T06:48:11 *** kost_ has quit IRC (Ping timeout: 258 seconds) 2011-12-22T06:49:01 *** goffrie_ has joined #aichallenge 2011-12-22T06:49:01 *** goffrie has quit IRC (Disconnected by services) 2011-12-22T06:49:02 *** goffrie_ is now known as goffrie 2011-12-22T06:51:39 *** peerai has joined #aichallenge 2011-12-22T06:55:34 BenJackson: you're stuck outside the 10 2011-12-22T06:56:45 *** FranPeruzzi has joined #aichallenge 2011-12-22T06:58:01 *** TheLinker has joined #aichallenge 2011-12-22T07:00:30 *** ikaros has joined #aichallenge 2011-12-22T07:02:09 *** stocha has joined #aichallenge 2011-12-22T07:03:20 *** olexs has joined #aichallenge 2011-12-22T07:06:54 *** Kurnevsky has quit IRC (Read error: Connection reset by peer) 2011-12-22T07:07:52 *** Kurnevsky has joined #aichallenge 2011-12-22T07:07:54 *** Kurnevsky has left #aichallenge 2011-12-22T07:08:53 *** stocha has quit IRC (Ping timeout: 258 seconds) 2011-12-22T07:09:32 *** FranPeruzzi has quit IRC (Quit: Page closed) 2011-12-22T07:10:18 Want game 2011-12-22T07:10:25 2nd place and +0.15 by just surviving, good 2011-12-22T07:12:56 Fluxid> write to server keper let he change turn limit 2011-12-22T07:13:06 Fluxid> and rotate map set 2011-12-22T07:13:39 *** foRei has joined #aichallenge 2011-12-22T07:15:15 *** lazarant has joined #aichallenge 2011-12-22T07:17:17 Accoun: why should *I* do it? 2011-12-22T07:17:40 i'm not doing anything on TCP anymore 2011-12-22T07:19:43 Accoun: why didn't you play on the tcp server before the finals, and now participing in them. I mean, I keep seing you repeating "play against me", "change that" and so on but I really don't get it :s 2011-12-22T07:21:00 *** TheLinker has quit IRC (Remote host closed the connection) 2011-12-22T07:21:08 he decided not to submit his bot because of reasons 2011-12-22T07:21:28 *** TL_ has joined #aichallenge 2011-12-22T07:22:01 *** lazarant has quit IRC (Quit: Page closed) 2011-12-22T07:30:12 *** teapotahedron_ni has joined #aichallenge 2011-12-22T07:30:25 @predict 2011-12-22T07:30:25 I predict bqf will win! 2011-12-22T07:31:06 @roulette 2011-12-22T07:31:06 teapotahedron_ni: *click* 2011-12-22T07:31:10 @roulette 2011-12-22T07:31:10 *** teapotahedron_ni was kicked by contestbot (BANG!) 2011-12-22T07:31:11 * contestbot reloads and spins the chambers. 2011-12-22T07:33:31 *** TL_ has quit IRC (Quit: Page closed) 2011-12-22T07:34:57 *** sigh has quit IRC (Remote host closed the connection) 2011-12-22T07:38:11 *** grc48 has quit IRC (Quit: Leaving) 2011-12-22T07:41:03 Flag down to 6 2011-12-22T07:41:35 teapotahedron_ni, nice bot 2011-12-22T07:42:38 Antimatroid, rangings are very close, its early to say comething. maby after 200 games.. 2011-12-22T07:43:40 *** Areks has quit IRC (Ping timeout: 268 seconds) 2011-12-22T07:44:06 *** codetiger has joined #aichallenge 2011-12-22T07:44:35 *** teapotahedron_ni has joined #aichallenge 2011-12-22T07:44:45 *** ace1010 has joined #aichallenge 2011-12-22T07:47:11 teapotahedron_ni: teapotahedron_ni, nice bot 2011-12-22T07:48:03 *** tomb___ has quit IRC (Quit: Page closed) 2011-12-22T07:48:10 Greentea you seem to be more where we expect. Ow 2011-12-22T07:48:29 Now* 2011-12-22T07:49:34 GreenTea, thanks 2011-12-22T07:50:00 teapotahedron_ni, you are 3 students? 2011-12-22T07:50:06 teapotahedron_ni? team? 2011-12-22T07:50:12 GreenTea: yes 2011-12-22T07:50:21 teapotahedron_ni cool) 2011-12-22T07:50:44 *** pairofdice has joined #aichallenge 2011-12-22T07:50:49 Do you have girls in team? 2011-12-22T07:50:56 xD 2011-12-22T07:51:00 xD 2011-12-22T07:51:05 nope :( 2011-12-22T07:51:07 Or at least in support team. 2011-12-22T07:51:15 *** ace1010 has quit IRC (Quit: Page closed) 2011-12-22T07:52:23 we even have our own "fan-club" ) 2011-12-22T07:53:06 *** u_ has joined #aichallenge 2011-12-22T07:53:44 *** u__ has joined #aichallenge 2011-12-22T07:54:48 Fan club is sweet 2011-12-22T07:55:08 *** Areks has joined #aichallenge 2011-12-22T07:55:48 *** Murashka has joined #aichallenge 2011-12-22T07:57:50 GreenTea: nicely done again! 2011-12-22T07:57:52 *** u_ has quit IRC (Ping timeout: 268 seconds) 2011-12-22T07:57:52 *** u__ is now known as u_ 2011-12-22T07:58:30 im beter than a1k0n http://tcpants.com/ranking 2011-12-22T07:58:34 Antimatroid: nice stealth submission too. Its still early, but... 2011-12-22T07:59:36 dmj111, thanks, but could be better) 2011-12-22T07:59:54 of course :) 2011-12-22T08:01:35 the map is hell 2011-12-22T08:03:19 *** mega1 has quit IRC (Read error: Connection reset by peer) 2011-12-22T08:04:19 *** mega1 has joined #aichallenge 2011-12-22T08:05:25 *** ikaros has quit IRC (Ping timeout: 276 seconds) 2011-12-22T08:06:12 Accoun, you are some kind of cheating and fool. If a1k0n had additional time (like you now), and can competite with you before on TCP servers to modify his bot (like you now) - then you can cry loud "I'm BETTER THAN A1KON". But now it's kidding and boring. 2011-12-22T08:06:23 Up to 34th 2011-12-22T08:07:53 *** mega1 has quit IRC (Read error: Connection reset by peer) 2011-12-22T08:08:04 respect yourself and others. If you had reasons not to play with others - ok. We all see that you has a really strong bot, but it's only your problem that noone can see this on official leaderboard. 2011-12-22T08:08:06 bearoff: And after everyone has released their code. its worst thing to say am best 2011-12-22T08:08:11 *** flowenol has joined #aichallenge 2011-12-22T08:08:13 *** mega1 has joined #aichallenge 2011-12-22T08:08:18 heya 2011-12-22T08:08:30 codetiger and this is a point too, Accoun 2011-12-22T08:08:46 constestbot seen praveen 2011-12-22T08:09:33 contestbot seen praveen 2011-12-22T08:09:33 codetiger: praveen was last seen in #aichallenge 3 hours, 14 minutes, and 30 seconds ago: thesinger: I saw the previous contests and did not feel very interested. 2011-12-22T08:09:59 *** jix has left #aichallenge 2011-12-22T08:10:05 *** codetiger has quit IRC () 2011-12-22T08:10:56 some stats on number of timeouts for the finals http://pastebin.com/mfizZavf 2011-12-22T08:11:15 first query is overall, second is only for players with > 20 games 2011-12-22T08:11:23 http://aichallenge.org/visualizer.php?game=319816&user=98 2011-12-22T08:11:28 Take that momo 2011-12-22T08:11:31 @predict 2011-12-22T08:11:31 I predict durarara will win! 2011-12-22T08:11:36 @predict 2011-12-22T08:11:36 I predict mawif will win! 2011-12-22T08:11:38 @predict 2011-12-22T08:11:38 I predict BenJackson will win! 2011-12-22T08:12:03 BenJackson: you will win =) 2011-12-22T08:13:20 janzert : I know it's really early but do you have any idea when the next contest will happen? 2011-12-22T08:13:53 none at all 2011-12-22T08:14:03 ok :) 2011-12-22T08:14:18 *** TheLinker has joined #aichallenge 2011-12-22T08:14:22 well I think minimum of 3 months from now is really safe to say ;) 2011-12-22T08:14:40 Memetrix is rising 2011-12-22T08:15:06 janzert: you still active in arimaa? and thanks for all the work again. 2011-12-22T08:15:09 Cathie should be worried too I think 2011-12-22T08:15:25 Dmj111 are you looking at arimaa? 2011-12-22T08:15:46 xathis* 2011-12-22T08:15:51 I actually haven't been active hardly at all in arimaa this year, aichallenge kinda took over all my time :} 2011-12-22T08:16:11 Antimatroid: i did a little, but it looks like more than I want to take on. 2011-12-22T08:16:30 janzert: i can see how that could happen 2011-12-22T08:17:01 I had planned and even started to write a new bot for arimaa from scratch, but never progressed very far 2011-12-22T08:17:46 i have one of the books in my amazon wish list :) for the last year or so 2011-12-22T08:18:13 Fritz book is great 2011-12-22T08:18:21 How much is it? 2011-12-22T08:18:54 Arimaa book? 2011-12-22T08:19:01 $17 2011-12-22T08:19:02 yeah, that's it. 17(usd) 2011-12-22T08:19:04 from amazon 2011-12-22T08:19:05 at first i was afraid the deadline was too short, but seeing the ranks getting stable makes me think it would be enough after all 2011-12-22T08:19:37 janzert after 2000 the cut goes to 1000? 2011-12-22T08:20:13 BenJackson back at 10th 2011-12-22T08:20:47 They're still changing quite a bit ATM 2011-12-22T08:21:22 yea but i would be happy if the contest ended right now 2011-12-22T08:21:28 I really enjoy the arimaa book because it's not just about learning arimaa, every other chapter is about history of computer game playing and related topics 2011-12-22T08:21:34 flowenol: yes 2011-12-22T08:21:57 janzert: ok... twist my arm! 2011-12-22T08:22:38 btw will there be a cut above 500? So i know more or less when my bot will be cut 2011-12-22T08:22:41 :) 2011-12-22T08:22:47 or is there no decision on that 2011-12-22T08:23:02 there is still the possibility of going to 250 but no decision still 2011-12-22T08:23:15 (or just cut it while it is first place in portugal :D) 2011-12-22T08:23:37 actually going below 500 starts to create technical difficulties with pairing 2011-12-22T08:23:46 ah i see 2011-12-22T08:24:11 though i think it would be interesting to see the top100 for a while and then 50 2011-12-22T08:24:28 well that means 36h of stress for me 2011-12-22T08:25:46 *** TL_ has joined #aichallenge 2011-12-22T08:27:49 *** proto has joined #aichallenge 2011-12-22T08:29:50 *** ikaros has joined #aichallenge 2011-12-22T08:30:28 back on finals timeout stats, as before http://pastebin.com/mfizZavf first query is overall, second is players with >20 games, also here it is for the current top 2000 players http://pastebin.com/KB4FdDPf 2011-12-22T08:30:33 im beter than a1k0n http://tcpants.com/ranking 2011-12-22T08:31:09 How does the cutoff works basically? 2011-12-22T08:31:31 (please don't give me the link to a 10k lines script :p) 2011-12-22T08:31:37 only players ranked better than the cutoff are considered when pairing a game 2011-12-22T08:32:03 pretty simple I think :) 2011-12-22T08:32:07 And why is the cutoff progressive and not direct if it works this way? 2011-12-22T08:32:43 I mean, to go from 3k towards 2k takes a while, and I was wondering why 2011-12-22T08:32:43 just to give a smooth transition, if I understand your question correctly 2011-12-22T08:32:58 yeah, I think you did :) Thx for the answer 2011-12-22T08:36:06 Accoun, why do you repeat this? Do you steal and modify a1k0n code slightly to has "a bot better than a1c0n"? 2011-12-22T08:36:40 Accoun, can you prove now that you are better than Xathis or GreenTea? 2011-12-22T08:36:40 *** Antimatroid has quit IRC (Ping timeout: 258 seconds) 2011-12-22T08:36:44 *** Antipad has joined #aichallenge 2011-12-22T08:37:50 Accoun, can you prove you are not kidding to appear from anywhere and repeat your slogans? 2011-12-22T08:37:59 как ребёнок, честное слово 2011-12-22T08:38:24 Yeah, nobody really cares how strong you are on TCP now when everyone have released their code 2011-12-22T08:40:13 bearoff_w> problem? 2011-12-22T08:40:37 bearoff_w> let he play with me 2011-12-22T08:41:39 *** Murashka has quit IRC (Ping timeout: 258 seconds) 2011-12-22T08:41:42 I just have played with you on tcpants after your ask before, just to give respect to you work 2011-12-22T08:42:01 my bot is definetely weakest, but the problem is not in this 2011-12-22T08:42:22 (though we has games 1:1) 2011-12-22T08:42:24 bearoff_w> problem with it canadian- i don trus em 2011-12-22T08:42:24 Your bot should be in the finals, that's where the competition is 2011-12-22T08:42:28 bearoff_w> problem with it canadian- i don trust em 2011-12-22T08:42:43 Yeah okay, that's a bit irrational 2011-12-22T08:42:53 problem is in you as you do not respect anyone but you 2011-12-22T08:43:12 who is want respect? 2011-12-22T08:43:26 play with me and take u respect 2011-12-22T08:44:12 *** raulis has joined #aichallenge 2011-12-22T08:44:43 ok, accoun, im really wait to play with you 2011-12-22T08:44:54 bearoff_w> http://tcpants.com/player/Accoun20101 2011-12-22T08:44:59 I am here http://aichallenge.org/profile.php?user=325 2011-12-22T08:45:07 and not there 2011-12-22T08:45:18 bearoff_w> it fake canadian top 2011-12-22T08:45:20 http://aichallenge.org/visualizer.php?game=319924&user=757 yay.... 2011-12-22T08:46:16 you are like troll, don't mind there can be such crazy good programmers 2011-12-22T08:46:37 *I have not mind 2011-12-22T08:46:38 One of the funniest things about the anti-Canadian rants are that most of the contest coding isn't done by Canadians anymore 2011-12-22T08:46:41 Anyone else have a ant that times out in 30% of the games :/ 2011-12-22T08:46:54 *** zyberkiddy has joined #aichallenge 2011-12-22T08:47:33 bretep: http://pastebin.com/mfizZavf first query is overall, second is players with >20 games, also here it is for the current top 2000 players http://pastebin.com/KB4FdDPf :) 2011-12-22T08:48:05 so few hundred players do :) 2011-12-22T08:48:06 My bot timed out a couple of times before finals but 0 times in the finals I think 2011-12-22T08:48:26 time out 30% or more that is 2011-12-22T08:48:41 *** kateb has joined #aichallenge 2011-12-22T08:48:41 Thanks but I saw that one already janzert :) I wondered if there are any 'top' ants with a high timeout% 2011-12-22T08:49:44 what is the cutoff for top? :) less than 100 in the top 2000 it looks like 2011-12-22T08:50:02 *** zyberkiddy has left #aichallenge 2011-12-22T08:50:28 *** Antipad has quit IRC (Ping timeout: 258 seconds) 2011-12-22T08:51:14 Can you see how many there are in the top250? 2011-12-22T08:52:25 *** fasteddie_ has joined #aichallenge 2011-12-22T08:52:51 *** Garf has quit IRC (Ping timeout: 240 seconds) 2011-12-22T08:53:02 *** Garf has joined #aichallenge 2011-12-22T08:53:28 *** raulis has quit IRC (Quit: Page closed) 2011-12-22T08:55:02 *** fasteddie_ has quit IRC (Client Quit) 2011-12-22T08:58:35 *** dom7b5 has joined #aichallenge 2011-12-22T08:59:02 6 > 30% 2011-12-22T08:59:59 http://pastebin.com/4JQFCBs8 first query shows <2000 rank with a column for highest rank with each number of timeouts, second query is same with rank <=250 2011-12-22T09:02:07 *** peerai has quit IRC (Quit: Page closed) 2011-12-22T09:02:37 *** peerai has joined #aichallenge 2011-12-22T09:03:41 *** Murashka has joined #aichallenge 2011-12-22T09:07:35 lol, one with nearly 50% time-outs is almost in top100. 2011-12-22T09:11:26 *** teapotahedron_ko has joined #aichallenge 2011-12-22T09:11:33 *** kateb has quit IRC (Ping timeout: 258 seconds) 2011-12-22T09:13:18 D: 2011-12-22T09:14:32 *** ikaros has quit IRC (Quit: Ex-Chat) 2011-12-22T09:22:50 *** Sir_Ragnarok has left #aichallenge ("Reason: Headshot") 2011-12-22T09:23:45 *** tomb___ has joined #aichallenge 2011-12-22T09:30:17 accoun: haha, you did not beat me this time: http://tcpants.com/replay.663 2011-12-22T09:39:03 *** foRei has quit IRC (Ping timeout: 252 seconds) 2011-12-22T09:41:29 *** dom7b5 has quit IRC (Ping timeout: 240 seconds) 2011-12-22T09:44:41 *** snuglepuss has joined #aichallenge 2011-12-22T09:45:40 *** bob__ has quit IRC (Ping timeout: 258 seconds) 2011-12-22T09:46:01 *** ikaros has joined #aichallenge 2011-12-22T09:46:03 *** bob_ has quit IRC (Ping timeout: 258 seconds) 2011-12-22T09:47:23 *** mega1 has quit IRC (Ping timeout: 244 seconds) 2011-12-22T09:49:21 *** snuglepuss has quit IRC (Client Quit) 2011-12-22T09:49:40 tomb___: don't be so glad. It is a servers fault. 2011-12-22T09:50:36 *** snuglepuss has joined #aichallenge 2011-12-22T09:53:36 *** snuglepuss has quit IRC (Client Quit) 2011-12-22T09:56:40 *** gustavokambara has joined #aichallenge 2011-12-22T09:57:52 *** lorill has joined #aichallenge 2011-12-22T09:58:42 *** Murashka has quit IRC (Ping timeout: 258 seconds) 2011-12-22T09:58:55 im beter than a1k0n http://tcpants.com/ranking 2011-12-22T09:59:37 You said that at least twice already 2011-12-22T09:59:42 We got it 2011-12-22T10:00:20 it not premonent state 2011-12-22T10:00:33 people should just ignore him .. 2011-12-22T10:03:06 *** olexs has quit IRC (Quit: Leaving.) 2011-12-22T10:04:11 blue do group patruling or somethin like 2011-12-22T10:10:42 *** Murashka has joined #aichallenge 2011-12-22T10:14:43 who is this "blue" 2011-12-22T10:15:12 bluu dibadaaa 2011-12-22T10:17:29 *** imp5imp5 has quit IRC (Ping timeout: 258 seconds) 2011-12-22T10:24:37 *** besh has joined #aichallenge 2011-12-22T10:24:54 *** lorill has quit IRC (Quit: Page closed) 2011-12-22T10:27:53 *** besh has quit IRC (Client Quit) 2011-12-22T10:28:20 *** Areks has quit IRC (Ping timeout: 268 seconds) 2011-12-22T10:29:52 *** foRei has joined #aichallenge 2011-12-22T10:33:31 *** ndiaye_touchard has joined #aichallenge 2011-12-22T10:36:11 *** mviel__ has joined #aichallenge 2011-12-22T10:39:58 *** mviel_ has quit IRC (Ping timeout: 255 seconds) 2011-12-22T10:40:07 *** Murashka has quit IRC (Quit: Page closed) 2011-12-22T10:44:57 *** mj41 has quit IRC (Remote host closed the connection) 2011-12-22T10:46:54 *** gustavokambara has quit IRC (Quit: Page closed) 2011-12-22T10:50:42 *** olexs has joined #aichallenge 2011-12-22T10:55:26 *** rebelxt has joined #aichallenge 2011-12-22T10:55:29 *** UncleVasya has quit IRC (Read error: Connection reset by peer) 2011-12-22T10:57:26 *** Antimony has joined #aichallenge 2011-12-22T10:57:50 Komaki ***** kamikadze! http://aichallenge.org/visualizer.php?game=321498&user=398 2011-12-22T10:58:19 *** JorgeB has joined #aichallenge 2011-12-22T11:01:29 GreenTea: wow, green suicided quickly 2011-12-22T11:01:59 Is it because of late turn? Like "It's better to trade anthill to got one extra point"? :o 2011-12-22T11:03:48 losing a hill is -1 and taking a hill is +2 so maybe 2011-12-22T11:05:01 yes, and it happens just on 801 turn 2011-12-22T11:06:16 *** aerique has quit IRC (Quit: ...) 2011-12-22T11:07:08 fun to watch :) 2011-12-22T11:07:33 The game rates is becoming really nice 2011-12-22T11:07:42 rate* 2011-12-22T11:08:16 *** Antimony has quit IRC (Ping timeout: 240 seconds) 2011-12-22T11:08:24 *** Antimony has joined #aichallenge 2011-12-22T11:09:49 *** bqf has quit IRC (Ping timeout: 240 seconds) 2011-12-22T11:10:36 *** xathis has joined #aichallenge 2011-12-22T11:11:43 *** bqf has joined #aichallenge 2011-12-22T11:12:47 *** dom7b5 has joined #aichallenge 2011-12-22T11:16:24 *** itzkow has joined #aichallenge 2011-12-22T11:17:54 *** nha has quit IRC (Quit: Bad spellers of the world, untie!) 2011-12-22T11:21:57 *** Belerafon_L has joined #aichallenge 2011-12-22T11:23:24 *** Scryer has joined #aichallenge 2011-12-22T11:23:57 *** bqf has quit IRC (Changing host) 2011-12-22T11:23:57 *** bqf has joined #aichallenge 2011-12-22T11:30:33 *** dom7b5 has quit IRC (Read error: Connection timed out) 2011-12-22T11:30:54 *** protocolocon has joined #aichallenge 2011-12-22T11:31:07 *** dom7b5 has joined #aichallenge 2011-12-22T11:32:00 *** jstrong has joined #aichallenge 2011-12-22T11:32:06 *** jstrong is now known as roflmao 2011-12-22T11:33:58 *** ikaros has quit IRC (Quit: Ex-Chat) 2011-12-22T11:36:19 *** ikaros has joined #aichallenge 2011-12-22T11:36:27 *** roflmao has quit IRC (Client Quit) 2011-12-22T11:43:46 *** Kurnevsky has joined #aichallenge 2011-12-22T11:45:59 *** Jacob_Strauss has joined #aichallenge 2011-12-22T11:49:23 *** dom7b5 has quit IRC (Read error: Connection timed out) 2011-12-22T11:52:57 *** keith_ has quit IRC (Quit: Page closed) 2011-12-22T11:53:08 *** avdg has joined #aichallenge 2011-12-22T11:54:51 *** peerai has quit IRC (Ping timeout: 258 seconds) 2011-12-22T12:05:51 *** jstrong has joined #aichallenge 2011-12-22T12:09:29 *** rebelxt has quit IRC (Quit: Page closed) 2011-12-22T12:11:16 *** valydo has joined #aichallenge 2011-12-22T12:11:50 *** Antimony has quit IRC (Ping timeout: 252 seconds) 2011-12-22T12:16:09 *** JorgeB_ has joined #aichallenge 2011-12-22T12:16:15 good fight: http://aichallenge.org/visualizer.php?game=322050&user=573 2011-12-22T12:17:10 *** JorgeB has quit IRC (Ping timeout: 248 seconds) 2011-12-22T12:17:10 *** JorgeB_ is now known as JorgeB 2011-12-22T12:17:29 GreenTea> http://tcpants.com/ lets play 2011-12-22T12:17:35 *** Accoun has quit IRC () 2011-12-22T12:17:59 Accoun. there are 5sec turn time. to long 2011-12-22T12:18:50 Accoun bores me 2011-12-22T12:21:36 GreenTea: yeah, that was tough 2011-12-22T12:23:01 I think we can cutoff a little bit more: http://aichallenge.org/visualizer.php?game=322473 2011-12-22T12:24:02 *** Blkt has quit IRC (Quit: cya) 2011-12-22T12:24:13 *** sigh has joined #aichallenge 2011-12-22T12:24:38 I think we should cut 1-350 and 400- ... 2011-12-22T12:25:26 I think we should cut off everyone who is placed below me 2011-12-22T12:25:47 just cut them > 350 works for me 2011-12-22T12:26:02 (aka my country gets closed and i win) 2011-12-22T12:26:09 You're 356 2011-12-22T12:26:20 and first in portugal 2011-12-22T12:26:35 cutting > 356 will make me stay there 2011-12-22T12:26:52 ok not enough anymore 2011-12-22T12:26:55 349 2011-12-22T12:27:46 Make it a dynamic cut off, if flowenols rank rises cut off rises, rank goes down, the cut off goes down 2011-12-22T12:27:52 ;) 2011-12-22T12:28:21 Best finnish bot at 127, need to do some advertising for the next challenge 2011-12-22T12:29:16 still works for me 2011-12-22T12:29:21 not as well 2011-12-22T12:32:56 *** Accoun has joined #aichallenge 2011-12-22T12:33:21 all of a sudden teapotahedron collapsed 2011-12-22T12:34:27 *** sashaSochka has quit IRC (Quit: Page closed) 2011-12-22T12:34:37 made a few sacrifices and then it was controlling slightly less territory couldnt make up the numbers 2011-12-22T12:34:44 Oh, he got a rematch with xathis and won 2011-12-22T12:35:40 He got a fairly big map control advantage on that one 2011-12-22T12:35:46 http://aichallenge.org/visualizer.php?game=322542&user=573 2011-12-22T12:36:15 Very long corridors 2011-12-22T12:36:17 *** Paradoxial has joined #aichallenge 2011-12-22T12:36:18 teapotahedron_ni: are you from vmk? 2011-12-22T12:36:27 teapotahedron_ni: or mm? 2011-12-22T12:38:37 meduza_: all the three of us are from vmk 2011-12-22T12:39:33 *** Surya has quit IRC (Quit: Page closed) 2011-12-22T12:39:35 What is mm and vmk? 2011-12-22T12:40:36 *** Murashka has joined #aichallenge 2011-12-22T12:40:45 *** praveen__ has joined #aichallenge 2011-12-22T12:40:55 Belerafon_L: university faculties 2011-12-22T12:41:02 *** praveen__ has quit IRC (Client Quit) 2011-12-22T12:41:11 *** ikaros has quit IRC (Ping timeout: 240 seconds) 2011-12-22T12:45:09 teapotahedron_ko, ku ) 2011-12-22T12:46:10 *** g0llum has joined #aichallenge 2011-12-22T12:46:27 Looks like VMK is the faculty of Computational Maths and Cybernetics, and MM is Mechanics and Maths. Maybe. 2011-12-22T12:46:31 you should have blue trousers ) 2011-12-22T12:49:25 *** Antimony has joined #aichallenge 2011-12-22T12:50:53 bearoff_w: xD 2011-12-22T12:51:36 Scryer: definitely it is =) 2011-12-22T12:51:46 :) 2011-12-22T12:55:38 *** Antimony_ has joined #aichallenge 2011-12-22T12:56:09 *** Antimony has quit IRC (Ping timeout: 240 seconds) 2011-12-22T12:56:19 *** Antimony_ is now known as Antimony 2011-12-22T12:58:53 teapotahedron_ko: what you add to your bot at the last moment? Which function has led to top? 2011-12-22T13:00:58 oh jesus, i just barely held on to this one: http://aichallenge.org/visualizer.php?game=322814&user=7804 2011-12-22T13:01:08 romasffm was robbed 2011-12-22T13:01:31 *** Kurnevsky has left #aichallenge 2011-12-22T13:03:17 *** Antimony has quit IRC (Ping timeout: 252 seconds) 2011-12-22T13:03:52 The signup should have included age. I'm out of the running for best American and best C programmer, so perhaps I have a shot at oldest programmer, or the programmer who started with the oldest equipment. :) 2011-12-22T13:05:38 *** Israfel has quit IRC (Ping timeout: 240 seconds) 2011-12-22T13:06:00 *** kilae has joined #aichallenge 2011-12-22T13:06:38 Will there be further pairing cutoff changes? 2011-12-22T13:06:53 janzert said it would 2011-12-22T13:07:00 * flowenol scrolls up 2011-12-22T13:07:23 at least at 1000 2011-12-22T13:07:30 Thanks. 2011-12-22T13:07:46 there is no confirmation about lower values 2011-12-22T13:07:59 but it may be possible 2011-12-22T13:08:07 Well, likely it'll end at 500 2011-12-22T13:08:26 [12:23] probably at the most 500 maybe 250 but unlikely possibly not beyond 1000 [12:23] but also less likely than 500 2011-12-22T13:08:28 bretep yes according do janzert below that there may be pairing problems 2011-12-22T13:08:46 OK, nice. 2011-12-22T13:08:48 Below 500 there might be a pairing problem iirc 2011-12-22T13:09:14 yup 2011-12-22T13:09:35 Belerafon_L: well, our 19th version also placed around 10th place =) 2011-12-22T13:09:37 and to think that yesterday I was like NEED MORE TIME 2011-12-22T13:09:57 today im like STOP THIS ALREADY ITS ENOUGH TIME NOW 2011-12-22T13:10:03 Interesting. I'm impressed with how well it's done so far... though my number is considerably worse than when the finals started. 2011-12-22T13:10:08 * flowenol might be crazy 2011-12-22T13:10:22 *** ndiaye_touchard has quit IRC (Quit: Page closed) 2011-12-22T13:10:46 It makes a big difference to have over 40 servers running. Back when there were like 10 or 12 it seemed like a week would have been pretty dodgy. 2011-12-22T13:11:04 *** Antimony has joined #aichallenge 2011-12-22T13:11:17 and since the cutoff went to 5000 it has improved 2011-12-22T13:11:25 my random timeouts are also gone now 2011-12-22T13:11:34 seems like it was some sort of server load problem 2011-12-22T13:11:56 Scryer: i would like more personal information for much the same reasons as well 2011-12-22T13:12:00 the last change that improved the performance was that we didn't correctly calculate the upper bound of amonts of time that we spend on fighting 2011-12-22T13:12:39 just changed constant from 8 to 2 2011-12-22T13:12:40 tomb___ it would be interesting 2011-12-22T13:12:43 maybe i can rank #1 among attorneys 2011-12-22T13:12:56 tomb___ an attorney coding 2011-12-22T13:13:03 rare imo 2011-12-22T13:13:15 i was a software developer for 4 years 2011-12-22T13:13:22 ah 2011-12-22T13:13:25 teapot, is your team German 2011-12-22T13:13:40 Here's my plan: for the last day change the values of viewradius2 and attackradius2. :) 2011-12-22T13:13:53 Scryer it was said they wont be 2011-12-22T13:13:57 sorry :P 2011-12-22T13:14:02 i hard coded stuff 2011-12-22T13:14:11 Yes, I know. But it would be funny to see who hard-coded it. :) 2011-12-22T13:14:16 me 2011-12-22T13:14:16 is McLeopold here? 2011-12-22T13:14:21 Scryer yes 2011-12-22T13:14:28 teapotahedron_ko: thanks. And your source is good, no hardcoding 2011-12-22T13:14:33 also seeing how ranks would be affected 2011-12-22T13:14:51 maybe some strategies would become bad because of that 2011-12-22T13:15:08 Scrye, cool idea ) 2011-12-22T13:15:17 the hardcoding might lead to better results 2011-12-22T13:15:22 for reasons that are totally inexplicable 2011-12-22T13:15:29 Belerafon_L: thanks =) but actually we have some magic constants in fighting 2011-12-22T13:15:38 with mine everything adjusts 2011-12-22T13:15:42 i just dont know how well 2011-12-22T13:16:10 Indeed - lots of emergent behavior. Maybe the TCP servers should try it afterwards. Mine doesn't hard-code, but I've never tested it with anything other than the standard values. 2011-12-22T13:16:37 speaking of magic constants 2011-12-22T13:16:37 *** ddp has joined #aichallenge 2011-12-22T13:16:39 i got a few 2011-12-22T13:16:40 are any admins here? 2011-12-22T13:16:45 my diffusion parameters 2011-12-22T13:17:04 teapotahedron_ko: in this AI task all of players must have magic numbers :) 2011-12-22T13:17:11 i think i will release my code after cleaning it its a total mess 2011-12-22T13:17:27 :) 2011-12-22T13:18:24 but im not quite sure yet, i like private code but a post about my strategy is for sure 2011-12-22T13:18:40 just need some willpower to actually do it 2011-12-22T13:18:42 teapot, why is your profile in German if you're a Russian team? 2011-12-22T13:18:54 *** Israfel has joined #aichallenge 2011-12-22T13:19:53 fun, i learn german 2011-12-22T13:19:59 oh 2011-12-22T13:20:11 I'm learning German too 2011-12-22T13:20:19 to speak with xathis in one language :) 2011-12-22T13:20:41 I, for one, welcome our new German overlord. 2011-12-22T13:21:23 Murashka: =) 2011-12-22T13:22:33 oh great, the broken maps are still on the server! 2011-12-22T13:23:04 @later tell McLeopold there are broken maps still on the server! For example http://aichallenge.org/map.php?map=maze/maze_p04_47.map 2011-12-22T13:23:04 Antimony: Yes master! 2011-12-22T13:23:16 @later tell Janzert there are broken maps still on the server! For example http://aichallenge.org/map.php?map=maze/maze_p04_47.map 2011-12-22T13:23:16 Antimony: Yep. 2011-12-22T13:23:24 *** protocolocon has quit IRC (Ping timeout: 258 seconds) 2011-12-22T13:23:47 Antimony: what is broken? 2011-12-22T13:23:58 they violate the size specifications 2011-12-22T13:24:06 teapotahedron_ni, teapotahedron_ko: looks like you guys will take over first place eventuallly, in my last 10 games my mu went from 96.69 down to 95.15 and your mu went up from 92.99 up to 94.07 2011-12-22T13:24:37 and i guess there are more than 50 games still to expect 2011-12-22T13:25:56 hundred games atleast 2011-12-22T13:25:57 I guess we should have shut down the finals after my 4th game, when I was on top (screenshot available on request :). 2011-12-22T13:28:04 scryer: you are hanging on to top 200 right now 2011-12-22T13:28:06 xathis it's depends of maps, neighbors and weather on the mars. For now yours win much more probable. 2011-12-22T13:28:26 i bounced above 200 last night and have been on a mostly losing streak since :( 2011-12-22T13:28:45 xathis: I don't think so.. we'll see 2011-12-22T13:29:13 hello, xathis =) nobody knows 2011-12-22T13:29:47 is there any way to get the attention of an admin? 2011-12-22T13:29:51 *** sashaSochka has joined #aichallenge 2011-12-22T13:30:41 *** GreenTea has quit IRC (Quit: Page closed) 2011-12-22T13:30:43 Antimony: Try the forum. Other than that, the messages you left should do the trick in due course. 2011-12-22T13:30:49 Antimony: put this on forum 2011-12-22T13:30:59 I alredy made a post on the forum 2011-12-22T13:31:03 *** analyst74 has joined #aichallenge 2011-12-22T13:31:06 I guess I'll just have ot hope tehy see it soon 2011-12-22T13:31:27 *** TL_ has quit IRC (Ping timeout: 258 seconds) 2011-12-22T13:31:29 *** GreenTea has joined #aichallenge 2011-12-22T13:31:54 at the "Ants is over!", it hottest 2011-12-22T13:31:55 http://aichallenge.org/visualizer.php?game=323048&user=398 - not take last hill, but totaly eliminate 2011-12-22T13:32:29 my battle looks horrible, don't know how and why i win.. 2011-12-22T13:32:46 GreenTea hostages again? 2011-12-22T13:33:03 yes) 2011-12-22T13:33:06 *** mj41 has joined #aichallenge 2011-12-22T13:34:25 GreenTea - just noticed that "hostage" trick again. Has it worked yet in the finals? 2011-12-22T13:34:29 GreenTea just keep him tight. 2011-12-22T13:35:32 Scryer, I don't see any game on finaly where this trick realy helped 2011-12-22T13:35:38 * on finals 2011-12-22T13:35:50 GreenTea - cute idea, though! 2011-12-22T13:35:56 *** Antimony has quit IRC (Ping timeout: 252 seconds) 2011-12-22T13:36:56 Scryer, maby in some of the last games, in most important game for 3d or 2n plays my bot take some hills in hostage, and win. I hope so) 2011-12-22T13:37:13 * 3d or 2d place 2011-12-22T13:39:50 *** Antimony has joined #aichallenge 2011-12-22T13:40:56 GreenTea What was an idea? To kill borning ants on multi hill maps? 2011-12-22T13:41:31 yes, it was introduced by some men on forum 2011-12-22T13:41:49 *man 2011-12-22T13:42:19 haha someone in my latest game timed out exactly on turn 1000, giving away his first place by losing 2 points from his remaining hills 2011-12-22T13:44:00 Murashka - if you control one of two hills, you drain off half the enemy ants. This would also mess up ChrisH's clever new algorithms for choosing where to spawn, as well as the people who save lots of ants for a final siege. 2011-12-22T13:45:01 I don't think it's a good idea in any case to have a load of ants saved in your hill. 2011-12-22T13:46:55 *** Antimony has quit IRC (Ping timeout: 252 seconds) 2011-12-22T13:48:05 *** mj41 has quit IRC (Ping timeout: 240 seconds) 2011-12-22T13:51:07 cool. finaly I win teapotahedron. this is 1st time.. 2011-12-22T13:51:56 http://aichallenge.org/visualizer.php?game=323407&user=398 omg. he has almost x2 advantage by ants.. 2011-12-22T13:52:00 @later tell McLeopold the map checker is using a max where it should have been using a min on line 569 of map.py. There are some maps that violate the specs because of this. My opinion though is that the finals have run so long without it being noticed that they should just be left in place now 2011-12-22T13:52:00 janzert: Ready to serve, my lord. 2011-12-22T13:52:01 bretep - So in your case you wouldn't want to do this trick, in keeping with with the dictum "Never interfere with the enemy when he is destroying himself." Don't know whether it was Napoleon or Sun Tzu, though... the Web isn't a good source for attributions. :) 2011-12-22T13:53:52 *** avdg has quit IRC (Quit: Leaving.) 2011-12-22T13:54:06 It's rude to interrupt ;) 2011-12-22T13:54:29 *** kilae has quit IRC (Quit: ChatZilla 0.9.87 [Firefox 8.0/20111104165243]) 2011-12-22T13:55:18 GreenTea, good game) 2011-12-22T13:55:35 http://www.quotationspage.com/quote/26960.html 2011-12-22T13:56:01 teapotahedron_ni, yea, you and pguillory killed each other xD 2011-12-22T13:56:02 *** mj41 has joined #aichallenge 2011-12-22T13:57:06 "The problem with quotes on the Internet is that it is hard to verify their authenticity" - Abraham Lincoln. 2011-12-22T13:57:12 *** Cowbandit has joined #aichallenge 2011-12-22T13:57:23 Heh, greentea killed xathis 2011-12-22T13:58:26 Hey does anyone know if there's gonna be an AI challenge winter? 2011-12-22T13:59:41 any anouncement on next cutoff? 2011-12-22T13:59:43 The winter is now...isn't it? 2011-12-22T13:59:49 Murashka yup 2011-12-22T13:59:56 Cowbandit: i imagine it will be several months at least until they do another contest. 2011-12-22T14:00:10 blah 2011-12-22T14:00:13 Nope, Cowbandit. I wouldn't expect a new contest before march 2011-12-22T14:00:26 so a spring edition maybe 2011-12-22T14:00:36 lol ok hopefully 2011-12-22T14:00:46 i hope i dont hear about it 2011-12-22T14:00:48 I just found this really fun 2011-12-22T14:00:52 i get to addicted 2011-12-22T14:00:56 lol yeah same 2011-12-22T14:00:57 so we have a time to make something useful :) 2011-12-22T14:00:58 *too 2011-12-22T14:01:25 i'm kind of down that this is over though.. but you're right, it did take up a lot of time 2011-12-22T14:01:34 What language should I use for the next contest. 2011-12-22T14:01:40 *** avdg has joined #aichallenge 2011-12-22T14:01:51 I'd like to know about it sooner next time. I had a lot of ideas I didn't have time to implement. 2011-12-22T14:01:51 all i know is that if i participate in the next im droping java 2011-12-22T14:01:59 use lolcode 2011-12-22T14:02:00 Scryer same here 2011-12-22T14:02:06 Cowbandit nah 2011-12-22T14:02:13 do it with bf or malbolge 2011-12-22T14:02:32 were there any ant bots programmed with lolcode? 2011-12-22T14:02:39 no 2011-12-22T14:02:41 think not 2011-12-22T14:02:41 I agree with lolcode 2011-12-22T14:02:51 i can haz stdio? 2011-12-22T14:02:52 Somebody has to write the starter package, though. 2011-12-22T14:03:01 I'll go with Java next time :p 2011-12-22T14:03:04 *** sigh has quit IRC (Remote host closed the connection) 2011-12-22T14:03:05 thats all the lolcode i know 2011-12-22T14:03:08 ah 2011-12-22T14:03:09 pairofdice i wont 2011-12-22T14:03:18 Python was a bad choice 2011-12-22T14:03:20 malbolge starter package will be available? 2011-12-22T14:03:23 im switching to C++ for next 2011-12-22T14:03:32 What's wrong with python, pairofdice ? 2011-12-22T14:03:36 Murashka if it will be i feel sorry for whoever writes it 2011-12-22T14:03:37 Well, it wasn't really a choice, the only language I knew even atiny bit 2011-12-22T14:03:46 Why would any of them be a bad choice? Unless someone wrote the starter package poorly? 2011-12-22T14:04:08 python is a bad idea imo because of speed 2011-12-22T14:04:13 Elderwolf: performance issues 2011-12-22T14:04:17 not sure how it compares but 2011-12-22T14:04:21 *** mleise has joined #aichallenge 2011-12-22T14:04:23 I'd want to go with something effiicient again, in case I get to the point where I can use the efficiency next time. :) I was thinking maybe Go, but its optimization doesn't look great yet. 2011-12-22T14:04:25 python has different optimization techniques 2011-12-22T14:04:30 java haz some issues with GC slowness 2011-12-22T14:04:43 than other languages 2011-12-22T14:04:45 flowenol if it will we should feel sorry for man who did it. 2011-12-22T14:05:14 precisely 2011-12-22T14:05:37 for next if i participate ill go with C++ 2011-12-22T14:05:45 possibly c++11 2011-12-22T14:06:10 Glancing at the leaderboard, looks like Java's good enough, though. It's all about the algorithms. 2011-12-22T14:06:18 dem algs 2011-12-22T14:06:32 I suffered from the speed of CPython too, but I *believe* knowing how to write C module for python would remedy that 2011-12-22T14:06:33 The main peformance issue is the coder :v 2011-12-22T14:06:38 i always loved C and C++, I just went java because i have spent my last year and a half coding java, so it is more fresh 2011-12-22T14:06:55 Scryer: yah, shouldn't matter what you program in. Unless you aren't an experienced coder. 2011-12-22T14:06:59 c modules for python is so far from python that... ehh 2011-12-22T14:07:00 *** Antimony has joined #aichallenge 2011-12-22T14:07:05 java is the only language i know :P 2011-12-22T14:07:07 there seemed to be very few top entries using pypy...which suggests the python coders used numpy or C 2011-12-22T14:07:20 does it ever get confusing knowing multiple languages? 2011-12-22T14:07:24 I've been a C guy since I couldn't find a BLISS compiler for UNIX in 1974. :) 2011-12-22T14:07:31 Cowbandit: if you "know" java, then you can easily pick up additional languages. 2011-12-22T14:07:42 Cowbandit: especially for a simple task like this contest 2011-12-22T14:07:51 Elderwolf well with java i would rather go with sun jvm 2011-12-22T14:07:51 oi i see 2011-12-22T14:07:52 if you know any language you can easily pick up others 2011-12-22T14:07:55 not iced tea 2011-12-22T14:07:56 i gave up on python this time, but did the previous two contests in python. 2011-12-22T14:08:15 dmj111, for speed? 2011-12-22T14:08:19 I had too many problems with it 2011-12-22T14:08:41 analyst74: kind of. I did a bunch of bfs's, and the large maps killed it 2011-12-22T14:09:01 python is nice but I hate the fact that indentation defines scope 2011-12-22T14:09:22 love the {} 2011-12-22T14:09:32 lots of people hate that, but it turns into a feature. 2011-12-22T14:09:33 flowenol: that is one of the best features imho :) 2011-12-22T14:09:34 I like the indentation 2011-12-22T14:09:43 indentation is less typing than {} 2011-12-22T14:09:58 im way too lazy to indent properly, i just use intellij and to auto format 2011-12-22T14:10:13 flowenol: then you shouldn't code. 2011-12-22T14:10:17 aichallenge: janzert epsilon * r525883d / ants/mapgen/map.py : Fix map legality check using max instead of min - http://git.io/wgn8iw 2011-12-22T14:10:24 Playing in a game right now.....eh...just give me the maze...please please please 2011-12-22T14:10:25 Structure should be one of your top priorities 2011-12-22T14:10:29 indentation helps a lot with readability 2011-12-22T14:10:36 Murashka: lol, amen. 2011-12-22T14:10:39 tbh i cant read unindented code 2011-12-22T14:10:41 ^) 2011-12-22T14:10:41 *** rebelxt has joined #aichallenge 2011-12-22T14:10:43 :) 2011-12-22T14:10:47 Only problem is that I now indent in java and forget {} :v 2011-12-22T14:10:58 i just became too lazy to indent it by hand 2011-12-22T14:11:00 janzert, can you please show example of buggy map? 2011-12-22T14:11:04 bretep, haha I do that too in C# 2011-12-22T14:11:12 Murashka: hey, nice nickname ;-) 2011-12-22T14:11:14 if something changes scope o just move it around and reindent 2011-12-22T14:11:19 *** Cowbandit has quit IRC (Quit: Page closed) 2011-12-22T14:11:36 rebelxt thanks :) 2011-12-22T14:11:41 Antimony had one above just sec 2011-12-22T14:11:48 basically they are too big 2011-12-22T14:11:50 flowenol: emacs has indent / unindent in python-mode. 2011-12-22T14:11:55 *** mj41 has quit IRC (Ping timeout: 255 seconds) 2011-12-22T14:12:04 flowenol: just select a bunch of text, and move it left or right. 2011-12-22T14:12:06 http://aichallenge.org/map.php?map=maze/maze_p04_47.map 2011-12-22T14:12:17 maybe my problem with python indentation is a lack of an ide adapted to my lazyness 2011-12-22T14:12:18 or notepad++ for windows, has good enough auto-indent 2011-12-22T14:12:28 PyCharm 2011-12-22T14:12:37 emacs is my copilot 2011-12-22T14:12:57 *** dmj111 has quit IRC (Quit: ERC Version 5.3 (IRC client for Emacs)) 2011-12-22T14:12:58 it's true though, there is no good IDE for Python, compared to Java/C# 2011-12-22T14:13:01 I've just started using Geany - lots of useful thingies, including easy indent/unindent. 2011-12-22T14:13:16 analyst74: PyCharm 2011-12-22T14:13:24 from the IntelliJ guys 2011-12-22T14:13:26 flowenol: lack of ide? What? 2011-12-22T14:13:37 Garf knowing intellij, pycharm seems good 2011-12-22T14:13:38 I used eclipse+pydev 2011-12-22T14:13:48 pairofdice wat? 2011-12-22T14:13:48 There are many IDEs for python 2011-12-22T14:13:59 i didnt say that 2011-12-22T14:14:06 adapted to my lazyness <- 2011-12-22T14:14:13 bretep: that works fine too, specially with automatic pylint 2011-12-22T14:14:20 PyCharm seems interesting 2011-12-22T14:14:30 rebelxt do you know russian? 2011-12-22T14:14:41 janzert: are you planning to lower the cutoff down to 1000 or 500 today? 2011-12-22T14:14:41 analyst74 if its as good as intellij then im sold to it 2011-12-22T14:14:53 pylint? 2011-12-22T14:14:59 Murashka: yep, i do ;-) 2011-12-22T14:15:05 rebelxt afaik, it may not go below 1000 2011-12-22T14:15:07 Ah 'Pylint is a tool that checks for errors in python code, tries to enforce a coding standard and looks for smelling code.' 2011-12-22T14:15:18 That would've been handy :p 2011-12-22T14:15:18 to 1000 today 2011-12-22T14:15:29 probably start it fairly soon 2011-12-22T14:15:37 rebelxt it explains everything :) 2011-12-22T14:15:52 analyst74: agreed, pycharm is great but a bit heavy 2011-12-22T14:16:01 too many choices 2011-12-22T14:16:44 I think I still have 2 other Python IDEs on my "to-try-out" list 2011-12-22T14:16:58 janzert: great. btw, thanks for everything you are doing for this contest! 2011-12-22T14:17:08 i think ill try pycharm, and probably stick with it 2011-12-22T14:17:21 your welcome 2011-12-22T14:17:24 *** kapoc has joined #aichallenge 2011-12-22T14:17:48 gotta check if intelli does its job otherwise its a waste of money 2011-12-22T14:18:11 have anybody tried haskell? I tried it once and the language seemed great 2011-12-22T14:19:20 teapotahedron_ko tried once, never managed to understand it (maybe lack of concepts) 2011-12-22T14:19:44 so i developed over time some sort of hate 2011-12-22T14:19:44 *** avdg1 has joined #aichallenge 2011-12-22T14:21:25 McLeopold: the turn limit isn't long enough for these maps and good bots :( 2011-12-22T14:22:29 *** epicmonkey has joined #aichallenge 2011-12-22T14:22:37 hm. i like big maps 2011-12-22T14:23:02 just don't like maps where hills are to close 2011-12-22T14:23:13 maybe next time, donations should be sorted out earlier, so the contest have access to more computation power 2011-12-22T14:23:13 *** avdg has quit IRC (Ping timeout: 252 seconds) 2011-12-22T14:23:28 this increase random factor 2011-12-22T14:23:44 analyst74 - Totaalnet's contribution made a huge difference! 2011-12-22T14:24:08 GreenTea, huge map with far away hills reward late game strength 2011-12-22T14:24:22 reward fast expansion 2011-12-22T14:24:30 +1 totaalnet helped so much 2011-12-22T14:25:10 yes Scryer, it did! except it was too late for me to take advantage of that. :( 2011-12-22T14:27:35 are Totaalnet servers used now? 2011-12-22T14:30:04 That's my impression. 2011-12-22T14:30:35 I think all servers more 4 is totaalnet 2011-12-22T14:31:21 42 servers running games is very cool: http://aichallenge.org/server_stats.php 2011-12-22T14:32:43 *** Westicles has joined #aichallenge 2011-12-22T14:33:56 may be there was savings for finals to use amazon servers 2011-12-22T14:34:00 hope it's not affect on work of their hosting 2011-12-22T14:34:32 by the way, is there any way to download a list of maps actually being used? 2011-12-22T14:34:38 mainpage loads fast...so probably not 2011-12-22T14:35:09 GreenTea same here 2011-12-22T14:36:10 Antimony - I pulled the maps from https://github.com/aichallenge/aichallenge/tree/epsilon/ants/maps with GIT when I was doing my local Scryer Marathon testing. I'm not sure these are precisely what's being used, but that's my first guess. 2011-12-22T14:36:26 heh. kill xathis ^^ 2011-12-22T14:36:35 *** QGazQ has joined #aichallenge 2011-12-22T14:36:45 scryer most of those maps are out of date 2011-12-22T14:37:07 Antimony - OK, good luck finding the real ones then. 2011-12-22T14:37:24 They are listed on the forums 2011-12-22T14:37:40 *** Varan has joined #aichallenge 2011-12-22T14:37:41 GreenTea: cool game =) 2011-12-22T14:37:54 where? 2011-12-22T14:38:16 Antinomy wget -r http://aichallenge.org/map/ 2011-12-22T14:38:29 random walks my strong side) 2011-12-22T14:38:57 * Murashka hates random walks 2011-12-22T14:39:53 GreenTea - nice job suckering that group of 7 defenders north. 2011-12-22T14:40:04 Oh, I like PyCharm 2011-12-22T14:40:48 Scryer, yes. luck) 2011-12-22T14:40:50 It even has common shortcut schemes 2011-12-22T14:41:00 Very nice 2011-12-22T14:41:49 xathis plays not good on that map 2011-12-22T14:42:36 *** dmj111 has joined #aichallenge 2011-12-22T14:43:50 and something wrong happening with FlagCapper 2011-12-22T14:44:04 hah, finally the format I hated so much early I got good at it: http://aichallenge.org/visualizer.php?game=322834&user=3473 2011-12-22T14:44:45 I thought he will take one of first 3 places 2011-12-22T14:46:00 * Murashka hates random walks again 2011-12-22T14:47:16 Murashka: there's a ton of noise in these games 2011-12-22T14:47:27 lots of games have ties that would be broken easily in a few hundred turns 2011-12-22T14:47:41 and sometimes that's doubled with people getting cheap points off of weaker neighbors 2011-12-22T14:47:56 *** Zaphus has joined #aichallenge 2011-12-22T14:47:58 so when it goes to a stalemate due to turn limit that's all the points 2011-12-22T14:49:06 BenJackson yep in that game you takes SDil_-s and carlos.guia-s food and win 2011-12-22T14:49:16 i hate random walks too. mostly because i get left with no defense fairly easily. 2011-12-22T14:49:23 Ugh! I thought my ninja code was working brilliantly, but I needed "timed out ants" code also. I sit on the lip of a hill for 200+ turns before somebody else harvested it. http://aichallenge.org/visualizer.php?game=323938&user=8246 2011-12-22T14:49:49 Scryer: it was the tcp servers that led me to do that 2011-12-22T14:49:52 lots of timed out ants there 2011-12-22T14:50:11 Need moar programming time! 2011-12-22T14:50:49 *** McLeopold has joined #aichallenge 2011-12-22T14:51:04 *** ikaros has joined #aichallenge 2011-12-22T14:52:29 i hate that next to the hill dance 2011-12-22T14:52:42 stupid ant! 2011-12-22T14:52:51 *** McLeopold has quit IRC (Read error: Connection reset by peer) 2011-12-22T14:53:37 *** rebelxt has quit IRC (Quit: Page closed) 2011-12-22T14:54:40 *** Kurnevsky has joined #aichallenge 2011-12-22T14:58:03 *** Antimony has quit IRC (Ping timeout: 252 seconds) 2011-12-22T14:58:56 *** rebelxt has joined #aichallenge 2011-12-22T15:00:10 teapotahedron_ko: strong bot, you are so close to hathis! 2011-12-22T15:00:34 x 2011-12-22T15:01:12 but hathis sounds fun too ;) 2011-12-22T15:01:57 rebelxt: thanks! =) 2011-12-22T15:02:04 Murashka: your bot is doing very well too 2011-12-22T15:03:03 teapotahedron_ko: you seem to have logic to push forward when there are walls of enemies and you outnumber the enemy 2011-12-22T15:03:40 rebelxt thanks. He has agoraphobia. Open spaces killing him :) 2011-12-22T15:03:52 *** kapoc has left #aichallenge 2011-12-22T15:03:57 Murashka: xD 2011-12-22T15:04:31 Murashka: ;-) 2011-12-22T15:05:03 rebelxt: it seems so =) 2011-12-22T15:05:04 hard childhood, iron food bolt to walls of maze... 2011-12-22T15:06:33 Murashka: slippery podokonnik? ;-) 2011-12-22T15:07:18 you knew it! 2011-12-22T15:09:18 teapotahedron_ko: are you still at MSU? 2011-12-22T15:09:33 rebelxt: MGIMO finished? ;) 2011-12-22T15:09:41 cutoff is headed for 1000 2011-12-22T15:09:54 woo woo 2011-12-22T15:09:57 will get there at midnight gmt 7pm EST 2011-12-22T15:10:05 yyyabadabaduuu :) 2011-12-22T15:10:06 yeah, but it's very possible that December wil be the last month of my studies 2011-12-22T15:10:40 coding ants @ no studies and no personal life 2011-12-22T15:10:48 hard session? 2011-12-22T15:11:40 yes) 2011-12-22T15:11:56 teapotahedron_ko: i see. well, you can have your life back now! MSU is awesome. i liked the parties in the dorms the most ;) 2011-12-22T15:12:13 which course? 2011-12-22T15:12:45 5th 2011-12-22T15:13:03 session-pression 2011-12-22T15:13:08 ) 2011-12-22T15:13:09 teapotahedron_ni: finish it off! ;-) 2011-12-22T15:13:12 *** _flag <_flag!~flag@69-165-173-172.dsl.teksavvy.com> has joined #aichallenge 2011-12-22T15:13:27 hmm....you should handle with it 2011-12-22T15:13:54 i'll do my best 2011-12-22T15:14:11 yeah 2011-12-22T15:14:29 teapotahedron, how much lines of code is your bot? 2011-12-22T15:14:30 godd luck :) 2011-12-22T15:14:33 good 2011-12-22T15:15:17 this year's contest was much more competetive than last year's. can't wait to see what next year brings ;-) 2011-12-22T15:15:29 itzkow: over 9000 2011-12-22T15:15:50 wow impressive 2011-12-22T15:16:05 how much people in your team? 2011-12-22T15:16:18 he keeds 2011-12-22T15:16:42 <_flag> Anyone know when the next cutoff is? 2011-12-22T15:16:43 ~4.5k if we remove commented and unused code 2011-12-22T15:16:51 Murashka: thanks! luck would be needed tomorrow 2011-12-22T15:16:51 _flag right now 2011-12-22T15:16:58 _flag to 1000 2011-12-22T15:17:18 <_flag> Murashka: Is it the last one or is a final one planned? 2011-12-22T15:17:21 itzkow: there are 3 teapotaherons 2011-12-22T15:17:29 ni, ko and mo 2011-12-22T15:17:33 *** QGazQ has quit IRC (Ping timeout: 268 seconds) 2011-12-22T15:17:51 _flag I hope and think that not last. 2011-12-22T15:18:08 ko and mo sounds funny ;-) 2011-12-22T15:18:22 <_flag> I hope so too, the rankings are still really volatile 2011-12-22T15:18:35 <_flag> Interesting to see that xathis is being challenged too 2011-12-22T15:18:57 yes it's not so boring now :) 2011-12-22T15:18:59 _flag: hoping for 500 or 250 cutoff later tonight or tomorrow 2011-12-22T15:19:21 <_flag> Personally I think the top 100 or so bots should get at least 100 games 2011-12-22T15:19:44 Someone promised 200 earlier 2011-12-22T15:19:53 <_flag> At this point one good and potentially lucky game from anyone in around 4-10 could jump them several places 2011-12-22T15:19:55 if the cutoff will be more strict they can do even more than 100 2011-12-22T15:20:08 itzkow: we are 3 2011-12-22T15:20:08 *** TL_ has joined #aichallenge 2011-12-22T15:20:14 <_flag> So if the difference between places is a single game then the contest loses some of its integrity 2011-12-22T15:20:17 <_flag> IMO 2011-12-22T15:20:40 thats a close race though 2011-12-22T15:20:50 _flag: i feel top100 bots will have 100+ games even with 1K cutoff. but 250-300 games is much better 2011-12-22T15:21:02 I believe with many bots its hard to say whos better 2011-12-22T15:21:09 <_flag> rebelxt: Well the contest ends tommorow right? 2011-12-22T15:21:18 yep. 29 more hours 2011-12-22T15:21:47 <_flag> So if we expect hundreds of games the game rate has to speed up pretty soon 2011-12-22T15:22:16 even with 200 games, the last games will always have more value 2011-12-22T15:22:39 so if you win your last 5 games with luck you can get really higher than your true rating 2011-12-22T15:23:00 janzert: did you improve the DB code so that you can run more servers ? I thought that was the limiting factor but it looks like you've added more since then 2011-12-22T15:23:01 <_flag> One of the big problems is so much depends on your starting position 2011-12-22T15:23:13 <_flag> So xathis ends up coming dead last in some games despite not playing the worst 2011-12-22T15:23:38 <_flag> And since the same is true for everyone else, sigmas are high and nobody knows what the true rankings are 2011-12-22T15:23:53 itzkow: yep, this is true even after 200+ games 2011-12-22T15:24:09 *** bretep has quit IRC (Ping timeout: 258 seconds) 2011-12-22T15:24:37 but luck gives this game extra excitement :) 2011-12-22T15:24:57 _flag: I wonder if there some calculation that can be done that would detect when it's impossible for the result of a single game to change the top 10 order (i.e. assume they all play each other, and try all combinations of winning and see if any lets someone move) - once that condition is met you could say it was stable (or do it for 5 games) 2011-12-22T15:25:25 _flag map, neighbours, position...luck...it's casino 2011-12-22T15:25:54 <_flag> Zaphus: I like this idea, but you would have to apply it only for games containing players inside the top 100 or so, because if xathis loses to a starter pack it's hard to see him not moving anywhere :) 2011-12-22T15:26:26 even with top 100 is a lot of variability 2011-12-22T15:26:29 _flag, yes it would need to be chosen 'well' - but its theoretically possible 2011-12-22T15:26:50 <_flag> McLeopold, janzert: What do you think of Zaphus' idea for ending the contest? 2011-12-22T15:27:15 @seen McLeopold 2011-12-22T15:27:15 analyst74: McLeopold was last seen in #aichallenge 19 hours, 2 minutes, and 51 seconds ago: basically, if 2 bots' actual mu is a low and a high 2011-12-22T15:27:21 _flag of course that condition could possibly never get met :-) 2011-12-22T15:28:18 _flag bad idea. Current result depends of last map serie. 2011-12-22T15:28:29 yeah, the advantages of a specific time for scheduling pretty much over ride the others 2011-12-22T15:29:29 <_flag> janzert: How many games do you expect top bots to have played by the end of the contest then? 2011-12-22T15:30:01 *** Varan has quit IRC (Quit: Leaving) 2011-12-22T15:30:19 *** cyphase has quit IRC (Ping timeout: 252 seconds) 2011-12-22T15:30:57 between 100 and 200 2011-12-22T15:31:11 probably closer to 100 2011-12-22T15:31:30 sadly 2011-12-22T15:31:34 *** Alexer has quit IRC (Ping timeout: 255 seconds) 2011-12-22T15:31:34 since top20 is so competetive, i really don't mind if cutoff is lowered to 20 at the end of the contest for a couple of hours.. but this is up to organizers to decide if this makes sense 2011-12-22T15:32:03 *** reeZo has joined #aichallenge 2011-12-22T15:32:04 <_flag> janzert: My concern is that there are many places that can be changed by a single match, and with ants, that means just about anything except the very top ranking or so is uncertain 2011-12-22T15:32:13 <_flag> Even xathis is being challenged 2011-12-22T15:32:19 *** kateb has joined #aichallenge 2011-12-22T15:32:27 rebelxt: I'd prefer top 120, purely for personal reasons :-) 2011-12-22T15:32:27 *** Alexer has joined #aichallenge 2011-12-22T15:33:03 every contest so far, only the very 1st spot or 2 were actually known with any real certainty by the ranking system 2011-12-22T15:33:09 Zaphus: lol, i'm not far from you 2011-12-22T15:33:43 btw, in any human tournament of almost any kind you don't usually even get that :/ 2011-12-22T15:33:46 were certain because these were paid and hardcoded ;-) ha ha ha ha 2011-12-22T15:34:03 it seems that 200+ games is guaranteed if cutoff is lowered to 500 or 250 some time tonight 2011-12-22T15:34:17 certainty is overrated! 2011-12-22T15:34:18 <_flag> janzert: Fair point, but human tournaments have a human element to take into account (fatigue, etc.) 2011-12-22T15:34:19 _flag: Right at the end, run the top 10 bots through all permutaitions of 2..10 across all maps - they all play everyone, they all start in each starting place, they all play every map (it's actually one of my test cases I used at home) 2011-12-22T15:34:32 wait until we have stochaistic game next contest :p 2011-12-22T15:34:50 <_flag> janzert: What do you think of Zaphus' top few cutoff idea? 2011-12-22T15:34:52 any go or chess computer tournament as well 2011-12-22T15:35:10 <_flag> Chess games take hours 2011-12-22T15:35:12 _flag: didn't you code human element? my bot gets tired the longer the game goes, and it normally gives up if losing. feels like a human to me 2011-12-22T15:35:31 _flag: hey, stop making me the bad guy :-) I'm just blabbing on with ideas, I don't actually want them implemented :-) 2011-12-22T15:35:34 _flag: chess can take the same amount of time as ants 2011-12-22T15:35:39 _flag: bullet time tournament can be played in chess 2011-12-22T15:35:46 <_flag> rebelxt: My bot seems to get worse with time, so I may have thrown it in accidentally 2011-12-22T15:35:50 <_flag> Zaphus: sorry :9 2011-12-22T15:35:55 lol 2011-12-22T15:35:57 ;-) 2011-12-22T15:36:04 btw, lowering the cutoff much below 500 would have to lower the game rate to match for the pairing system to keep up so wouldn't give the bots any more games 2011-12-22T15:36:06 *** valydo has quit IRC (Ping timeout: 248 seconds) 2011-12-22T15:36:34 <_flag> kateb, TL_: Yes, but major computer chess tournaments usually use long time scales. I am aware bullet and blitz chess exists 2011-12-22T15:37:16 *** Antimony has joined #aichallenge 2011-12-22T15:37:21 janzert: ahh, makes sense to stick with 500 then 2011-12-22T15:37:30 _flag: you can say the same with ants, it can take a few minutes for every round, if you want to analize the whole battlefield 2011-12-22T15:37:46 so it can take days for one game 2011-12-22T15:38:05 <_flag> kateb: That's not the time contraints given by the contest; if it was I would understand 2011-12-22T15:39:50 well, I dont know much about current chess tournaments, but for a contest we can add a time limit rule easily ;-) 2011-12-22T15:40:23 Next contest: one giant map, 8,000 bots at the same time, last one standing wins :-) 2011-12-22T15:40:51 <_flag> Zaphus: Just one game :), winner takes al 2011-12-22T15:40:58 <_flag> all* 2011-12-22T15:41:06 _flag: the only thing we could do is stop playing games early if some condition was met, but that seems less than useful 2011-12-22T15:41:10 what about hill location permutations 2011-12-22T15:41:14 Zaphus: World War III ? 2011-12-22T15:41:24 i hate these maps 2011-12-22T15:41:28 hives way too near 2011-12-22T15:41:32 i am on such a losing streak. this is terrible. i demand that the servers be fixed so i stop losing. 2011-12-22T15:41:32 the contest can't go beyond the deadline, since we have to have a time scheduled for everyone to show up at 2011-12-22T15:41:35 hives/hills 2011-12-22T15:42:12 what is current cut-off target? is it a 1000 ? 2011-12-22T15:42:14 *** Zaphus has quit IRC (Quit: Page closed) 2011-12-22T15:42:23 janzert cut to 500 will it be done? 2011-12-22T15:42:24 kateb: yes 2011-12-22T15:42:25 kateb: 1K 2011-12-22T15:42:34 flowenol: pretty certainly 2011-12-22T15:42:53 *** creation has joined #aichallenge 2011-12-22T15:42:53 no less because of matching right? 2011-12-22T15:42:56 *** cyphase has joined #aichallenge 2011-12-22T15:43:06 pretty certainly :) 2011-12-22T15:43:13 *** kateb has quit IRC (Quit: Page closed) 2011-12-22T15:43:17 okay 2011-12-22T15:43:20 oh btw 2011-12-22T15:43:28 thanks for the work on the competition ;) 2011-12-22T15:43:48 your welcome and thanks 2011-12-22T15:43:55 *** creation has quit IRC (Client Quit) 2011-12-22T15:44:12 * Murashka joined to thanks 2011-12-22T15:44:21 *** NotABug has joined #aichallenge 2011-12-22T15:44:32 tbh, the time increase was a good idea 2011-12-22T15:44:34 time to ride bike. good luck, All 2011-12-22T15:44:40 *** chris_0076 has quit IRC (Quit: Leaving) 2011-12-22T15:44:42 but the original time seems that it would be enough 2011-12-22T15:44:58 *** Surya has joined #aichallenge 2011-12-22T15:45:24 *** rebelxt has quit IRC (Quit: Page closed) 2011-12-22T15:46:29 * Murashka printed out random walk maps and slowly slowly cut them into pieces with small scissors 2011-12-22T15:47:00 *** Chris_0076 has joined #aichallenge 2011-12-22T15:47:14 *** Antimatroid has joined #aichallenge 2011-12-22T15:47:24 Yeah, beating momobot 2011-12-22T15:47:51 lazarant seems to be very good at 1v1 2011-12-22T15:48:10 Maybe it's just noise but... 2011-12-22T15:48:18 im only good with maps with hills rather away from each other 2011-12-22T15:48:25 too close are certain death 2011-12-22T15:48:30 question, is there anything in the matching algorithm that ensures some kind of distribution of map type? 2011-12-22T15:48:41 My bot is equally dumb in any map 2011-12-22T15:48:59 i suuuuuuuck at 1v1 2011-12-22T15:49:03 it's just xathis don't like random_walk_p02_xx 2011-12-22T15:49:03 I don't think so 2011-12-22T15:49:30 tomb___: yes, IIRC it tries to evenly play the players on all maps and even the maps out for the games in a day 2011-12-22T15:49:41 At this rate teapotahedron might win 2011-12-22T15:49:55 I kind of hope Cathie keeps the win at this point 2011-12-22T15:50:05 Even though I'd prefer c++ to win 2011-12-22T15:50:08 oh nice 2011-12-22T15:50:31 Xathis* 2011-12-22T15:51:26 so i gather that the matching algorithm is processing lots of data or dealing with slow db queries or something. i have heard some kind of a paper mentioned. what is called or can anyone link to it 2011-12-22T15:51:36 i am curious 2011-12-22T15:51:45 Antimatroid: it's very unlikely i can hold first place, my mu keeps falling and teapotahedron keeps rising 2011-12-22T15:52:20 * Murashka still bets on xathis 2011-12-22T15:52:30 <_flag> This contest has been kind of interesting, because I think some players tend to play better against better players, as weird as that sounds 2011-12-22T15:53:00 *** bearoff_w has left #aichallenge 2011-12-22T15:53:16 <_flag> So xathis pulled out to a substantial lead, and teapotahedron only started catching up once the player pool became very strong 2011-12-22T15:53:23 *** bearoff_w has joined #aichallenge 2011-12-22T15:53:24 yes 2011-12-22T15:53:30 _flag but pairing alorithm not gives to play them with better players 2011-12-22T15:53:54 <_flag> Murashka: I'm not sure I understand what you're saying, sorry 2011-12-22T15:54:25 Xathis* well I'm rooting for you and flag I hope you go back up a bit 2011-12-22T15:55:06 Although your performance is still pretty amazing given your age :) 2011-12-22T15:55:27 my mu was at 98.3 and now is at 2011-12-22T15:55:28 94.7, if this goes on i won't even end up second 2011-12-22T15:55:35 _flag for example GarySWest can beat xathis but he will never will play with him from 99 place 2011-12-22T15:56:40 <_flag> Murashka: Yes, but I (for example) can beat xathis from wherever I've ended up now and I'm not as good as him 2011-12-22T15:56:50 There's only so many games we can give crap bots against Cathie 2011-12-22T15:57:15 Otherwise you end up with torn like matching, and then I invite you to go watch some of those games :p 2011-12-22T15:57:20 <_flag> My point is that some players tend to exploit the strategies of higher level players more easily, for example by being more agressive 2011-12-22T15:57:48 <_flag> xathis: Out of curiousity, does your bot tend to be more passive until it knows it has secured a lead? 2011-12-22T15:57:54 *** g0llum has quit IRC (Read error: Connection reset by peer) 2011-12-22T15:58:06 <_flag> Because I think that may be my downfall 2011-12-22T15:58:08 _flag: no, i do not have any overall strategy at all 2011-12-22T15:58:23 *** g0llum has joined #aichallenge 2011-12-22T15:58:37 *** Antimony has quit IRC (Ping timeout: 276 seconds) 2011-12-22T15:58:39 Cathie ? Sorry could not find any user with that name. 2011-12-22T15:58:52 *** Migi32 has joined #aichallenge 2011-12-22T15:59:06 <_flag> xathis: Because I'm trying to understand why some bots are catching up and others are dropping even while contradicting preliminary results, and I can't really find an explaination 2011-12-22T15:59:25 <_flag> I don't remember teapotahedron (nothing against them btw, it's a very nice bot) being as good as you are 2011-12-22T15:59:44 g0llum: i think he meant me, he said Cathie before and corrected it to xathis, maybe it's some autocorrect 2011-12-22T15:59:58 k, i see 2011-12-22T16:00:01 Xathis* do you feel like it's the maps that is causing this or teapotahedron has just gotten a lot better or both? 2011-12-22T16:00:15 _flag it depends of map and position. If you beat him on all maps from all positions i think you are better. Also bots can use different tactics in one on one and in free for all maps. 2011-12-22T16:00:40 i guess he's just better 2011-12-22T16:01:07 There are a few two player maps, but I haven't seen anything like half which is good 2011-12-22T16:01:19 I'm quite anxious about that screw up 2011-12-22T16:01:31 but yeah, i suck at 2player random maps. i should have included my code from the beta when there were no hills and use that when detecting those maps :D 2011-12-22T16:02:00 Sorry, iPad changes xathis to Cathie 2011-12-22T16:02:20 lol :) 2011-12-22T16:02:21 iPad sucks.. 2011-12-22T16:02:32 <_flag> Murashka: I know, but I'm thinking that certain bots preform at different levels based on the quality of their opponents; not intentionally, but because their particular strategy happens to be the correct underlying strategy in a top-bot situation, but not in a lower-bot situation 2011-12-22T16:02:34 eww ipad 2011-12-22T16:02:41 <_flag> Maybe I'm not making sense 2011-12-22T16:02:47 _flag you do 2011-12-22T16:02:58 Once both bots are open I'm sure lots of people will run them against each other 2011-12-22T16:03:12 I think we should just let the cutoff keep going down, all the way to 2, so you there can be like 1000 games between the #1 and #2 bot :) 2011-12-22T16:03:18 then we know for sure :) 2011-12-22T16:03:31 as janzert said 2011-12-22T16:03:31 _flag: i think so as well, we else would teapotahedron be this good now and took so long to get there... 2011-12-22T16:03:33 *** Kurnevsky has left #aichallenge 2011-12-22T16:03:35 _flag: you could definitely see that king of thing in some planet wars bots 2011-12-22T16:03:37 <_flag> Migi32: But 1v1 is not in the spirit of the contest 2011-12-22T16:03:40 below 500 there will be problems with match making 2011-12-22T16:03:47 _flag: ah yes, true 2011-12-22T16:03:48 Migi32 1v1 it's not decision of problem 2011-12-22T16:04:12 well down to 10 then 2011-12-22T16:04:22 *** conor_f has joined #aichallenge 2011-12-22T16:04:26 Am I mistaken or would that just wake sure either of them was in each game? 2011-12-22T16:04:33 what is the problem of match making below 500 ? 2011-12-22T16:04:35 Make* 2011-12-22T16:04:50 Janzert? 2011-12-22T16:04:55 *** mceier has joined #aichallenge 2011-12-22T16:05:14 <_flag> It looks like at this rate I'll probably end up 30th :( 2011-12-22T16:05:35 Murashka dont ask me, janzert said it 2011-12-22T16:05:57 My bot has done me proud overnight 2011-12-22T16:06:06 Climbing back up to 28th 2011-12-22T16:06:06 if possible i would like to see the cut go into the 250 2011-12-22T16:06:23 to be honest I think it's too early to say that this isn't just a stroke of good luck on teapot's part and a bit of bad luck on xathis's side 2011-12-22T16:06:34 flowenol yep i heard but I didn't understand it 2011-12-22T16:06:52 <_flag> Migi32: I'm not so sure, I think the trends shows signs of continuing 2011-12-22T16:06:52 combat with the top100 and 10 would be interesting too 2011-12-22T16:07:00 <_flag> trend* 2011-12-22T16:07:13 bleh, my bot screwed me over in the last day :( 2011-12-22T16:07:17 I'm now outside 1200 2011-12-22T16:07:21 I think my bot might be one that prefers harder opponents 2011-12-22T16:07:28 As weird as that sounds 2011-12-22T16:07:34 <_flag> Antimatroid: Yes, you are a good example 2011-12-22T16:07:35 whens the next cut off point and what is it going to be? 2011-12-22T16:07:36 Not too hard though 2011-12-22T16:07:45 conor_f going to 1000 2011-12-22T16:07:54 when? 2011-12-22T16:07:55 if you are at 1200 get ready to stop 2011-12-22T16:08:06 :( 2011-12-22T16:08:07 right now 2011-12-22T16:08:12 1763 atm 2011-12-22T16:08:21 1746 2011-12-22T16:08:25 I went from first to third in the country in the last hour and a bit 2011-12-22T16:08:27 _flag: Xathis is still 0.58 mu above teapot, which is pretty significant if you ask me. His sigma is just 0.10 lower, which makes the overall skill difference smaller 2011-12-22T16:08:38 Conor_f ouch 2011-12-22T16:08:50 <_flag> Migi32: It's not that significant if he used to be around 8 above his nearest competitor 2011-12-22T16:08:51 make hay, while the pairoff is a bove you .. 2011-12-22T16:08:52 i can say the opposite 2011-12-22T16:08:53 yeah, I was screwed 2011-12-22T16:08:54 okay, i'm off drinking, so i don't have to see my unpreventable fall :D 2011-12-22T16:09:01 <_flag> And that gap becomes smaller with almost every game 2011-12-22T16:09:10 Ciao 2011-12-22T16:09:23 <_flag> xathis: You still won this thing in my eyes :) 2011-12-22T16:09:25 the bots suddenly became stronger the last week before the finals as everyone tends to implement better combat as described in the forums. 2011-12-22T16:09:41 *** xathis has quit IRC () 2011-12-22T16:10:00 i agree with GreenTea 2011-12-22T16:10:13 I'm not sure combat ended up being the winning thing to do best 2011-12-22T16:10:27 someone want to throw me a few shneaky games here on the sly so I can be back to first in ireland? ;) 2011-12-22T16:10:28 Teapot who said what? 2011-12-22T16:10:36 Sorry, iPads suck 2011-12-22T16:10:43 *** gustavokambara has joined #aichallenge 2011-12-22T16:10:47 teapotahedron_ni: so how do you feel as you get closer to the first place? 2011-12-22T16:11:00 *** mj41 has joined #aichallenge 2011-12-22T16:11:19 *** ikaros_ has joined #aichallenge 2011-12-22T16:11:23 *** ikaros has quit IRC (Quit: Ex-Chat) 2011-12-22T16:11:29 *** ikaros_ has quit IRC (Read error: Connection reset by peer) 2011-12-22T16:11:43 *** ikaros has joined #aichallenge 2011-12-22T16:11:43 better and better probably :) 2011-12-22T16:11:55 i would be more stressed 2011-12-22T16:12:07 Murashki on the body 2011-12-22T16:12:08 so are w 2011-12-22T16:12:08 im first in my country and i keep getting more and more stressed 2011-12-22T16:12:10 I'm hanging out for one of them to get game 48 2011-12-22T16:12:13 ew* 2011-12-22T16:12:16 we* 2011-12-22T16:12:22 xD 2011-12-22T16:12:47 when i go to: http://aichallenge.org/country_profile.php?country=184 2011-12-22T16:12:53 teapotahedron_ko it's not me! I swear!:)) 2011-12-22T16:12:59 chrome tells me: this page is in portugest, would you like to translate it 2011-12-22T16:13:05 flowenol: yeah me too. I'm first in my country but Darhuuk has come dangerously close pretty often :) 2011-12-22T16:13:05 portugese* 2011-12-22T16:13:10 *** ddp_ has joined #aichallenge 2011-12-22T16:13:10 amstan lies :P 2011-12-22T16:13:15 I'll be happy with top 30, best version 1 bot and first in Australia, anything else is a bonus 2011-12-22T16:13:20 its annoying because I've played way more games and if the others played an equal amount, we'd be equal :/ 2011-12-22T16:13:33 are all the games going to level out? 2011-12-22T16:13:47 not that i know of 2011-12-22T16:13:52 kk 2011-12-22T16:13:59 bleh, shit happens *shrugs* 2011-12-22T16:14:13 *** ikaros has quit IRC (Client Quit) 2011-12-22T16:14:15 *** blah has joined #aichallenge 2011-12-22T16:14:28 *** ikaros has joined #aichallenge 2011-12-22T16:15:31 * GreenTea in panik. teapotahedron is closer and closer to xathis! 2011-12-22T16:15:33 who don't know Murashka - it's a tender name of little ant in russian. 2011-12-22T16:15:44 *** blah has quit IRC (Client Quit) 2011-12-22T16:15:54 Green tea I'm sitting here refreshing for one to get a new game 2011-12-22T16:16:01 GreenTea he is. But why panic you? 2011-12-22T16:16:29 *** ddp has quit IRC (Ping timeout: 252 seconds) 2011-12-22T16:16:30 *** ddp_ is now known as ddp 2011-12-22T16:16:39 Murashka, I thought he will soon go down.. 2011-12-22T16:16:45 but no! 2011-12-22T16:17:00 it's question of luck 2011-12-22T16:17:08 i think 2011-12-22T16:17:23 Xathis won a game I think 2011-12-22T16:17:27 Page won't load aha 2011-12-22T16:17:28 and map choice 2011-12-22T16:17:33 *** foRei has quit IRC (Read error: Operation timed out) 2011-12-22T16:17:41 Yep 2011-12-22T16:17:51 sites really slow... 2011-12-22T16:18:23 indeed lag spike 2011-12-22T16:18:35 everyon's hitting F5 to see if teapot will indeed pass xathis :) 2011-12-22T16:18:37 *** Antimatroid has quit IRC (Quit: Page closed) 2011-12-22T16:18:54 *** tomb___ has quit IRC (Quit: Page closed) 2011-12-22T16:19:10 btw I think I know now what caused the new version of my bot to be significantly weaker than my old version: I added code to keep ants together. This meant less ninja hill snipes, and it forms big frontlines that block everything.µ 2011-12-22T16:19:16 tbh i dont care about that :P 2011-12-22T16:19:21 @rankings 2011-12-22T16:19:28 amstan: Top 10 players: xathis(89.4), teapotahedron(88.8), GreenTea(87.2), lazarant(85.0), cheeser(84.9), runevision(84.8), Memetix(84.8), a1k0n(84.4), pguillory(84.2), meduza(83.9) 2011-12-22T16:19:43 *** Antimatroid has joined #aichallenge 2011-12-22T16:19:46 0.6 2011-12-22T16:19:53 *** ltriant has joined #aichallenge 2011-12-22T16:21:11 *** Jacob_Strauss has quit IRC (Quit: Page closed) 2011-12-22T16:21:27 Migi32 I was surprised at where your bot is 2011-12-22T16:22:13 Antimatroid: I wasn't. This is a version from 2 november 2011-12-22T16:22:25 *** tobel has joined #aichallenge 2011-12-22T16:22:26 *** kire has quit IRC (Remote host closed the connection) 2011-12-22T16:22:49 I think if I would had removed that code to keep ants together, it would've done much better. 2011-12-22T16:22:54 *** pguillory has joined #aichallenge 2011-12-22T16:23:19 it's unbelievable how many points you can get by having a few ants just wander around aimlessly inside enemy lines 2011-12-22T16:23:55 Yeah I am not good at that 2011-12-22T16:24:27 my ants sometime do one of those ninja kills 2011-12-22T16:25:21 *** _flag <_flag!~flag@69-165-173-172.dsl.teksavvy.com> has quit IRC (Quit: Lost terminal) 2011-12-22T16:26:19 playing... 2011-12-22T16:26:21 I was surprised to see that Fluxid is ranked below me. His bot was ranked above mine most of the time in November 2011-12-22T16:26:39 ant god bless you 2011-12-22T16:27:05 good luck teapotahedron_ni :) 2011-12-22T16:28:07 itzkow: we surely need it 2011-12-22T16:28:56 *** foRei has joined #aichallenge 2011-12-22T16:29:13 *** bluegaspode has joined #aichallenge 2011-12-22T16:30:09 .. and don't forget to amend http://en.wikipedia.org/wiki/Platonic_solid 2011-12-22T16:31:23 Platon is my friend... 2011-12-22T16:31:42 *Plato 2011-12-22T16:31:52 *** sashaSochka has quit IRC (Quit: Page closed) 2011-12-22T16:32:09 soo( 2011-12-22T16:32:20 *** Antimatroid has quit IRC (Quit: Page closed) 2011-12-22T16:32:30 long battle....not 1v1 2011-12-22T16:33:10 SDil_ is great 2011-12-22T16:33:59 yep....he intend to get my pascal 1st place 2011-12-22T16:34:08 *** Antimatroid has joined #aichallenge 2011-12-22T16:34:18 *** ddp has left #aichallenge 2011-12-22T16:34:53 =) 2011-12-22T16:35:07 It's funny to see how people get stressed :) I mean Top players are stressed, I'm stressed because the guy from my company is 2 spots behind me (how crazy ><) And even 1k+ ranked players are stressed. This challenge is driving people crazy :) 2011-12-22T16:35:55 These contests are that awesome :) 2011-12-22T16:35:59 *** goffrie has quit IRC (Quit: Konversation terminated!) 2011-12-22T16:36:08 Bl teapot 2011-12-22T16:36:19 and there's absolutely nothing we can do to influence the result :D 2011-12-22T16:36:33 that's cool) 2011-12-22T16:37:07 really exciting contest 2011-12-22T16:38:25 I must be due for a game soon 2011-12-22T16:39:48 Flag is back to 8th 2011-12-22T16:40:24 what is the cut off point at now? 2011-12-22T16:40:29 *** Jak_o_Shadows has joined #aichallenge 2011-12-22T16:40:38 conor_f: 1000 2011-12-22T16:40:41 Surya: heh, I'm really caught up in it and I'm ranked 1200 :P 2011-12-22T16:40:44 for the next contest it would be great if we could follow games live though. Not sure how hard that would be to implement 2011-12-22T16:40:59 teapotahedron_ko: but I just played a game and I'm ranked outside 1000... 2011-12-22T16:41:07 it's slewing down to 1000 2011-12-22T16:41:16 1603 currently, see http://aichallenge.org/server_stats.php 2011-12-22T16:41:17 ah, 2011-12-22T16:41:18 What is the target of the current cutoff btw? 2011-12-22T16:41:27 1000 2011-12-22T16:41:28 oups sorry 2011-12-22T16:41:30 ty, I was wondering where people were getting these numbers from :) 2011-12-22T16:41:31 ok ty 2011-12-22T16:41:35 cutoff is 1601 2011-12-22T16:41:38 4-10 is still tightly contested 2011-12-22T16:41:45 no kidding 2011-12-22T16:41:59 I imagine 1-3 is taken but not the ordering 2011-12-22T16:42:00 30-80 is bloodshed 2011-12-22T16:42:11 winning 1 game could jump you 5 places 2011-12-22T16:42:13 conor_f : You gave me this thought :p It's really cool how people get involved :) 2011-12-22T16:42:42 I think the most stressful point will we when the cutoff is nearing my ranking 2011-12-22T16:42:48 haha, yeah. I'm really excited and nervous about it lol. Its pride I suppose :) 2011-12-22T16:43:18 Conor_f if you don't mind me asking, how long did you spend on your bot? And what's your programming experience? 2011-12-22T16:43:48 *** _ANTi_ <_ANTi_!63e751ed@gateway/web/freenode/ip.99.231.81.237> has joined #aichallenge 2011-12-22T16:43:49 It's cool that people are still interested 2011-12-22T16:43:52 Antimatroid: your bot is doing extremely well for a last-minute unveiling 2011-12-22T16:44:00 I thought not so many people were interested 2011-12-22T16:44:18 A1k0n I sort of expect it to drop yet 2011-12-22T16:44:22 at least 7897 people were interested at some point 2011-12-22T16:45:00 yeah! Try to imagine my situation: My colleague is supposed to be the good programmer in my company. I just arrived so I want to show I'm good too :P We were 6 colleagues playing and I'm ahead with only 2 ranks. If I'm above, I will be 1st C# french player and proud. If he passes me, I have nothing! :) 2011-12-22T16:45:09 Sure but where do starter bots begin? 2011-12-22T16:45:11 i hope i can hold onto the top 10 but i really didn't expect to be there in the first place 2011-12-22T16:45:12 do we have any idea how many duplicate accounts there are? If possible, I'd like to know how many people participated in this. 2011-12-22T16:45:14 *** Insti has quit IRC (Ping timeout: 252 seconds) 2011-12-22T16:45:52 Surya: now you're 6 ranks ahead 2011-12-22T16:45:54 Migi32 hopefully minimal duplicate accounts 2011-12-22T16:46:10 I claim it like they're unique 2011-12-22T16:46:12 Antimatroid: I spent a good amount of time about a month ago. maybe 30 hours in total. most of that was getting to understand what was happening 2011-12-22T16:46:21 Antimatroid: then I left it until the closing date 2011-12-22T16:46:28 a1k0n : youhou :p I have a stress break :) 2011-12-22T16:46:29 might be good for an admin to count the acutal number of unique submissions 2011-12-22T16:46:37 30 hours isn't much relative to some other people ;) 2011-12-22T16:46:39 Well done 2011-12-22T16:46:49 Antimatroid: well yeah there are probably less than 100 duplicate accounts, but still 2011-12-22T16:47:01 if there are 2000 I'd like to know that :) 2011-12-22T16:47:08 I'd be more worried about where the starter bot cutoff is 2011-12-22T16:47:33 well let's find out, shouldn't be too hard 2011-12-22T16:47:49 It is for me ATM sorry, so I'll let you do it 2011-12-22T16:48:12 lol, this map http://aichallenge.org/visualizer.php?game=307511 2011-12-22T16:48:24 good for starter bots :) 2011-12-22T16:48:30 *** amstan_ has joined #aichallenge 2011-12-22T16:48:30 *** ChanServ sets mode: +o amstan_ 2011-12-22T16:49:00 I wonder if it's it's possible for duplicate bots to end up 200 apart in the rankings 2011-12-22T16:49:09 Damn I just lost a game I was winning that probably would have jumped me up a few places 2011-12-22T16:49:40 mine does waaaay better on open maps 2011-12-22T16:50:12 if i submitted 100 dupes, a couple would get more than their fair share of open maps 2011-12-22T16:50:42 Yeah but you'd be cheating 2011-12-22T16:50:49 Wouldn't feel anywhere near as cool 2011-12-22T16:50:51 wall walking bots always kill me in mazes 2011-12-22T16:51:54 The exact ranking position is probably not that big of a deal, except, maybe, for top 5 2011-12-22T16:52:08 my exploring algorithm is, "spreat out" 2011-12-22T16:52:20 doesn't work well in mazes 2011-12-22T16:52:21 nah, only ranking that matters is #1 2011-12-22T16:52:24 Analyst74 lies! 2011-12-22T16:52:46 lol 2011-12-22T16:53:33 Antimatroid: it's around 2500 2011-12-22T16:53:53 *** Belerafon_L has left #aichallenge 2011-12-22T16:54:06 http://aichallenge.org/profile.php?user=6182 <- this was the highest ranked starter bot I could find after a quick search 2011-12-22T16:54:25 does anybody's bot give the map an "openness score" and adjust their gathering strategy acordingly? 2011-12-22T16:54:27 but there are lower-ranked bots which do have some actual logic, but time out or crash before they score points 2011-12-22T16:54:35 *** Redgis has joined #aichallenge 2011-12-22T16:55:08 Cathie lost a game and flag back to 6 2011-12-22T16:55:13 I lost to a bot that just went north for 15 moves then east for 15 moves.. etc..etc 2011-12-22T16:55:17 *** McLeopold has joined #aichallenge 2011-12-22T16:55:19 Migi32 that's not bad 2011-12-22T16:55:23 *** teapotahedron_ni has quit IRC (Ping timeout: 258 seconds) 2011-12-22T16:55:48 Antimatroid: sorry, I was afk. tyvm :) I hope to take the next one a lot more seriously and do a bit better 2011-12-22T16:55:48 heh 2011-12-22T16:56:38 *** besh has joined #aichallenge 2011-12-22T16:56:39 bleh too much pressure 2011-12-22T16:56:43 going to go eat :P 2011-12-22T16:56:44 bbiab 2011-12-22T16:56:50 *** conor_f is now known as conor_f[away] 2011-12-22T16:57:47 *** fasteddie_ has joined #aichallenge 2011-12-22T16:57:49 Lol, xathis* 2011-12-22T16:57:51 *** reeZo has quit IRC (Ping timeout: 240 seconds) 2011-12-22T16:58:10 xathis down 2011-12-22T16:58:12 will sigma actually keep dropping as we play more games? Or will it level off at some point? 2011-12-22T16:58:46 It will level off at about 1.3 2011-12-22T16:58:49 Migi32 will keep dropping to 1.3 at about 200 games 2011-12-22T16:59:23 And I think we'll get pretty close to 200 games 2011-12-22T16:59:46 Xathis is almost always unlucky when I see his defeats. He picks the wrong direction to explore and don't find food areas. I guess it's part of the game: luck :) 2011-12-22T17:00:04 doesn't* 2011-12-22T17:00:06 *** JorgeB has quit IRC (Quit: Textual IRC Client: http://www.textualapp.com/) 2011-12-22T17:00:10 That's why there's 200 games needed, noise 2011-12-22T17:00:14 are there any other ai challenges out there currently? 2011-12-22T17:00:15 Surya we all so 2011-12-22T17:00:35 are we really going to get 200 ? 2011-12-22T17:00:47 Murashka: It's not that obvious in my noob 250rank ish games :p 2011-12-22T17:00:48 besh: if the cutoff keeps dropping, I think yes 2011-12-22T17:01:03 it's casino with some probability shift depends of bot capabilities 2011-12-22T17:01:15 *** conor_f[away] has quit IRC (Ping timeout: 252 seconds) 2011-12-22T17:01:31 *** Speedy_Consoles has joined #aichallenge 2011-12-22T17:02:28 fasteddie_: hmm, not that I know of. Does anyone else know of any? 2011-12-22T17:02:28 top 100 is a big fights. Currently sitting at 164 . 2011-12-22T17:03:09 many engines have improved behind closed doors. Teapotahedron f.i 2011-12-22T17:03:15 Fasted die: there are a few to look out for, arimaa, icpc seem to do one. Ow, battle code or whatever from MIT 2011-12-22T17:03:23 kaggle, http://queue.acm.org/icpc/game_description/environment.cfm 2011-12-22T17:03:29 Fasteddie* 2011-12-22T17:03:42 thnx 2011-12-22T17:04:02 players at 100-120 are a lot stronger than they used to be 2011-12-22T17:04:16 I'm getting lots of games in the past few hours 2011-12-22T17:04:35 *** NotABug has quit IRC (Ping timeout: 258 seconds) 2011-12-22T17:04:58 ninja ant! 2011-12-22T17:04:59 http://aichallenge.org/visualizer.php?game=325508&user=13331 2011-12-22T17:05:11 teapotahedron up 2011-12-22T17:05:20 BenJackson: Indeed they have. I am stuck at 72 for about 20 games now against ranks of 100-150 2011-12-22T17:05:27 0.3 to xathis 2011-12-22T17:05:29 BenJackson yeah, its pretty cool 2011-12-22T17:05:47 0.3 of skill 2011-12-22T17:06:18 It would be very fitting for a xathis vs teapot showdown right now 2011-12-22T17:06:29 nice ninja cseyu01 :) 2011-12-22T17:06:34 oh...I won the random walk.....I must be sick... 2011-12-22T17:07:05 I always loose the random walks specially the 2 bot maps.. damn i hate them 2011-12-22T17:07:32 ninja's are awesome, just in time too, his whole army was about to decimate my hill 2011-12-22T17:08:01 Murashka damn you :p 2011-12-22T17:08:24 *** rebelxt has joined #aichallenge 2011-12-22T17:09:16 Antimatroid i'm not intentionally it must be the bug :) 2011-12-22T17:10:10 maybe because of large map 2011-12-22T17:12:15 *** links234 has quit IRC (Quit: Page closed) 2011-12-22T17:12:39 teapotahedron_ko: getting exciting, you are within striking distance of xathis 2011-12-22T17:13:01 *** Insti has joined #aichallenge 2011-12-22T17:13:22 *** mj41 has quit IRC (Ping timeout: 276 seconds) 2011-12-22T17:15:08 Rebelxt I hope they play next 2011-12-22T17:15:13 BenJackson: those are top 50 to 100 a few weeks back. GarySWest was once number 1 in October and he is rank 105 now. 2011-12-22T17:16:04 Antimatroid: yeah, they traded wins in 1on1 games 2011-12-22T17:16:44 I like the game rate 2011-12-22T17:17:02 Too much faster and it's going to be hard to keep up aha 2011-12-22T17:17:54 What's the optimal game rate for exciteness? 2011-12-22T17:18:07 So people can actually track stuff as it happens 2011-12-22T17:18:14 heart is beating madly, lol 2011-12-22T17:18:18 Hehe 2011-12-22T17:18:55 At 200 games each, you have only yourself to blame if your bot don't perform ;) 2011-12-22T17:19:07 *** amstan has quit IRC (Ping timeout: 255 seconds) 2011-12-22T17:19:28 This could be our first upset 2011-12-22T17:19:34 timeout strikes back 2011-12-22T17:19:36 http://aichallenge.org/visualizer.php?game=325666&user=7746 2011-12-22T17:19:41 still noone captured me 2011-12-22T17:20:12 yet another one that i cannot explain 2011-12-22T17:20:26 Teapot are you in a game yet? 2011-12-22T17:20:35 I've seen several of my own games where the turn limit changed the outcome for the ... more bland 2011-12-22T17:20:44 ties that could have been broken in a few hundred moves, etc 2011-12-22T17:20:58 BenJackson that's always the case with a turn limit 2011-12-22T17:21:06 But it's needed for games not like torn 2011-12-22T17:21:18 Torn* 2011-12-22T17:21:27 *** tobel has quit IRC (Quit: ERC Version 5.3 (IRC client for Emacs)) 2011-12-22T17:21:34 tron* frigging iPad 2011-12-22T17:21:35 *** bluegaspode has quit IRC (Quit: Page closed) 2011-12-22T17:21:50 Antimatroid: I know some limit is needed, but with the current crop of maps and bots it's making even somewhat decisive games score like stalemates 2011-12-22T17:21:57 Antimatroid: http://aichallenge.org/visualizer.php?game=325912&user=573 2011-12-22T17:22:01 eliminated =) 2011-12-22T17:22:30 Ouch 2011-12-22T17:23:12 eh 2011-12-22T17:23:21 he was so close 2011-12-22T17:23:31 flagcapper's going up 2011-12-22T17:23:45 *** amstan_ is now known as amstan 2011-12-22T17:23:56 it's fair 2011-12-22T17:24:24 *** mj41 has joined #aichallenge 2011-12-22T17:24:37 Strcat is catching me 2011-12-22T17:25:31 nice game for xathis 2011-12-22T17:26:11 Everything is so close all over the place, I love it 2011-12-22T17:27:10 *** g0llum has quit IRC (Read error: Connection reset by peer) 2011-12-22T17:27:42 *** FranPeruzzi has joined #aichallenge 2011-12-22T17:27:47 *** conor_f[away] has joined #aichallenge 2011-12-22T17:28:07 *** conor_f[away] is now known as conor_f 2011-12-22T17:28:08 *** Insti has quit IRC (Ping timeout: 255 seconds) 2011-12-22T17:28:23 *** QGazQ has joined #aichallenge 2011-12-22T17:28:58 *** bearoff has joined #aichallenge 2011-12-22T17:29:52 My bot did me proud 2011-12-22T17:30:41 btw one request 2011-12-22T17:30:49 next time use sun jdk not openjdk 2011-12-22T17:31:17 openjdk gives me nightmares 2011-12-22T17:31:28 Best game ever . See how stevo wins http://aichallenge.org/visualizer.php?game=298195&user=3010 2011-12-22T17:34:16 game counts, predictions and win percent --> http://pastebin.com/NU3h4BwZ 2011-12-22T17:35:43 game counts with sigmas --> http://pastebin.com/PtBDWRgy 2011-12-22T17:37:40 hm, it's not indicated what the current cutoff is 2011-12-22T17:37:48 *** Insti has joined #aichallenge 2011-12-22T17:37:58 *** Murashka has quit IRC (Quit: Page closed) 2011-12-22T17:38:09 1358ish, your right 2011-12-22T17:38:17 *** mj41 has quit IRC (Ping timeout: 252 seconds) 2011-12-22T17:39:03 I misread line number with predicted ranking 2011-12-22T17:39:06 phew... 2011-12-22T17:39:10 *** _flag <_flag!~flag@69-165-173-172.dsl.teksavvy.com> has joined #aichallenge 2011-12-22T17:40:04 *** fasteddie_ has quit IRC (Quit: Page closed) 2011-12-22T17:42:12 this is interesting... http://pastebin.com/8tQchbKb 2011-12-22T17:43:29 Twas 2011-12-22T17:43:43 the more games you have, the worst off you are 2011-12-22T17:44:28 I have 51 2011-12-22T17:44:29 Ohh 2011-12-22T17:44:41 55... 2011-12-22T17:44:58 Winner 2011-12-22T17:45:02 So there's hope for a bit of a updraft 2011-12-22T17:45:48 I suspect it's more to do with top bots having less people to be matched with 2011-12-22T17:45:58 But I could be wrong 2011-12-22T17:46:31 there's an explaination in there somewhere 2011-12-22T17:46:53 when you win a multi-player game , is it equivalent to winning each of players in a 2 player game ? Also are points earned relevant for the calculation ? 2011-12-22T17:47:31 points are irrelevant, iirc, only rankings at the end of the game 2011-12-22T17:48:41 The scoring system would be way more important otherwise 2011-12-22T17:48:58 *** mj41 has joined #aichallenge 2011-12-22T17:49:12 Xathis rising 2011-12-22T17:49:23 but sometimes you loose by 1 points just because the winner chose to raze your hill and the other participants got lucky. 2011-12-22T17:49:40 Zannick: right. just the ordering at the end 2011-12-22T17:49:50 I beat speedy console too 2011-12-22T17:50:15 The scoring system is very important already - How would changing the value of your hill to be worth as much as somebody else's change your strategy? What if you got credit for the number of ants left, or how long it took you to take a hill? All very important. 2011-12-22T17:50:24 Best: I don't agree with ending games before they've fully stabilized, but it's what was chosen 2011-12-22T17:50:24 besh: yep. I think that is where it relies on playing lots of games to even those situations out. 2011-12-22T17:50:25 sounds like a movie. "AI Challenge 2011: Xathis Rising" 2011-12-22T17:50:29 *** proto_ has joined #aichallenge 2011-12-22T17:51:56 *** epicmonkey has quit IRC (Ping timeout: 240 seconds) 2011-12-22T17:52:23 Ahh, there's an unofficial matplotlib for py3.2 2011-12-22T17:52:50 we are lucky there is a competitor for xathis now. If it was like the beta stage, it was over by now. 2011-12-22T17:53:09 Zannick: xD 2011-12-22T17:53:41 tapot got good win. 2011-12-22T17:54:38 ahhh 2011-12-22T17:54:49 Bah, don't want to go shower etc ehe 2011-12-22T17:54:52 why have I played so many more games >_< 2011-12-22T17:55:33 conor_f: a few days ago you were complaing about not getting games :) 2011-12-22T17:55:48 touche :P 2011-12-22T17:56:02 heres a question 2011-12-22T17:56:03 :) 2011-12-22T17:56:10 supposing I'm ranked 1000 2011-12-22T17:56:17 and the cutoff is at 1200 2011-12-22T17:56:29 can I go down below the cutoff? 2011-12-22T17:56:33 my rank, that is 2011-12-22T17:56:50 Good question, not sure, janzert? 2011-12-22T17:57:12 yep 2011-12-22T17:57:15 yes of course 2011-12-22T17:57:16 I assume once your rank gets higher than the cutoff you won't be paired. 2011-12-22T17:57:17 just don't lose 2011-12-22T17:57:25 right 2011-12-22T17:57:38 So you can be cut off and come back in? 2011-12-22T17:57:41 Cool 2011-12-22T17:57:45 unless my some fortune, you bubble up due to someone else getting pushed down below you 2011-12-22T17:58:02 hmm 2011-12-22T17:58:08 but getting back in is not a fate you control 2011-12-22T17:58:11 I got two 2-player random walk games. Thats new. 2011-12-22T17:58:17 lol 2011-12-22T17:58:30 if everyone played the same number of games, I'd be #1 :P 2011-12-22T17:58:51 Since you're at 1247 now and the pairing cutoff is 1269 and dropping, you'd better win one soon. :) 2011-12-22T17:59:13 ;) 2011-12-22T17:59:14 I know 2011-12-22T17:59:24 I don't really want to play many more games 2011-12-22T17:59:30 I want the game numbers to level up :( 2011-12-22T17:59:40 I was ready to stop the finals after my game 4. I have the screenshot. :) 2011-12-22T17:59:42 http://aichallenge.org/country_profile.php?country=108 2011-12-22T17:59:43 game speed is amazing 2011-12-22T17:59:45 oh, the cutoff is shown on the server stats page 2011-12-22T17:59:58 so, how many people hate me for messing up the final map specs? 2011-12-22T18:00:15 McLeopold: haha, I didn't even know :P 2011-12-22T18:00:16 No harm done to me McL. :) 2011-12-22T18:00:31 actually, it's all Antimatroid's fault :P 2011-12-22T18:00:54 ahh, blame it on me too at least. I specifically remember reading that line and thinking it did the right thing :P 2011-12-22T18:01:11 what went wrong? 2011-12-22T18:01:13 well, at least the cell_mazes where correct 2011-12-22T18:01:18 *** Speedy_Consoles has quit IRC (Quit: Page closed) 2011-12-22T18:01:24 maps too large for player size 2011-12-22T18:01:33 max(25000, 5000 * player_num) instead of min(... 2011-12-22T18:01:34 oh 2011-12-22T18:01:35 *** mceier has quit IRC (Quit: leaving) 2011-12-22T18:01:38 they did pass the hill distance check 2011-12-22T18:01:42 with this cutoff point does it not mean that game counts end up making a linear graph with higher ranked people playing more games? 2011-12-22T18:01:44 so they weren't too bad 2011-12-22T18:02:08 conor_f: yes, see my earlier pastes 2011-12-22T18:02:11 <_flag> Wait, so what was supposed to be the difference in maps? 2011-12-22T18:02:25 conor_f: it's not exactly a clean line, but that is the general idea 2011-12-22T18:02:39 so, one of the maze maps had 5400 area per player, it should have been rejected 2011-12-22T18:02:42 yeah, ok 2011-12-22T18:02:53 <_flag> Just one? 2011-12-22T18:03:01 no 2011-12-22T18:03:07 I think about 5ish? 2011-12-22T18:03:10 no 2011-12-22T18:03:13 :( 2011-12-22T18:03:14 worse? 2011-12-22T18:03:17 yes 2011-12-22T18:03:27 I stopped counting after about a dozen 2011-12-22T18:03:31 all of them? 2011-12-22T18:03:35 no :) 2011-12-22T18:03:41 *** creation has joined #aichallenge 2011-12-22T18:03:47 probably 15-20 total is my guess 2011-12-22T18:03:54 hmm 2011-12-22T18:04:03 so, those maps are likely to produce more ties 2011-12-22T18:04:20 so I only really made things easier for everyone but xathis :P 2011-12-22T18:04:28 hehe 2011-12-22T18:04:45 <_flag> McLeopold: Not necessairly, imagine one player winning because he took out one weaker player and everything else was equal 2011-12-22T18:04:46 25h remain 2011-12-22T18:04:57 mostly they are random_walk with just a few players 2011-12-22T18:05:14 flowenol: no 2011-12-22T18:05:23 just under 28 2011-12-22T18:05:32 *** itzkow has quit IRC (Quit: Page closed) 2011-12-22T18:05:38 1d2h54m 2011-12-22T18:05:38 janzert true 2011-12-22T18:05:47 <- fail math 2011-12-22T18:05:53 :) 2011-12-22T18:05:58 or its my subconscious 2011-12-22T18:06:04 that wants less time remaining 2011-12-22T18:06:06 you're scaring me that we set the countdown wrong though :P 2011-12-22T18:06:19 you know 2011-12-22T18:06:24 yesterday i wanted more time 2011-12-22T18:06:26 now i dont 2011-12-22T18:06:38 looks like it ends 6pm pst tomorrow? 2011-12-22T18:06:48 think so 2011-12-22T18:06:52 sounds right to me 2011-12-22T18:07:00 homepage says 9 est 2011-12-22T18:07:02 so same thing 2011-12-22T18:07:07 2am 24th gmt 2011-12-22T18:07:48 lets see if i can hold my first place 2011-12-22T18:07:56 game rate is just awesome 2011-12-22T18:08:12 90min 2011-12-22T18:08:15 indeed 2011-12-22T18:09:29 Teapot: Did you guys start working on your bot during the beta? Or really after one week of competition? 2011-12-22T18:10:04 I got a friend very frustrated with the xathis situation. He's all "it's easy if you have more time with the beta" .. Yeah, a little bit extremist :) 2011-12-22T18:10:46 Even with 1 year, I don't think anyone could reach 1st place :) 2011-12-22T18:10:55 everyone* 2011-12-22T18:11:05 I couldn't anyways :P 2011-12-22T18:11:09 *** mj41 has quit IRC (Ping timeout: 244 seconds) 2011-12-22T18:11:11 Surya, i was from beta 2011-12-22T18:11:32 not everyone was 2011-12-22T18:11:41 Wish i had more turns - http://aichallenge.org/visualizer.php?game=326485&user=7746 2011-12-22T18:11:52 How long did the beta last? And did a lot of modification in the game specifications happen? 2011-12-22T18:11:56 Surya, not remember xathis, or teapotahedron 2011-12-22T18:12:15 hills were added right after the beta ended 2011-12-22T18:12:31 Surya, maby 0.5 years ago beta started 2011-12-22T18:12:32 as well as the scoring mechanism 2011-12-22T18:12:45 the current scoring mechanism, that is 2011-12-22T18:12:46 <_flag> I think the only beta players in the top 10 are xathis, me and GreenTea. There were plenty of other beta players who dropped down 2011-12-22T18:12:50 Greentea: ok, thx I had no idea 2011-12-22T18:12:50 Surya, but i remember another german bot. mathis! 2011-12-22T18:12:56 <_flag> sir_macelon was top of the beta for awhile, for example 2011-12-22T18:13:07 He was top1 in beta very long time 2011-12-22T18:13:13 can I play the next beta? :P 2011-12-22T18:13:15 <_flag> GreenTea: I think mathis was xathis 2011-12-22T18:13:20 i was aware of the beta but didn't actually write any code 2011-12-22T18:13:21 I ever start to think - maby mathis - is xathis ??? 2011-12-22T18:13:30 ))) 2011-12-22T18:13:46 Surya: don't remember exactly, maybe we started exactly the day when beta was over 2011-12-22T18:13:51 *** Wraithan has quit IRC (Ping timeout: 252 seconds) 2011-12-22T18:14:05 *** ZenWraithBot has quit IRC (Ping timeout: 240 seconds) 2011-12-22T18:14:26 teapot: ok, anyway I like the team concept. Maybe we should have done the same with my friend, instead of competing against each other :) 2011-12-22T18:15:17 Surya yea same here 2011-12-22T18:15:49 *** gustavokambara has quit IRC (Quit: Page closed) 2011-12-22T18:16:22 Last question (probably already asked) : Is there a plan to make a newsletter or an email to give news about the next contest. I would love that 2011-12-22T18:16:48 Surya: +1 2011-12-22T18:17:27 not sure but a good idea 2011-12-22T18:18:11 GreenTea: if you google xathis - you find Mathis! 2011-12-22T18:18:31 *** rebelxt has quit IRC (Quit: Page closed) 2011-12-22T18:19:06 *** rebelxt has joined #aichallenge 2011-12-22T18:19:25 teapotahedron_ko http://twitter.com/xathis xD 2011-12-22T18:19:42 I wonder if flag has seen his rise 2011-12-22T18:20:04 ^_^ 2011-12-22T18:20:08 <_flag> Antimatroid: I noticed it 2011-12-22T18:20:29 _flag: sigh of relief? 2011-12-22T18:21:07 <_flag> Antimatroid: Somewhat, but the game is volatile enough that it takes a few games in the other direction to send me back out of the top 10 2011-12-22T18:21:41 is everyone getting a game every 20 minute or so ? 2011-12-22T18:21:51 <_flag> So I'm not going to kid myself that it took 48 games for my bot to start playing well :) 2011-12-22T18:21:53 Yes 2011-12-22T18:22:23 Sure, but at least the trend didn't continue 2011-12-22T18:22:33 ant thats me out :P 2011-12-22T18:22:53 <_flag> True, at least I am somewhat stable 2011-12-22T18:23:14 <_flag> Some people seem to have been propelled entirely out of the top 10 2011-12-22T18:24:14 cool map http://aichallenge.org/visualizer.php?game=326673&user=325 2011-12-22T18:25:37 that is a bad map. I just lost in it without every leaving my hill. 2011-12-22T18:25:55 I meant this 2011-12-22T18:26:03 it was irony ( 2011-12-22T18:26:12 well shucks 2011-12-22T18:26:13 *** teapotahedron_ni has joined #aichallenge 2011-12-22T18:26:17 made it to top 30 pre-contest 2011-12-22T18:26:24 but am hovering at 165 atm. 2011-12-22T18:26:55 http://aichallenge.org/visualizer.php?game=326640&user=398 ahahahaha1 2011-12-22T18:26:57 yeah, there's a lot of new names in the top 100 2011-12-22T18:27:04 jstrong: i am sure a lot of bots have been surprized. My bot too. 2011-12-22T18:27:06 lol! 2011-12-22T18:27:27 *** jstrong is now known as roflmao 2011-12-22T18:27:32 what's so funny about that replay 2011-12-22T18:27:45 OH 2011-12-22T18:27:48 hahahaha 2011-12-22T18:27:50 Tea is heading towards Teapot 2011-12-22T18:28:17 GreenTea: man people just get out of your so you can get to their hill 2011-12-22T18:29:09 turn limit save you right ? 2011-12-22T18:29:58 In a game, oh oh 2011-12-22T18:30:02 yes 2011-12-22T18:30:07 GreenTea: cool game 2011-12-22T18:30:38 Bah 2011-12-22T18:30:41 GreenTea: haha, nice 2011-12-22T18:32:10 *** Antimony has joined #aichallenge 2011-12-22T18:34:01 wow, haha 2011-12-22T18:35:00 the cutoff is almost in place 2011-12-22T18:36:27 *** Surya has quit IRC (Quit: Page closed) 2011-12-22T18:36:50 heh, that's weird 2011-12-22T18:37:17 http://aichallenge.org/visualizer.php?game=309960&user=2255 2011-12-22T18:37:23 that game was a while ago 2011-12-22T18:37:49 Thestinger get away from my bot :p 2011-12-22T18:37:53 http://aichallenge.org/visualizer.php?game=325864&user=2255 and the matchmaker gave me a chance to redeem myself :D 2011-12-22T18:38:00 pretty much the same game again 2011-12-22T18:42:20 *** Antimatroid has quit IRC (Ping timeout: 258 seconds) 2011-12-22T18:42:53 *** roflmao has quit IRC (Quit: Leaving.) 2011-12-22T18:43:06 *** proto_ has quit IRC (Ping timeout: 258 seconds) 2011-12-22T18:45:37 *** meduza has joined #aichallenge 2011-12-22T18:48:31 *** rebelxt has quit IRC (Quit: Page closed) 2011-12-22T18:57:08 *** Antimatroid has joined #aichallenge 2011-12-22T18:57:39 lol, I gained 0.03 mu for getting 3rd place 2011-12-22T18:58:39 *** bearoff has left #aichallenge 2011-12-22T18:59:37 2 good games for me 2011-12-22T19:01:18 @rankings 20 2011-12-22T19:01:20 *** olexs has quit IRC (Quit: Leaving.) 2011-12-22T19:01:22 McLeopold: Top 20 players: xathis(89.8), teapotahedron(88.9), GreenTea(88.0), FlagCapper(85.4), runevision(85.1), lazarant(85.1), meduza(84.7), cheeser(84.7), pguillory(84.6), Memetix(84.5), a1k0n(84.3), protocolocon(84.2), ChrisH(84.1), fourmidable(83.8), ThisIsNotABug(83.1), Komaki(82.9), BenJackson(82.7), Murashka(82.7), delineate(82.5), oldman(82.5) 2011-12-22T19:01:40 *** amstan_ has joined #aichallenge 2011-12-22T19:01:40 *** ChanServ sets mode: +o amstan_ 2011-12-22T19:01:50 wow the top 3 are way ahead 2011-12-22T19:02:08 moar games! 2011-12-22T19:02:14 http://aichallenge.org/visualizer.php?game=327049&user=398 ferroconcrete wall 2011-12-22T19:03:03 challenge is over for my country 2011-12-22T19:03:15 that is a big mass of ants doing nothing 2011-12-22T19:03:22 pity :/ 2011-12-22T19:03:46 *** QGazQ has quit IRC (Read error: Connection reset by peer) 2011-12-22T19:03:58 Conor_f you'll have to make sure it's in it till the end next year 2011-12-22T19:04:04 *** QGazQ has joined #aichallenge 2011-12-22T19:04:28 take in hostage delinate hill.. 2011-12-22T19:04:38 and maby do worse to myself 2011-12-22T19:04:44 Antimatroid: yeah ;) any idea what/when it'll be? 2011-12-22T19:05:05 Nope, stay tuned here and on the forums 2011-12-22T19:05:26 he can growth and draw atention of lazarant 2011-12-22T19:06:06 kk 2011-12-22T19:06:42 1000 players remain 2011-12-22T19:06:45 Haha, I so shouldn't have got the last cap I got on this: http://aichallenge.org/visualizer.php?game=326926&user=12187 2011-12-22T19:07:30 16 and killed in hill trap 2011-12-22T19:07:38 I should have outright won my last game 2011-12-22T19:07:41 * ants 2011-12-22T19:07:43 But my bot was too stupid 2011-12-22T19:09:43 *** analyst74 has quit IRC (Ping timeout: 276 seconds) 2011-12-22T19:10:28 Australia might end up with 6 top 100 bots 2011-12-22T19:10:36 Better than any previous contests 2011-12-22T19:13:19 wow, seems like hostaging hills wasn't a bad idea) 2011-12-22T19:13:22 *** delineate has joined #aichallenge 2011-12-22T19:13:34 *** u__ has joined #aichallenge 2011-12-22T19:13:57 *** u_ has quit IRC (Ping timeout: 252 seconds) 2011-12-22T19:13:58 *** u__ is now known as u_ 2011-12-22T19:15:17 *** foRei has quit IRC (Read error: Connection reset by peer) 2011-12-22T19:15:46 I broke 70 skill. End finals now. : ) 2011-12-22T19:16:35 go, teapota! go, xathis! you are both awesome! 2011-12-22T19:16:56 oh, greentea, you are awesome too :) 2011-12-22T19:17:30 meduza, thank you) 2011-12-22T19:18:39 http://aichallenge.org/visualizer.php?game=327207&user=398 why life is of unfair 2011-12-22T19:21:04 GreenTea: that happens.good game 'though 2011-12-22T19:21:24 *** analyst74 has joined #aichallenge 2011-12-22T19:24:12 nice. i just had a duel with both xathis and teapotahedron on random_walk_p02_61 simultaneously 2011-12-22T19:24:17 (and lost them both, naturally) 2011-12-22T19:24:56 please cut the bots > 300 right now 2011-12-22T19:25:08 actually 319 will do 2011-12-22T19:26:14 do you know are there any regular topcoder contestants at the top of rankings? 2011-12-22T19:26:25 *** Antimatroid has quit IRC (Ping timeout: 258 seconds) 2011-12-22T19:26:37 *** Antimony has quit IRC (Ping timeout: 276 seconds) 2011-12-22T19:26:38 meduza: you must have really improved your bot on monday 2011-12-22T19:27:17 i do a lot of programming contests but never tried topcoder 2011-12-22T19:27:34 yes! I'm in the top 50 again :) 2011-12-22T19:27:41 let's hope it stays that way 2011-12-22T19:27:59 Migi32: haha you won with a timeout 2011-12-22T19:28:21 funny all games where i timeout, there has been at least another timeout too, and both of us use java 2011-12-22T19:28:32 hah, true. Didn't notice that yet. 2011-12-22T19:28:38 *** Antimatroid has joined #aichallenge 2011-12-22T19:28:47 Up to 25 2011-12-22T19:29:09 and again 2011-12-22T19:29:13 2 timeouts both java 2011-12-22T19:29:33 no idea why though, because locally most of my moves end up using less than 300ms, and I've got time-checking loops with like 10ms reserve. And I use C++ so no garbage cleaning issues. 2011-12-22T19:29:44 but it only happens in like 1% of my games so I'm cool with that 2011-12-22T19:29:55 a1k0n: well, just a little bit ) 2011-12-22T19:29:57 do you produce a lot of stderr output? 2011-12-22T19:29:57 especially if I win anyway :D 2011-12-22T19:30:04 a1k0n: none 2011-12-22T19:30:09 odd 2011-12-22T19:30:19 Migi32 java? 2011-12-22T19:30:23 nope, C++ 2011-12-22T19:30:24 the remedy i had for that was to setitimer, so a signal always wakes up my process after 475ms 2011-12-22T19:30:28 really weird 2011-12-22T19:30:48 a1k0n: you can do that? Wish I knew about that :) 2011-12-22T19:31:01 yeah, it was basically a requirement in tron when a timeout would disqualify you 2011-12-22T19:31:06 but why 475ms instead of 499ms? Is the timer so imprecise? 2011-12-22T19:31:21 well cuz i still have some work to do to output moves at that point. i probably could have done 490ms. 2011-12-22T19:31:24 there seems to be some issue when >=2 java bots play against each other 2011-12-22T19:31:38 topcoder looks interesting, is it some form of high-end rent-a-coder platform? 2011-12-22T19:31:45 a1k0n i did 480 works well 2011-12-22T19:31:49 I didn't have thT I. Torn and was disqualified 2011-12-22T19:31:54 oh, geez, running two jvms on one machine 2011-12-22T19:31:58 i did .95 * turntime 2011-12-22T19:32:03 ok. Also, could it perhaps have to do with GC-cycles of the playgame.py script? 2011-12-22T19:32:09 Zannick: but they both get a core! 2011-12-22T19:32:18 (who knows how much ram is contested) 2011-12-22T19:32:18 *** McLeopold has left #aichallenge 2011-12-22T19:32:28 a1k0n but they both timeout :P 2011-12-22T19:32:29 a1k0n: could be the same core! 2011-12-22T19:32:38 i start to blame gc 2011-12-22T19:32:41 and myself 2011-12-22T19:32:49 pick another language next time 2011-12-22T19:32:51 (running 8 players on a 2 core machine does funny things) 2011-12-22T19:33:02 yeah, but it only sends moves to two of them at a time 2011-12-22T19:33:03 flowenol: they time out on the same turn? 2011-12-22T19:33:04 actually, it's probably just cache thrashing 2011-12-22T19:33:10 so maybe migrating between cores causes.. yes. 2011-12-22T19:33:30 I don't think that would cause more than a 1ms delay 2011-12-22T19:33:36 Zannick running 8 java bots all equal, running on a 4 core 8 thread cpu result 7 of them timeout 2011-12-22T19:33:42 Migi32 nope 2011-12-22T19:33:45 different turns 2011-12-22T19:34:00 can't imagine why that makes java unhappy only with multiple java bots 2011-12-22T19:34:09 idk 2011-12-22T19:34:12 memory maybe 2011-12-22T19:34:20 java has some fame of being ram hungry 2011-12-22T19:34:41 my bot uses around 400/500mb 2011-12-22T19:34:43 well yeah, if there's page thrashing, then that could definitely cause timeouts 2011-12-22T19:35:24 none of them problems with C/++ ;) 2011-12-22T19:35:37 My bot is on a roll 2011-12-22T19:35:46 thats why next time ill send java to the trash can 2011-12-22T19:35:58 :) thats the way to go flowenol 2011-12-22T19:36:08 conor_f: too few RAM affects every programming language :) but all the other things shouldn't. 2011-12-22T19:36:09 Go for go 2011-12-22T19:36:15 I might try out go 2011-12-22T19:36:34 isn't go also garbage collected? 2011-12-22T19:36:36 Antimatroid i got interested in it too 2011-12-22T19:36:48 i like non gc langs 2011-12-22T19:36:50 Migi32: yes 2011-12-22T19:36:54 flowenol: java is not soooo bad 2011-12-22T19:36:58 I think that if you think about your implementation enough, it shouldn't matter what language its in 2011-12-22T19:37:08 meduza i always had a small anti java itch 2011-12-22T19:37:14 Brainfuck it is then 2011-12-22T19:37:26 but being the language I used for the last year and a half at work 2011-12-22T19:37:27 *** conor_f has quit IRC (Quit: leaving) 2011-12-22T19:37:44 conor_f, but it still does .. especially with a 500ms time limit :) 2011-12-22T19:37:48 I'm a c/c++ coder at work 2011-12-22T19:37:49 i decided to go with it because i dont code in C++ for a long time 2011-12-22T19:37:55 flowenol: me too. I really don't like garbage collection, but like all high-level languages except C++ have it... So C++ it is then :D 2011-12-22T19:37:57 *** conor_f has joined #aichallenge 2011-12-22T19:37:59 Wanted to play with java for this so I did 2011-12-22T19:38:19 Had to do some object pools, so the memory is reused rather than being gc'ed 2011-12-22T19:38:30 Helped quite a lot with consistancy and speed 2011-12-22T19:39:07 the jvm may also be the cause 2011-12-22T19:39:17 i had issues with openjdk in the past 2011-12-22T19:39:34 too many factors 2011-12-22T19:40:08 *** amstan has quit IRC (Read error: Connection reset by peer) 2011-12-22T19:40:13 Do we know which java is on the server? 2011-12-22T19:40:24 according to the starter bot page 2011-12-22T19:40:27 openjdk 2011-12-22T19:40:39 *** amstan has joined #aichallenge 2011-12-22T19:40:39 *** ChanServ sets mode: +o amstan 2011-12-22T19:41:15 Ah right, yes I did look at that since I'm using java 7 here, but not using any of the new stuff so figured it should be ok 2011-12-22T19:41:36 im still @ java6 2011-12-22T19:41:38 but sun jdk 2011-12-22T19:41:45 the only one trouble free for me 2011-12-22T19:41:49 flowenol: i don't believe that gc can last for more than 100 ms per turn 2011-12-22T19:42:05 meduza but it can kill me right at the end 2011-12-22T19:42:20 my combat code stops when i have 20ms remaining 2011-12-22T19:42:28 My laptop which I used for dev(profiling) is windows and sun, my server which I used for test games is linux and openjdk 2011-12-22T19:42:39 if gc triggers there and takes some more ms im dead 2011-12-22T19:42:59 even my server has sun 2011-12-22T19:43:04 flowenol: 20ms maybe not enough 2011-12-22T19:43:23 according to my benchmarks it was 2011-12-22T19:43:34 According to mine is wasn't 2011-12-22T19:43:47 Before I had pools the gc was taking 100ms+ 2011-12-22T19:43:56 flowenol: local benchmarks but not server ones 2011-12-22T19:43:59 With them it took less, but still ~50ms sometimes 2011-12-22T19:44:05 all it had to do was output the ants in combat 2011-12-22T19:44:10 And yes as you say thats on my HW 2011-12-22T19:44:13 meduza yep, cant benchmark on the server 2011-12-22T19:44:55 basically pre-competition i counted the timeouts 2011-12-22T19:45:06 only had one with the version in combat atm 2011-12-22T19:45:14 Shame, we should all get shell accounts on the server and be able to play :P 2011-12-22T19:45:38 *** amstan_ has quit IRC (Ping timeout: 240 seconds) 2011-12-22T19:47:17 QGazQ i guess that would not be exactly simple to do 2011-12-22T19:47:43 it could also be disruptive 2011-12-22T19:47:49 It would be fairly simple, it would however be very chaotic and very disruptive 2011-12-22T19:48:22 well 2011-12-22T19:48:26 im out for today 2011-12-22T19:48:30 enough of stressing 2011-12-22T19:48:39 ill hope i keep my current place 2011-12-22T19:48:51 A easier way might be to allow us to see the stderr from the bots, so we could upload versions with limited timing debug still in 2011-12-22T19:48:58 *** ikaros has quit IRC (Quit: Ex-Chat) 2011-12-22T19:49:56 never noticed if we can 2011-12-22T19:50:03 i confess i didnt try 2011-12-22T19:50:09 I agree with QGazQ, being able to see your bot's stderr would be awesome 2011-12-22T19:50:54 Maybe limit it to a certain size per game so people don't output MB's of the stuff 2011-12-22T19:51:10 I thought it did show stderr? 2011-12-22T19:51:18 *** flowenol has quit IRC () 2011-12-22T19:51:22 I think we can stop now, I don't see my bot going anywhere but down aha 2011-12-22T19:51:41 *** scribble has joined #aichallenge 2011-12-22T19:51:50 Extrarius: From the servers? where? 2011-12-22T19:52:16 *** goffrie has joined #aichallenge 2011-12-22T19:52:18 *** gaussin has joined #aichallenge 2011-12-22T19:52:40 If you click on the link from your profile, it'll show your stderr 2011-12-22T19:52:52 It changes the URL to be like so: http://aichallenge.org/visualizer.php?game=270185&user=8660 2011-12-22T19:54:08 for me, that shows my stderr under the playing field, but only to the player whose bot it is 2011-12-22T19:55:27 Oh that would have been handy :) 2011-12-22T19:55:42 I disabled my stderr before uploading incase it caused problems 2011-12-22T19:55:45 *** conor_f has quit IRC (Quit: Lost terminal) 2011-12-22T19:55:53 Oh well live and learn 2011-12-22T19:56:01 cool 2011-12-22T19:56:09 really? I wish I knew this before :) 2011-12-22T19:56:11 actually may be useful for tunong 2011-12-22T19:56:24 tuning* 2011-12-22T19:57:15 yeah, last contest the worker didn't read from stderr so (i think) the pipe filled up and caused timeouts 2011-12-22T19:57:56 *** grc48 has joined #aichallenge 2011-12-22T19:59:10 1 day 1 hour 1 minute 1 second remaining :) 2011-12-22T19:59:46 clearly time for me to start writing a bot 2011-12-22T20:00:42 *** gaussin has left #aichallenge 2011-12-22T20:08:58 *** GreenTea has quit IRC (Ping timeout: 258 seconds) 2011-12-22T20:09:03 http://aichallenge.org/visualizer.php?game=326740&user=3473 2011-12-22T20:09:14 I should send a thank-you note to pguillory for stitching up teapot so I could win 2011-12-22T20:10:58 hehe thanks 2011-12-22T20:11:04 you shut down flag pretty hard though 2011-12-22T20:11:24 *** pairofdice has quit IRC (Quit: When cryptography is outlawed, bayl bhgynjf jvyy unir cevinpl.) 2011-12-22T20:11:27 it shows your stderr if you crash or timeout 2011-12-22T20:13:50 whether I get 15th or 19th at this point probably hinges on exactly what matches I'm in between now and the end 2011-12-22T20:15:17 BenJackson: I'm coming for yournspot 2011-12-22T20:15:36 It would be silly for me to finish higher than y 2011-12-22T20:16:12 Antimatroid: we're separated by 1 skill, I'm separated from 17 by .1 2011-12-22T20:16:18 it's still bunchy in there 2011-12-22T20:16:20 *** j3camero_ is now known as j3camero 2011-12-22T20:16:26 I'm coming for all of you 2011-12-22T20:16:37 Antimatroid, what should the next contest be? 2011-12-22T20:16:38 the matchmaker keeps putting me in big games that you'd think would sort it out, but the stalemates/neighbor factor is making them useless for sorting 2011-12-22T20:16:44 J3camero welcome to the party 2011-12-22T20:16:45 Thanks man. 2011-12-22T20:16:47 the fabled j3camero 2011-12-22T20:16:53 J3camero dunno, look in the firms 2011-12-22T20:16:56 Forums 2011-12-22T20:17:12 super puzzle fighter 2 turbo 2011-12-22T20:17:16 The best ideas have always come from the forums. Ants came from someone on forums. 2011-12-22T20:17:39 if asteroids is too complex I was wondering if something more like "defender" would work 2011-12-22T20:17:48 I will check em out. Maybe whip up some prototype game replays. 2011-12-22T20:17:51 are we considering continuous-time games? 2011-12-22T20:18:04 cuz that's pretty tricky to get right 2011-12-22T20:18:07 Anything is on the table, I should think. 2011-12-22T20:18:23 *** gustavokambara has joined #aichallenge 2011-12-22T20:18:25 we should make a fake casual game 2011-12-22T20:18:33 farmville! 2011-12-22T20:18:33 even xpilot isn't continuous, it's like 13FPS 2011-12-22T20:18:36 with distinct frames 2011-12-22T20:18:38 a1k0n were you thinking of some continuous time game in particular? 2011-12-22T20:18:40 still pretty fast though 2011-12-22T20:18:45 farmville! 2011-12-22T20:18:50 j3camero: i was just commenting on BenJackson's suggestions of asteroids and defender 2011-12-22T20:18:58 I don't think we can achieve our goals wrt beginners and a continuous game 2011-12-22T20:19:12 ants wasn't truly that accessible to beginners 2011-12-22T20:19:14 combat was tough 2011-12-22T20:19:16 yeah, that's kind of my feeling but maybe it's not that hard 2011-12-22T20:19:25 sadly someone spelled out combat during the contest 2011-12-22T20:19:34 when your move is received by the server, you start going that way 2011-12-22T20:19:41 Antimatroid: I'm not going to say it's impossible. But taking a game with continuous space or time and making it into discrete space or time is a good way to put it within more peoples reach. 2011-12-22T20:19:52 a1k0n: well let's say it's 5fps or something, so you get 200ms to make a "move" 2011-12-22T20:19:54 i was awhile ago trying to think of how to make a good racing game for aichallenge 2011-12-22T20:20:27 could work 2011-12-22T20:20:28 but i couldn't quite figure out how to make it fair 2011-12-22T20:20:31 Racing would be neat and super competitive. 2011-12-22T20:20:38 yeah. and probably require calculus 2011-12-22T20:20:45 Super Mario cart 2011-12-22T20:20:47 racing? 2011-12-22T20:20:49 a1k0n probably right. 2011-12-22T20:20:56 it's always hard to be in top 20, but you don't have to get everything right to be somewhat competitive 2011-12-22T20:20:58 Calculus is easy 2011-12-22T20:21:03 *** gorpgorp has joined #aichallenge 2011-12-22T20:21:11 eg f-zero places some players way behind the starting line 2011-12-22T20:21:12 *** bearoff_w has quit IRC (Ping timeout: 240 seconds) 2011-12-22T20:21:35 Maybe if people start off at a disadvantage, we can measure that and apply handicpas. 2011-12-22T20:22:47 Checking forums now. IS there already a "next contest ideas" thread? 2011-12-22T20:23:11 in Suggestions forum 2011-12-22T20:23:13 many of them 2011-12-22T20:23:52 Excellent. 2011-12-22T20:24:07 Must have explosions, though. Road Warrior style racing? 2011-12-22T20:24:10 janzert: is it possible to put links (say to source) in profile? when I edit it has html in it (
) but if I use html it gets escaped 2011-12-22T20:24:50 "ants wasn't truly that accessible to beginners, combat was tough" <- not really true. I know some people in real life who made some relatively simple bots (ranked #2000 or so) and they still had tons of fun. They just ignored combat. 2011-12-22T20:25:23 Migi32: ok but asteroids might be in the same way 2011-12-22T20:25:27 Yeah I thought ants would be frustrating for beginners, but the turnout was still higher than previous contests. 2011-12-22T20:25:32 the determinism/turn-basedness of ants helps though 2011-12-22T20:25:38 I didn't really find basic combat very hard 2011-12-22T20:25:53 the other parts like exploration and efficient movement were harder 2011-12-22T20:26:11 What about Risk? Or a simplified Risk so the rules are not hard to learn. 2011-12-22T20:26:13 *** teapotahedron_ni has quit IRC (Ping timeout: 258 seconds) 2011-12-22T20:26:18 to get basic combat you just had to implement a battle resolution function, and the python code for it was available 2011-12-22T20:27:03 if you were doing it like memetix without just sampling moves, it was probably a lot harder to figure out 2011-12-22T20:28:29 j3camero: diplomacy :) 2011-12-22T20:28:36 https://en.wikipedia.org/wiki/Diplomacy_(game) 2011-12-22T20:28:52 Oh I have played Diplomacy. So much fun! 2011-12-22T20:28:54 would be awesome to have interaction with other players, having to form alliances, etc. 2011-12-22T20:29:12 Maybe the ability to send arbitrary strings to other players? 2011-12-22T20:29:36 j3camero - Risk is great. I have a very distinguished board: my wife and I played Jimi Hendrix with it. 2011-12-22T20:29:36 that would be interesting, but what the hell will bots send to each other though? just strings? I don't think people would really try to interpret other bot's messages 2011-12-22T20:30:02 I think the engine could just have some premade requests - you just need to be able to form alliances for something simple 2011-12-22T20:30:07 a request and then a way to accept/reject 2011-12-22T20:30:49 arbitrary strings makes it too biased towards people on irc 2011-12-22T20:31:10 Yeah the arbitrary strings would just be a fun thing for the power users 2011-12-22T20:31:22 So they could pass really complex messages about their intentions 2011-12-22T20:31:42 *** analyst74 has quit IRC (Ping timeout: 252 seconds) 2011-12-22T20:32:07 "truce for 200 turns'; drop table ..." 2011-12-22T20:33:12 strings would just be gibberish to other bots, except when people who know each other collaborate by sending their bots' name to the other bots and not attacking the bots of their friends 2011-12-22T20:33:38 yeah, the engine would need to provide a way to send specific types of messages 2011-12-22T20:35:18 but to be honest I would rather not have a FFA game, but a 1v1 type game. Because in FFA, how good your bot does depends on your opponents. For example, you can die because one of your opponents was stupid. 2011-12-22T20:36:00 *** McLeopold has joined #aichallenge 2011-12-22T20:36:00 Migi32: Like in Ants? 2011-12-22T20:36:06 yeah 2011-12-22T20:36:33 it's not so noticable at the lower levels but half of xathis's losses were just because he was basically fighting 2v1 2011-12-22T20:36:40 I think if it had been all 1v1 this time it would have been boring. 2011-12-22T20:37:11 Doesn't seem to be hurting his position much. 2011-12-22T20:37:14 *** gustavokambara has quit IRC (Quit: Page closed) 2011-12-22T20:37:30 xathis was actually worried about there being too many 1v1 maps 2011-12-22T20:37:55 and this 2v1 can be triggered by having a better bot that expands faster than everyone else etc 2011-12-22T20:38:24 thestinger: I think there are way too many mazes 2011-12-22T20:38:30 BenJackson: yes! 2011-12-22T20:38:33 I hate the mazes :P 2011-12-22T20:38:34 I thought mazes had sort of been phased out 2011-12-22T20:38:48 Seems to me there are more options for strategic thought if you have more than two -- figuring out you can use enough to defend against one while attacking against another. 2011-12-22T20:39:09 I love mazes, it helps other ants not find me, they are bad, they kill me 2011-12-22T20:39:14 BenJackson: yeah, I assumed most of the maps would be cell mazes, random walks and maybe amstan's cave maps 2011-12-22T20:39:45 oh well :P 2011-12-22T20:40:18 plus there's a much higher proportion of maps where the hills are concentrated and the food is on the side 2011-12-22T20:40:26 I am not optimized at all for that case 2011-12-22T20:41:02 after the first few games against starter maps, my bot has no wins on mazes 2011-12-22T20:41:20 I see sputtering http://aichallenge.org/visualizer.php?game=327311&user=98 2011-12-22T20:41:26 *** jstrong has joined #aichallenge 2011-12-22T20:41:26 Finally in a game, now to not lose 2011-12-22T20:41:31 http://aichallenge.org/visualizer.php?game=318509&user=2255 these are the kinds of maps I do well on (well, all cell mazes that are pretty open and the random walks) 2011-12-22T20:42:14 I should have written code to detect mazes 2011-12-22T20:42:39 *** jstrong is now known as roflmao 2011-12-22T20:43:48 *** carpcrap has joined #aichallenge 2011-12-22T20:44:44 *** meduza has quit IRC (Quit: Page closed) 2011-12-22T20:45:00 *** McLeopold has left #aichallenge 2011-12-22T20:46:01 woah, I beat teapot, xathis and ThisIsNotABug 2011-12-22T20:46:21 You are the mastah! 2011-12-22T20:46:52 by... capturing my neighbor to the left who was the weakest 2011-12-22T20:47:01 and holding on for a stalemate between xathis and tepot 2011-12-22T20:47:09 finally randomness in my favor 2011-12-22T20:47:21 *** tomb__ has joined #aichallenge 2011-12-22T20:47:46 BenJackson: nice! 2011-12-22T20:48:10 maybe you'll climb back to the top 10 2011-12-22T20:48:11 in the end I was beating xathis and xathis and I were both beating teapot 2011-12-22T20:48:19 you just need some luck 2011-12-22T20:48:25 BenJackson - your "weak" neighbor didn't look all that weak to me, and besides you beat xathis to him. Kudos. 2011-12-22T20:48:32 thestinger: I just need the average game to come around in my favor 2011-12-22T20:48:40 *** Garf has quit IRC (Quit: Make a new plan, Stan!) 2011-12-22T20:48:49 Scryer: only weak in that it was #1 #2 and he was #17 2011-12-22T20:48:59 16 2011-12-22T20:49:14 Still, not a failbot. 2011-12-22T20:50:23 wow I had a really tenuous stalemate of greentea earlier 2011-12-22T20:50:29 gdi, ive been getting pounded 2011-12-22T20:50:50 this game rate is pretty awesome though 2011-12-22T20:51:31 tomb__ - I could learn to love having 43 servers at my fingertips. 2011-12-22T20:51:36 *** Energy99 has joined #aichallenge 2011-12-22T20:51:49 Wow I'm 0.02 behind ThisIsNotAbug 2011-12-22T20:51:59 yes, it's quite nice 2011-12-22T20:52:06 contestbot: seen xathis 2011-12-22T20:52:06 amstan: xathis was last seen in #aichallenge 4 hours, 43 minutes, and 11 seconds ago: okay, i'm off drinking, so i don't have to see my unpreventable fall :D 2011-12-22T20:52:16 Wonder if we could have used local CUDA farms to tune some of the magic constants. 2011-12-22T20:52:38 Scryer: you used CUDA for your bot? 2011-12-22T20:52:49 doesn't that require a completely different way of programming or something? 2011-12-22T20:52:53 Nope. 2011-12-22T20:53:13 Scryer: nope to my first or 2nd question? :) 2011-12-22T20:53:29 You can program it in C, but I was thinking running several games simultaneously in the different processors to get an idea of some of the relevant variables. 2011-12-22T20:53:59 I didn't use CUDA - it wouldn't have been legal, even if those boxes had NVIDIA GPUs and were running a supported version of Ubuntu. Which they weren't. 2011-12-22T20:54:20 I was pondering whether it made sense to do local testing with it. 2011-12-22T20:55:30 actually the rules say nothing about using your GPU. But I guess it falls under the "no threads" rule. 2011-12-22T20:55:44 As I understand this sort of stuff wouldn't lend itself well to running on them 2011-12-22T20:55:57 I'm sure the EC2 boxes have no interesting gpu 2011-12-22T20:56:10 they work well when the task can be broke down into lots of little threads which do a specific thing 2011-12-22T20:56:27 *** teapotahedron_ni has joined #aichallenge 2011-12-22T20:56:29 As soon as there are any kind of jumps they lose big time 2011-12-22T20:56:45 You could do separate BFS per processor, at least. Probably combat simulations also. 2011-12-22T20:56:58 A lot of that could be in tight loops. 2011-12-22T20:57:03 True 2011-12-22T20:57:13 memory bandwidth makes it really hard to actually benefit from the GPU 2011-12-22T20:57:14 With pretty small local storage. 2011-12-22T20:57:30 there's a lot of data just to do a BFS or a combat sim 2011-12-22T20:58:27 *** gorpgorp has quit IRC (Quit: Page closed) 2011-12-22T20:58:40 Why would a combat sim take a lot of data? Didn't some of the bots restrict combat calcs to 7 or 8 ants, or 7/8 per side? 2011-12-22T20:59:53 *** QGazQ has quit IRC (Quit: sleeps) 2011-12-22T21:00:39 24 hours - we're down to the short strokes! 2011-12-22T21:01:19 *** Migi32 has quit IRC (Quit: bye) 2011-12-22T21:01:25 *** creation has quit IRC (Quit: Ex-Chat) 2011-12-22T21:02:24 Some of the game ideas on the forums are awesome. 2011-12-22T21:07:27 *** kaemo has joined #aichallenge 2011-12-22T21:09:17 Yesterday's top 10 for comparison: https://gist.github.com/1512777 2011-12-22T21:12:15 Rank 99, cutoff top 100 quick! 2011-12-22T21:15:14 rwest_: lol. i'm rank 91. i'm worried that the 101 and below could catch up! 2011-12-22T21:15:19 BenJackson: catching you now 2011-12-22T21:15:35 what *is* the next cutoff anyway? 2011-12-22T21:15:59 rwest_: i'm 95 now 2011-12-22T21:16:25 TL_: I got 3 games real quick and went from 117 -> 99 2011-12-22T21:16:58 http://aichallenge.org/visualizer.php?game=328092&user=12139 <-- most even game I have had 2011-12-22T21:17:45 *** Antimony has joined #aichallenge 2011-12-22T21:19:22 the rankings in the rank 90 to 110 is still very volatile. i need to win a game badly to avoid going out of the top100 2011-12-22T21:19:56 will there be a cutoff? 2011-12-22T21:20:01 top100? 2011-12-22T21:20:54 until top500 only 2011-12-22T21:21:59 teapotahedron_ni: janzert seems to be announcing the cutoff changes in this thread: http://forums.aichallenge.org/viewtopic.php?f=19&t=2170&start=70 2011-12-22T21:23:13 current cutoff is visible at http://aichallenge.org/server_stats.php 2011-12-22T21:23:13 Scryer: thanks) 2011-12-22T21:23:47 Zannick: you too ) 2011-12-22T21:26:56 *** Redgis has quit IRC (Ping timeout: 268 seconds) 2011-12-22T21:42:50 TL_: TwistedLogic? 2011-12-22T21:42:56 Lol, I'm into the top 20 2011-12-22T21:43:19 *** TheLinker has quit IRC (Remote host closed the connection) 2011-12-22T21:48:15 *** TL_ has quit IRC (Ping timeout: 258 seconds) 2011-12-22T21:58:13 *** besh has quit IRC (Ping timeout: 258 seconds) 2011-12-22T21:59:52 *** JorgeB has joined #aichallenge 2011-12-22T22:05:49 *** mleise has quit IRC (Read error: Connection reset by peer) 2011-12-22T22:06:33 *** FranPeruzzi has quit IRC (Quit: Page closed) 2011-12-22T22:10:18 *** jack_ has joined #aichallenge 2011-12-22T22:10:32 *** ltriant has quit IRC (Quit: Get MacIrssi - http://www.sysctl.co.uk/projects/macirssi/) 2011-12-22T22:12:50 *** rebelxt has joined #aichallenge 2011-12-22T22:18:06 *** rebelxt has quit IRC (Quit: Page closed) 2011-12-22T22:33:19 *** dom7b5 has joined #aichallenge 2011-12-22T22:35:09 *** Energy99 has quit IRC (Quit: Page closed) 2011-12-22T22:35:15 *** dr0b3rts has joined #aichallenge 2011-12-22T22:35:48 *** Kingpin13 has quit IRC (Quit: quit) 2011-12-22T22:40:25 *** jack_ has quit IRC (Quit: Page closed) 2011-12-22T22:44:52 *** alc has joined #aichallenge 2011-12-22T22:48:30 *** dom7b5 has quit IRC (Remote host closed the connection) 2011-12-22T22:49:43 *** roflmao has quit IRC (Read error: Connection reset by peer) 2011-12-22T22:52:17 *** alc has quit IRC (Remote host closed the connection) 2011-12-22T22:53:26 *** Kingpin13 has joined #aichallenge 2011-12-22T22:53:57 meh, my bot just does so horribly on mazes 2011-12-22T22:53:59 kinda sad 2011-12-22T22:54:25 http://aichallenge.org/visualizer.php?game=329790&user=2255 every game is like this 2011-12-22T22:54:34 sometimes I get lucky (like this), sometimes I don't 2011-12-22T22:54:39 but I never win on mazes xD 2011-12-22T22:56:10 *** _flag <_flag!~flag@69-165-173-172.dsl.teksavvy.com> has quit IRC (Quit: Lost terminal) 2011-12-22T22:56:45 *** Antimony has quit IRC (Quit: ChatZilla 0.9.87 [Firefox 8.0/20111104165243]) 2011-12-22T23:03:32 *** _flag <_flag!~flag@69-165-173-172.dsl.teksavvy.com> has joined #aichallenge 2011-12-22T23:05:35 *** roflmao has joined #aichallenge 2011-12-22T23:06:15 woo back in 10th. the ranks are just churning around randomly 2011-12-22T23:08:11 *** roflmao has quit IRC (Read error: Connection reset by peer) 2011-12-22T23:09:26 <_flag> Man I feel dumb for not winning this game: http://aichallenge.org/visualizer.php?game=330010&user=31 2011-12-22T23:12:34 Harsh one. 2011-12-22T23:13:38 a1k0n: grats 2011-12-22T23:13:39 your ants were like, shuttling food from one hill to the other 2011-12-22T23:13:59 or rather they were emerging from hills and i can't tell where they go 2011-12-22T23:14:36 pguillory: for a while i was worried you weren't even in the top 10, but now you're at the top of the heap below flagcapper, heh 2011-12-22T23:14:44 <_flag> That's my exploration system at work :P 2011-12-22T23:14:54 <_flag> a1k0n: For awhile I dropped down to 12th 2011-12-22T23:15:01 <_flag> I went from 3rd to 12th to 4th 2011-12-22T23:15:05 _flag: that's tough, "ants not razing hills" has got be be the least satisfying conclusion to a game in general 2011-12-22T23:15:14 <_flag> Crazy ranking system at work :) 2011-12-22T23:15:22 my exploration system seems to have catastrophically failed in that game 2011-12-22T23:15:28 <_flag> pguillory: Yup, but it's entirely my fault so I can't complain to much 2011-12-22T23:15:39 <_flag> The worst is when you are about to raze a hill but it doesn't let you anyway 2011-12-22T23:15:43 it's almost not fair how close we were there 2011-12-22T23:15:55 did the maze generator fail to account for distance through the wrap? 2011-12-22T23:16:49 <_flag> a1k0n: I've seen several maps I like that, I think it's intentional to add variety 2011-12-22T23:17:19 variety aka noise 2011-12-22T23:17:33 <_flag> Yeah that one basically comes out as noise 2011-12-22T23:17:56 i keep getting thrown into games with you and xathis 2011-12-22T23:17:59 *** jstrong has joined #aichallenge 2011-12-22T23:18:00 *** jstrong is now known as roflmao 2011-12-22T23:18:14 i guess that's kind of by design eh, heh 2011-12-22T23:18:26 <_flag> Well, you are top 10 2011-12-22T23:18:29 not anymore 2011-12-22T23:18:35 <_flag> I wouldn't expect you to get thrown into games with GreedyBot 2011-12-22T23:18:38 <_flag> Well, you were 2011-12-22T23:19:18 <_flag> Here's another "noise" map without the wrap: http://aichallenge.org/map.php?map=maze/maze_p04_43.map 2011-12-22T23:19:18 *** Wraithan has joined #aichallenge 2011-12-22T23:19:56 that one's not nearly as bad 2011-12-22T23:20:20 <_flag> No, but it shows that it probably wasn't the wrap that did it 2011-12-22T23:20:43 yeah. but that other one, like, starter bots will get kills on 2011-12-22T23:21:50 <_flag> My biggest problem with that map is your result entirely depends on who you spawn beside 2011-12-22T23:22:04 GreenTea started to do his hostage trick around move 264 in http://aichallenge.org/visualizer.php?game=330014&user=398 but gave up on it after a few turns. 2011-12-22T23:22:28 http://aichallenge.org/visualizer.php?game=329495&user=3473 <- fuck that noise 2011-12-22T23:23:12 <_flag> Ants seems to be popular for timeouts 2011-12-22T23:23:28 <_flag> Which is probably why I spent a third of my development time optimizing 2011-12-22T23:23:57 yeah, but there's no way that was really a timeout 2011-12-22T23:24:06 <_flag> How do you know? 2011-12-22T23:24:20 well I can run the input through my bot but no way at 95 ants 2011-12-22T23:24:29 There's not all that many ants there, though, they're nearly all in combat. Are they broken up in groups, or is that one big front getting optimized? 2011-12-22T23:24:50 *** Belerafon_L has joined #aichallenge 2011-12-22T23:24:59 <_flag> Yes, but it could be a server load spike, do you check every section of your code against the clock? 2011-12-22T23:25:17 I don't check any 2011-12-22T23:25:36 if you're not running it doesn't matter what your timeout code is 2011-12-22T23:28:35 it would have been the most computationally intensive turn of that game 2011-12-22T23:28:35 *** amstan_ has joined #aichallenge 2011-12-22T23:28:35 *** ChanServ sets mode: +o amstan_ 2011-12-22T23:28:38 not of the tournament, though 2011-12-22T23:28:49 anyway, hardly matters at this point 2011-12-22T23:29:12 Looks like around 60 ants in combat in the square around his hill. 2011-12-22T23:29:19 *** avdg1 has quit IRC (Quit: Leaving.) 2011-12-22T23:29:29 64 vs 40 2011-12-22T23:29:35 there are a couple other groups 2011-12-22T23:30:21 perhaps in my favor, got me a couple of easy matches 2011-12-22T23:30:39 *** Wraithan has quit IRC (Ping timeout: 248 seconds) 2011-12-22T23:31:19 That's like basketball refs giving ticky-tack fouls to make up for an egregious miscall. 2011-12-22T23:31:29 that's just the matchmaker 2011-12-22T23:31:33 finally a nice map :D 2011-12-22T23:31:44 *** amstan has quit IRC (Ping timeout: 252 seconds) 2011-12-22T23:31:53 Sorry, intended as humor. You can tell by the expression of my eyes. 2011-12-22T23:33:04 http://aichallenge.org/visualizer.php?game=330283&user=2255 red was doing really well but then he stopped moving 2011-12-22T23:33:30 didn't completely stop though 2011-12-22T23:33:44 thestinger: whenever I watch someone else's game I get confused by white's behavior 2011-12-22T23:34:05 xD 2011-12-22T23:35:23 ugh, i'm having a losing streak again 2011-12-22T23:37:14 thestinger - maybe red's time overflow code ("do this if nearly out of time") is kicking in inappropriately... overflowed using too few bits for nanoseconds or something. 2011-12-22T23:37:18 *** Wraithan has joined #aichallenge 2011-12-22T23:37:44 my ants dazed him with their seductive dancing 2011-12-22T23:37:45 <_flag> I'm scared to hope that I will catch up to GreenTea in fear of being sent back down to 12th 2011-12-22T23:38:12 <_flag> The Ants gods can be nasty that way 2011-12-22T23:41:20 Could be worse - they're trying to pitch me out of the top 200. 2011-12-22T23:42:06 *** _ANTi_ <_ANTi_!63e751ed@gateway/web/freenode/ip.99.231.81.237> has quit IRC (Ping timeout: 258 seconds) 2011-12-22T23:51:15 I presume it's only amongst the top players now... my games stopped updating 2011-12-22T23:51:45 <_flag> Kettling: top 1000 2011-12-22T23:52:32 Ahhh rats, I was just in the top 1000 for a long time, then lost a few games running and landed at 1029. If only they had made the cut a bit earlier 2011-12-22T23:53:30 You were danged close to the cutoff. You could theoretically get back in if enough people at the bottom of the 1000 lose badly enough to get dumped past you, but chances are you can declare success now. 2011-12-22T23:54:14 the difficulty with getting back in is that sigmas of the top 1000 are going down 2011-12-22T23:54:50 The chance would be pretty good if you were at 1002. 2011-12-22T23:55:12 Like... 3 games ago. 2011-12-22T23:55:20 *** Jak_o_Shadows has quit IRC (Read error: Connection reset by peer) 2011-12-22T23:55:43 it's amazing there are 1000 entries with people interested in the outcome 2011-12-22T23:56:09 Hey, you top guys aren't the only ones who put weeks of your lives into it! 2011-12-22T23:56:35 *** Jak_o_Shadows has joined #aichallenge 2011-12-22T23:57:02 Scryer: no offense, it's just hard to tell where the "effort" cutoff is 2011-12-22T23:57:11 3000s were starter bots for sure 2011-12-22T23:57:27 I forget if it was about 2000 where I think I was seeing tutorial bots 2011-12-22T23:57:46 http://aichallenge.org/profile.php?user=12359 2011-12-22T23:58:07 *** TheLinker has joined #aichallenge 2011-12-22T23:58:36 should have uploaded a TutorialBot too :) 2011-12-22T23:58:40 Yeah, we were still getting 15% "Won at turn 1" when the cutoff dropped to 2000. 2011-12-22T23:59:13 *** avdg has joined #aichallenge